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Ultimate Battle announces inaugural edition of All India Esports League (AIEL)

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Popular multiplayer games BGMI, Free Fire, Valorant, FIFA 21, and Chess are included with whooping total prize pool of INR 5 lakhs

Ultimate Battle (UB), India’s first-ever one-stop online Esports platform, is all set to roll out the inaugural edition of the All India Esports League (AIEL), with registrations starting in September 2021. The league, which will be played on the Ultimate Battle platform, aims to boost the Indian Esports ecosystem and encourage more esports athletes to establish themselves.

As National Sports Day is going to be celebrated this Sunday, August 29, it’s an opportune time to announce our flagship esports tournament. The tournament will witness top esports players from across the country engaging in the thrilling action and playing exciting battle royale games challenges, testing their strategic knowledge and skills. The league boasts a massive total prize pool of INR 5 lakhs.

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“The much-anticipated All India Esports league (AIEL) is the flagship tournament of Ultimate Battle which adds to our sustained efforts to create a one-stop platform to facilitate popular games for the esports athletes to play and compete against each other. We have been consistently hosting tournaments on our platform in the past year and the responses have been very good and hence we thought it was the opportune moment for Ultimate Battle to launch the League and connect the players and give them more benefits and opportunities to challenge fellow players,” said Mr. Tarun Gupta, Founder of Ultimate Battle.

“The selection of the games is primarily driven by their popularity and community size, along with an objective to engage gamers from all platforms including Mobile, PC, and Console. The purpose is to build an event where gaming can be celebrated in all its glory”, Tarun further added.
The league which will be played over 4 months will be seeing popular multiplayer battle arena Esports games including recently-launched BGMI (Mobile) along with the other prevalent games Free Fire (Mobile), Valorant (PC), FIFA 21 (Console – PS4), and Chess (PC and Mobile) as part of the league.

The format for the event has been designed as follows:
1. Register on Ultimate Battle: Players need to have an Ultimate Battle account to participate in AIEL.
2. Choose your Game and Join Qualifier: The Gamers will have to choose the game they wish to participate in and Join the Online Qualifiers.
3. Qualify for Finale: Winners from the Qualifiers will move to the final pool/brackets where they will compete for the Top ranks.
4. Prize Distribution: Winners in the Finale event will be distributed with prize money, merchandise, and Goodies.

The professional Esports athletes as well as enthusiasts from across the country, of age 18 and above, can register themselves free of cost for the league, with an Ultimate Battle user account.

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Tencent Cloud Recognised as a Leader in Omdia Market Radar for Games in Asia & Oceania, Solidifying its Position as a Global Gaming Industry Innovator

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Tencent Cloud, the cloud business of global leading technology company Tencent, has been named as a leader among cloud platforms for games in the latest report by Omdia, a premier technology research and advisory firm. The report highlights Tencent Cloud’s exceptional capabilities in supporting the gaming industry, showcasing its cutting-edge infrastructure and innovative, gaming-specific solutions, which solidify its position as an innovator in the global gaming sector.

According to the “Omdia Market Radar: Cloud Platforms for Games, Asia & Oceania – 2025,” Tencent Cloud is the top cloud platform for game developers in China – one of the largest and fastest-growing markets globally. It is also expanding its influence internationally, establishing a significant presence in Asia and Oceania, where it is positioned as one of the leading cloud service providers and is the only Asian vendor in the leader quadrant. As China’s largest gaming company, Tencent’s scale is reflected in its deep expertise and sustained focus in the gaming sector, with a sustained focus on gaming, which drives the development of its cloud platform. This emphasis is evident in Tencent Cloud’s robust suite of tools for game developers, including game servers, multiplayer services, and LiveOps. The platform’s offerings reflect the advanced adoption of live service business models in the Chinese market, distinguishing Tencent Cloud as a leader in the industry.

Poshu Yeung, Senior Vice President of Tencent Cloud International, said: “It is an honor for us at Tencent Cloud to be recognized as a leader in the Omdia Market Radar. This acknowledgment is a testament to our commitment to innovation and excellence in supporting the gaming industry. As the demand for cloud-based gaming solutions continues to grow, Tencent Cloud becomes even more well positioned to drive innovation and deliver greater value to developers and players all over the world.”

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The post Tencent Cloud Recognised as a Leader in Omdia Market Radar for Games in Asia & Oceania, Solidifying its Position as a Global Gaming Industry Innovator appeared first on European Gaming Industry News.

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GR8 Tech Expands Reach Across Asia and Latam Through Betting Software Partnership

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GR8 Tech has partnered with B2B gambling software provider Betting Software (BSW) to integrate its highly sought-after Sportsbook iFrame Solution into BSW’s offerings. The iFrame stands out for its easy integration and powerful margin management features, which have made it one of the most popular solutions of 2024. By adding the iFrame to BSW’s sportsbook aggregation, GR8 Tech’s innovative technology will reach a broader network of operators.

Bulat Fakhrutdinov, Head of Partnerships at BSW said, “GR8 Tech’s iFrame excels in sports selection and operational flexibility, making it a perfect addition to our portfolio. Our clients will gain access to a superior solution that effortlessly enhances their sportsbook offerings to the fullest.”

We’re incredibly excited to partner with BSW and bring our iFrame solution to even more operators. It’s already a game-changer in the industry, and we are actively expanding its reach. This partnership is a strong endorsement of the value our iFrame brings, and it’s a big step forward for us as we continue to grow and innovate,” Yevhen Krazhan, CBDO at GR8 Tech added.

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GR8 Tech’s Sportsbook iFrame stands out with its broad content offering, featuring over 50 sports and esports, 25,000 daily events, and more than 2,000 betting markets. This extensive selection caters to a variety of player preferences. The iFrame’s easy integration and mobile-first design help operators quickly respond to market trends. Plus, with AI-powered content recommendations and advanced risk management, the iFrame boosts player experience and helps operators optimize margins and minimize risks. Its margin personalization feature can increase profits by over 15%, giving operators a clear edge in profitability management.

To see how GR8 Tech’s iFrame solution can elevate your iGaming business, connect with the team at upcoming events: SBC Summit Rio on February 25-27 and SPiCE South Asia on March 4-6.

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Thai Deputy PM Says Cabinet Unlikely to Approve the $1.5M Requirement for Casino Access

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Thailand Deputy Prime Minister and Interior Minister Anutin Charnviraku has said that the Thai Cabinet is unlikely to approve a proposal by the Council of State to require locals to have $1.5 million in their bank accounts to enter the nation’s casinos.

It would be “difficult for the proposal to win the cabinet’s approval” because it would fail to address the issue of locals visiting illegal gambling dens or casinos in neighbouring countries, Anutin said.

He also stated that his Bhumjaithai Party would, as a government coalition member, support government policies as long as they do not harm society.

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Pakorn Nilprapunt, secretary-general of the Council of State – which has proposed the revised policy, said earlier this week that the idea was to limit casino entry to those with substantial financial means.

The revised entertainment complex bill is currently welcoming its second round of public feedback but will also need further cabinet approval if latest policy revisions are to progress.

Anutin said that the newly proposed $1.5 million entry requirement for locals would be discussed at a cabinet meeting.

The post Thai Deputy PM Says Cabinet Unlikely to Approve the $1.5M Requirement for Casino Access appeared first on European Gaming Industry News.

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