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From athletes to digital entrepreneurs: SKS365 and LVenture Group launch ‘Digital & Entrepreneurship in Sports’
The free training course is addressed to ex sport professionals and consists of five workshops where digital business ideas will be developed
A path to acquire skills in the field of digital economy after having been a sports star: this is the challenge launched to all former professional athletes who want to join the Digital & Entrepreneurship in Sports course, a free training program powered by LVenture Group in collaboration with SKS365 through its brand dedicated to CSR, “Training Program”. Former athletes will have time until February 20th to apply and participate in the selections for the course that is going to start in March.
The program has an intensive quarterly calendar, with classes between Rome and Milan which will be accessible also remotely. It is addressed to former athletes who, once their professional career is over, want to develop a business idea, launch an entrepreneurial project and seize the opportunities of the digital economy. The program consists of five workshops on different topics such as digital entrepreneurship, personal branding, communication, Social Responsibility and it is aimed at teaching an effective methodology in building and promoting one’s image in the business environment.
In a global context still strongly affected by the Covid-19 pandemic, sport is one of the most damaged sectors. A study carried out by PwC[1] estimated an average loss of 220 billion euros in 2020 and 55 billion euros in 2021. This scenario further highlights the need for “re-skilling” and repositioning in the digital field in order to acquire the strategic skills necessary to succeed in the “new-normal”.
Based on this experience, the SKS365 Training Program together with the Open Innovation division of LVenture Group, a listed VC operator and one of the main start-up accelerators in Europe, has developed the Digital & Entrepreneurship in Sports program.
“During their career, sportsmen develop unique and personal ‘skills on the field’, which are difficult to understand by those with a purely academic background. However, this experiences risk to be lost if not put into practice – commented Brian Dean, Chief People OfficerSKS365 – With this program, we aim to leverage on previous knowledge in the sports sector and offer, thanks to LVenture Group know how, the tools and the appropriate skills for a new career path in the digital economy. We want to focus on the people element – adds Dean – because we believe that every professional experience, when supported with the right tools, can generate new and successful business ideas. Training is one of the core values of our Corporate Identity. SKS365 has been investing energy and ideas for some time to support the professional growth of its employees. Among the various projects, we launched a training program in Covid-19 times with Udemy, a leading e-learning platform.”
A recent study by the FIGC[2] (Italian football Federation) underlined the difficult situation experienced by many former athletes. FIGC interviewed over 3,000 players after their sport retirement: 61% were unemployed and only 1 out of 10 had gotten a job within five years. This trend is also confirmed internationally. In the United States, some research has underlined that 78% of NFL[3] players and 60% of NBA[4] basketball players face serious financial difficulties within 5 years since their sport retirement. Planning the professional future at the end of the sport career is an even greater need for less-paying sports athletes: that is the reason why the International Olympic Committee introduced the career programs for sportsmen in 2005.
“The transition from competitive activity to the beginning of a new professional career can present various obstacles, considering the evolution of the labour market and the new skills required in the digital field. With this program made in cooperation with the SKS365 Training Program, we want to enhance the personal skills and mindset acquired by the athletes during their careers and offer them an opportunity to launch new professional projects, whether they are self-entrepreneurial or not, and strengthen the image and reputation of these pros to fully seize all the opportunities that the digital economy offers today”, said Antonella Zullo, Head of Open Innovation at LVenture Group.
More info about contents and on how to apply for the Digital & Entrepreneurship in Sports course are available on the website dedicated to the project: https://www.digitalinsportstraining.com/.
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GamCare releases Annual Report following record breaking year of support on the National Gambling Helpline
GamCare’s National Gambling Helpline received a record 55,228 calls and online chats from people experiencing gambling harm in 2023-24 – a 25% increase from the previous year – according to the charity’s Annual Report.
In a year marked by uncertainty over the future shape and structure of the gambling harms treatment sector following the previous government’s white paper on gambling reform, the charity continued to prioritise those at-risk of, or currently experiencing, gambling harm.
Of all calls and online chats that were responded to on GamCare’s Helpline in 2023/24, 41,070 (74%) were classed as supportive interventions. This includes supporting people with initial guidance and advice as well as delivering a seamless entry point into structured treatment services, with individuals completing treatment reporting a significant reduction in gambling-related distress and financial harm.
In March 2024, the Office for Health Improvement and Disparities published an assessment of the gambling treatment system, highlighting that 57% of individuals engaging in treatment were referred by the National Gambling Helpline. This underscores the Helpline’s critical role in connecting people to the support they need. Over 9,100 free treatment sessions were delivered in the year to April 2024, with an average of just 2.1 days’ wait from point of referral.
GamCare’s targeted programmes aimed at young people, women, and the criminal justice system provided training on how to spot the signs of harms and where to signpost into support for 10,344 professionals, and education for 53,324 young people, children and parents. The Women’s Programme, in partnership with organisations such as Refuge, trained 3,813 professionals to recognise and address gambling-related harm among women.
Margot Daly, Executive Chair of GamCare’s Board, says: “Throughout a challenging year and with heightened demand for our services, GamCare’s staff have got on with the job of preventing harm where possible and treating harm where necessary. While we expect important changes in the gambling harms landscape, we have been determined not to let this uncertainty affect our relentless focus on the people who really matter – those at-risk of or currently experiencing gambling harms.
“I would like to thank and pay tribute to our frontline staff who provide 24/7 support for all those at risk or in distress. I also want to thank GamCare’s senior executive team who have steered GamCare through a period of sustained change, and to my fellow trustees for their guidance, unwavering support and the time each has dedicated to ensuring that the charity stays on course and on mission.
“As we look ahead to how the future of the gambling harms sector is shaped, we are committed to working proactively with the NHS and other partners and commissioners to ensure that people are continually able to receive the right support at the right time.”
The post GamCare releases Annual Report following record breaking year of support on the National Gambling Helpline appeared first on European Gaming Industry News.
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Kambi Group plc repurchase of shares during 18 December – 23 December 2024
Kambi Group plc (“Kambi”) has during the period 18 December to 23 December 2024 (the “Buyback Period”) repurchased a total of 40,000 ordinary B shares (ISIN: MT0000780107) as part of the share buyback programme, within the mandate approved at the Extraordinary General Meeting on 20 June 2024 (the “Programme”).
The objective of the Programme is to achieve added value for Kambi´s shareholders and to give the Board increased flexibility with Kambi´s capital structure by reducing the capital. The Programme is being carried out in accordance with the Maltese Companies Act, EU Market Abuse Regulation No 596/2014 (“MAR”) and other applicable rules.
During the Buyback Period, Kambi repurchased a total of 40,000 ordinary B shares at a volume-weighted average price of 99.13 SEK. From the beginning of the Programme, which started on 6 November, until and including 23 December 2024, Kambi has repurchased a total of 344,000 ordinary B shares at a volume-weighted average price of 104.94 SEK per share.
During the Buyback Period, Kambi has repurchased shares as follows:
Date | Aggregated daily volume (number of ordinary B shares) |
Weighted average share price per day (SEK) |
Total daily transaction value (SEK) |
18 December 2024 | 10,000 | 100.00 | 999,967 |
19 December 2024 | 10,000 | 99.39 | 993,929 |
20 December 2024 | 10,000 | 98.86 | 988,588 |
23 December 2024 | 10,000 | 98.26 | 982,562 |
All acquisitions have been carried out on Nasdaq First North Growth Market in Stockholm by Carnegie Investment Bank AB on behalf of Kambi. Following the acquisitions and as of 23 December 2024, Kambi’s holding of its own shares amounted to 344,000 and the total number of issued shares in Kambi is 29,903,619 ordinary B shares. Under the Programme Kambi is authorised to repurchase a maximum of 3,127,830 ordinary B shares, up to a maximum amount of €12.0 million.
A full breakdown of all transactions carried out during the Buyback Period is attached to this announcement.
Information on the Programme is available on Kambi’s website, https://www.kambi.com/investors/share-information/
The post Kambi Group plc repurchase of shares during 18 December – 23 December 2024 appeared first on European Gaming Industry News.
CEO of Expanse Studios
Expanse Studios (GMGI) Enters the U.S. Sweepstakes Market
North American Expansion Kicks Off Through Strategic Partnership with Moozi
Golden Matrix Group’s game development division, Expanse Studios, has officially entered the U.S. sweepstakes market, marking a significant milestone in its North American growth strategy. This move is powered by a strategic content partnership with Moozi, one of the most dynamic sweepstakes social casino platforms in the region.
With Moozi now featuring over 50 of Expanse Studios’ top-performing games—including immersive slots, crash games, and table games—this partnership positions GMGI to capture a share of the $5.6 billion U.S. sweepstakes market, projected to more than double to $11 billion by 2025 (Eilers).
Damjan Stamenkovic, CEO of Expanse Studios, commented:
“This partnership signifies our formal entry into the U.S. market, showcasing the innovation and player-first experiences that define Expanse Studios. Collaborating with Moozi enables us to deliver advanced gaming content to a growing audience in North America, a key region for our global growth.”
James Anderson, Moozi’s CCO, added:
“Expanse Studios has set a high bar for engaging and innovative gaming experiences. Their addition to our platform elevates Moozi’s offerings and strengthens our mission to lead the U.S. sweepstakes social casino space.”
This launch underscores Expanse Studios’ commitment to innovation and its long-term growth trajectory in regulated markets. By entering the North American sweepstakes market, Expanse Studios takes a bold step in expanding its footprint while delivering cutting-edge gaming experiences.
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