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French star Sarrazin completes Veloce Racing driver line-up
- Versatile French legend joins W Series Champion Jamie Chadwick for Season One
- Sarrazin aiming to add Extreme E success to impressive career CV
- Cross-country specialist Lance Woolridge appointed reserve and development driver
Veloce Racing has completed its driver line-up for the inaugural season of Extreme E, after signing successful French all-rounder Stéphane Sarrazin to partner reigning W Series Champion Jamie Chadwick. In support of this duo, South African cross-country and off-road specialist Lance Woolridge joins the team as reserve and development driver.
Sarrazin has enjoyed a long and diverse career in the sport, and arrives at Veloce boasting an impressive résumé. Whilst perhaps best-known for his sportscar racing exploits – with six podium finishes in the legendary Le Mans 24 Hours, two Le Mans Series titles and multiple victories in the FIA World Endurance Championship to his name – he has a far more versatile CV than many of his Extreme E rivals, which should serve him well in the pioneering new electric off-road racing series.
In 1999, Sarrazin contested the Brazilian Grand Prix and continued to carry out Formula 1 testing duties until the end of 2002. Four seasons in the FIA Formula E Championship yielded three rostrum visits and 21 points finishes, while in 2011 and 2012, he tested his mettle in Australia’s V8 Supercars Championship.
Since 2004, the Gard native has also made successful appearances in the FIA World Rally Championship, increasingly honing his off-road expertise. From 22 starts at the highest level, he has achieved ten points-scoring results – highlighted by a brace of fourth places – and in both Germany and France in 2005, he finished just one position behind Subaru World Rally Team stablemate and 2003 World Champion Petter Solberg.
Sarrazin’s first international rallying triumph came on the 2014 Tour de Corse – the finale of that year’s FIA European Rally Championship season – and from three Monte-Carlo Rally outings as part of the Intercontinental Rally Challenge, he has never finished lower than fourth, with a podium to his credit in 2009. That experience makes him well-equipped indeed to deal with the variety of surfaces and conditions competitors are likely to encounter in Extreme E.
Stéphane Sarrazin, Driver, Veloce Racing, said:
“I am delighted to have agreed terms with Veloce Racing to contest the first season of Extreme E. This is a hugely appealing new series that has already attracted a lot of international attention – and all before the racing has even begun! As a driver, the concept is tremendously exciting and motivating – both on a competitive and personal level – and the challenge will be like no other.
“I’ve driven a lot of different types of car during my career, but the ODYSSEY 21 really is something special and it’s going to generate some incredible action. When we went testing together, it did not take me long to ‘click’ with the Veloce Racing guys – like me, they arrive in Extreme E with a lot of experience from different disciplines in the sport, and that can only be to our advantage over the forthcoming campaign. I can’t wait to go racing!”
Sarrazin and Chadwick will be supported throughout the forthcoming campaign by Lance Woolridge, who has established a fearsome reputation for his off-road endurance skills in his home country.
Born into a motorsport family – his father Neil Woolridge is a multiple cross-country champion on both two wheels and four, and tackled the iconic Dakar Rally in 1998 and 1999 – Woolridge already has 12 seasons of competition under his belt at the age of just 29. Not only that, but he has been breaking records every step of the way, including becoming the youngest driver in South African history to win a national championship cross-country event.
One of the leading protagonists in the South African Cross Country Series (SACCS), he secured consecutive Class T championship crowns in 2018 and 2019.
Lance Woolridge, Reserve and Development Driver, Veloce Racing, said:
“I’m thrilled to be joining Veloce Racing as reserve and development driver. Having tested the ODYSSEY 21 a couple of times now, I can vouch for the fact that it is a seriously impressive piece of kit and I’m confident that my background in cross-country rallying and with similar vehicles will enable me to offer valuable feedback to Stéphane, Jamie and the engineering crew. I’m looking forward to playing a key role behind-the-scenes to help give the whole Veloce Racing team the best possible chance of success.”
The 2021 Extreme E season will travel to five remote locations around the world, all of them damaged by climate change, as the series aims to shine a spotlight upon global environmental issues. The action will begin in AlUla, Saudi Arabia (3-4 April) before moving on to Dakar, Senegal (29-30 May), Kangerlussuaq, Greenland (28-29 August), Para, Brazil (23-24 October) and Tierra Del Fuego, Argentina (11-12 December).
Ian Davies, Team Manager, Veloce Racing, said:
“We are delighted to announce Stéphane as our male driver for the first season of Extreme E and to confirm Lance’s reserve and development role within the team. Both of them tested with us at MotorLand Aragón last month, and to be honest, they gave us a real headache in terms of who to choose. Since we didn’t want to lose either, in the end, we decided to sign them both.
“Both Stéphane and Lance worked extremely well with Jamie and Veloce’s engineering team at the test, and their different skillsets and experience complemented each other perfectly. Stéphane is very much an all-rounder – a master of endurance racing but also clearly extremely adept in sprint and off-road competition – while Lance is well-accustomed to vehicles like the ODYSSEY 21 from his cross-country racing and has a very well-developed mechanical understanding.
“Both guys were quick out-of-the-box in Spain, and we believe both will bring a great deal to Veloce Racing as we aim to hit the ground running in Saudi Arabia. We are confident that with Jamie and Stéphane driving and Lance working hard behind-the-scenes, we have a very strong team indeed.”
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Canada
Tonybet player in Canada claims $20,000 CAD golden World Cup card prize
Tonybet says a player in Laurier-Station, Canada has claimed the “golden card” prize worth $20,000 CAD in the operator’s World Cup Card Collection. The announcement was made Tuesday 21st July 2026.
The World Cup collection featured 51 cards in total, including 48 digital cards representing participating World Cup nations, plus three unique prize cards in bronze, silver and gold. Tonybet said the bronze card—available during the group stage—was previously found by a customer in Saint-Colomban, Canada, while the silver card—available during the knockout rounds up to the quarter-finals—was won by a player in County Kildare, Ireland.
The golden card became available for the semi-final, third-place play-off and final, and has now been claimed, Tonybet said.
Tonybet Head of Product Kiryl Liudvikevich said: “You can plan a campaign down to the last detail, but you can’t plan what the World Cup brings.
“We designed the collection to evolve with the tournament, and every knockout round created new stories we couldn’t have predicted. Seeing players complete their collections and discovering who would uncover each prize was the most rewarding part of the campaign.
“I hope everyone enjoyed the experience for what it was meant to be: a fun addition to the tournament, played responsibly and always within their limits.”
Tonybet said the collection will remain open until 31 July for players who are still completing sets and spending coins, although all grand prizes have been awarded.
The post Tonybet player in Canada claims $20,000 CAD golden World Cup card prize appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Canada
Tonybet player in Canada claims $20,000 CAD golden World Cup card prize
Tonybet says a player in Laurier-Station, Canada has claimed the “golden card” prize worth $20,000 CAD in the operator’s World Cup Card Collection. The announcement was made Tuesday 21st July 2026.
The World Cup collection featured 51 cards in total, including 48 digital cards representing participating World Cup nations, plus three unique prize cards in bronze, silver and gold. Tonybet said the bronze card—available during the group stage—was previously found by a customer in Saint-Colomban, Canada, while the silver card—available during the knockout rounds up to the quarter-finals—was won by a player in County Kildare, Ireland.
The golden card became available for the semi-final, third-place play-off and final, and has now been claimed, Tonybet said.
Tonybet Head of Product Kiryl Liudvikevich said: “You can plan a campaign down to the last detail, but you can’t plan what the World Cup brings.
“We designed the collection to evolve with the tournament, and every knockout round created new stories we couldn’t have predicted. Seeing players complete their collections and discovering who would uncover each prize was the most rewarding part of the campaign.
“I hope everyone enjoyed the experience for what it was meant to be: a fun addition to the tournament, played responsibly and always within their limits.”
Tonybet said the collection will remain open until 31 July for players who are still completing sets and spending coins, although all grand prizes have been awarded.
The post Tonybet player in Canada claims $20,000 CAD golden World Cup card prize appeared first on Americas iGaming & Sports Betting News.
AI
SCCG Management and Trivver Partner to Transform Gaming with AI-Powered Interactive Commerce
SCCG Management has entered a strategic partnership with Trivver, Inc., a spatial AI technology company holding more than 165 global patents, to bring measurable AI-powered commerce experiences to gaming operators, casinos, sportsbooks, and entertainment brands.
SCCG Management, an advisory and consultancy firm serving publicly traded and privately held corporations across the global gaming, betting, and prediction markets sectors, today announced a new strategic partnership with Trivver, Inc., a spatial AI technology company based in Hideout, Utah. The partnership brings Trivver’s patented AI-powered Smart Objects into SCCG’s network of gaming operators, platform providers, and sports and entertainment brands.
Trivver holds more than 165 global patents covering spatial AI, immersive environment monetization, and viewability measurement, with technology that deploys across web, mobile, and smart glasses platforms without requiring an app download. Trivver enables gaming operators and brands to transform digital environments into measurable, interactive commerce experiences where every product, sponsorship, or promotion becomes intelligent, personalized, and directly shoppable. The company’s work includes a virtual banking experience built for JPMorgan Chase and, most recently, the June 11, 2026 launch of its PlayCanvas SDK on Google Cloud Marketplace, Trivver’s first commercial deployment of in-game advertising infrastructure, announced with supporting statements from Jack Buser, global director for Games, Strategic Industries at Google Cloud, and Will Eastcott, CEO and co-founder of PlayCanvas. The SDK lets developers building on the PlayCanvas engine deploy interactive in-world brand experiences inside browser-based games, personalized in real time using Google’s Gemini models, with Unreal Engine and Unity support in development. Its platform is designed to turn any product, brand asset, or advertising unit into an interactive 3D object inside an immersive environment, with built-in measurement of viewability and engagement aligned with IAB and MRC ad-measurement standards.
Trivver’s environments can be launched through a URL, QR code, or link, with inventory swapped in seconds without changing the destination address, and each smart object carries its own engagement data on screen coverage and dwell time. That data layer is what SCCG sees as the differentiator for gaming and entertainment use cases: an operator or rights holder can measure exactly how an audience engages with a branded 3D object inside a live casino stream, a fan-engagement environment, or a venue activation, not just whether it was displayed.
Under the partnership, SCCG will provide Trivver with strategic and regulatory advisory across gaming verticals, commercial introductions to operators and platform partners across its network, support for Trivver’s expansion into new international markets, and introductions to potential strategic partners and acquirers. The engagement will prioritize verticals where Trivver’s technology has direct application, including live casino, fan engagement and sports entertainment, music, and automotive. The fit runs in both directions: Trivver’s own positioning for its Enterprise AI Commerce Platform names Gaming, Casinos & Sports Betting as one of ten target verticals the platform serves.
“Trivver is exactly the kind of category-defining technology partner our network looks for. They hold more than 165 global patents, they just launched their PlayCanvas SDK on Google Cloud Marketplace, and their own platform already names gaming, casinos, and sports betting as a core vertical. Live casino, fan engagement, and immersive entertainment all have unused digital real estate, and Trivver’s spatial AI is built to monetize exactly that space, with measurement built to IAB and MRC standards.”
Stephen Crystal, Founder and CEO, SCCG Management
SCCG will draw on its established network of more than 100 partners across sportsbook operators, iGaming platforms, content studios, live casino providers, and B2B technology vendors to identify and support introductions for Trivver, alongside representation at major international gaming events including G2E Las Vegas, ICE London, and SBC events.
“Gaming has become one of the world’s largest digital commerce platforms. Together with SCCG we’re giving operators, brands, and entertainment companies a new way to engage audiences through AI-powered experiences that can be measured, personalized, and monetized in real time.”
Joel LaMontagne, Chief Executive Officer, Trivver, Inc.
The partnership adds to SCCG’s growing roster of technology partners bringing new categories of immersive, measurable digital experiences into the gaming and entertainment industry, and reflects the continued convergence of physical and digital engagement across live casino, sports, music, and automotive audiences. SCCG will begin with a market assessment and gaming-vertical analysis of Trivver’s technology, followed by initial introductions to qualified operators and platform providers across its network, with distribution and advisory support continuing throughout the engagement.
About SCCG Management
SCCG Management is a global advisory firm with more than 33 years of experience connecting clients to strategic partners across the gambling industry. With an ecosystem of over 130 gaming-related partner companies, SCCG provides market representation, business development, capital introductions, and managed services to operators, technology providers, and brands worldwide. For more information, visit sccgmanagement.com.
About Trivver
Trivver, Inc. is a spatial AI technology company specializing in 3D smart object technology, immersive environment monetization, and augmented reality deployment across web, mobile, and smart glasses platforms. Trivver is the Enterprise AI Commerce Platform that enables organizations to create, deploy, measure, personalize, and monetize interactive experiences across web, mobile, gaming, smart TVs, and emerging wearable devices. The company holds more than 165 global patents, launched its PlayCanvas SDK on Google Cloud Marketplace in June 2026, and has worked with organizations including JPMorgan Chase. Trivver is led by Chief Executive Officer Joel LaMontagne. For more information, visit trivver.com.
The post SCCG Management and Trivver Partner to Transform Gaming with AI-Powered Interactive Commerce appeared first on Americas iGaming & Sports Betting News.
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