Central Europe
Clear increase in the Covid-19 year: German games market grows by 32 per cent
The German games market set a new record in sales revenue during the Covid-19 year 2020: computer and video games and the related hardware generated approximately 8.5 billion euros in revenue, representing an increase of 32 per cent compared to the previous year. This information was announced today by game – the German Games Industry Association based on data from market research institutes GfK and App Annie. Sales revenue in 2020 saw considerable growth in the areas of both hardware and software, with games consoles, gaming PCs and peripherals achieving roughly 3.2 billion euros in sales. This equates to an increase of 26 per cent compared with 2019. The submarket for computer and video games saw even stronger growth, with revenues of 5.2 billion euros achieved through game purchases, in-game and in-app purchases, subscriptions and charges for online services. As a result, this part of the market managed to grow by 36 per cent compared to the previous year.
‘The unusually strong growth in the games market shows how important games were during the Covid-19 year 2020. They brought millions of people together, enabled players to explore new worlds despite the travel restrictions, supported home schooling or simply provided a welcome diversion amidst the pandemic,’ says Felix Falk, Managing Director of game. ‘It wasn’t always possible to meet the strong demand for games consoles or gaming graphic cards, due to limited availability. Many German households upgraded their technical equipment at home during the course of the Covid-19 pandemic, so they are now ready for the top games of the coming years.’
Growth across all market segments
All segments of the German games market managed to achieve growth in 2020. The strongest increase was posted in sales revenue for in-game and in-app purchases, which grew by 44 per cent within a single year, achieving total sales revenue of over 3.2 billion euros. Charges for online services also saw especially strong growth of 50 per cent to 692 million euros. This segment includes online services, subscriptions and cloud gaming services such as EA Play Pro, Nintendo Switch Online, PlayStation Plus, Xbox Game Pass and Ubisoft+. The sale of computer and video games generated more than 1.1 billion euros in revenue, an 11 per cent increase over 2019. Subscriptions to individual games, such as ‘World of Warcraft’ and ‘Final Fantasy XIV’, resulted in a 44 per cent increase in sales revenue. This market segment thus grew to 163 million euros.
About the market data
Please note: GfK has adjusted its definition of hardware designed for games, with the result that the market size comes out higher – also for the figures already reported last year for 2019.
The market data is based on statistics compiled by the GfK Consumer Panel and App Annie. The methods used by GfK to collect data on Germany’s video games market are unique in terms of both their quality and their global use. They include an ongoing survey of 25,000 consumers who are representative of the German population as a whole regarding their video game purchasing and usage habits, as well as a retail panel. The data collection methods provide a unique insight into the German market for computer and video games.
game – the German Games Industry Association:
We are the association of the German games industry. Our members include developers, publishers and many other games industry actors such as esports event organisers, educational establishments and service providers. As a joint organiser of gamescom, we are responsible for the world’s biggest event for computer and video games. We are an expert partner for media and for political and social institutions, and answer questions relating to market development, games culture and media literacy. Our mission is to make Germany the best games location.
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Central Europe
Powering the Next Generation of Online Casinos: Inside DSTGAMING’s Scalable iGaming Ecosystem
Interview with John Tan, Digital Marketing Analyst at DSTGAMING
Ahead of HIPTHER Prague Summit 2026, we speak with John Tan, Digital Marketing Analyst at DSTGAMING, to explore how their white label, turnkey, crypto-ready platforms, and powerful game aggregation solutions empower operators – from rapid launch and unified game integration to risk management, payments, and next-generation crypto deployment.
From your perspective, what are the biggest operational barriers new casino operators face today – and how does DSTGAMING address them through technology and infrastructure?
New casino operators often underestimate the complexity of launching and sustaining an iGaming operation. Beyond platform development, they face challenges related to licensing alignment, payment integrations, risk management, game provider negotiations, fraud prevention, and ongoing technical maintenance. Each of these components requires expertise, time, and significant capital investment.
DSTGAMING addresses these barriers by delivering a structured, technology-driven ecosystem that consolidates critical operational components into a single, unified infrastructure. Instead of managing multiple vendors and fragmented systems, operators gain access to a centralized platform that integrates game aggregation, payment gateways, compliance-ready frameworks, and backend management tools. This significantly reduces operational friction and allows operators to focus on market growth, branding, and player acquisition rather than technical troubleshooting.
DSTGAMING provides White Label solutions enabling casinos to go live in as little as a few weeks. What operational processes and technical frameworks make such rapid deployment possible?
Rapid deployment is made possible through a pre-configured yet flexible platform architecture. DSTGAMING’s White Label solution is built on a modular infrastructure where essential systems — player management, payment integrations, risk control, reporting dashboards, and game aggregation — are already technically optimized and tested.
Instead of building from scratch, operators plug into an established framework that supports domain setup, branding customization, provider configuration, and payment integration within a structured onboarding workflow. Automated compliance tools, ready-made back-office dashboards, and scalable cloud infrastructure further streamline the process. This approach minimizes development cycles while maintaining operational stability and performance.
The Turnkey solution focuses on full branding flexibility, user-friendly management, and extensive game libraries. How does this differ strategically from White Label in terms of operator control and long-term scalability?
Strategically, the White Label model is ideal for operators seeking speed-to-market with lower upfront investment and reduced technical responsibility. It provides a comprehensive operational framework where much of the infrastructure and maintenance is centrally managed.
The Turnkey solution, however, is designed for operators who require greater autonomy and long-term strategic control. It offers full branding flexibility, deeper system customization, independent licensing alignment, and enhanced scalability options. From a business standpoint, Turnkey allows operators to build their own technology identity while retaining access to DSTGAMING’s infrastructure backbone. This structure supports expansion into multiple jurisdictions, diversified payment ecosystems, and tailored player engagement strategies over time.
DSTGAMING’s Casino Game Aggregator provides access to more than 10,000 games from 100+ providers – how do you approach game content management, performance consistency, and provider diversity to ensure long-term player engagement?
Managing a large-scale aggregation portfolio requires structured curation rather than simple volume expansion. DSTGAMING focuses on performance analytics, regional player preferences, and technical optimization when onboarding providers.
Game content is continuously monitored for performance indicators such as session duration, retention rates, and conversion metrics. Low-performing titles can be rotated, while trending categories — whether slots, live casino, or crash games — are strategically highlighted. Provider diversity is carefully balanced to include established industry brands alongside emerging studios offering innovative mechanics.
From a technical standpoint, standardized API integration protocols and server optimization ensure latency consistency and stable gameplay across regions. This combination of analytics-driven curation and infrastructure reliability supports sustained player engagement rather than short-term spikes.
DSTGAMING also offers crypto-focused casino deployment. How is cryptocurrency reshaping payment flows, compliance considerations, and global player acquisition strategies?
Cryptocurrency is fundamentally reshaping cross-border transaction efficiency and player accessibility. Traditional payment systems often involve processing delays, regional banking restrictions, and high transaction fees. Crypto payments reduce these friction points by enabling faster settlement, lower costs, and broader global reach.
However, crypto integration also requires structured compliance frameworks. Responsible implementation includes wallet verification systems, AML alignment, transaction monitoring, and jurisdictional risk assessment. DSTGAMING integrates crypto-ready infrastructure within a controlled environment to balance operational efficiency with regulatory awareness.
From a growth perspective, crypto expands access to digitally native audiences and markets where conventional banking infrastructure may limit participation. Operators can position themselves competitively by offering both fiat and digital asset payment options within a secure and scalable ecosystem.
What key iGaming technology or business trends should operators watch most closely heading into 2026?
Heading into 2026, operators should closely monitor three primary areas: infrastructure scalability, payment diversification, and data-driven personalization.
First, scalable cloud-based architectures will become increasingly important as competition intensifies and multi-market expansion accelerates. Second, payment ecosystems will continue diversifying, including alternative payment methods, regional wallets, and cryptocurrency adoption. Third, advanced data analytics and AI-driven personalization will play a central role in player retention, segmentation, and responsible gaming monitoring.
Additionally, regulatory adaptability will remain critical. Operators must design systems that allow compliance updates without disrupting operational continuity.
DSTGAMING is joining the HIPTHER Prague Summit 2026 as the Lanyard Sponsor. What would you like operators and partners to take away from engaging with your team there?
DSTGAMING’s participation at the HIPTHER Prague Summit 2026 as Lanyard Sponsor reflects its long-term commitment to industry collaboration and technological advancement.
At the summit, the objective is not simply to present solutions, but to engage in strategic discussions with operators and partners about sustainable growth models, market expansion strategies, and infrastructure optimization. Visitors should walk away with a clear understanding that DSTGAMING provides more than a platform — it delivers a structured ecosystem designed to support rapid launch, scalable expansion, diversified payments, and long-term operational stability.
The focus remains on building partnerships grounded in technology reliability, strategic flexibility, and measurable business outcomes as the industry moves into its next phase of evolution.
The post Powering the Next Generation of Online Casinos: Inside DSTGAMING’s Scalable iGaming Ecosystem appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
BETANO
CT Interactive Partners with Betano.cz for Live Rollout
CT Interactive has unveiled its newest partnership with Betano in the Czech Republic, representing a significant advancement in the firm’s continuous global growth plan.
As a result of this collaboration, a selection of 30 exciting titles is now offered on the Betano.cz platform, enhancing the online gaming experience for players in the area. The collection includes several of CT Interactive’s most favored games, such as Win Storm, Wild Clover, 40 Treasures, Purple Fruits, and The Big Chile.
Through this launch, CT Interactive maintains its emphasis on offering content suited to local player tastes, reinforcing its dedication to delivering high-quality entertainment. The inclusion of these titles is anticipated to improve Betano Czech Republic’s collection, providing players with a varied and engaging gaming atmosphere.
“We are thrilled to extend our reach into the Czech market, which holds significant growth potential,” said Martin Ivanov, Chief Operating Officer at CT Interactive. “Our forward-thinking approach and understanding of local player preferences will be key as we work to redefine the online gaming experience in this region. We believe this partnership will create exciting opportunities for players and set a new benchmark for the industry in the Czech Republic.”
Monika Zlateva, Chief Commercial Officer at CT Interactive, added: “Building on our long-standing and strong relationship with Kaizen Gaiming across multiple markets, this collaboration enables us to deliver a fresh content tailored to player preferences. We are confident that CT Interactive’s titles will resonate with the audience and contribute to the overall gaming experience on Betano.cz.”
The post CT Interactive Partners with Betano.cz for Live Rollout appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Bragg Gaming Group
Bragg Gaming Group Partners with StarGames
Bragg Gaming Group has strengthened its presence in the German iGaming market by partnering with StarGames to offer its popular, high-performing slots. Through this partnership, Gamomat games and other titles powered by Bragg are available on the StarGames website.
“At Bragg, we are proud that many of our most popular games have become part of the offering on StarGames – one of the best-known and licensed online arcades in Germany. This collaboration stands for trust, quality, and a shared passion: gaming experiences driven by responsibility and dedication, the Company said.
“Our Powered by Bragg program delivers Gamomat to StarGames, a leading German development studio based in Berlin, which has been creating games since 2008 that are played and appreciated around the world. More than 150 Gamomat titles are now available online, Powered by Bragg – across 35 countries and in 27 languages. From the very beginning, Gamomat has followed one guiding principle: ‘Passion for games and people.’ Gamomat games combine timeless design, strong themes, and modern game mechanics – and this combination finds its perfect home on StarGames.
“StarGames is among the leading brands in the regulated German online gaming market. Together, we offer players a legal, safe, and entertaining experience – featuring many of Gamomat’s most popular titles, including:
Ramses Book – an Egyptian classic with cult status.
Crystal Ball – magic, free spins, and excitement in multiple versions.
Sticky Diamonds – dazzling gems, free spins, and high winning potential.
La Dolce Vita – the sweet life on the reels, complete with Mediterranean flair.
“These and many other slots from Gamomat and other studios distributed by Bragg are firmly established in the StarGames portfolio and enjoy great popularity among German players. Our cooperation with StarGames is built on shared values: fairness, transparency, and responsibility. We share the vision of creating sustainable, high-quality online entertainment for German players. Through this partnership, we can make our portfolio accessible to a wide audience – in an environment that stands for quality and integrity.”
The post Bragg Gaming Group Partners with StarGames appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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