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VERTIGO GAMES TO RELEASE VR CO-OP ACTION FPS ‘AFTER THE FALL’® IN SUMMER 2021

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After the Fall is the next major VR game from the Arizona Sunshine® studio and brings intense 4-player co-op action in an evolving post-apocalyptic world to VR headsets

Vertigo Games, the VR specialist publishing and development arm of the Koch Media Group, announced today that their next VR title After the Fall will be releasing on PlayStation VR, PC VR and yet to be announced VR platforms in Summer 2021.

Best-known for the platinum-selling VR FPS Arizona Sunshine, with this next major entry in the VR action FPS genre Vertigo Games will be bringing fast-paced 4-player co-op action to VR gamers worldwide, pitting players and their friends against a hostile, evolving post-apocalyptic LA in a fight for survival.

After the Fall is built from the ground up for a multi-platform VR rollout, with full cross-platform multiplayer, 4-player co-op functionality as well as support for a wide range of VR play styles that will offer an immersive thrillride for veteran VR gamers while remaining welcoming to VR newcomers as they conquer the infested, urban wasteland of 1980s Los Angeles together with friends or solo.

“Since the early concept phase, After the Fall has been all about having VR gamers team up together – regardless of the device they play on – through full cross-platform multiplayer functionality. In a time of widespread social isolation it feels like that goal now has additional relevance,” said Richard Stitselaar, Studio Director at Vertigo Games. “We’re truly excited about moving into this next campaign phase, in which we’ll be inviting more players into the game and sharing more details as we gear up towards launch.”

Armed with full VR motion controls, After the Fall will make you feel like a slightly overpowered 1980s action hero as you engage in the game’s high-paced combat with real-life movements. Players will venture out into enemy territory in teams of 4 – or accompanied by AI companions – wielding an arsenal of unique and deadly weapons in the face of hordes of snowbreed – ferocious undead creatures that have driven humanity below ground – all in order to secure mankind’s survival for another day.

Developed by Vertigo Studios (Arizona Sunshine) and published by Vertigo Games, After the Fall will be coming to PlayStation VR, PC VR and to be announced VR platforms in Summer 2021.

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GoldenRace launches V5 mobile solution with unified app and WebGL branding

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GoldenRace has launched its next-generation V5 mobile solution, the supplier announced on 1 July 2026 in Malta. The company positions the release as a mobile delivery upgrade for its virtual sports and betting content, aimed at maintaining performance under high player traffic.

According to GoldenRace, V5 consolidates its previous architecture into a single application and “drastically reduces load sizes by 80–90%.” The company also said the platform is built “completely from the ground up” with a unified UI/UX designed to remain responsive across different network conditions.

On product features, GoldenRace said V5 introduces “advanced WebGL capabilities” to support high-fidelity graphics and operator-controlled branding. It also adds native gamification tools across games, including custom Tournaments, Leaderboards and Free Bets.

The company also outlined three mobile upgrades intended to reduce friction in the betting flow: a Lobby with modular layouts and a one-click toggle between scheduled and instant views; a next-generation Betslip with richer visual components and “smart organisation”; and dynamic Leaderboards with configurable funding and custom point logic.

GoldenRace said operators can switch to V5 by “changing a single line of code,” and added that a demo is available for operators evaluating the new mobile solution.

The post GoldenRace launches V5 mobile solution with unified app and WebGL branding appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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PopOK Gaming secures certification for Portugal iGaming market

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PopOK Gaming has obtained certification for the Portuguese iGaming market, adding Portugal to its list of regulated jurisdictions where it can offer compliant gaming content to licensed operators.

The company said the certification confirms it meets local regulatory and technical requirements and supports its strategy to expand in regulated markets.

PopOK Gaming did not disclose which regulator or test lab issued the certification, which products are covered, or the date the approval was granted.

Portugal continues to operate a ring-fenced regulated online gambling framework, with market access dependent on product approvals and operator licensing. For suppliers, local certification is typically a prerequisite to distribute content to licensed brands.

The post PopOK Gaming secures certification for Portugal iGaming market appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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API

St8 adds game round replays to its single API platform

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Replay tool builds on St8’s graphical game round details and launches first with nine casino game studios.

St8 has launched game round replays, adding visual playback of completed casino game rounds to its existing single API platform. The company said the feature is designed to help operators verify outcomes faster and resolve player queries more efficiently.

The new capability builds on St8’s graphical game round details, which it said is already used by operators. With replays, support and operations teams can access a round’s visual playback to investigate gameplay disputes and respond to players with more transparency.

St8 also positioned the feature as a player engagement tool, with operators able to surface notable moments such as big wins and bonus rounds for promotional use.

Game round replays will initially support titles from AvatarUX, BGaming, Endorphina, Hacksaw, Peter & Sons, Pragmatic Play, Scatter Kings, Shady Lady, and Tequity Originals, with more providers to be added. St8 said the feature is delivered through its existing single API integration and requires no additional development work, and is intended to scale across multiple brands and regulated markets.

David Fall, Business Development Manager at St8, said: “Operators are under increasing pressure to deliver exceptional customer support while keeping operational costs under control. Our graphical game round details have become a trusted and widely used tool for operators, giving support teams quick access to the information they need to resolve player queries efficiently. Game round replays complement this capability by providing a visual playback of each round, helping teams resolve cases even faster and with complete confidence.

“Beyond operational efficiency, the feature also opens up new opportunities for engagement. Operators can showcase exciting gameplay moments, celebrate big wins and create richer player experiences – all through the same integration. Because game round replays are delivered through our existing single API, partners can access this functionality immediately while continuing to benefit from the simplicity and scalability that sit at the heart of the St8 platform.”

The post St8 adds game round replays to its single API platform appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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