Asia
Esports Platforms to Switch to in 2021 For Core Gamers

Esports has arisen as a new and highly riveting form of entertainment across the globe in 2021. It comprises computer and mobile games which involve high stakes for the players as the entire esports ecosystem is fiercely competitive. The year 2020 proved to be eventful for the esports segment, owing to the technological advancements and pandemic-induced behavioral changes amongst people. As a consequence, the esports gaming industry amassed huge audiences, remarkable cash pots, and sponsorships that empower seasoned gamers to turn their passion into rewarding careers. In fact, research has shown that esports industry is likely to raise $1.79 billion per year by 2022.
Unfortunately, this estimated amount is quite likely to be impacted by the ongoing global pandemic. Though many of the components of esports games are found online, the major competitions are held offline in large venues which won’t be conducive in light of social distancing.
Covid-19 pandemic brought with it an economic catastrophe of unprecedented levels. Nonetheless, the esports industry has been thriving. It has emerged as one of the most lucrative markets in recent times and currently ranks at no. 17 globally. Though computer gaming is rising on a large scale, its counterpart – mobile gaming – is taking the Indian gaming landscape by storm. With access to multi-genre games in mobile, the Indian mobile gaming industry is touted to reach 628 million users in 2021 positioning India as the next major gaming market. With mobile gaming, the Indian Esports marketis witnessing increasing engagement by attracting users which PC and console gaming were not able to garner.
In light of social distancing norms that have curbed consumer and business activity, gaming provides an outlet for people cooped up at home and seeking social interaction. As it is an interactive and community-driven industry, gaming saw a surge in online gaming content by content creators. The rise in gaming tournaments has further opened op opportunities for casters and managers as well.
Here’s a roundup of the best esports gaming platforms that will help you beat boredom while at home as well as make productive use of your time:
1) Indian Gaming League (IGL)–IGL is India’s most popular & competitive gaming and esports league that organizes online gaming tournaments. Games on IGL can be played on different platforms including PC, smartphones, PS4, and Xbox.
IGL was the brainchild of a team of gamers who strongly felt that Indian players need a launchpad for their gaming careers. Participating on IGL will not only give amateur and professional gamers the opportunity to earn some serious cash, but top-tier gamers will also be able to compete with other professionals on a national level!
2) JetSynthesys – JetSynthesys is primarily a part of the JetLine group that mainly focuses on IT services, digital media and new enterprises in the entertainment and organized consumer retail sector.
JetSynthesys was formed with the central aim to enrich the lives of all Indians. They know the turf well and are molding the Indian culture and consumers. They are constantly keeping a track of the evolving trends and the demands of Indian and western audiences. They are nimble and strategic, constructing support structures for the two worlds to connect with each other.
3) Nazara Technologies–Headquartered in Mumbai, Nazara Technologies is one of the premier mobile games company. It is involved in the acquisition of, value addition to and distribution of mobile games across emerging markets such as Middle East, South East Asia, India, Africa and Latin America.
Nazara Technologies develops mobile content in India. The company offers a variety of games, themes, multimedia, and wallpapers. It further provides solutions for the deployment, development, targeting and tracking of promotional campaigns on various mobile platforms. It also specializes in wireless solutions which integrates and intertwines the content of media agencies, marketing messages, and wireless carriers.
4) Gaming Monk – The company was started as an e-commerce marketplace for games, but recently they took to organizing esports events. It proactively conducts sports tournaments in India via offline and online portals. The venture aims to create an avid gaming community that can compete with each other and hone their skills for the upcoming tournaments.
5) Team Brutality – Team Brutality strives to be an excellently performing team of Asia and is registered with numerous racing game squads like Need for speed, Forza Motor Sports, and so on. Team Brutality is a leading team of the CSGO community.
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Asia
BETER Names Miguel Valdes as Business Development Manager for APAC

BETER, the award-winning provider of fast-betting content, data, and odds for esports and sports, has strengthened its global team with the appointment of Miguel Valdes as Business Development Manager for the Asia–Pacific region.
Miguel is an experienced business development manager, having previously worked at prominent companies including SiGMA World, among others.
In his new role, Miguel will be responsible for driving BETER`s growth by creating new opportunities with operators, platform providers, and aggregators, helping the supplier expand its presence across the APAC region.
This includes establishing strategic partnerships and nurturing existing relationships with local partners as part of BETER’s broader efforts to scale quickly in APAC, mirroring its rapid growth in markets such as Latin America and Europe.
Miguel’s efforts will support BETER’s expansion into various APAC markets by leveraging the region’s strong demand for its fast-betting content. He will also lead the development of a local team focused on strengthening BETER’s footprint in the area.
Chuck Robinson, Chief Revenue Officer at BETER, commented: “Miguel is a strong addition to our team and will lead BETER’s development in the APAC region. He brings valuable experience to the table, and we are delighted to welcome him on board.
“We have ambitious plans for the region and with our various portfolio of esports and sports products, we’re perfectly positioned to meet the needs of the next-gen bettors there.”
Miguel Valdes added: “I’m excited to join BETER, especially at a time when the demand for fast-paced content is rapidly growing. This trend is evident not only in APAC but worldwide, with BETER driving that movement.
“The region holds enormous opportunities, not only for BETER but also for the operators and aggregators who are open to leveraging fast-betting potential. I look forward to contributing to BETER’s growth and exploring new markets across APAC together.”
The post BETER Names Miguel Valdes as Business Development Manager for APAC appeared first on European Gaming Industry News.
Asia
DigiPlus Backs Stricter Online Gambling Regulation

DigiPlus Interactive Corp., the Philippines’ leading digital entertainment company, has announced its strong support for smart, balanced online gambling regulation that protects players, ensures industry accountability and sustains the economic value generated by the legal online gaming sector.
“We believe regulation is the path to player protection. It’s the only way to safeguard players, preserve jobs, and close the door on illegal, underground platforms that operate without any oversight,” said DigiPlus Chairman Eusebio Tanco.
As the operator behind leading online gaming platforms such as BingoPlus, ArenaPlus and GameZone, DigiPlus has consistently aligned with the principles being raised by lawmakers and advocacy groups. In fact, many of the proposed safeguards are already embedded across its platforms. All users undergo strict Know-Your-Customer (KYC) verification, including government ID checks and age gating. Responsible gaming features, such as deposit limits, self-exclusion options, and cooling-off periods, have been readily accessible since November 2024.
Beyond existing tools, DigiPlus is rolling out a new wave of initiatives. These include enhanced affordability checks, behavioural nudges to curb excessive gaming, and referral pathways to licensed mental health experts. In July 2025, the company will also launch in-app community spaces to engage players in responsible gaming conversations and peer support. Across all its platforms, responsible gaming content is now featured more prominently than ever, not as fine print, but as part of the core user experience.
The company also complies with existing advertising restrictions and is actively revising its promotional strategies in light of new government guidance. Its internal marketing mandate prohibits targeting minors, avoids depictions of wealth or urgency and excludes messaging that could be construed as predatory. DigiPlus has also partnered with NGOs and civil society organisations to promote financial literacy and digital responsibility among players, efforts that go beyond what is required under current law.
DigiPlus emphasizes that these measures are not reactions to regulatory pressure, but part of a multi-year strategy to build a responsible gaming ecosystem. The company invests in data science, player support systems and compliance technologies precisely because it believes the future of gaming depends on trust and transparency. That is why it fully supports updated legislation, particularly around stronger penalties for illegal operators, and clearer advertising standards.
Crucially, DigiPlus urges policymakers to weigh the consequences of a total ban. The experience of other countries has shown that banning licensed platforms does not eliminate demand for online gaming, but merely shifts users to unregulated black markets where there are no protections, no taxes and no accountability. In contrast, a well-regulated environment can protect players, generate billions in government revenue and sustain over 40,000 jobs across tech, marketing, entertainment, customer service and compliance.
“With the right rules in place, the Philippines can be a model for safe, transparent online gaming in Asia. We are ready to work hand-in-hand with regulators, legislators, and community groups to make that vision real,” Tanco said.
The post DigiPlus Backs Stricter Online Gambling Regulation appeared first on European Gaming Industry News.
Asia
Think Tank Advocata Questions Independence and Integrity of Proposed Gaming Regulator in Sri Lanka

Sri Lankan policy think tank has questioned the independence and integrity of the country’s proposed new regulatory body as the government rushes to put the agency in place ahead of next month’s launch of Melco Resorts & Entertainment’s City of Dreams Sri Lanka.
Sudaraka Ariyaratne, Research Consultant at Advocata Institute, said to media that while establishing a regulator was vital to the industry’s long-term future, the planned Gambling Regulatory Authority appears to lack the independence needed to provide proper oversight.
Ariyaratne said: “If you look at the theory of regulation, it is very clear that the regulator has to be an independent body which gives credibility. That is not the case with this Gambling Authority Bill.
“I think the government is trying to push this bill through in a rush because Melco is coming next month. We think Melco would’ve wanted a regulator in place. When it comes to these big names in the gaming industry, the integrity of the market is a big consideration, given the image of the industry, as a whole. They need to sustain a good reputation so that they can attract good customers to whom integrity is important.”
Ariyaratne, who stressed that his think tank supports the idea of a legal, regulated gambling industry, added that the Gambling Regulatory Authority in its current form risks being a proxy for the nation’s Finance Minister.
“Even if it’s not a proper regulator, as long as it gives the perception of integrity, that’s what [operators] are looking for, to engender market confidence,” he said.
“The danger with this bill is that it won’t even give a perception of integrity, if the Minister of Finance can basically do whatever he or she wants.”
Ariyaratne added that Sri Lanka would be better served to withdraw its current bill and resubmit a more comprehensive version.
The post Think Tank Advocata Questions Independence and Integrity of Proposed Gaming Regulator in Sri Lanka appeared first on European Gaming Industry News.
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