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Casino Gaming Equipment Market to touch USD 20 Billion by 2027 – Report by Market Research Future (MRFR)

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Casino Gaming Equipment Market Overview: According to a comprehensive research report by Market Research Future (MRFR), Casino Gaming Equipment Market Research Report, Type, Service, Technology End User and Region – Forecast till 2027” the market is expected reach around USD 20 billion and is projected to witness ~5.5% CAGR during the forecast period.(2020 – 2027)

Market Analysis

The key drivers of the increase in demand for casino gaming equipment include growing digitalization trends, increased disposable income, and changing lifestyles around the world. Furthermore, the growing construction of new casino centers around the world as a result of rising demand for gambling games is predicted to drive demand for casino gaming equipment in the global market.

During the projected period, the significant advancement in slot machine technology and the prevalence of reconfigurable electronic gaming machines are projected to provide opportunities for global market players. International Game Technology PLC (IGT), Aristocrat Leisure, Scientific Games Corporation, Novomatic, and Gaming Partners International Corporation are the major casino gaming equipment manufacturers in the global market. They are primarily focused on product development and forming strategic collaborations with participants of the gaming industry.


The prominent players profiled in this report include –

  • International Game Technology PLC (IGT) (UK)
  • Aristocrat Leisure (Australia)
  • Scientific Games Corporation (US)
  • Novomatic (Austria)
  • Gaming Partners International  Inc. (US)
  • Incredible Technologies Inc (US)
  • Konami Holdings Corporation (Japan)
  • PlayAGS (US)
  • Everi Holdings Inc. (US)
  • Abbiati Casino Equipment S.r.l. (Italy).

COVID-19 Impact on the Worldwide Casino Gaming Equipment Market

In an attempt to restrict the spread of COVID-19, government officials in many developing and developed countries have imposed rigorous measures such as partial or full lockdowns. The manufacture of casino gaming equipment and the provision of related facilities were restricted to permissible limitations during the lockdown. Several retail outlets and e-commerce sites were closed during the duration of the lockdown. These factors have harmed the global economy and the casino gaming equipment industry. The availability of such equipment was severely limited, resulting in a significant demand-supply disparity. The COVID-19 pandemic has disrupted the supply chains of various casino gaming equipment manufacturers throughout the world, hampering business growth. Several companies are also suffering liquidity issues, which could result in the complete shutdown of their manufacturing plants. Financially strong businesses, on the other hand, were able to maintain operations after the pandemic. The global demand for and availability of goods is critical to the growth of the casino gaming equipment industry.

According to the MRFR analysis, the greater risk of a global economic slowdown in the coming year will put extra pressure on demand for casino gaming equipment. Gaming Partners International, Inc. (US), International Game Technology PLC (UK), Scientific Games Corporation (US), and Konami Holdings Corporation (Japan) are among the top industry participants predicted to account for considerable market shares in terms of revenue. The market was expected to level off by the fourth quarter of 2020. With demand likely to progressively stabilize throughout the projection period, industry participants are projected to enhance their production capacities.

Market Segmentation

The worldwide casino gaming equipment market has been segmented based on type and application.

Based on type, the worldwide casino gaming equipment market has been segmented into gaming chips, slot machines, casino tables, video poker machines, and others. The gaming chip segment is anticipated to experience significant growth in the global market in terms of value during the forecast period.

Based on application, the worldwide casino gaming equipment market has been segmented into casinos, malls, and others. The casino segment is expected to lead the global market during the forecast period.


Regional Analysis

Geographically, the worldwide casino gaming equipment industry has been segmented into four regions: North America, Europe, Asia Pacific, and the Rest of the World.

The Asia Pacific is expected to retain a considerable market share over the projection period due to the presence of various casino gaming equipment manufacturers. Europe, on the other hand, is predicted to grow dramatically as a result of severe government rules and increased demand for offline gaming from Russia, Germany, Spain, and France.

Competitive Landscape

The worldwide casino gaming equipment industry is highly competitive and fragmented, with various enterprises operating globally. The companies used a variety of strategies to expand their global reach and achieve a foothold in the global market. These organizations’ major strategy comprises expansions, investments, and acquisitions.

Segmentation of Market covered in the research:

Information, by Type (Gaming Chips, Slot Machines, Casino Tables, Video Poker Machines and Other), Application (Casino, Mall and others) and Region (North America, Europe, Asia-Pacific and the Rest of the World)

About Market Research Future:

Market Research Future (MRFR) is a global market research company that takes pride in its services, offering a complete and accurate analysis with regard to diverse markets and consumers worldwide. Market Research Future has the distinguished objective of providing the optimal quality research and granular research to clients. Our market research studies by products, services, technologies, applications, end users, and market players for global, regional, and country level market segments, enable our clients to see more, know more, and do more, which help answer your most important questions.

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XSOLLA STRENGTHENS COMMITMENT TO ATLANTIC CANADA’S GROWING GAME INDUSTRY WITH EXPANDED EVENT PRESENCE

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Global Video Game Commerce Company To Support Industry Growth Through Panels, Workshops, And Community Engagement Across Atlantic Canada

Xsolla, a leading global video game commerce company, today announced its participation in two major gaming industry events taking place across Atlantic Canada from June 3-5, 2026, reinforcing the company’s commitment to supporting regional game development ecosystems and fostering industry collaboration.

Xsolla will participate in both Game Invest East and XP Game Connect Atlantic, joining developers, publishers, investors, and industry leaders for discussions centered on the future of game development, investment, and innovation in the local area.

At Game Invest East, held in partnership with Scaffold, Xsolla will contribute to conversations around funding, growth opportunities, and the evolving business landscape for game studios.

Featured on the panel titled “If You Can Make It Here,” Xsolla’s Manny Hachey, Senior Director of Developer Success, joins Kate Edwards, CEO and Principal Consultant of Geogrify, and Amir Satvat, Business Development Director at Tencent Games, founder of Always Supporting the Games Community (ASGC), and a 2026 GamesBeat Visionary Award honoree, to explore how new regions and new entrants can survive and thrive in disruptive times.

Hachey, a native of Atlantic Canada, was personally requested by Scaffold to represent Xsolla at the event — a homecoming that adds a personal dimension to the panel’s central thesis. Having built her career and made her mark in Germany’s games industry, she returns with a firsthand perspective on what it takes to leave, build something meaningful abroad, and come back with proof of concept.

Xsolla will continue its Atlantic Canada engagement at XP Game Connect Atlantic in Halifax on June 5. John Nguyen, Regional Vice President, Canada at Xsolla, and Ted DiNola, Developer Evangelist at Xsolla, will host a workshop titled ‘Full Picture to Fast Lane: Xsolla Ecosystem Overview & Live SDK 3 Integration’, providing practical insights and actionable strategies for developers navigating today’s rapidly evolving gaming market.

Nguyen will also host a panel titled, ‘What Does the Future of Game Development Look Like in Atlantic Canada?’ where he will be joined by industry experts, including Ryan Filsinger from Iron Fox; Shawn Woods, CEO at Alpha Dog and VP of Interactive Society of Nova Scotia; George Greer, Founder of Besszong; and Jade Yhap, President of Interactive NB. The panel will explore the region’s growing role in the global games industry and the opportunities ahead for studios, talent, and ecosystem partners.

John Nguyen, Regional Vice President, Canada, at Xsolla

“Atlantic Canada continues to emerge as an exciting hub for game development talent and innovation,” said John Nguyen, Regional Vice President, Canada, at Xsolla. “Xsolla is proud to support these events and contribute to conversations that help empower developers, build ecosystems, strengthen industry connections, and accelerate growth across the region.”

Berkley Egenes, Chief Marketing & Growth Officer at Xsolla

“Events like Game Invest East and XP Game Connect Atlantic are critical for building stronger connections across the games industry,” said Berkley Egenes, Chief Marketing & Growth Officer at Xsolla. “Atlantic Canada has a growing community of talented developers, creators, and industry leaders, and we’re excited to be part of conversations that help to shape the future of gaming in the region while supporting studios at every stage of growth.”

Through its participation in these events, Xsolla aims to deepen relationships within the Atlantic Canadian game development community while supporting knowledge-sharing, collaboration, and long-term ecosystem growth.

For more information about Xsolla’s participation in these events across Atlantic Canada, visit: xsolla.pro/Atlantic-Canada

 

The post XSOLLA STRENGTHENS COMMITMENT TO ATLANTIC CANADA’S GROWING GAME INDUSTRY WITH EXPANDED EVENT PRESENCE appeared first on Americas iGaming & Sports Betting News.

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Ben Scobie-Trumper Head of Sales at mkodo

GGPoker selects GeoLocs geolocation service for regulated Ontario market

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mkodo’s GeoLocs will handle in-platform location checks for GGPoker players in Ontario, removing the need for a separate verification app.

GGPoker has selected GeoLocs by mkodo as its geolocation service provider for the operator’s regulated Ontario offering.

Under the partnership, GeoLocs will provide in-platform location verification for GGPoker players across Ontario, with the aim of supporting regulatory compliance without requiring an additional app download or separate approval process.

“Our priority is to ensure players have a seamless experience on GGPoker whilst staying fully compliant with regulations. We chose GeoLocs because of their proven expertise, industry and regulatory knowledge and the fact that players don’t need to verify location through a separate app or download.” – Sarne Lightman, Managing Director of GGPoker.

“The partnership with GGPoker is very exciting. We’re proud to support a globally recognised operator in delivering a seamless, compliant player experience in Ontario. With Alberta opening in July, the partnership with GGPoker in Ontario further reinforces GeoLocs’ expansion across the Canadian gaming market.” – Ben Scobie-Trumper, Head of Sales at mkodo.

GeoLocs is a geolocation product built by mkodo for regulated markets, supporting web and mobile location checks for gaming, sports betting, poker and lottery operators, according to the company.

The post GGPoker selects GeoLocs geolocation service for regulated Ontario market appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Business Development

Xsolla expands Atlantic Canada event push with Game Invest East and XP Game Connect

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Xsolla will take part in two Atlantic Canada industry events—Game Invest East and XP Game Connect Atlantic—running June 3-5, 2026, as it increases its presence in the region’s game development ecosystem.

The company said it will join discussions with developers, publishers, investors, and other stakeholders focused on game development, investment, and innovation. At Game Invest East, held in partnership with Scaffold, Xsolla will participate in a panel titled “If You Can Make It Here.” Xsolla’s Manny Hachey, Senior Director of Developer Success, will appear alongside Kate Edwards, CEO and Principal Consultant of Geogrify, and Amir Satvat, Business Development Director at Tencent Games, founder of Always Supporting the Games Community (ASGC), and a 2026 GamesBeat Visionary Award honoree.

Xsolla’s Halifax stop comes on June 5 at XP Game Connect Atlantic. John Nguyen, Regional Vice President, Canada at Xsolla, and Ted DiNola, Developer Evangelist at Xsolla, will host a workshop titled “Full Picture to Fast Lane: Xsolla Ecosystem Overview & Live SDK 3 Integration.”

Nguyen will also host a panel, “What Does the Future of Game Development Look Like in Atlantic Canada?”, joined by Ryan Filsinger from Iron Fox; Shawn Woods, CEO at Alpha Dog and VP of Interactive Society of Nova Scotia; George Greer, Founder of Besszong; and Jade Yhap, President of Interactive NB.

“Atlantic Canada continues to emerge as an exciting hub for game development talent and innovation,” said John Nguyen, Regional Vice President, Canada, at Xsolla. “Xsolla is proud to support these events and contribute to conversations that help empower developers, build ecosystems, strengthen industry connections, and accelerate growth across the region.”

The post Xsolla expands Atlantic Canada event push with Game Invest East and XP Game Connect appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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