eSports
Full team line-ups and event details announced for 2021 F1® Esports Series Pro Championship presented by Aramco
Ahead of the highly anticipated 2021 F1® Esports Series Pro Championship presented by Aramco, which begins next month, the full driver line-ups and event details were announced in Wednesday’s Preview Show, as teams’ get set to battle it out once again for a piece of the huge $750,000 prize pot – one of the biggest in Esports.
F1® Esports Series’ flagship competition continues to exceed expectation and shatter records along the way with last year’s Pro Series, as it was then called, achieving 10.6m views across TV & digital, as well as a record 291m social impressions and 23.8m video views throughout the campaign. The ever-rising popularity of the competition was even more evident as nearly half a million people attempted to qualify for this year’s championship, an increase of 108% from 2020.
As per the 2020 competition, due to COVID-19 travel restrictions, drivers will continue to race from team factories or bespoke Esports facilities, or their own homes, whilst broadcasts will be filmed from the Gfinity Arena in London. Drivers will compete on the official F1® 2021 video game, developed by Codemasters and EA.
Aramco return as the presenting partner of the Pro Championship for a second year, and long-term partners DHL and Fanatec also continue to be a key part of the F1® Esports Series. Fanatec will supply hardware to all drivers for this year’s campaign, as it had done since 2018, while three new drivers will compete in the 2021 season after qualifying through the DHL Time-Trial qualification route, including prominent sim-racer Sebastian Job, who joins Alpha Tauri.
HUGE MOVES ACROSS THE GRID
Since last year’s Championship wrapped up in December, there have been a number of high-profile moves around the grid as two world champions switched allegiances in the off-season. Reigning champion Jarno Opmeer, who secured his first title with Alfa Romeo, has joined Mercedes, filling the spot left by Brendon Leigh. Two-time world champion Leigh, who has been recruited by the FDA, joins the only other drivers champion, David Tonizza.
Reigning teams’ champions Red Bull have retained duo Marcel Kiefer and Frederik Rasmussen, who will both be in contention for a shot at this year’s individual honour, whilst Opmeer’s teammate Dani Bereznay, who helped Alfa Romeo to a second-place finish in the teams’ championship has joined McLaren as they prepare for the new season with a completely new three-driver roster, with last year’s ‘Rookie of the Year’ Dani Moreno also heading to Mercedes.
There will be ten new drivers on this year’s driver line-up, with a third of the grid having been scouted through this year’s Pro Exhibition after qualifying via one of F1® Esports Series’ qualification routes.
|
Team |
Number |
Driver |
Nationality |
D.O.B |
|
Alfa Romeo Racing ORLEN F1 Esports |
30 |
Simon Weigang |
German |
28/10/1997 |
|
38 |
Filip Prešnajder |
Slovakian |
27/11/2002 |
|
|
73 |
Thijmen Schütte |
Dutch |
25/08/2004 |
|
|
Scuderia AlphaTauri Esports Team |
51 |
Joni Törmälä |
Finnish |
15/08/1996 |
|
13 |
Sebastian Job |
British |
22/03/2000 |
|
|
28 |
Dario Iemmulo |
Italian |
28/01/2003 |
|
|
Alpine Esports Team |
40 |
Nicolas Longuet |
French |
06/08/2002 |
|
8 |
Fabrizio Donoso |
Chilean |
19/06/1999 |
|
|
80 |
Patrik Sipos |
Hungarian |
30/04/2003 |
|
|
Aston Martin Cognizant Esports Team |
88 |
Lucas Blakely |
British |
15/07/2001 |
|
92 |
Daniele Haddad |
Italian |
12/08/1992 |
|
|
79 |
Shanaka Clay |
British |
04/02/1999 |
|
|
FDA Esports Team |
95 |
David Tonizza |
Italian |
14/01/2002 |
|
72 |
Brendon Leigh |
British |
07/08/1999 |
|
|
29 |
Domenico Lovece |
Italian |
29/06/2001 |
|
|
Uralkali Haas F1 Team Esports |
2 |
Cedric Thomé |
German |
26/02/1998 |
|
15 |
Samuel Libeert |
French |
12/11/1992 |
|
|
48 |
Matthjs van Erven |
Dutch |
03/03/2003 |
|
|
McLaren Shadow |
12 |
Daniel Bereznay |
Hungarian |
28/05/2000 |
|
20 |
Bardia Boroumand |
Iranian |
17/04/2003 |
|
|
52 |
Josh Idowu |
British |
10/02/2003 |
|
|
Mercedes-AMG Petronas Esports Team |
34 |
Jarno Opmeer |
Dutch |
11/04/2000 |
|
26 |
Dani Moreno |
Spanish |
09/01/2001 |
|
|
94 |
Bono Huis |
Dutch |
04/12/1994 |
|
|
Red Bull Racing Esports |
24 |
Marcel Kiefer |
German |
24/08/1998 |
|
19 |
Frederik Rasmussen |
Danish |
18/06/2000 |
|
|
59 |
Liam Parnell |
German |
05/09/2002 |
|
|
Williams Esports |
21 |
Álvaro Carretón |
Spanish |
21/07/2001 |
|
53 |
Michael Romanidis |
Greek |
07/09/2003 |
|
|
23 |
Alessio Di Capua |
Italian |
10/04/2002 |
TWO CIRCUIT DEBUTS, AND OLD FAVOURITES RETURN
This year’s campaign, the fifth season of the competition, will begin on Wednesday 13 October with the first two races of Event 1, as drivers’ replicate the 2021 FIA Formula One World Championship by starting off at the Bahrain International Circuit. Whilst the real-world F1® drivers couldn’t travel to China this year, the Shanghai International Circuit will be brought to life virtually, before the always popular Red Bull Ring rounds off the season-opening Event on the following day.
While most of the chosen venues remain the same as last year, including Zandvoort where F1® returned earlier this month, there are three new tracks for drivers to get to grips with this season. The ‘rollercoaster’ in Portimão makes its debut in the Pro Championships, as does Imola, whilst the Circuit of the Americas returns to the calendar. As has been the case for the past two campaigns, the season finale will see competitors battle it out at Interlagos.
|
Event # |
Date |
Round # |
Circuit |
|
Event 1 |
13-14 October |
Round 1 |
Sakhir, Bahrain |
|
Round 2 |
Shanghai, China |
||
|
Round 3 |
Spielberg, Austria |
||
|
Event 2 |
27-28 October |
Round 4 |
Silverstone, Great Britain |
|
Round 5 |
Monza, Italy |
||
|
Round 6 |
Spa, Belgium |
||
|
Event 3 |
24-25 November |
Round 7 |
Portimão, Portugal |
|
Round 8 |
Zandvoort, Netherlands |
||
|
Round 9 |
Austin, USA |
||
|
Event 4 |
15-16 December |
Round 10 |
Imola, Italy |
|
Round 11 |
Mexico City, Mexico |
||
|
Round 12 |
Interlagos, Brazil |
EIGHT LIVE SHOWS ACROSS THE SEASON
F1® Esports fans will be happy to hear that following the increased coverage of last year’s Pro Series, the format will remain the same for 2021, where there will be live racing on Wednesday and Thursday of each Event week, as well as livestreamed qualifying sessions on both days. The Pro Championship will be broadcast on the official F1® social channels (Facebook, YouTube, Twitch and Huya), as well as select TV broadcast partners.
Ben Pincus, Director of Commercial Partnerships at Formula 1®, said:
“There’s huge excitement building ahead of the new season of the F1 Esports Series Pro Championship, and we can’t wait to get started, and with so many big moves around the grid, this year’s title really is anyone’s for the taking! As always, we want to thank our partners Aramco, DHL and Fanatec for their continued support which enables us to bring elite sim-racing to fans around the world.”
Paul Jeal, F1 Senior Franchise Director at Codemasters, said:
“The 2021 F1 Esports Series Pro Championship promises to be the most exciting and unpredictable season to date. There have been some exciting driver moves with former double F1 Esports Champion Brendon Leigh joining another ex-champion David Tonizza at Ferrari, and our current F1 Esports Champion Jarno Opmeer moving to Mercedes. We also welcome new exciting talent from the Challengers, and it will be fascinating to see how Alessio Di Capua and Josh Idowu compete on the biggest stage. On behalf of the F1 team at Codemasters and all our players worldwide, good luck to the 2021 drivers. Let the racing begin.”
John Clarke, CEO at Gfinity, said:
“Anticipation is building for the new season of the F1 Esports Series Pro Championship presented by Aramco. It has become a must watch competition for both existing, and an ever-growing army of new, virtual racing fans. The bar is raised each year with new talent emerging and spectacular racing. The Gfinity production team will also be raising the bar with more storytelling and high-octane coverage of the races. It’s time to sit back and enjoy the show!”
Powered by WPeMatico
Anushka Bhatnagar
From Rolling Loud to Riot Games: How 2025 Became the Year of Indian Gaming
Editor’s Take
Why this matters: India has long been a mobile-first gaming market (thanks to PUBG Mobile/BGMI). But 2025 proved that PC esports is not dead; in fact, it’s thriving culturally. Riot’s ability to integrate VALORANT into mainstream Indian youth culture—from “topper” billboards on exam result day to hip-hop festivals—is a masterclass in localized marketing. The success of S8UL Esports in League of Legends also signals that South Asia is finally ready to compete in global Tier 1 events.
The Full Story
Riot Games has released a retrospective on 2025, describing it as the year gaming in South Asia “didn’t feel tucked away anymore,” but rather became an unmistakable part of mainstream culture.
From filled cafés during watch parties to billboards featuring “inside jokes” from voice comms, the publisher’s year was defined by a massive surge in engagement across India, Bangladesh, Sri Lanka, Nepal, Maldives, and Bhutan.
The Competitive Surge: LoL and VALORANT The year began with the launch of Legends Ascend South Asia, a structured pathway for League of Legends talent that the region had been demanding. Ninety-five teams competed, culminating in S8UL Esports lifting the trophy and qualifying for the LCP Wild Card Playoffs—placing South Asian talent directly into the global conversation.
Simultaneously, PC esports found its footing in India through VALORANT Challengers South Asia.
-
The Numbers: The circuit recorded over 103 million live and non-live views throughout the season.
-
The Finals: The LAN event peaked at 50,000 concurrent viewers, proving that the appetite for PC tactical shooters remains fierce in a mobile-dominated region.
Cultural Crossovers: V5 and Rolling Loud Midway through the year, VALORANT celebrated its fifth anniversary (V5) with a campaign deeply rooted in Indian student culture.
-
“VAL Toppers”: On JEE results day (a major academic milestone in India), Riot reimagined the traditional “exam topper” billboards to celebrate Radiant-ranked players, sparking a viral conversation.
-
Rolling Loud India: In November, gaming met hip-hop. Riot integrated VALORANT into one of the world’s largest hip-hop festivals, with karaoke pods and gaming zones operating alongside performances by Wiz Khalifa and Central Cee.
Management Commentary Anushka Bhatnagar, Publishing Lead for Riot Games India & South Asia, reflected on the shift:
“2025 felt like a year when India’s gaming and esports landscape stepped into the centre of cultural conversation. VALORANT turning five reminded us how deeply the community here has shaped the game. From grassroots watch parties to moments like Rolling Loud, the ecosystem grew with a confidence that felt distinctly homegrown.”
Grassroots Momentum Beyond the flash of festivals, the year was sustained by community energy. College events introduced first-time players to the ecosystem, while local watch parties turned malls into pop-up arenas, ensuring that the growth of South Asian gaming was built “together” rather than just broadcast from above.
The post From Rolling Loud to Riot Games: How 2025 Became the Year of Indian Gaming appeared first on Gaming and Gambling Industry Newsroom.
CS2
GG.RECAP 2025: How GG.BET Bridged the Gap Between Football and CS2
Editor’s Take
Why this matters: While many operators treat sports and esports as separate silos, GG.BET spent 2025 actively dismantling that wall. Their strategy isn’t just about slapping logos on jerseys; it’s about content crossovers. Events like the “Match of LeGGends”—where pro footballers played Counter-Strike against NAVI—demonstrate a sophisticated understanding that the modern bettor is often a hybrid fan. This cross-pollination strategy is likely the future of betting marketing.
The Full Story
GG.BET, the international betting brand, has released a comprehensive video recap of its 2025 activity, showcasing a year defined by major traditional sports sponsorships and innovative projects that blurred the lines between the pitch and the server.
The recap, which details the operator’s expansion in both the sports and esports verticals, highlights a strategy built on immersive content rather than passive branding.
Traditional Sports: Boxing and Football In the world of traditional sports, GG.BET secured high-visibility partnerships. The brand served as the official partner for the heavyweight clash between Usyk and Dubois II, executing a global media campaign at Wembley Stadium.
In Ukraine, a key licensed market for the brand, GG.BET solidified its football presence by signing a three-year contract with the legendary FC Dynamo Kyiv, alongside sponsorships of FC Polissya and FC Zorya.
-
The “Dynamo 3.0” Campaign: To celebrate Dynamo Kyiv’s 30th championship, GG.BET hosted a “star-studded” press event featuring a short film on the team’s history, custom jerseys, and fan-centric activations, moving beyond standard sponsorship duties.
Esports Innovation: Mapping the Industry GG.BET continued to lead in its native esports territory. A standout project was the launch of the Interactive Esports Map in collaboration with Esports Charts. This tool provides users with retrospective data on global esports trends, including regional top disciplines and prize fund statistics.
The brand also focused on industry education, organizing the “Ukraine in Esports: Myth vs Fact” panel at the SBC Summit Ukraine and curating a unique “Esports Museum” to display legendary trophies and history.
Blurring the Lines: The “Match of LeGGends” Perhaps the most distinct initiative of 2025 was the “Match of LeGGends: Server Derby.” This crossover show match saw the current NAVI Counter-Strike 2 roster face off against footballers from Dynamo Kyiv inside the game server.
-
The Format: GG.BET designed unique game modes and special rules for the event, which was streamed with commentary from major figures in sports and entertainment. The project successfully introduced traditional sports fans to esports mechanics and vice versa.
Industry Recognition The efficacy of this hybrid communication strategy was acknowledged by the wider industry, with GG.BET securing the Operator of the Year in CEE title at the EGR Global Europe Awards 2025.
The post GG.RECAP 2025: How GG.BET Bridged the Gap Between Football and CS2 appeared first on Gaming and Gambling Industry Newsroom.
eSports
TEAM VITALITY RUN IT BACK FOR THEIR 2026 LEC ROSTER
- Team Vitality is kicking off the new LEC season with renewed energy and a hunger to prove themselves on the international stage.
- With superstar mid laner Marek “Humanoid” Brázda joining the lineup, alongside the support of an experienced coaching staff, the club is confident in its ability to compete at the highest level in 2026.
- The squad’s goal is straightforward: become a top team in the LEC and qualify for Worlds in North America next year.
- Next year marks a new chapter in the club’s long-term strategy to develop and elevate European talent, creating an environment built to deliver results.
Team Vitality is proud to present its new LEC roster for 2026. Throughout the upcoming season, the club aims to build on its existing core and further develop the team’s talent, while welcoming a new mid laner and a strategic Head Coach to elevate performance.
BACK WITH NEW FIREPOWER
The stage is set, and Team Vitality returns to the LEC more determined than ever. At the heart of this ambitious new roster is Kaan “Naak Nako” Okan, the Turkish superstar top laner, who will anchor the team. With the roster built around his talent, communication, and leadership, Team Vitality aims to make a deep run and achieve its first EMEA title.
Roster composition
- Kaan “Naak Nako” Okan (Turkish) – 20 years old: The centrepiece of Team Vitality’s project, Naak Nako is an incredibly talented player known for his versatility and impact. A former high-level volleyball player, he began his professional League of Legends career in 2022 with Fenerbahce. Team Vitality then picked him up in December 2023, spent a year developing in the academy, and promoted him to the main roster, bringing both potential and dedication to the LEC squad.
- Linas “Lyncas” Nauncikas (Lithuanian) – 21 years old: The hardworking engine of Team Vitality, Lyncas brings his relentless drive and consistency to the refreshed roster. Having played for several teams in the ERL and EMEA Masters, he was recruited by Team Vitality in May 2024. Now entering his third year in the LEC, Lyncas combines experience, adaptability, and a deep understanding of the league to power the team’s 2026 ambitions.
- Marek “Humanoid” Brázda (Czech) – 25 years old: A veteran of the LEC scene and one of its most consistent mid laners over the past five years, Humanoid is repeatedly ranked among the league’s top 3 midlaners and has qualified for Worlds multiple times with rosters such as Fnatic and MAD Lions. Joining the Hive, Humanoid reunites with longtime teammate and fellow Czech Carzzy, bringing renewed motivation, experience, and leadership that the club hopes will translate into success and lead them to the Worlds stage.
- Matyáš “Carzzy” Orság (Czech) – 23 years old: Consistently recognised as one of Europe’s best ADCs, Carzzy enters his seventh LEC year with a wealth of experience and a proven track record, having previously lifted three LEC trophies with MAD Lions. He brings a great personality as well as undeniable skill to Team Vitality. This season, he looks to flourish alongside his new teammate Humanoid, building strong synergy and impact in the hopes of bringing the teams to new heights.
- Kadir “Fleshy” Kemiksiz (Turkish) – 24 years old: Having played for Vitality.Bee for seven months, Fleshy was promoted to the main roster last year ahead of the Summer Split. He quickly made his mark in the scene by bringing stability and reliable performances to the bot lane, leaving a strong impression on fans and teammates alike. Now entering his first full year in the LEC, Fleshy is ready to fully prove himself and make a lasting impact on Team Vitality’s road to Worlds.
Coaching staff
- Patrick “Pad” Suckow-Breum (Danish) – Head Coach: A competitor through and through, Pad brings a lifelong passion for sports, having previously competed at a high level in football. He has been a coach in League of Legends since 2017, taking his first steps into the LEC with MAD Lions in 2020. Joining Team Vitality in December 2023 alongside Head Coach Mac, Pad is now taking the next step in his career as the team’s Head Coach, ready to lead Team Vitality to new heights with his experience, discipline, and vision.
- Danusch “Arvindir” Fischer (German) – Strategic Coach: An ambitious coach, Arvindir began his career in professional League of Legends as an analyst for top LEC organisations, including SK Gaming and Splyce, before transitioning into coaching. He has worked across all the major ERL leagues, including a 3.5-year tenure at BIG, before moving on to KOI and Team BDS Academy, where he led the team to victory in the 2024 EMEA Masters Summer Split. Joining Team Vitality in 2025 as the Head Coach of the LFL roster, he has proven his worth in developing Vitality.Bee, and has now been promoted to Strategic Coach of the LEC team.
- Luka “Lukezy” Trumbić (Croatian) – Assistant Coach: Lukezy has been involved in competitive League of Legends since 2014, initially as a semi-pro player before transitioning to coaching in 2023. He has previously worked with UCAM and NNO, gaining valuable experience across several competitive environments. Joining Team Vitality in December 2024, Lukezy now enters his second LEC season as the team’s Assistant Coach, where he has a hands-on role in player development.
”The addition of Marek to the roster reflects our strategic ambitions for the upcoming LEC season. Over the past 18 months, we have focused on developing Lynacs and Naak, making 2026 a key performance year for the team. We are confident that we now have all the pieces in place to compete for the top positions in LEC. While this season will be decisive, our team thrives under pressure, positioning us well to meet the challenge.” explains Patrick “Pad” Suckow-Breum, Head Coach of the team.
A NEW ERA BEGINS
With a clear goal in mind of reaching the international stage, Team Vitality enters 2026 determined to make this its breakthrough season. The team’s mission is bold, yet simple: establish itself as a top contender in each LEC split and secure qualification to Worlds. The organisation is committed to elevating European talent and building a team capable of competing at the highest level.
“We are building on the momentum from 2025, with results continuing to improve. We’ve added experience and an X-factor in a key position, in the hope that this will serve as a catalyst to confirm the potential of the young players we backed last year. We are confident that they can demonstrate that European talent is capable of competing for the qualifying spots at the World Championships.” says Fabien “Neo” Devide, President and co-founder of Team Vitality.
See you at the LEC 2026 Versus tournament in Berlin, starting on January 17th for the beginning of the competition!
The post TEAM VITALITY RUN IT BACK FOR THEIR 2026 LEC ROSTER appeared first on Gaming and Gambling Industry Newsroom.



