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Le Mans Virtual Series – Joint Venture Between Motorsport Games and Automobile Club de l’Ouest – Reveals Full Driver Entry List for the 2021-22 Season

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The recently launched 24 Hours of Le Mans Virtual Series, a joint venture between Motorsport Games Inc.  — a leading racing game developer, publisher and esports ecosystem provider of official motorsport racing series throughout the world — and the Automobile Club de l’Ouest (“ACO”) — the creators and organizers of the world-famous 24 Hours of Le Mans and promoter of the FIA World Endurance Championship of the Federation Internationale de l’Automobile (the “FIA WEC”), announces today the full entry list for the 2021-22 Endurance Esports Championship.

The 38 team entries feature 177 driver names on the full-season roster list and include champions and prominent drivers from nearly all major motorsport disciplines, including Formula One, the WEC, INDYCAR, the International Motor Sports Association (“IMSA”), Formula 2 and 3, Formula E and Extreme E, GT World Challenge and more. Participating this season are open-wheel luminaries of motorsport, such as 2009 F1 Champion, Jenson Button, F2 racer, Jack Aitken, Formula E racer Sergio Sette Camara, current INDYCAR Championship points leader, Alex Palou and INDYCAR driver and 2019 INDYCAR Rookie of the Year, Felix Rosenqvist.

The Le Mans Virtual Series’ driver roster also contains some of the most exciting up and coming young professional drivers, including F2 and F3 stars Liam Lawson, Bent Viscaal, Victor Martins and Caio Collet, as well as female driver Beitske Visser, who races in the W Series and the WEC. The FIA WEC, 24 Hours of Le Mans and IMSA are represented by former champion Bruno Senna, plus former F1 stars Stoffel Vandoorne, Harry Tincknell, Will Stevens, Matt Campbell, Yifei Ye and many other prominent racers.

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Demonstrating his racing versatility, Timmy Hansen – World Rallycross and Extreme E driver, will race alongside winners from Japan’s Super GT, the Super Formula championships and GT racers from all around the world. Rounding out the list of professional racing drivers is last year’s 24 Hours of Le Mans Virtual winning line-up, who are reuniting for the Rebellion GPX Williams team to defend their title. Teams making up the rest of the grid include Team Fordzilla, Red Bull Racing Esports, Team Redline, Panis Racing, Team Project 1 and Team WRT, among others, plus championship and Le Mans-winning worldwide brands, such as Alpine, Ferrari, Porsche and BMW, just to name a few.

Joining this roster of esteemed professional racing drivers are elite competitors from the sim racing scene, including popular names such as Michi Hoyer, Bono Huis, Jan von der Heyde, Joshua Rogers and Kevin Siggy. There will be 98 sim drivers within the full 177 driver roster.

An overview of the driver roster construction and format is as follows:

  • Teams must submit a full-season roster of 4 or 5 drivers.
  • A minimum of 2 drivers must be FIA graded (or its equivalent).
  • The remaining drivers are sim drivers.
  • For each of the first 4 online rounds, teams will nominate 3 drivers from their full season roster 7 days before each race. Of these, one must be an FIA-graded driver (or its equivalent).
  • For the 24 Hours of Le Mans Virtual finale – scheduled to be held January 15th and 16th, 2022 in Birmingham, UK at the 2022 Autosport International motorsport show – line-ups will increase to 4 drivers per entry with a minimum of 2 FIA-graded drivers (or its equivalent). An additional 20 entries are expected for the live, televised event, with some of the most well-known motorsport names in the world due to appear.

 

Given the ongoing calendar uncertainty in real world racing, there is provision within the regulations to allow for the replacement of FIA-graded drivers if the originally nominated drivers are not available.

The combination of top level names from these two racing worlds competing on classic tracks, culminating in the 24 Hours of Le Mans Virtual – the virtual equivalent to the world’s greatest sportscar event – promises to deliver exciting and highly competitive endurance events that are guaranteed to thrill esports enthusiasts globally.  For those same fans, running alongside the Le Mans Virtual Series will be the Le Mans Virtual Cup  – an esports series where anyone with rFactor 2 can compete and earn the opportunity to secure a spot on the grid for the 24 Hours of Le Mans Virtual.

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Supporting this year’s Le Mans Virtual Series will be some of the world’s most high-profile brands, including: Thrustmaster as Official Hardware Partner, Rolex as Official Timepiece Partner, Total Energiesas Official Energy Partner, Goodyear as Official Tire Partner, LEGO® Technic as Official Engineering Partner and Algorand as Official Blockchain Partner.

 

About Le Mans Virtual Series

Le Mans Virtual Series is a global, elite esports series made up of 5 rounds which bring together endurance racing and sim racing’s top teams to compete on some of the world’s most famous racetracks. International FIA-licensed real-world drivers are teamed up with leading esports protagonists to take on endurance classics for a total prize fund of US$250,000, culminating in the prestigious 24 Hours of Le Mans Virtual which will take place live and televised at the Autosport Show International at the Birmingham, UK. The Le Mans Virtual Series is a joint venture between leading racing game developer, publisher and esports ecosystem provider of official motorsport racing series throughout the world, Motorsport Games, and the Automobile Club de l’Ouest (“ACO”) – the creator and organizer of the world-famous 24 Hours of Le Mans and promoter of the FIA World Endurance Championship (FIA WEC).

 

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Round 1: 4 Hours of Monza, Italy                     September 25, 2021                           Online only

Round 2: 6 Hours of Spa, Belgium                    October 16, 2021                                 Online only

Round 3: 8 Hours of Nürburgring, Germany November 13, 2021                              Online only

Round 4: 6 Hours of Sebring, USA                    December 18, 2021                             Online only

Round 5: 24 Hours of Le Mans Virtual             January 15/16, 2022                           ASI, Birmingham, UK

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Esports World Cup Foundation Announces Strategic Partnership with Tencent

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Partnership to drive EWC’s expansion in China, leveraging Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s  global ecosystem

The Esports World Cup Foundation (EWCF) announced a partnership with Tencent, making Tencent E-sports the EWCF’s strategic partner in China to drive the expansion of the Esports World Cup’s presence in the region. This partnership marks a significant milestone in the EWCF’s purpose to unite global esports fans under one competitive umbrella and underscores its commitment to integrating the world’s most important and rapidly growing esports market into the Esports World Cup platform. The agreement was formalized at the Empower Esports Worldwide Series – The Esports Operation and Technology Session in Shenzhen, China.

The collaboration will establish a dedicated Development Team to enhance EWC’s visibility, engagement, and industry collaboration in China, while leveraging EWC’s and Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s global ecosystem. Tencent E-sports will provide marketing expertise, strategic consulting, and operational support to deliver diverse content and experiences.

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“The Esports World Cup has created a global stage for competitive gaming, demonstrating its influence not only in China but across the world,” said Mars Hou, Vice President of Tencent Games and General Manager of Tencent E-sports. “Through this partnership, we are committed to elevating EWC’s presence in China and integrating our esports industry with the world’s largest competitive gaming event. We look forward to deepening our collaboration with EWCF to push esports forward on a global scale.”

“The Esports World Cup’s purpose is to create a global platform for esports and gaming fans worldwide, and investing in key growth markets for esports is a core pillar of our mission,” said Thamer Al Shuaibi, Chief of Staff at the Esports World Cup Foundation. “China plays a critical role in this vision, and Tencent’s leadership in gaming and esports positions it as an essential partner. By combining our expertise, we will continue to strengthen esports as an industry, providing new opportunities for Chinese players and Clubs, and bringing the best of the Esports World Cup to Chinese fans.”

Esports World Cup 2025 will once again unite gaming and esports communities in Riyadh, Saudi Arabia, for a global competition that will crown the next Esports World Cup Champion. The tournament’s unique cross-game format will reward Clubs and players competing for a life-changing prize pool in a mix of platforms and genres, bringing together esports’ best players, Clubs and games under one banner in the largest-ever celebration of esports.

The post Esports World Cup Foundation Announces Strategic Partnership with Tencent appeared first on European Gaming Industry News.

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Compliance Updates

ESIC Implemented its Anti-doping Testing Programme at IEM Katowice 2025

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The Esports Integrity Commission (ESIC) implemented its comprehensive anti-doping testing program at IEM Katowice 2025, organised by ESL FACEIT Group (EFG). Conducted at EFG’s request, this initiative reinforced the commitment of both organisations to maintaining the highest standards of competitive integrity in esports.

ESIC’s anti-doping procedures, carried out in accordance with the ESIC Anti-Doping Code, ensured that all participating competitors at IEM Katowice adhered to globally recognised best practices. The programme featured advanced testing protocols, thorough monitoring and rigorous enforcement measures, all designed to uphold fair competition.

“At ESIC, our mission is to protect the integrity of the esports ecosystem. By deploying our anti-doping testing at IEM Katowice 2025, we reaffirmed our dedication to supporting event organizers like EFG in hosting competitions where athletes compete responsibly and ethically,” Stephen Hanna, Chief Executive Officer of ESIC, said.

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Over the past few years, ESIC has administered more than 700 anti-doping tests at major esports events, including those hosted by EFG. This extensive experience further cements ESIC’s reputation for providing industry-leading services that prioritise player welfare, competitive fairness and a culture of transparency.

“Protecting integrity is paramount for esports, which is why EFG and ESIC are constantly working together to ensure fair competition. ESIC have proven themselves to have the experience, as well as an advanced system that provides the credibility and peace of mind needed at one of our biggest and most prestigious events, IEM Katowice,” Carsten Kramer, Director of Tournament Management at EFG, said.

The post ESIC Implemented its Anti-doping Testing Programme at IEM Katowice 2025 appeared first on European Gaming Industry News.

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eSports

Abios partners with Kindred Group to provide full esports betting solutions

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New partnership will see Kambi’s Esports division deliver its full suite of esports products, including odds via Kambi’s Odds Feed+ API, to Kindred’s in-house sportsbook

Abios, a leading esports data and odds provider and part of Kambi Group, is pleased to announce a multi-year partnership with Kindred Group, one of the world’s leading online betting and gaming operators, to provide its full range of best-in-class esports betting solutions.

Abios will supply its complete esports package, including odds, data, widgets and always-on content, to Kindred’s Unibet and 32Red brands, providing the operator’s in-house sportsbook with unrivalled esports betting experiences.

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Leveraging Kambi’s Odds Feed+ API, Abios will deliver its high-uptime odds feed which includes comprehensive esoccer and ebasketball coverage, as well as leading esports titles such as Counter-Strike 2, League of Legends, Dota 2 and VALORANT. Utilising automated modelling, Abios’ low latency odds feed utilises official tournament data to power leading features such as bet builder and player props.

The new agreement is in addition to the Esports odds service Abios currently provides to Kindred as part of Kambi’s Turnkey Sportsbook service.

Anton Janér, Managing Director and Co-founder of Abios, said: “We are delighted to strengthen our partnership with Unibet and the wider Kindred Group, a leader in the global sports betting and gaming market. This agreement showcases the value of Abios’ full esports odds packages and our ability to deliver innovative solutions that meet the evolving needs of operators and enables them to reach new audiences through the growth of esports.”

Ben Colley, Sportsbook Director of Kindred Group, added: “Esports continues to grow in popularity, and it’s essential that we offer our customers the best possible experience in this exciting category. Extending our partnership with Abios via Kambi’s Odds Feed+ API and leveraging their deep expertise and esports odds solutions ensures we remain at the forefront of esports betting, delivering unparalleled products and services to our players.”

The post Abios partners with Kindred Group to provide full esports betting solutions appeared first on European Gaming Industry News.

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