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Revealed: The emotional, social, and developmental benefits of gaming
- 28% of internet users play games to meet new people
- A third of gamers say they play because they like to challenge themselves.
- There are 20,000 gaming jobs in the UK, providing plenty of opportunity for a career in the industry
- We spoke to three experts in the field who gave their insights into the gaming industry
There are lots of negative misconceptions about gaming, many of which are far from the truth. A new study turns stereotypes on their heads and reveals the emotional, social, and developmental benefits of gaming. Dr Rachel Kowert, Research Director of Take This – a mental health non-profit; Dr Matthew Barr, a lecturer of Game Studies at the University of Glasgow; and Noel McDermott, a psychotherapist and presenter of The Well-Being Show podcast, provide their thoughts and insights. Here are some of the highlights:
Gaming can boost mental wellbeing and help with feelings of loneliness
- Thanks to well-crafted storylines and lifelike graphics, games are the perfect form of escapism
- 34% of gamers identify the feeling of being immersed in a game as a key motivation to play
- The global gaming population is likely to have increased by 4% since the outbreak of Covid-19
Especially in challenging times, activities that provide a positive distraction and allow an individual to put their worries to the back of their mind can have a beneficial impact on mental wellbeing. Gaming is an excellent example of this, offering an immersive experience that can mentally transport you to another world.
Barr says, “Video games are good at getting players into the state of optimal experience that psychologists call ‘flow’, by offering an appropriate balance of challenge versus achievement. It’s that feeling of being ‘in the zone’, where you’re totally absorbed in the task at hand, and you’re operating at the top of your game. In turn, this has a positive impact on how players feel.”
This is because the sense of reward releases feel-good hormones called dopamine that boost the player’s mood. What’s more, gaming can offer meditative benefits by fully occupying your mind with the objectives of the game.
Kowert adds that, “Gameplay can also teach skills that have long been associated with increased happiness and prolonged life satisfaction, including openness to experience, self-care, a growth mindset, solution-focused thinking, mindfulness, persistence, self-discovery, and resilience.”
Gaming can maintain and build new relationships
- Half of gamers play with their real-life friends
- 28% of internet users play games to meet new people
- 1 in 3 internet users in the UK say the main reason they game is to have fun with people they know
Contrary to popular belief, gaming can be a sociable activity. Many games offer multiplayer modes or are designed to be played in teams, providing the opportunity for individuals to join forces with their existing friends or virtually meet new people – located anywhere in the world.
McDermott says, “Gaming, especially online, can provide immeasurable benefits to those who are lonely and isolated. It provides safe social contact and a place where skills can be developed. These skills can provide a much-needed boost to self-esteem.”
Research found that 60% of gamers report playing more games with social elements since the beginning of the pandemic, suggesting gaming can play a positive and pivotal role in connecting people at a time when face-to-face contact isn’t always possible.
Kowert explains, “Shared experiences, like playing games together, have been linked to increased self-esteem and a sense of belonging, as well as decreased feelings of depression, anxiety, and isolation.”
Gaming can teach life skills and cognitive abilities
- There are 20,000 gaming jobs in the UK, providing plenty of opportunity for a career in gaming
- Minecraft: Education Edition, for example, has applications in geography, history, engineering, and physics
- A third of gamers say they play because they like to challenge themselves.
While gaming can provide a fun form of entertainment, it can also contribute to the player’s cognitive development. For example, many titles involve problem solving, strategy and multi-tasking, among other skills.
Kowert explains, “Games are fantastic learning tools, particularly for children, because they are so engaging. Video games are also great vehicles for sharpening cognitive skills because they provide a range of different challenges within a single space. Gameplay has been associated with the improvement of a range of cognitive skills, including:
- improved creative thinking
- problem solving
- time management
- leadership skills
- goal setting
- initiative taking
- decision making
- persistence in the face of difficult challenges.”
It’s estimated that children aged 12-15 years old spend an average of 11.6 hours a week gaming. So, with gaming being such a widely enjoyed hobby, it’s encouraging to note that it could be effectively harnessed as an educational tool to teach numerous skills and knowledge. What’s more, with the gaming industry growing year-on-year (and estimated to be worth £3.86 billion in 2020), it could also open doors for careers in the industry.
Barr explains, “We all learn new skills through practice, whether that’s learning how to play an instrument or training to play sports more proficiently. Learning from a video game is no different – you’re exercising skills all the time, whether it’s figuring out puzzles or using your communication and language skills to talk to and strategize with your fellow players.”
Gaming myths debunked
- 52% of Brits play video games, demonstrating its popularity and prevalence in daily life
- Gaming is the nation’s second favourite pastime, after watching TV
- Brits spend an average of 7 hours a week gaming, which is just a third of the time spent watching TV (22.5 hrs)
Over the years, gaming has been associated with negative stereotypes and behaviours, such as laziness, violence, and isolation. There is little evidence to prove any of these correct. Instead, in many cases, gaming can be more beneficial for the player’s health, development, and social abilities than it is detrimental. In fact, with over half of Brits playing games, it’s apparent that gaming is just a part of modern life for many.
Kowert explains, “There is no evidence to suggest that playing games online has a negative impact on our ability to socialise. However, research has found that playing games with our friends online can strengthen our offline friendships and relationships.”
Another concern that often arises is the amount of time people spend gaming and whether gaming has addictive qualities. Talking on the topic, Barr explains that, “People talk about players becoming ‘addicted’ to games, without really considering what that word means, in a clinical sense. We don’t bat an eyelid when someone becomes so engrossed in a book that they sit there reading for hours on end, but somehow this sort of behaviour is perceived as problematic when it comes to games.”
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QTech Games Strengthens Its Platform Offering Through Pixmove
Emerging-markets leader enhances its extensive collection with thrilling new dynamic portfolio.
QTech Games, the top game aggregator for emerging markets, has revealed its newest provider collaboration with Pixmove, giving its platform clients entry to an additional diverse instant-win games collection – featuring classic slots and contemporary interactive experiences.
Notable titles in the Pixmove collection are:
- Proven Global Hits: Including the fan-favorites King Thimbles, Fox Job and Chick N’ Run.
- Established Titles: Los Enamorados, Cyber Snack, Foodtruck, La Mafia, and Yokai-Hunter.
- Latest Releases: Monkey Tap and Slots Creek, which are already proven to elevate gameplay and online dwell-time for both new and seasoned players.
For Pixmove, this forward-thinking collaboration provides access to QTech Games’ broad range, enhancing visibility and player interaction worldwide while revealing unexplored markets in Asia, Africa, Eastern Europe, and Latin America for varied expansion. Due to this swift integration, Pixmove’s instant-win offerings are now reaching new audiences, enhancing brand loyalty and expanding the brand’s influence in the competitive iGaming market.
As the leading aggregator for emerging markets, QTech’s platform features the widest gaming portfolio available, tailored for each region, equipped with native mobile applications, robust reporting and marketing tools, and round-the-clock local-language assistance. Integrating this constantly changing production line highlights QTech Games’ varied selection of gaming choices, creating a clear one-stop destination that has rapidly turned into the preferred solution for global operators in emerging markets.
Severin Vervald, CPO at Pixmove, said: “This partnership strikes another significant step in expanding our global footprint and strengthening our position across more emerging markets than ever before via QTech. Our progressive portfolio features a wide array of games, from classic slots to modern, interactive experiences. Each game is crafted with meticulous attention to detail. And by harnessing the latest advances in tech, we ensure our games are fair, transparent and secure, with a smooth and uninterrupted gaming experience accessible across all devices.”
Philip Doftvik, CEO at QTech Games, said: “With innovative content like their quick-fire games, Pixmove was an obvious value-add to our platform. These games are a perfect fit for players seeking fast and fun action. Together, we will continue to raise the bar and shape a new experience for global players. We can’t wait to track how these games perform across a range of untapped markets which, in many cases, represent new territory for Pixmove.
“This multi-faceted suite will help any partner deliver a complete brand experience that players enjoy and return to, driving deeper engagement and reliable revenue opportunities.”
The post QTech Games Strengthens Its Platform Offering Through Pixmove appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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Spinomenal Debuts Magical Genie — 3×3 Hold & Hit Adventure
Spinomenal, a premier iGaming content creator, has unveiled its newest enchanting journey, Magical Genie – Hold & Hit 3×3.
Nestled within the grand structure of an exquisite Arabian palace, Magical Genie – Hold & Hit 3×3 immerses players in a realm of age-old enchantment and hidden treasures. The 3×3 reels are enclosed in an elaborate golden frame, encircled by gem-studded arches and gently illuminating lanterns, as a captivating, exotic melody enchants from the initial spin.
The Golden Palace Symbol serves as the Wild symbol, replacing all other symbols except for Bonus and Bonus Collect. Magical Genie – Hold & Hit 3×3 features two unique bonus symbols. The Bonus appears solely on reels one and three, whereas Bonus Collect exclusively appears on reel two.
The Bonus Game starts when a Bonus Collect symbol appears on reel two together with the Bonus symbol on reels one and three. The symbols that activated the feature remain fixed in position. Only Bonus and Bonus Collect icons can show up on the reels in the Bonus Game, which begins with three spins. Besides the potential to activate jackpots during gameplay, every spin provides an opportunity to earn multipliers of x1, x2, x5, x7, x10, and x15.
When a Bonus symbol appears, the Bonus Collect symbol gathers it, contributing to the ongoing total. Every Bonus Symbol or Bonus Collect symbol resets the spin counter to three. The round concludes after three unsuccessful spins or when the total accrued winnings hit the maximum x5000 multiplier.
While playing, Grand, Major, Minor, and Mini in-game jackpot icons can appear and promptly grant the corresponding jackpot.
The Bonus Blast Feature can randomly activate, introducing additional Bonus and Bonus Collect symbols to the reels to assist in triggering the Bonus Game.
Even if a Bonus Collect symbol does not trigger the Bonus Game when appearing with one or more Bonus symbols, including Jackpot symbols within the game, it still gathers their values and directly contributes them to the overall win.
Spinomenal CO-CEO, Omer Henya commented: Magical Genie – Hold & Hit 3×3 brings the timeless appeal of Arabian folklore to life in a way that only Spinomenal can. The Hold & Hit mechanics, the beautiful graphics, and the four jackpot levels all work together to make something truly special: a game where every spin feels like one wish closer to the genie granting it all.”
The post Spinomenal Debuts Magical Genie — 3×3 Hold & Hit Adventure appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Bagelmania
Bagelmania Backroom Comedy night lineup announced for Thursday, Feb. 26
The iconic Jewish delicatessen Siegel’s Bagelmania has announced the comedic line up that will leave guests “laughing their bagels off” at the next Bagelmania Backroom Comedy night on Thursday, Feb. 26.
Hosted monthly by Las Vegas-based and nationally touring comedian couple Noah Gardenswartz and Ester Steinberg, the event Thursday night will welcome Chris Clarke as the headliner along with acclaimed comics Kristeen Von Hagen, Gabe Quire and Lauren Rochelle.
Clarke, known as a high-energy and imaginative comedian, now tours the country with veteran comedian Rob Schneider. He also has amassed more than 40 million views on his popular YouTube channel “Csnacks,” where he tastes food and snacks from the front seat of his car. His hilarious and unique way of describing different flavors led to national commercials for Checkers and Rally’s, a one-hour special on the Cooking Channel titled Baby Got Snack, and an appearance as a food critic judge on Beat Bobby Flay.
Siegel’s Bagelmania will offer a special Backroom Comedy menu of its signature delicatessen cuisine as well as a full bar so guests can enjoy great comedy, dinner, and drinks in a unique, relaxed setting.
The Bagelmania Backroom is open to attendees 18 and older. Doors open for drinks and dinner at 7 p.m. Show time is 8 p.m. Tickets for Bagelmania Backroom are on sale for $20 online at https://siegelsbagelmania.com/backroomcomedy/ and will be sold at the door while supply lasts.
The post Bagelmania Backroom Comedy night lineup announced for Thursday, Feb. 26 appeared first on Americas iGaming & Sports Betting News.
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