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LE MANS VIRTUAL SERIES COMPETITORS READY FOR ROUND ONE AT ITALY’S TEMPLE OF SPEED

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The entry list for the opening round of the recently launched Le Mans Virtual Series, 4 Hours of Monza, has been published (HERE) and the high level of both real life and sim drivers due to compete is a great indication of how closely contested the series is likely to be from start to finish.

Louis Deletraz (last year’s 24 Hours of Le Mans Virtual winner and, with team mate Yifei Ye, newly crowned ELMS LMP2 Champions), Sergio Sette Camara (Formula E), Beitske Visser (W Series and WEC), Will Stevens (WEC and ELMS), Bruno Spengler (former DTM champion and IMSA competitor), Jan von der Heyde, Michi Hoyer and Nuno Pinto (multiple championships in sim racing between them) are just some of the well-known names from the real and virtual racing worlds who will line up for the start on sim rigs across the world.  Bringing perhaps a ‘home’ advantage will be Porsche Esports Team’s Ayhancan Güven who is racing in the Porsche Carrera Cup at Monza this weekend and will therefore be participating in the LMVS event on site, joined by his sim racing teammates.

The race takes place this coming weekend on the rFactor2 platform at the virtual Autodromo Nazionale Monza and coverage will begin from 12:30 pm on Saturday, September 25.  Built in 1922, the real Autodromo Nazionale Monza is the true Italian temple of speed and is unmatched around the globe for its history and the passion it invokes in motorsport fans.  Expect no different from everyone involved in this new endurance esports series!

A total of 38 cars will battle it out in two different classes – 21 in LMP2, with all competitors using an ORECA 07 LMP2 model, and 17 in LMGTE with teams having a choice of Ferrari 488GTE, BMW M8 GTE, Porsche 911 RSR GTE, Corvette C8.R and Aston Martin Vantage GTE.  Negotiating through the traffic at famously challenging sections of the track such as the Variante del Rettifilo (the chicane at the end of the pit straight), the Variante della Roggia and the Curva Parabolica will add to the tension and drama expected in the race.

Free practice sessions will be run on Thursday and Friday, with a one-hour test race taking place on Thursday evening to check servers, systems and communications for both the sporting and broadcast teams. Qualifying is on Friday September 24 from 6:00pm British Summer Time (BST) (19h00 CEST, 1:00 pm Eastern Time) with the session being broadcast live.  All the race action can be followed from 12:30 pm (BST) onwards on the FIA WEC and TraxionGG’s YouTube channels, on twitch.tv/traxiongg, and on multiple social media channels.  More details on these will be released in the coming days.

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Esports Foundation opens 2026 co-streaming Creator Program with $2m rewards pool

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The Esports Foundation (EF) has opened applications for its 2026 Creator Program, committing $2 million (~INR 19 crore) in rewards for co-streamers supporting the Esports World Cup (EWC) 2026 in Paris and the Esports Nations Cup (ENC) 2026 in Riyadh. EF announced the program on June 12, 2026, from Paris and Riyadh, and said applications are open now, including for creators across India.

EF said co-streaming was a key driver of EWC reach last year, citing 3,500 co-streamers as “one of the key growth pillars” for EWC viewership in 2025. The Foundation is positioning the 2026 Creator Program as a scaled-up initiative, targeting 5,000 creators “across new regions and platforms.”

“This isn’t just an esports trend; it’s a media trend,” said Wasae Imran, Director Broadcast & Distribution at the Esports Foundation. “Across music, video, news and sport, audiences don’t just watch what they’re given anymore. They choose their own experience: what to watch, where to focus, and how deep to go. Esports just lives further down that road than most, and traditional sport is heading the same way. It’s not about delivering a match in one format, it’s about opening up every way into the same moment and letting fans choose how they want to consume it. The Creators Program is how we build for that, by enabling the growth of creators that fans already trust to carry the world’s biggest esports event into every community.”

According to EF, approved creators can co-stream selected tournaments, complete missions, and progress a “Battle Pass” tied to rewards ranging from gift cards and hardware to platform perks and invitations to EWC and ENC. EF said the program supports multiple streaming platforms, including Twitch, YouTube, Bilibili, Huya, and CHZZK.

EF also confirmed operational details for EWC 2026: the event is set for Paris Expo Porte de Versailles from July 6 through August 23, featuring more than 2,000 players and 200 Clubs from over 100 countries across 25 tournaments and 24 games, with a $75 million+ prize pool. ENC 2026 is scheduled for November in Riyadh and will extend the creator program to a nation-based competition format.

The post Esports Foundation opens 2026 co-streaming Creator Program with $2m rewards pool appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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BLAST

BLAST partners with MATCH on premium fan travel for 2026-27 events

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Deal covers travel and hospitality packages across BLAST’s event slate, starting with BLAST Premier Hong Kong Rivals in November.

BLAST has signed a one-year partnership with MATCH to develop premium fan travel experiences and related commercial opportunities across BLAST events in 2026 and 2027, including the BLAST Premier Hong Kong Rivals 2026. The companies said the work will start immediately, with an initial focus on the BLAST Premier Hong Kong Rivals event in November.

BLAST VP of Destinations and Market Development James Woollard said: “We’re thrilled to partner with MATCH, a company with an unrivalled track record in delivering top-tier fan travel experiences at the biggest sporting events in the world. As BLAST continues to grow globally and attract growing numbers of travelling fans, this partnership represents an exciting opportunity to further elevate the live event experience for fans and audiences across esports.”

MATCH is best known for hospitality and accommodation programmes at major sports events, including four consecutive FIFA World Cups™ from 2010 to 2022, as well as Ryder Cup tournaments, Formula 1 Grands Prix and ATP tennis tournaments. MATCH Director of UK Events and Business Strategy Richard Parker said: “Esports is one of the most exciting growth frontiers in live entertainment, and BLAST stands out as a world-class platform with incredible potential. At MATCH, we see a tremendous opportunity to bring our expertise in creating premium fan experiences into the esports arena. We are very enthusiastic about the possibility of working together with BLAST to deliver innovative, unforgettable experiences for esports fans worldwide.”

BLAST said MATCH will also bring its network of clients, sponsors, federations, agents and media partners to support international attendance and partner activation, alongside MATCH’s technology and operational infrastructure. The announcement follows BLAST’s 2025 live events activity, where the organiser said it delivered 15 arena shows across 10 countries spanning five titles and sold 194,421 tickets.

The post BLAST partners with MATCH on premium fan travel for 2026-27 events appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Counter-strike

Team Vitality opens V.Hub fan zone for IEM Cologne Major

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Team Vitality is launching an official fan zone, V.Hub, to coincide with the 2026 IEM Cologne Major. The venue will run June 18-21 at KWB im Stadtpalais, a short walk from the LANXESS Arena.

Access to V.Hub will be free for fans who sign up, with limited availability. Team Vitality said the space is intended to bring together its community, partners and Counter-Strike fans attending the event.

The fan zone will include dedicated areas hosted by Team Vitality and partners Skin.Club, ASUS ROG, EVNIA and Blacklyte. The club said activations will include hands-on experiences and opportunities to play bespoke Counter-Strike maps.

Team Vitality also plans match watch parties, a pop-up shop for official merchandise and giveaways, including an ASUS ROG x Team Vitality co-branded mousepad. During the playoff stage, the club said V.Hub will be set up for trophy photo opportunities with its Major trophies.

Food and drink will be available on site throughout the event, including vegetarian options.

The post Team Vitality opens V.Hub fan zone for IEM Cologne Major appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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