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EGT Steel Production – the new ambitious member of EGT’s family

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Steelwork is the main subject of activity and the field of competence of EGT Steel Production. Established in March, 2020 as a subsidiary company of Euro Games Technology, its mission is to be a key participant in the production of the slot cabinets, making their welded housings and all steel accessories and elements included in the machines (holders – for bill validators and counters, Exciter platform boxes, etc.).

The CEO of the company is Mr. Stefan Georgiev, a long-term practitioner in the steelworks industry, whose experience is related not only to light, but also to heavy steel structures. Under his management have been large and responsible projects in the field in different sectors, including construction and petrochemical industry, both in Bulgaria and abroad.

„The main role of EGT Steel Production is also to provide more flexibility to the highly efficient R&D department of Euro Games Technology so that all new slot models, developed by it, to be made and tested in-house before their mass production commences,” explained Mr. Georgiev. “As a CEO I am also ambitious to attract more external international clients and to offer them a wide variety of products made of steel. EGT Steel Production will be competitive on a global scale.“

The material-technical base of the company covers 5000 sq. m of which 3000 sq. m are indoor area. The manufacturing facility includes 4 main workshops: for laser cutting of sheet material, where also is used a latest generation high-performance CNC punch center; for details forming with CNC press brakes bending machines for up to 15 mm thickness of the material and for fasteners mounting with a CNC/NC and manual press; and two workshops for welding (manual and robotic), final assembly and finishing operations such as mechanical cleaning and painting preparations.

Currently EGT Steel Production relies on a staff of technical engineers, mechanical designers, machine setup specialists, logistics professionals, quality managers, workers and administration personnel. Their number is constantly increasing. “At this stage we are focused on the complete renovation of the factory, which we started when we moved in and plan to finish in the first half of 2021,” explained Mr. Georgiev. “According to schedule is also the optimization of our production operations which is performed simultaneously.”

The manufacturing capacity of the company is 150 tons processed steel per month. The implementation of more automation and the migration to new, more effective machines ensures the continuous increase in productivity and in 2021 it is expected to reach monthly 200 tons. The quality is constantly monitored and guaranteed by a QMS that covers all manufacturing phases and its perfection is also backed up by ongoing improvement of the working environment, introduction of new technologies, optimization of internal logistics, as well as by the SAP ERP system that joins the new subsidiary to the general information structure of EGT.

According to Mr. Georgiev, apart from the negative effects, the current crisis due to COVID-19 opens up an opportunity for EGT Steel Production: “Our company is closely connected with the casino industry and the current decrease in our work volume creates some financial issues, but it is also a fact that this is the perfect moment to carry out all planned refurbishments and organization improvements in a most effective way. As a result we will optimize the costs for the cabinets’ production, will increase our resilience when launching new models, will shorten the production deadlines, will improve our communication and work efficiency and all that will positively affect the quality of EGT’s final products. We are also able to concentrate on internal projects for optimization of the assembly lines at the main plant of Euro Games Technology for which we are currently preparing some special appliances and components.”

In 2021 EGT Steel Production will continue to increase its capacity. The final goal of the company is to diversify the portfolio of Euro Games Technology with even more services and metal goods for the international market. Its ambition is also to rank among the best in its sector. This is what Mr. Georgiev also wishes for himself as a CEO – to lead a team that is among the top professionals in its field of competence.

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Kochi Comic Con makes grand debut in Kerala, draws over 20,000 footfall across landmark weekend

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Kochi Comic Con, presented by Maruti Suzuki Arena and powered by Crunchyroll, concluded its inaugural edition at AICC Angamaly, Ernakulam, drawing an enthusiastic crowd of over 20,000 attendees across two days. This marks the first-ever Comic Con to be hosted in Kerala, reflecting the state’s strong reading culture, growing anime communities, and vibrant fandoms.

From February 28, fans of all ages—families, students, creators, and long-standing fandom groups—immersed themselves in artist alleys, panel discussions, gaming arenas, and live stage performances. Attendees enjoyed interactions with internationally acclaimed comic creator Dan Parent, who conducted sessions on storytelling, character creation, and global comic traditions, resonating with audiences familiar with both Malayalam comics and international pop culture.

The Creators’ Corner was a highlight, with established publishers such as Amar Chitra Katha, Balarama Comics, and Alpha Book Publishers, alongside independent creators like Abhijeet Kini, connecting directly with fans through signings and interactive discussions.

“Kerala has always had a strong artistic culture, visible in Kathakali, Theyyam, Koodiyattam, and mural traditions,” said Shefali Johnson, CEO, Comic Con India. “Cosplayers approached their craft seriously, audiences engaged thoughtfully during panels, and the overall warmth made this debut incredibly special for us.”

Akshat Rathee, Co-founder and MD, NODWIN Gaming, added:
“People in Kerala show up wholeheartedly for what they believe in. That same energy carried into Kochi Comic Con. In our very first year here, fans cheered for local favourites like MHR and Joker, attended every session, and explored every zone with real enthusiasm.”

Cosplay Highlights:
Cosplayers brought an impressive range of characters to life, from global favorites such as Denji (Chainsaw Man), Luffy (One Piece), Tanjiro (Demon Slayer), Dr. Strange, Moon Knight, Izuku Midoriya, and Bakugo Katsuki (My Hero Academia), to regional icons including Mayavi, Luttappi, and Minnal Murali. The Kochi Qualifier of the Indian Championship of Cosplay concluded with Indrakshi Haldar, cosplaying as Neverend, True Destiny King from Duel Masters, winning the title and ₹50,000 cash prize.

Gaming and Interactive Experiences:
The NODWIN Gaming Arena featured live gameplay, competitive challenges, VR experiences such as Chandrayan and Best Saber, racing simulators by Logitech, and a Just Dance booth, keeping attendees engaged throughout both days. Maruti Suzuki Arena and Crunchyroll experience zones attracted anime enthusiasts and first-time visitors alike, with exclusive perks for Crunchyroll Power Pass holders, including the immersive Suzume Door installation.

Main Stage Entertainment:
Musical performances from MHR & Joker energized the crowd with interactive singalongs, while Sreenath Bhasi & Crew drew a strong local response. Comedy sets from Gautham Govindan, Nirmal Pillai, Pilot Gomma, and Rohan Joshi, alongside pop-culture acts like Geek Fruit and Purple Line, rounded out the weekend’s entertainment offerings.

Kochi Comic Con’s inaugural edition successfully brought together comic readers, anime fans, gamers, cosplayers, and families, demonstrating that Kerala’s fandom culture balances nostalgia with a global outlook. With strong attendance and enthusiastic engagement, Kochi has firmly established itself on India’s pop-culture calendar, setting the stage for even larger celebrations in the coming years.

The post Kochi Comic Con makes grand debut in Kerala, draws over 20,000 footfall across landmark weekend appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Hub88 elevates player engagement and loyalty capabilities through new partnership with LuckyDraw to integrate prize draw monetization and gamification platform with operator network

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Hub88, the leading iGaming aggregator, has partnered with LuckyDraw, an innovative prize draw gamification platform, to enhance player loyalty and maximize lifetime value for operators. The collaboration enables Hub88’s extensive operator network to seamlessly integrate LuckyDraw’s technology, offering highly customisable and interactive prize draws, including raffles, scratch cards, and instant win games.

Launched in early 2026, LuckyDraw’s platform is designed for full native integration, allowing operators to maintain a fully branded experience. By hosting interactive raffles and instant-win experiences, operators can increase engagement, drive retention, and optimize monetization while offering players new, exciting ways to interact with their brands.

Ollie Castleman, Managing Director of Hub88, said:
“Over the past year, we’ve heavily invested in jackpots, bonusing, and loyalty solutions across our platform. LuckyDraw’s fully branded raffles, instant wins, and scratch games are a valuable addition, helping operators engage their players in new and compelling ways, all while strengthening brand loyalty and increasing lifetime value.”

Yaniv Spielberg, CEO and co-founder of LuckyDraw, added:
“With our experience as online gaming operators, we understand how to enhance the player experience to generate higher engagement and loyalty. Our prize draw platform is flexible and easy to implement, meeting the growing demand for interactive raffles and instant win games. Partnering with Hub88 allows us to bring these experiences to wider audiences while helping operators deliver unique, performance-driven engagement strategies.”

This partnership strengthens Hub88’s offering, aligning with its commitment to provide innovative, high-quality solutions that deliver measurable results and improved returns for operators across regulated markets.

The post Hub88 elevates player engagement and loyalty capabilities through new partnership with LuckyDraw to integrate prize draw monetization and gamification platform with operator network appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Gaming Corps expands Dutch presence with Betnation partnership

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Gaming Corps, the publicly-listed Swedish game development company, has announced a new content partnership with Smart Gaming B.V., bringing its full suite of games to Betnation.nl, one of the Netherlands’ leading online casino and sportsbook brands.

The agreement will see Gaming Corps’ diverse portfolio go live on Betnation, offering players a wide variety of content, including Crash, Mine, Table, and Slot games. Highlights include fan-favourites such as 3 Pigs of Olympus and the Piggy Smash series, featuring the proprietary Smash4Cash™ mechanic, alongside the epic new adventure Anubis vs Horus: Twin Titans.

Since launching in October 2022, Betnation has quickly established itself as a top-rated Dutch online casino, providing nearly 3,000 games across Slots, Live Casino, Virtual Sports, and Sportsbook. The brand is recognized for its commitment to professionalism, fairness, and responsible gaming, creating a trusted and player-focused community.

Graham Greensmith, Chief Commercial Officer at Gaming Corps, said:
“We are thrilled to partner with Betnation, a young brand that has already established itself as a trusted name in the Dutch market. Their focus on professionalism and player care aligns perfectly with our own values, and we’re excited to bring our expanding portfolio of premium content to their players.”

Wouter Niemeijer, Country Manager at Betnation, added:
“At Betnation, we pride ourselves on offering a world-class gaming experience that’s as genuine as it is entertaining. Partnering with Gaming Corps allows us to enhance that experience even further, adding innovative and engaging titles that we know our community will enjoy. We look forward to a long and successful collaboration.”

The post Gaming Corps expands Dutch presence with Betnation partnership appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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