Asia
IESF Announces Speakers for First Day of GEES21 on August 31
The countdown to GEES21 is officially ON! With less than a month to go, IESF is putting the final touches on what promises to be another exciting and productive hybrid live/online event. Set to take place in Busan, South Korea at the Busan Esports Arena on August 31st and September 1st, this year’s Global Esports Executive Summit will once again boast an exciting roster of guest speakers, presenters, and panelists who will be participating from all around the world.
IESF released the list of keynote speakers and panelists for the first day of the production, which covers three (3) of the five (5) core areas titled Fostering Growing Relationships, The Next Level of Esports, and Diversity and Inclusion in Esports.
Agenda 1 : Fostering Growing Relationships
This area will delve into the ways in which the Esports ecosystem and traditional sports industries can find areas of common-ground for crossover, convergence, and co-operation.
Keynote Speaker – Bringing Our Communities Together
– Vlad Marinescu, President, International Esports Federation (IESF)
Panel Discussion – Encouraging Esports and Traditional Sports Crossover
– David Shin, Business Development Manager & Project Manager, Korea e-Sports Association (KeSPA) [Moderator]
– Alex Inglot, Commissioner of ESL Pro League & Player Representative on Board of ATP [Panelist]
– Ravneet Gill, Founder and CEO, New Horizons Alliance [Panelist]
– Sean Zhang, CEO, Talon Esports [Panelist]
– Rodrigo Quesada, Business Development Director, Cedar Group [Panelist]
Agenda 2 : The Next Level of Esports
Under this agenda, the keynote session will deliver on the opportunity to contribute to the local youth industry through local Esports team franchising.
The panel discussion will examine the ways in which the Esports industry has adapted to the global COVID-19 situation, and what long-term effects the pandemic will have on the Esports industry.
Keynote Speaker – Leveraging the Esports Advantage
– Pilsung Lee, Co-founder and CEO, Sandbox Network and Sandbox Gaming
Panel Discussion – How COVID-19 has changed Esports Industry
– Ashley Kang, Founder, Korizon Esports[Moderator]
– Madiha Naz, Team Captain, Galaxy Racer Esports (GXR) [Panelist]
– Minseong Kim, Player Manager, New York Excelsior [Panelist]
– Baro Hyun, Director & Author, Big 4 Consulting Firms [Panelist]
– Peeyush Kumar, Founder & CEO, Crowd Control Esports [Panelist]
Agenda 3 : Diversity and Inclusion in Esports
This area will discuss the importance of global expansion, diversifying brand partnerships, and encouraging participation across all borders, cultures, races, religions, and genders as key factors for success.
Keynote Speaker – Empowering Women in Esports
– Jenn Mac, Director of Global Partnerships, Women in Games International (WIGI)
Panel Discussion – Expanding Market and Brand Partners
– Jenn Mac, Director of Global Partnerships, Women in Games International (WIGI) [Moderator]
– Fernando Pereira, Co-Founder, GIRLGAMER Esports Festival [Panelist]
– Lucy Chow, Ambassador, Women in Games (WIGJ) [Panelist]
– Donovan Auyong, Senior Business Development Manager – Asia, ESL Gaming [Panelist]
– Alwin Wong, Head of Business Development & Partnerships, CAPSL Entertainment [Panelist]
Special Session: The Importance of Esports Associations and Federations
This special session will delve into the important role of Esports associations and federations play in the World Esports family, as they help unify, grow and facilitate programs for communities at all levels.
Speaker
– Ido Brosh, Board Member and Director of Global Programs, International Esports Federation (IESF)
IESF would like to extend our sincere gratitude and appreciation to all of the announced speakers and look forward to welcoming the World Esports Family at GEES21!
About GEES21
GEES21 is set to take place live on August 31st and September 1st at the Busan Esports Arena in Busan, South Korea, and around the world with the hybrid offline/online format. The theme for this year’s summit is “Evolving and Adapting”, and after the success of last year’s event (also hybrid), participants from IESF’s 104 member nations and stakeholders from Esports and Sports are eager to get to work discussing the most pressing Esports issues, and planning for the future of the booming industry.
There are five (5) core areas planned for the two-day event.
– Fostering Growing Relationships
– The Next Level of Esports
– Diversity and Inclusion in Esports
– Integrating Esports into Education
– Understanding the Esports Landscape
Since 2015, GEES has gathered key Esports and sports stakeholders from around the globe to create an environment for discussion, education, and action towards Esports development through conferences, exhibitions, academic lectures, and networking events.
If you would like to participate in GEES21, either live or as an online delegate, you can register for free at gees.iesf.org
GEES21 is supported by Busan Metropolitan City, the Korean Ministry of Sports and Tourism, and the Busan IT Promotion Agency.
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Asia
Books on Wheels: DigiPlus Foundation Brings Mobile Library to Boost Literacy Among Aurora’s Young Learners
DigiPlus Foundation continues to champion inclusive learning by empowering young learners in Aurora Province through a meaningful partnership with youth-led volunteer group Sikat Aurora.
Following six months of sustained support for Sikat Aurora’s Abot Ko ang Libro storytelling initiative, an activity that brings reading sessions and learning spaces closer to children in local communities, DigiPlus Foundation and GameZone surprised the group with a new mobile library designed to support their mission beyond a single location. The mobile library will allow Sikat Aurora volunteers to roam across Aurora Province, reaching more children with books, learning materials, and storytelling activities.
The donation strengthens Sikat Aurora’s efforts to uplift nonformal education as a vital complement to classroom learning, especially for children with limited access to books and educational resources. By taking learning on the road, the mobile library transforms storytelling sessions into a scalable, sustainable program that can reach far-flung communities across the province.
RJ Belen, Founder of Sikat Aurora, said: “We are truly grateful for the trust and support of DigiPlus Foundation. This mobile library will help us reach more young learners in Aurora and strengthen our mission of nurturing a love for reading. Through nonformal education, we help support what children learn in school and create spaces where learning feels accessible, enjoyable, and empowering.”
“This will allow us to bring learning to children who may not always have access to educational materials, helping them build confidence and curiosity as they grow.”
Neil Orillaneda, Program Manager for Technology Education of DigiPlus Foundation, said: “Our goal is simple: no learner left behind. By supporting initiatives like Sikat Aurora’s mobile library, we help bridge learning gaps and ensure that children, regardless of location or circumstance, have access to educational resources that support their growth.”
The mobile library donation reflects DigiPlus Foundation’s belief that learning happens not only inside classrooms, but also within communities through shared stories, accessible resources, and partnerships that place children at the center of development.
The mobile library donation is part of a Php 1-million contribution from GameZone during the International Series Philippines (ISP), channeled through DigiPlus Foundation to support a range of community initiatives nationwide. Beyond education, the donation also funds livelihood support for local weavers, health program assistance for the LGBTQ+ community, aid for persons with disabilities in Cebu, and flood rescue equipment for Manila, reflecting a holistic approach to community development that addresses education, health, inclusion, and disaster preparedness.
The post Books on Wheels: DigiPlus Foundation Brings Mobile Library to Boost Literacy Among Aurora’s Young Learners appeared first on Americas iGaming & Sports Betting News.
Asia
World Esports Summit Celebrates Its 10th Edition in Busan
The World Esports Summit returns to Busan, South Korea, for its 10th edition, taking place on 10–11 February 2025.
Hosted at the Wyndham Grand Busan, the Summit will bring together 40+ speakers from the international esports ecosystem, including representatives from federations, publishers, global brands, sports organizations, technology companies, and public institutions.
Over the past decade, the World Esports Summit has provided a platform for dialogue and cooperation among stakeholders shaping the world of esports. The 2025 edition will continue this role, offering space for discussion on current developments, industry challenges, and future directions.
The Summit will feature contributions from a wide range of organizations, including Alibaba, FIBA, FIFAe, Tencent, Moonton, NetEase, FIA, Sportradar, EFG, Good Game, Telekom, among others.
Across two days, participants will take part in keynote sessions and panel discussions addressing topics such as esports governance, international collaboration, industry development, integrity, and the continued convergence of esports and traditional sports.
Further information on the program, speakers, and registration is available on the official World Esports Summit website.
The post World Esports Summit Celebrates Its 10th Edition in Busan appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Asia
Insurgence Gaming Company Expands Grassroots Vision with MOBA Legends 5v5 Discord Play-Ins
Following the launch of its inaugural women-focused VALORANT tournament La Imperia, the Insurgence Gaming Company has announced its second competitive initiative, MOBA Legends 5v5 Discord Play-Ins, a series of open community tournaments created to make organised competition more accessible to emerging players.
While La Imperia introduced a visibility-led invitational format, the MOBA Legends 5v5 Discord Play-Ins take a different approach. The series is built around open participation and will be hosted entirely online, with all tournament operations managed through Discord. This allows teams from across India to compete in a structured setting without the restrictions often associated with invite-only events.
The Play-Ins are designed as a starting point for players and teams who want to experience organised competition. Matches will be played in a 5v5 MOBA Draft Pick format, with scheduling, match reporting, and communication handled through dedicated Discord channels.
The announcement continues Insurgence Gaming Company’s early focus on grassroots esports. The company was created to address gaps in India’s competitive ecosystem, particularly at the amateur and semi-professional level where consistent tournament opportunities are still limited.
Speaking on the launch, Jasper Shabin, Founder of the Insurgence Gaming Company, said: “With La Imperia, we focused on visibility. With the Discord Play-Ins, the focus shifts to access. Competitive players need regular places to play, improve, and test themselves, not just one-off tournaments. MOBA Legends 5v5 is one of the most accessible competitive titles on mobile, which makes it a strong fit for an open, community-driven format.”
Beyond competition, the Discord Play-Ins are also intended to build a sense of continuity. Players will have access to channels dedicated to match coordination, tournament updates, and post-game discussion, helping teams stay connected beyond a single tournament run.
With the MOBA Legends 5v5 Discord Play-Ins, the Insurgence Gaming Company continues to shape its identity around community-first formats, pairing visibility-led initiatives like La Imperia with open competitive pathways that support long-term grassroots growth in Indian esports.
The post Insurgence Gaming Company Expands Grassroots Vision with MOBA Legends 5v5 Discord Play-Ins appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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