Latest News
Jagex further strengthens its industry-leading live games expertise with new hires
Leading UK games developer and publisher Jagex has announced it is expanding its Product and Analytics & Data Science teams with a bumper batch of new hires. Supporting the continued success of the RuneScape franchise as it marks its 20th anniversary as a living game, as well as other new product initiatives, the recruits will be instrumental in building new game experiences across Jagex’s current and future projects.
Glen Pryer has joined the company as Senior Director of Analytics, Data Science & Engineering. With more than 15 years in the games industry, having worked for companies including Blizzard and Microsoft, Glen joins Jagex from EA where he led a global team in building and driving the use of data to inform decision making in design, player satisfaction, retention and revenue – as well and long-range forecasting for multiple studios and franchises.
Justin Logan joins the Analytics, Data Science and Engineering team, joining as Director of Analytics. Justin has 10+ years of games analytics experience, having worked previously for Microsoft and EA, where he led the planning, execution, and delivery of analytics for games including Minecraft, Halo, Apex Legends and the Battlefield franchise. Marc Kerr further bolsters the team, joining Jagex as Director of Data Engineering. Marc began his career at Rare before working in fields such as fintech, ecommerce and data forensics.
Michael Hooper comes to Jagex as the Head of Product Marketing. Michael has been working as a product marketer in the gaming space for seven years, first at Corsair Memory and then at Wargaming across its range of live-service free-to-play games. There he managed a global team of more than 20 marketers, content creators, artists, and advertisers.
Stefan Wittelsburger completes the line up as Lead Product Manager for Old School RuneScape. Stefan is an accomplished Game Director and Producer with 10+ years of experience across various Mobile & PC games as well as digital marketing and social media.
Phil Mansell, CEO, Jagex said: “While 2020 was a challenging year for many, we are thrilled to be in a position where we can continue to expand our team and bring on board so many talented individuals across Analytics & Data Science and Product Management . Investing in the top talent who really get the needs of the community and understand the demands of big online games is essential to our success, and we are happy that it has continued to pay off despite industry wide disruption to the traditional hiring process. We look forward to talking more about what some of these new team members will be working on later in 2021 as we continue to evolve the 20-year strong RuneScape franchise and introduce our first third-party game to be published under our Jagex Partners programme.”
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Altenar and Fast Track enter strategic partnership to revolutionise player engagement
Leading sportsbook will deliver targeted campaigns and personalised player journeys
Altenar, a leading sportsbook and iGaming software provider, has announced a strategic deal with player engagement platform, Fast Track.
As part of the partnership, Fast Track, a leader in AI-powered CRM with real-time data capabilities, has integrated its cutting-edge technologies with Altenar’s PAM tools.
This marks a significant milestone in the industry, bringing together Altenar’s comprehensive iGaming platform with Fast Track’s expertise in scalable player engagement solutions to enhance the customer experience with hyper-targeted campaigns and dynamic, personalised journeys.
The agreement underlines Altenar’s commitment to providing bespoke solutions to operators using the Altenar Gaming Platform (AGP) and highlights Fast Track’s transformative CRM approach.
Known for its automation capabilities, Fast Track also enables operators to deliver 1:1 player experiences at scale. This integration will provide Altenar’s operators with a streamlined onboarding process, access to real-time insights, and the ability to make data-driven decisions quickly.
Charlie Williams, Commercial Director at Altenar, said: “We are excited to partner with Fast Track, a company that shares our dedication to innovation and excellence.
“This collaboration signifies more than just a partnership; it’s a synergy of strengths, combining Altenar’s robust PAM with Fast Track’s unparalleled expertise in player engagement and retention.”
Simon Lidzén, CEO and Co-Founder of Fast Track, said: “Collaborating with Altenar represents a significant step forward in our mission to digitalise the iGaming industry.
“Together, we are set to deliver an immersive gaming experience that is not only enjoyable but deeply engaging and personalised for each player.”
The post Altenar and Fast Track enter strategic partnership to revolutionise player engagement appeared first on European Gaming Industry News.
Industry News
Kindred’s Share of Revenue from High-risk Players Shows Slight Increase
Kindred Group plc’s (Kindred) share of revenue from high-risk players showed a slight increase to 3.2% (Q4 2023 3.1%) in the first quarter of 2024. Compared to the first quarter of 2023, the high-risk revenue share decreased marginally. The percentage of detected customers who exhibited improved behaviour after interventions came in at 87.1% (compared to 87.4% in Q4 2023 and 83.0% in Q1 2023). This sustained trajectory in the improvement effect after interventions, observed over an extended period, serves as a testament to the strong dedication and collective efforts throughout the company. It reflects Kindred’s ongoing commitment to fostering positive change within the industry.
“We continue to see our share of revenue from high-risk players fluctuate quarter to quarter, and we are working closely with all teams across the company to support customers towards a more sustainable gambling experience. However, it is encouraging to see that our Journey towards Zero data has steadily decreased since 2020. A similar trend can be seen across the healthier gambling behaviour effect after interventions. This tells us two things: our work is paying off, but we need to continue to push ourselves to propel a sustainable progression,” Alexander Westrell, Director of Communications at Kindred Group, said.
“It was very encouraging to witness the open and transparent discussions at the Sustainable Gambling Conference in London on 20 March, where those with lived experience shared their important stories. Also, it is evident that technology is moving forward, and will provide greater opportunities to detect and intervene in the future. We hope to see more regulators engage with the industry and with experts to secure a more sustainable industry for everyone,” Alexander Westrell added.
The post Kindred’s Share of Revenue from High-risk Players Shows Slight Increase appeared first on European Gaming Industry News.
Industry Awards
SiGMA Group Acquires Majority Stake in iGaming Academy
SiGMA Group has announced it has acquired a majority stake in iGaming Academy, which offers vocational and compliance training in over 25 jurisdictions, to more than 60,000 gaming professionals yearly, for an undisclosed figure.
This acquisition is set to greatly complement their current portfolio by embedding various forms of industry education throughout SiGMA’s global event schedule and online network.
Eman Pulis, Founder of the SiGMA Group, said: “The acquisition comes at a perfect time for us. We’ve been working closely with iGaming Academy for many years now. I love what Jaime and the Conexus Group have built and look forward to supporting this growth with new initiatives and a wider offering of educational programs globally. The industry is crying out for more talent and regulatory insight, with new markets continuing to regulate. As a result, we want to be very active in this business.”
Robert Dowling from Conexus Group said: “Conexus will remain actively involved in the iGaming Academy and our clients will continue to receive the outstanding training they expect from this brand,” said Rob Dowling, CEO of The Conexus Group. “We are confident that this strategic acquisition by SiGMA will allow the iGaming Academy to expand and improve its services offering to better serve the evolving training needs of the iGaming industry.”
Jaime Debono said: “This acquisition marks a major milestone for iGaming Academy – our mission has also been to educate the industry – both on key regulatory compliance topics as well as vocational training for existing and new markets. With the support of SiGMA Group, we will be able to accelerate this strategy through their global event calendar, enrich both training and event content and reach a much wider audience than ever before.”
Vinicius Moraes de Carvalho, Investment Partner at Ikigai Ventures, said: “The acquisition of IGA is another important milestone for SiGMA’s vision. IGA’s extensive training library rounds up our offer of services for the igaming industry by allowing us to be at the forefront of educational and regulatory tools for the market. We have strong confidence in Jaime and his team and are thrilled about the next chapters.”
iGaming Academy will continue to work in their current organisational structure with Jaime Debono remaining as company CEO and continuing to work alongside his team.
The deal will continue to see the management at iGaming Academy at the helm, with SiGMA’s corporate governance and marketing arm supporting the business to go from strength to strength.
Following the acquisition, the iGaming Academy is setting up an office in Cyprus to build its online offering and content development. In addition, its revenue streams will also be bolstered through new affiliate partner deals. More courses will also be made available in multiple languages, thus meeting the global demand for training.
The post SiGMA Group Acquires Majority Stake in iGaming Academy appeared first on European Gaming Industry News.
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