Connect with us

Latest News

EGT Steel Production – the new ambitious member of EGT’s family

Published

on

Reading Time: 3 minutes

 

Steelwork is the main subject of activity and the field of competence of EGT Steel Production. Established in March, 2020 as a subsidiary company of Euro Games Technology, its mission is to be a key participant in the production of the slot cabinets, making their welded housings and all steel accessories and elements included in the machines (holders – for bill validators and counters, Exciter platform boxes, etc.).

The CEO of the company is Mr. Stefan Georgiev, a long-term practitioner in the steelworks industry, whose experience is related not only to light, but also to heavy steel structures. Under his management have been large and responsible projects in the field in different sectors, including construction and petrochemical industry, both in Bulgaria and abroad.

„The main role of EGT Steel Production is also to provide more flexibility to the highly efficient R&D department of Euro Games Technology so that all new slot models, developed by it, to be made and tested in-house before their mass production commences,” explained Mr. Georgiev. “As a CEO I am also ambitious to attract more external international clients and to offer them a wide variety of products made of steel. EGT Steel Production will be competitive on a global scale.“

The material-technical base of the company covers 5000 sq. m of which 3000 sq. m are indoor area. The manufacturing facility includes 4 main workshops: for laser cutting of sheet material, where also is used a latest generation high-performance CNC punch center; for details forming with CNC press brakes bending machines for up to 15 mm thickness of the material and for fasteners mounting with a CNC/NC and manual press; and two workshops for welding (manual and robotic), final assembly and finishing operations such as mechanical cleaning and painting preparations.

Currently EGT Steel Production relies on a staff of technical engineers, mechanical designers, machine setup specialists, logistics professionals, quality managers, workers and administration personnel. Their number is constantly increasing. “At this stage we are focused on the complete renovation of the factory, which we started when we moved in and plan to finish in the first half of 2021,” explained Mr. Georgiev. “According to schedule is also the optimization of our production operations which is performed simultaneously.”

The manufacturing capacity of the company is 150 tons processed steel per month. The implementation of more automation and the migration to new, more effective machines ensures the continuous increase in productivity and in 2021 it is expected to reach monthly 200 tons. The quality is constantly monitored and guaranteed by a QMS that covers all manufacturing phases and its perfection is also backed up by ongoing improvement of the working environment, introduction of new technologies, optimization of internal logistics, as well as by the SAP ERP system that joins the new subsidiary to the general information structure of EGT.

According to Mr. Georgiev, apart from the negative effects, the current crisis due to COVID-19 opens up an opportunity for EGT Steel Production: “Our company is closely connected with the casino industry and the current decrease in our work volume creates some financial issues, but it is also a fact that this is the perfect moment to carry out all planned refurbishments and organization improvements in a most effective way. As a result we will optimize the costs for the cabinets’ production, will increase our resilience when launching new models, will shorten the production deadlines, will improve our communication and work efficiency and all that will positively affect the quality of EGT’s final products. We are also able to concentrate on internal projects for optimization of the assembly lines at the main plant of Euro Games Technology for which we are currently preparing some special appliances and components.”

In 2021 EGT Steel Production will continue to increase its capacity. The final goal of the company is to diversify the portfolio of Euro Games Technology with even more services and metal goods for the international market. Its ambition is also to rank among the best in its sector. This is what Mr. Georgiev also wishes for himself as a CEO – to lead a team that is among the top professionals in its field of competence.

Powered by WPeMatico

Continue Reading
Advertisement

Digital Games

Scientific Games Partners with LEIA to Drive Digital Innovation Across European Lotteries

Published

on

scientific-games-partners-with-leia-to-drive-digital-innovation-across-european-lotteries

Scientific Games has strengthened its position in the European digital lottery market after being selected as a strategic digital partner by the Lotteries Entertainment Innovation Alliance (LEIA). The alliance brings together five of Europe’s most prominent lottery operators: Danske Spil (Denmark), FDJ United (France), Norsk Tipping (Norway), Svenska Spel (Sweden), and Veikkaus Oy (Finland).

The partnership positions Scientific Games at the center of LEIA’s mission to accelerate digital transformation across member lotteries. By fostering collaboration and shared innovation, LEIA aims to enhance digital growth, strengthen market positions, and ensure responsible engagement with modern and younger adult audiences.

According to Morten Eriksen, CEO of LEIA, innovation is a cornerstone of the alliance’s strategy. The selection of Scientific Games reflects LEIA’s commitment to developing digital experiences that align with evolving consumer expectations while maintaining responsible gaming standards. Through this collaboration, LEIA seeks to balance technological advancement with social responsibility, a growing priority for European lottery operators.

Formed as a shared innovation platform, LEIA enables its members to access a collective marketplace for digital games and services. This structure allows participating lotteries to benefit from improved scalability, faster time-to-market, and reduced development costs through shared resources and purchasing power. The alliance model is designed to streamline operations while encouraging creativity and experimentation in digital lottery content.

Under the newly signed two-year agreement, Scientific Games will deliver digital game projects aligned with LEIA’s strategic initiatives. As the world’s largest creator and supplier of lottery games, Scientific Games will also provide localized digital titles from its extensive portfolio of more than 270 premium games developed by SG Studios. In addition, the company will design bespoke digital games tailored to the unique preferences and regulatory environments of individual LEIA markets.

Matt Lynch, President of Digital at Scientific Games, highlighted the long-standing relationship between the company and LEIA’s member lotteries. He emphasized that the expanded partnership will support lotteries in reaching new audiences, enhancing engagement, and shaping the future of digital lottery entertainment across Europe.

Through this collaboration, LEIA will gain access to Scientific Games’ expansive library of over 100 licensed brands, alongside a growing catalog of digital instant games distributed via the SG Content Hub. This platform connects innovative third-party studios with lottery operators worldwide, expanding content diversity and accelerating innovation. Studios such as Random State, BWLoto EHF, and Harman Connected Services GmbH have also been selected as part of the LEIA collaboration, further enriching the alliance’s digital ecosystem.

Scientific Games currently serves more than 30 iLottery customers globally, delivering advanced digital solutions including CRM systems, loyalty programs, promotions, mobile and web applications, and second-chance initiatives. With operations spanning 150 lotteries in 50 countries, the company continues to play a pivotal role in shaping both retail and digital lottery experiences worldwide.

The partnership with LEIA underscores Scientific Games’ commitment to driving digital innovation at scale while supporting responsible growth in the European lottery sector.

The post Scientific Games Partners with LEIA to Drive Digital Innovation Across European Lotteries appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

Continue Reading

Latest News

Scientific Games Enters Digital Collab with Lotteries Entertainment Innovation Alliance

Published

on

scientific-games-enters-digital-collab-with-lotteries-entertainment-innovation-alliance

Company Will Deliver Digital Game Projects to European Lotteries Group LEIA

Scientific Games has been selected as a digital partner to Lotteries Entertainment Innovation Alliance (LEIA), a collaboration between five leading European lotteries: Danske Spil in Denmark, FDJ United in France, Norsk Tipping in Norway, Svenska Spel in Sweden and Veikkaus Oy in Finland.

“LEIA is an international collaboration between lotteries sharing the same goal to foster open innovation, strengthen market position and boost digital growth locally” said Morten Eriksen, CEO of LEIA. “Our focus on innovation has naturally led to the selection of Scientific Games as our digital partner. We support digital development that meets modern customer expectations, including younger adult audiences in a responsible way.”

LEIA was formed to help its partner lotteries accelerate digital innovation by creating a shared marketplace for relevant games and services. The alliance aims to increase operational efficiency and scalability, enabling each lottery to launch new content faster while reducing costs through collective purchasing power and shared development.

Under the new two-year agreement, Scientific Games—the world’s largest creator and provider of lottery games—will deliver digital games projects to LEIA based on strategic initiatives determined by the Alliance. Scientific Games will also offer localized games from its portfolio of more than 270 premier digital titles developed by SG Studios, and develop bespoke games tailored to specific LEIA markets.

“Scientific Games is a long-time, trusted business partner to the individual lotteries in the alliance, providing a broad portfolio of products and services. We’re thrilled to further extend our collaboration through this strategic digital partnership with LEIA, helping these lotteries expand their reach, engage new audiences and continue shaping the future of lottery entertainment,” said Matt Lynch, President of Digital for Scientific Games.

Through the partnership, LEIA will gain access to Scientific Games’ portfolio of more than 100 licensed brands, as well as a growing library of digital instant games created by partner studios made available through the company’s SG Content Hub, which connects innovative studios and their content to lotteries around the world.

Lynch added, “Scientific Games congratulates our game studio partners, Sweden-based Random State, BWLoto EHF and Harman Connected Services GmbH, who have also been selected for this LEIA collaboration.”

Serving more than 30 iLottery customers globally, Scientific Games offers world-leading digital programs including CRM, loyalty, promotions, second-chance, mobile and web applications. The company provides retail and digital games, technology, analytics and services to 150 lotteries in 50 countries worldwide, offering entertaining game content featuring the largest portfolio of licensed brands in the lottery industry.

© 2026 Scientific Games, LLC. All Rights Reserved.

 

The post Scientific Games Enters Digital Collab with Lotteries Entertainment Innovation Alliance appeared first on Americas iGaming & Sports Betting News.

Continue Reading

EMEA ESPORTS

MOVEMBER TEAMS UP WITH RIOT GAMES EMEA ESPORTS

Published

on

movember-teams-up-with-riot-games-emea-esports

TLDR:

  • Movember is partnering with the League of Legends EMEA Championship (LEC), VALORANT Champions Tour (VCT) EMEA, and Game Changers EMEA Championship as the Official Mental Health Partner, supporting players, team staff and the wider community for the 2026 and 2027 seasons.

Date: January 20, 2026 [London]

What you need to know:

  • Riot Games and Movember announce a multi-year partnership focused on embedding mental health and wellbeing into the EMEA esports ecosystem.
  • The partnership will integrate mental health and wellbeing frameworks, support systems, and initiatives across the leagues.
  • Movember will provide tools and resources to better manage competitive pressure, build healthier habits, and be encouraged to discuss mental health openly.
  • Planned initiatives for the upcoming year include mental health training for players and staff, and player-only roundtables on stress and coping strategies, with a view to use this to cascade content and guidance to the wider esports community.
  • Movember will share messaging on the broadcasts and on-site during events that highlight the importance of mental health and help reduce the stigma around honest discussions and seeking help when needed.
  • Together, Movember and Riot Games aim to make the gaming environment a healthier environment for all.

Quote from Daniel Ringland, Head of VALORANT Esports, EMEA:

“Supporting the wellbeing of the VCT EMEA community, our players, and team staff is something we are committed to strengthening, so we’re thrilled to welcome Movember as a partner. While supporting open conversations and ensuring our players know trusted resources are available is a priority, this partnership also helps raise awareness around mental health and wellbeing across the wider VCT EMEA community. Movember’s expertise will help normalize these discussions beyond the competitive stage, and provide the tools so everyone connected to our ecosystem feels supported by professionals committed to making a positive impact.”

Quote from Maximilian Peter Schmidt, Director of League of Legends Esports, EMEA

“Partnering with Movember allows us to take our commitment to supporting the wellbeing of our players and teams to the next level. We want our community to feel empowered to speak openly about the challenges they face and know resources are available if needed. Gaming should be a safe and healthy space for everyone, and this partnership will help us ensure that the environment is maintained and strengthened.”

Quote from Dan Cooper, Global Director, Innovations at Movember:

“Movember is committed to bring community first solutions to today’s most urgent mental health challenges. Esports is a focus area for our work in mental health, and by working with Riot Games we aim to have a real impact and drive positive change in esports.”

The post MOVEMBER TEAMS UP WITH RIOT GAMES EMEA ESPORTS appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

Continue Reading

Trending

Get it on Google Play

Fresh slot games releases by the top brands of the industry. We provide you with the latest news straight from the entertainment industries.

The platform also hosts industry-relevant webinars, and provides detailed reports, making it a one-stop resource for anyone seeking information about operators, suppliers, regulators, and professional services in the European gaming market. The portal's primary goal is to keep its extensive reader base updated on the latest happenings, trends, and developments within the gaming and gambling sector, with an emphasis on the European market while also covering pertinent global news. It's an indispensable resource for gaming professionals, operators, and enthusiasts alike.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2024 - Recent Slot Releases is part of HIPTHER Agency. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania