Canada
THE ESPORTS AWARDS NAME RIOT GAMES, CS:GO AND RED BULL AS INDUSTRY FINALISTS
Returning to the Esports Stadium Arlington on November 20th, the Esports Awards will celebrate and honour every corner of the industry in the biggest night in the esports calendar
www.esportsawards.com/vote
The Esports Awards, the most prestigious night in the esports calendar, is excited to reveal the finalists for this year’s industry categories which showcase individuals and companies who are driving the industry forward. Announced during the 3rd Spotlight Show of the year and hosted by Thom ‘F.’ Badinger, this year’s nominees include the likes of VALORANT, Dexerto, PUBG MOBILE and Activision Blizzard.
The 3rd Spotlight Show also played host to an epic quiz challenge between hosts James “Dash” Patterson and Frankie Ward, an interview by Loviel “Velly” Cardwell with the Sentinels’ VALORANT team, and Nyvi Estephan sat down with LOUD_Coringa to discuss his Esports Awards Streamer of the Year nomination. The Esports Awards also showcased its third Creative Corner segment with George Nowack interviewing AARON CREATE from OpTic Gaming, cementing its goal of celebrating those who would otherwise go unrecognised and putting a spotlight on creatives.
The industry category at the Esports Awards aims to honour those individuals and businesses at the centre of the industry who innovate, support and showcase. The industry section of the Esports Awards includes Esports Broadcast/Production Team of the Year, Esports Commercial Partner of the Year, Esports Coverage Platform of the Year in association with Sizzle Creative, Esports Game of the Year in association with The Koyo Store, Esports Hardware Provider of the Year, Esports Journalist of the Year, Esports Publisher of the Year and Esports Supporting Agency of the Year.
The full list of industry awards finalists are:
Esports Broadcast/Production Team of the Year
- Riot Games
- ESL Gaming
- Nerd Street Gamers
- Psyonix
- Esports Engine
- Activision Blizzard
- Beyond the Summit
- BLAST Premier
- Garena
- FACEIT
Esports Commercial Partner of the Year
- Intel
- Red Bull
- BMW
- State Farm
- Logitech G
- Mountain Dew
- HyperX
- Alienware
- Verizon
- FTX
- Cash App
- KITKAT
Esports Hardware Provider of the Year
- Logitech G
- Razer
- Elgato
- HyperX
- NVIDIA
- Intel
- AMD
- Alienware
- Secretlab
- Corsair
- SteelSeries
- ASUS ROG
Esports Supporting Service of the Year
- ESG LAW
- Paper Crowns
- Aftershock Media Group
- Hitmarker
- Discord
- The Story Mob
- ESEA
- Creative Artists Agency
- Character Select Agency
- Prodigy Agency
- Mobalytics
Esports Coverage Platform of the Year in association with Sizzle Creative
- Dexerto
- The Esports Observer
- Esports Insider
- Dot Esports
- HLTV.org
- Liquipedia
- Esportmaníacos
- Inven Global
- SiegeGG
- Upcomer
Esports Game of the Year in association with The Koyo Store
- League of Legends
- VALORANT
- Free Fire
- CS:GO
- Call of Duty
- Rocket League
- Rainbow Six Siege
- Dota 2
- PUBG Mobile
- Overwatch
Esports Journalist of the Year
- Jacob Wolf
- Richard Lewis
- Adam Fitch
- Ashley Kang
- FionnOnFire
- Kevin Hitt
- Liz Richardson
- Wasif Ahmed
- Pablo ‘Bloop’ Suárez
- H.B. Duran
Esports Publisher of the Year
- Riot Games
- Tencent
- Garena
- Ubisoft
- Psyonix
- EA
- Activision Blizzard
- Epic Games
- Valve
“This year’s industry finalists provide a true showcase of the resilience and growth of the esports industry in the last 12 months and it’s such an honour to be able to provide a platform for them to receive the recognition that they deserve. As we sit in our sixth year I couldn’t be more proud of how the awards continue to reach new heights and I know that this year’s awards will be our best yet,” said Michael Ashford, Managing Director, Esports Awards.
Esports Awards 2021 key campaign dates for the rest of the year are:
- July: Finalists for Creative Awards
- September: Finalists for the Pro & On-Air Talent Awards
- October: The Go-Home Show building up to the main event
- Saturday 20th November: The Esports Awards 2021 Ceremony
Sponsors for the Esports Awards 2021 include The Koyo Store, Sizzle Creative, Touch of Ginger, SCUF, Arlington CVB, SecretLab, Matrix Keyboards and Verizon.
Nominations for Creative Awards and Pro & On-Air Talent Awards are still open over at www.esportsawards.com/nominate. Creative Awards close in July and Pro & On-Air Talent Awards nominations conclude in September.
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Canada
Play’n GO announces partnership with Canadian operator Loto-Québec
Play’n GO, the world’s leading casino entertainment provider, has today announced a partnership with Canadian operator Loto-Québec, launching the Swedish gaming giant’s games into another Canadian province.
Already active in another Canadian province , this partnership sees Play’n GO’s content available in the province of Québec exclusively with Loto-Québec, a state-owned corporation, where online players now have access to titles such as Tome of Madness.
Magnus Olsson, Chief Commercial Officer, Play’n GO said: “At Play’n GO, we have always been clear in our vision to be active in every regulated market in the world, and this partnership with Loto-Québec is the next step on that journey.
“Our past success in Canada gives us confidence that players in Québec will enjoy the best Play’n GO content, and we look forward to many years of success with Loto-Québec in the province.”
Stéphane Martel, Head of Product and Innovation at Loto-Québec added: “As the sole iGaming operator in Québec, we pride ourselves on offering titles that truly add value to our platform, lotoquebec.com. We are happy to bring Play’n GO games to our players.”
Canada
Court Decision Upholds iGaming Ontario’s Model
iGaming Ontario has welcomed the decision of the Ontario Superior Court, which found that iGaming Ontario’s model is consistent with the Criminal Code and that iGaming Ontario is conducting and managing igaming in the province.
“We have always been confident in our model and are pleased that the court has ruled in our favour, and that Ontarians can continue to play with confidence in our regulated igaming market,” said Martha Otton, Executive Director of iGaming Ontario.
“Ontario’s model meets the requirements and contributes to the public good by protecting players, their data and their funds, while helping to fund priority public services in Ontario, and bringing well-paid, high-tech jobs and economic development to Ontario,” Otton added.
In dismissing the application brought forward by the Mohawk Council of Kahnawà:ke (MCK), the Superior Court found that iGaming Ontario is the “operating mind” behind Ontario’s competitive igaming market in accordance with the conduct and manage requirements of the Criminal Code.
iGaming Ontario will continue to conduct and manage igaming as it has since the launch of the regulated market on April 4, 2022.
Bragg Gaming Group
Bragg Gaming Appoints Renowned iGaming Executive Neill Whyte as Chief Commercial Officer
Bragg Gaming Group, a global iGaming technology and content provider, announced that Neill Whyte has been appointed as Chief Commercial Officer (CCO), effective 1st May 2024, establishing a new global commercial structure at the Company and bolstering its leadership team.
Whyte brings over 18 years of experience in the iGaming sector, most recently in the role of Chief Commercial Officer at Digital Gaming Corporation’s (DGC), B2B iGaming Division. After joining DGC in early 2020, he was responsible for the commercially successful launch and growth of its content distribution business in the US.
Prior to joining DGC, Whyte held multiple positions in the gaming industry including as Head of Business Development at Isle of Man-based iGaming specialist Apricot Investments, as Board Member at Swedish iGaming product and Lottery content distributor Genera Networks, and in various senior roles over eleven years at leading iGaming content supplier Microgaming, including as Head of Product Channels.
In his new role with Bragg, Whyte will be tasked with leading the Company’s global commercial teams to drive growth across all of the Company’s product verticals which include proprietary online casino content from its Atomic Slot Lab, Indigo Magic and Wild Streak Gaming studios, exclusive content from content partners, HUB a leading casino content aggregation platform, Fuze player engagement, as well as its award-winning player account management (PAM) platform and turnkey solutions.
Matevž Mazij, Chief Executive Officer at Bragg, said: “I am very pleased to be announcing today the appointment of Neill Whyte as Chief Commercial Officer at Bragg. His iGaming product and market knowledge, together with his record in driving growth from developing successful and mutually beneficial commercial partnerships are exceptional.
“As we leverage our broad content and product portfolio to grow in existing and new markets, including in the United States, Canada, Latin America and Europe, Neill’s unique combination of knowledge, skills and experience in this sector are a perfect fit for our ambitions at Bragg.”
Neill Whyte, Chief Commercial Officer at Bragg, said: “It’s an honor to join Matevž and the wider teams at Bragg already in place across North America, Europe and in India. I have been impressed with the depth and quality of the content, product and technology offerings at Bragg, and its ability to rapidly adapt, certify and deploy this content and technology in newly regulated markets is a distinct advantage.
“We also have a huge opportunity to grow our footprint with our existing customers in markets in which we are already established. Our content and product roadmaps are second to none, and I’m planning to get on the road in the coming weeks and months to meet the team and our customers and to start building for the next stage of mutual growth. I can’t wait to get going.”
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