Latest News
Xcademy to make it easier for YouTubers to earn from content generation
– Followers of content creators will be rewarded for increased engagement –
– New ecosystem will empower viewers of content, just as creators are rewarded for producing popular content –
Xcademy, the online platform that provides people with the tools to become successful content creators, is going to make it easier for both content creators and their followers to be rewarded by increasing their engagement on YouTube.
Xcademy is addressing a problem that exists where content creators are not rewarded commensurately according to the time and effort they put into filming and producing content, meanwhile viewers receive nothing at all. By rewarding both content creators and viewers, Xcademy’s solution will enrich online content with better quality and greater engagement.
Currently, YouTube only rewards those influencers with large numbers of followers, but Xcademy’s enhanced platform will reward the followers of YouTubers as well as the content creators themselves. With over 80,000 users Xcademy has built a thriving ecosystem where, via in depth video tutorials, people of all ages can learn valuable life skills, how to create engaging content and run a successful YouTube channel. By rewarding viewers of content as well as the creators, Xcademy will engender more engagement, feedback, collaboration and an even greater sense of community within the platform.
Oliver Bell, CEO and co-founder of Xcademy, said:
“We set up Xcademy with the vision of transforming the way people can learn and create the best and most engaging content for their audiences. But we soon realised that it’s the audiences that are an important part of the jigsaw and so by rewarding them for watching videos, we are able to build a much richer ecosystem that benefits both creators and viewers.”
The platform will be powered by a new token economy that will allow for both content creators and content viewers to be rewarded for their engagement. The more a content creator’s audience grows and milestones are hit, the more tokens they will earn, providing the opportunity to earn more from their content. Meanwhile, content consumers will earn tokens for viewing and engaging with their favourite creators.
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CONTENT CREATOR |
YouTube |
CONTENT VIEWER |
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Rewarded for hitting milestones |
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NEW TOKEN |
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Rewarded for watching videos |
Oliver Bell continued:
“We believe it is only fair for the consumers of YouTube content to be rewarded just as those who provide the content. We also want to empower consumers of content to be able to learn via Xcademy’s suite of educational videos and tools and go onto become successful content creators themselves. By building this new token driven content generation and engagement economy, we want to enable further incentivisation and monetisation for creators and viewers alike.”
The platform will be powered by the Zilliqa blockchain, which will enable the tokenisation of the ecosystem.
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cfo
Scientific Games CFO Nick Negro to depart May 15; Ray Anderson named interim
Anderson has served as interim CFO since May 4 as Scientific Games begins a search for a permanent finance chief.
Scientific Games said May 12 that Chief Financial Officer Nick Negro will leave the company on May 15, ending a three-year tenure. The company said Negro is departing for an opportunity based in Chicago to be closer to family.
Scientific Games has appointed Ray Anderson as interim Chief Financial Officer, effective May 4, while it searches for a permanent CFO.
“Nick has been a strong member of our leadership team and an advocate for the potential of Scientific Games,” said Pat McHugh, Chief Executive Officer for Scientific Games. “During his time with the company, he significantly strengthened our financial and procurement organizations and helped position Scientific Games for continued growth. We thank Nick for his contributions and wish him all the best.”
Anderson is a CPA with more than 30 years of global experience, including senior roles at KPMG across the U.S., Europe and Asia. Most recently, he served as a Global Lead Partner advising Fortune 500 companies on audit, capital markets and regulatory strategy, and previously led KPMG’s Pacific Southwest audit practice for six years.
“Ray is a highly respected finance leader with extensive global experience advising large, complex organizations,” said McHugh. “We are confident in his ability to support the business and our Finance organization during this transition.”
The post Scientific Games CFO Nick Negro to depart May 15; Ray Anderson named interim appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Latest News
Scientific Games Announces CFO Transition
Scientific Games announced today that Chief Financial Officer Nick Negro will be leaving the company on May 15 after three years of success in the role leading the company through three years of growth.
Negro is departing for an opportunity based in Chicago that allows him to be closer to family.
To ensure continuity during the transition, Scientific Games has appointed Ray Anderson as interim Chief Financial Officer, effective May 4, as the company begins the search for a permanent CFO.
“Nick has been a strong member of our leadership team and an advocate for the potential of Scientific Games,” said Pat McHugh, Chief Executive Officer for Scientific Games. “During his time with the company, he significantly strengthened our financial and procurement organizations and helped position Scientific Games for continued growth. We thank Nick for his contributions and wish him all the best.”
Anderson is a seasoned finance leader and CPA with more than 30 years of global experience, including senior leadership roles at KPMG across the U.S., Europe and Asia. Most recently, he served as a Global Lead Partner, advising Fortune 500 companies on audit, capital markets and regulatory strategy, and working closely with boards and executive teams. Immediately prior to this role, he led KPMG’s Pacific Southwest audit practice for six years.
“Ray is a highly respected finance leader with extensive global experience advising large, complex organizations,” said McHugh. “We are confident in his ability to support the business and our Finance organization during this transition.”
Serving 150 lotteries in 50 countries, Scientific Games is the world’s largest lottery games company, fastest growing lottery systems provider and a leading provider of digital lottery solutions.
© 2026 Scientific Games, LLC. All Rights Reserved.
The post Scientific Games Announces CFO Transition appeared first on Americas iGaming & Sports Betting News.
instant games
Scientific Games completes systems conversion for New Mexico Lottery
Modernization adds Momentum ecosystem tools and rolls out new terminals and self-service machines to 1,000+ retailers statewide.
Scientific Games has completed a technology systems conversion for the New Mexico Lottery, modernizing lottery operations with a new gaming system and rolling out retail technology to more than 1,000 locations across the state. The update went live May 11, 2026, according to the company.
Scientific Games said the new system now powers the Lottery’s draw-based and Scratchers’ sales and is designed to simplify product management for retailers. The conversion also includes the launch of the Scientific Games Enhanced Partnership (SGEP) instant game management program, which the company said combines analytics, logistics, retail optimization and product strategy.
“The New Mexico Lottery is officially live with new, modern technology systems that work together to enhance all aspects of our operations and ensure we are well-positioned for our next era of growth,” said David Barden, CEO of the New Mexico Lottery. “We’ve strategically planned every step of this holistic modernization effort with Scientific Games to intelligently operate our retail network, making our Scratchers games easier for retailers to manage in their stores and easily accessible to our valued players.”
Scientific Games said the conversion was developed over the past year and is built on its Momentum ecosystem. Components cited include an advanced central gaming system, the SciTrak instant game distribution system, the gem | intelligence retailer licensing and management portal and the INFUSE business intelligence platform. The company said WAVE clerk-operated terminals and PlayCentral self-service machines will be deployed to retailers in planned phases.
“Congratulations to the New Mexico Lottery for building upon our long-standing instant scratch game partnership, embracing innovation for the future,” said John Schulz, President of Americas & Global Instant Products for Scientific Games. “We are proud to serve as the Lottery’s full-line partner and help drive maximum proceeds for New Mexico college students.”
The post Scientific Games completes systems conversion for New Mexico Lottery appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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