Compliance Updates
High 5 Games Ready to Rule the Netherlands
With its games, RNG, and RGS certified, slot maker is about to unleash games in regulated Dutch market
High 5 Games announced that it’s ready to enter the Netherlands and entertain players with its famous collection of slots when the market opens up under new regulations this fall. The casino content supplier is one of Europe’s top slot game makers and is well-respected in regulated markets all over the world.
Tony Singer, CEO of High 5 Games, commented: “Our commitment to Europe is strong and we’re going to really zero in on the Dutch market. We’re excited to bring players in the Netherlands a collection of games they know and love, plus new, unexpected titles that are popular in other markets. Big things are ahead.”
With its Random Number Generator, Remote Gaming Server, and 20 games certified to meet the Netherlands’ new requirements, High 5 Games is ready to launch at a number of online casinos in the newly regulated Dutch market. Titles available at launch include Quadruple Da Vinci Diamonds, Way Out Wilds, The Legacy of Cleopatra’s Extreme, and Kingdom of Gold Mystic Ways, as well as High 5 Games’ most recent and unique releases, Retro Riches and Interstellar Attack
Under the new Netherlands iGaming regulations, private operators can offer real-money online casino games to residents. High 5 Games has decades of experience navigating various regulatory requirements in markets all over the world and is well prepared to hit the ground running on Day 1.
With a full roadmap outlining slot releases for the year ahead, High 5 Games remains committed to supporting operators, pleasing players, and significantly growing its presence in the Dutch market.
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Compliance Updates
The legal view: DCMS ban on unlicensed sponsorships
Legal commentary from Richard Bradley, partner at licensing law firm Poppleston Allen, on the most recent news from Lisa Nandy & co.
While the news that the DCMS is launching a consultation this spring on unlicensed operators’ sponsorship of sport teams in the UK may initially seem possible to have a negative impact on advertising revenue for clubs, it actually may provide fuller opportunity for British licensees to step in as sponsors.
The unlicensed sector is not necessarily illegal – if customers in the UK cannot access those websites – however, there are easy bypasses such as a VPN to do so, which takes revenue away from British operators.
Another benefit of the proposed ban is that it provides assurance for customers in the UK that marketing of gambling products via sponsorship is only for those appropriately licensed operators who are subject to the UK’s stringent regulatory standards.
This is also about customer protection as if legal advertising is only of British licensed products, there will be operational safeguards for players in GB, such as social responsibility controls and contractual protections. With the unlicensed sector, there is no guarantee of these sorts of vital player protections.
Finally, the proposed ban also provides tacit support for the licensed gambling industry in the UK and could assist in countering the black market.
The post The legal view: DCMS ban on unlicensed sponsorships appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Compliance Updates
UK Government to Ban Unlicensed Gambling Firms from Sponsoring British Sports
The UK Government is consulting on a proposed ban that would prevent unlicensed gambling companies from sponsoring UK sports teams, a move designed to protect consumers from unregulated operators.
The ministers are deeply concerned about the dangers posed by the unlicensed gambling market, which has been linked to organised crime. Unlicensed operators do not adhere to laws and guidelines designed to protect customers, including mandatory financial vulnerability checks, responsible advertising and fair terms. They often lack data protections, leaving customers vulnerable to fraud and identity theft.
The government’s new consultation on sports sponsorship, to be launched this Spring, will mitigate the risks associated with the illegal market, and help eliminate unfair competition for properly regulated firms.
Culture Secretary Lisa Nandy said: “When placing a bet on the big match, fans deserve to know the sites they’re using are properly regulated, with the right protections in place.
“It’s not right that unlicensed gambling operators can sponsor some of our biggest football clubs, raising their profile and potentially drawing fans towards sites that don’t meet our regulatory standards.”
The new measures would mean gambling companies without a UK licence would be restricted from entering into any sponsorship arrangements with sports clubs, including in the Premier League, where a number of clubs currently carry sponsorship from operators not licensed in Great Britain.
Gambling Minister Baroness Twycross said: “We know the real harm that unregulated gambling can cause, exploiting vulnerable people and leaving consumers without the protections they deserve.
“This consultation, alongside the work of our Illegal Gambling Taskforce, shows how seriously this government is taking the issue. We will not hesitate to act where we see people being put at risk.”
This consultation forms part of the government’s separate, wider work to address concerns around gambling. Last month, the government launched an Illegal Gambling Taskforce, bringing together major companies including Google, Mastercard, TikTok and Visa alongside law enforcement and gambling bodies to tackle illegal gambling.
The post UK Government to Ban Unlicensed Gambling Firms from Sponsoring British Sports appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Compliance Updates
Mindway AI Achieves SOC 2 Type 2 Certification
Mindway AI, a leader in player protection solutions, has announced the attainment of SOC 2 Type 2 certification, further bolstering its commitment to data security and privacy. Combined with its existing ISO 27001 certification, Mindway AI now offers an exceptional security framework, committed to safeguarding client information.
ISO 27001 certification has previously ensured that Mindway AI maintains a robust, continuously improving framework for managing information security risks. Now, with the addition of the SOC 2 certification, Mindway AI not only meets but exceeds industry standards for security, availability and confidentiality. Developed by the American Institute of Certified Public Accountants (AICPA), SOC 2 is an esteemed standard, particularly valued by U.S. and enterprise clients, making it a critical component in procurement processes.
“Achieving SOC 2 Type 2 certification alongside ISO 27001 significantly strengthens our security posture. SOC 2 Type 2 provides independent and ongoing verification of our operations, particularly in North America, assuring clients that their data is managed with the highest care and security standards globally. This new certification is another step forward of many that our business will take to continuously improve standards in player protection solutions,” said Rasmus Kjaergaard, CEO at Mindway AI.
The post Mindway AI Achieves SOC 2 Type 2 Certification appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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