eSports
F1 ESPORTS PRO SERIES EVENT 2 LIVE THIS WEEK, FEATURING BRAND NEW CIRCUIT, & NEW F1 TRACKS TAKEOVER

TIMING DETAILS, WHERE TO WATCH INFO, AND DRIVER QUOTES FOR F1 ESPORTS PRO SERIES PRESENTED BY ARAMCO
The F1 Esports Pro Series presented by Aramco started in style last month as Alfa Romeo’s Jarno Opmeer dominated in Event 1, securing two victories, and reigning champion David Tonizza also picked up a crucial win for Ferrari, as fans were treated to three fantastic races. You can view the ‘Top 5 moments’ from Event 1 on YouTube here, and are free to embed this in editorial if you wish.
Event 2 gets underway on Wednesday afternoon with a trip to Zandvoort, a brand new circuit for the F1 Esports Pro Series, before battling out it on a fan favourite – the Circuit Gilles Villeneuve in Montreal. Thursday’s action will see drivers go wheel to wheel at the Red Bull Ring, to round off the first half of the series.
The live shows will be streamed online via F1’s official channels on Facebook, YouTube, Twitch and Huya, as well as broadcast on television by international partners such as ESPN (US), Sky (UK) and Ziggo (Netherlands), whilst Qualifying show content will be streamed exclusively on Twitch, YouTube and Huya (China). For full information about the Pro Series visit: https://www.f1esports.com/
Please see the table below for the full breakdown of the platform splits so you don’t miss a moment of the action:
Day | Session | Time (GMT) | Coverage |
Wednesday 4 November | Qualifying Show 1 (featuring Quali. 1 highlights and Quali. 2 live) |
15:30 – 16:45 | Twitch / YouTube / Huya (China) |
Evening Show 1 (featuring Quali. 1 and Quali. 2 highlights, Race 1 re-run and Race 2 live) |
19:30 – 21:00 | TV & Online | |
Thursday 5 November | Qualifying Show 2 (featuring Qualifying 3 live) |
15:30 – 16:45 | Twitch / YouTube / Huya (China) |
Evening Show 2 (featuring Quali/Race 1 and Quali/Race 2 highlights, Quali. 3 highlights and Race 3 live) |
19:30 – 21:00 | TV & Online |
Drivers competing in this year’s Pro Series have combined to build the ultimate gaming playlist for F1 Tracks, featuring songs that get them in the zone and the tunes they blast when they’ve secured a win! The playlist caters for all tastes, and features massive tracks from KAM-BU, Nothing But Thieves, You Me At Six, The Weeknd, Queen, Kings of Leon and even Elvis Presley! You can find links to the playlist below:
Spotify: https://spoti.fi/2YmjQL3 / Deezer: https://bit.ly/3hBqsgc / Apple: https://apple.co/3jkgArh
Ahead of the second round of races for this year’s Pro Series, we also caught up with three of the competition’s stars to get their thoughts about the upcoming season. Please feel free to use these comments in editorial around the build-up to Event 2.
Marcel Kiefer
On visiting the Red Bull Performance Centre in October
Marcel: “I’ve been to the Red Bull Performance Centre with the team. It was a really great experience, because we got to know more stuff about all the other areas that we don’t usually cover in our Esports training, like the physical activities, scheduling and how important it is to sleep and get physical exercises that can really increase your performance. It helped us a lot, and I think it already shows we’re in a good position for the season.”
Who to watch out for in terms of competitors
Marcel: “I think Alfa Romeo definitely. I mean we already knew that Alfa Romeo would be good this year. I expected Mercedes to be stronger, but maybe they will bounce back from the first event because it didn’t go that well for them. Alpha Tauri were also pretty solid. Renault looks really strong this year. I think we are in a really close season and Ferrari probably people expected them to be a bit stronger. But they also had technical difficulties during the first event, so we don’t know. I think Alfa is the big surprise. They made a huge step from last year.”
On their chances to win the title
Marcel: “I think we can win both the Drivers and Team championship. We have a solid pair with me and Freddie. And I’ve already proven I can fight up there. And we all know Freddie can do it. So yeah, I believe we have what it takes for both titles. Obviously, the focus is on the Team championship, because we are already Team Champions from last year and we want to keep that title. But if it doesn’t work out, we will just reapproach next year, just try to improve other areas. I mean, it’s so tight that you cannot even be mad if you lose, you obviously want to win. But everyone’s so good. They all work incredibly hard all teams. So if they win, they deserve it.”
Dani Bereznay
On preparing for Event 2 of the season
Dani: “We’ve had a lot less time to prepare compared to what we had ahead of the first event. I don’t think the field will be as tight as it was [last time] as people who adapt faster to the new circuits can have a bigger advantage. I’m pretty confident that we are the ones to beat ahead of the second event but Red Bull, Ferrari, McLaren, even the Williams guys, look pretty strong. Alpha Tauri and Renault included. To get in the top 10 will be really difficult.”
On main competitors for the title
Dani: “I think it’s good to be the team to beat but Alpha Tauri with Joni Tormala and Red Bull with Marcel Kiefer and Frederik Rasmussen are an insanely fast pair. Also, Ferrari with Enzo Bonito and the former champion, David Tonizza, are really big threats. If you see the timings and not just the results, there is maximum one tenth of a second that separates us from most of the field. It’s basically one apex, one little mistake, and the championship can turn upside down pretty quickly. That’s why esports is so good! We definitely don’t treat it like we’ve already won and we definitely won’t let off as the others are super motivated.”
On esports drivers making mistakes
Dani: “The gaps are pretty small in esports and it’s crazy to watch because we as drivers remember every single mistake of our laps. There are some mistakes that are inevitable, but there are some minor inaccuracies in our driving that we get frustrated about. What separates Jarno [Opmeer] from other drivers is that what he can do in a practice session he can pretty much replicate in the real life thing which is really hard as the pressure is so high.”
On his relationship with teammate Jarno
Dani: “It’s really important for me [to have a partner like Jarno]. I think we can push each other and the thing is with f1 esports is that we don’t know any of the other teams lap times. So to have a competitive teammate sets a good benchmark because if you have a slower teammate and you are beating him by one or two tenth of a second per lap you don’t know what kind of level you’re at. But with Jarno, if you’re beating him, you’re basically beating all the top guys. I think we push each other forward and set a pretty great benchmark on what could be the actual lap times. I want him to perform well and I want to perform well myself. Of course I want to finish in front but if I finish second then I want it to be my teammate rather than someone from another team.”
Cedric Thome
On what he learnt from former teammate Jarno Opmeer
Cedric: “Jarno is rapid, he’s amazing. He was really quick last year as well but he had some moments where he was really unlucky. He’s doing an amazing job [this year], he’s first in the championship and he deserves to be where he is.”
On his passion for darts
Cedric: “Yes, I love darts and obviously with us racing from home this year I have a board in my room so if I can throw a few [darts]. I feel like it’s a good chance to free your mind and just throw some darts. It doesn’t really help my concentration for F1.”
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eSports
Four Countries Shortlisted to Host GOTF 2027

Phygital International (PI), the exclusive rights holders and custodians of The Games of the Future (GOTF), announced that Brazil, Serbia, South Africa, and Uzbekistan are the shortlisted applicants to host GOTF 2027. The Games of the Future is the world’s leading phygital sports tournament, bringing together sports and esports athletes from around the world.
With the UAE set to host GOTF 2025 and Kazakhstan in 2026, the competition for the 2027 edition has drawn significant interest from nations eager to position themselves as leaders in the world of phygital sports.
Nis Hatt, CEO of Phygital International, said: “We received bids from right around the world which highlights the growing awareness and passion for phygital sports globally. We would like to thank all the nations who bid to host The Games of the Future 2027 and are pleased to announce that Brazil, Serbia, South Africa, and Uzbekistan have been selected as the nations shortlisted as potential hosts.”
Following further evaluations and detailed assessments of each finalist’s proposal, the final decision on the host country for GOTF 2027 will be announced in the summer of 2025.
The post Four Countries Shortlisted to Host GOTF 2027 appeared first on European Gaming Industry News.
Asia
Valorant Added to Hero Esports Asian Champions League

The HERO ESPORTS Asian Champions League (ACL), Asia’s premier multi-title esports tournament hosted by Hero Esports, has officially announced the addition of VALORANT to its inaugural lineup.
Previously, ACL unveiled six game titles: Dota 2, Counter-Strike 2 (CS2), Honor of Kings, Teamfight Tactics, Delta Force, and Crossfire. With VALORANT joining the roster, the total number of games now stands at seven, with more titles expected to be announced soon.
Through continued collaboration with the Esports World Cup, ACL has revealed that the champions of the ACL CS2 and Honor of Kings Tournaments will secure direct entry to the Esports World Cup. Further collaborations on the remaining titles of the ACL are anticipated.
The ACL VALORANT Tournament will be the only international-level VALORANT tournament held in China during the first half of 2025, attracting top teams from overseas. The Final of the event will take place offline in Shanghai. The event will use world-class production and cutting-edge live broadcasting technology to enhance audience experience.
The ACL is set to take place in the first half of 2025, with the Finals of the ACL CS2 Tournament and Honor of Kings Tournament scheduled for May. The ACL will have a total prize pool of $2 million.
Jonny Wang, CEO of the Asian Champions League, said: “We are excited to announce the addition of VALORANT to the ACL. Our ambition is to make ACL into a truly comprehensive tournament, providing a larger stage for players and teams across various competitions while delivering more exciting content for our audience.”
Danny Tang, Co-Founder and CEO of Hero Esports, said: “We are pleased by the progress of the ACL and its ability to attract top teams and titles to compete across Asia. We look forward to the continued collaboration between Hero Esports, ACL and the Esports World Cup Foundation, which is testament to our shared ambition to shape and empower esports globally.”
The post Valorant Added to Hero Esports Asian Champions League appeared first on European Gaming Industry News.
Asia
Esports World Cup Foundation Announces Strategic Partnership with Tencent

Partnership to drive EWC’s expansion in China, leveraging Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s global ecosystem
The Esports World Cup Foundation (EWCF) announced a partnership with Tencent, making Tencent E-sports the EWCF’s strategic partner in China to drive the expansion of the Esports World Cup’s presence in the region. This partnership marks a significant milestone in the EWCF’s purpose to unite global esports fans under one competitive umbrella and underscores its commitment to integrating the world’s most important and rapidly growing esports market into the Esports World Cup platform. The agreement was formalized at the Empower Esports Worldwide Series – The Esports Operation and Technology Session in Shenzhen, China.
The collaboration will establish a dedicated Development Team to enhance EWC’s visibility, engagement, and industry collaboration in China, while leveraging EWC’s and Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s global ecosystem. Tencent E-sports will provide marketing expertise, strategic consulting, and operational support to deliver diverse content and experiences.
“The Esports World Cup has created a global stage for competitive gaming, demonstrating its influence not only in China but across the world,” said Mars Hou, Vice President of Tencent Games and General Manager of Tencent E-sports. “Through this partnership, we are committed to elevating EWC’s presence in China and integrating our esports industry with the world’s largest competitive gaming event. We look forward to deepening our collaboration with EWCF to push esports forward on a global scale.”
“The Esports World Cup’s purpose is to create a global platform for esports and gaming fans worldwide, and investing in key growth markets for esports is a core pillar of our mission,” said Thamer Al Shuaibi, Chief of Staff at the Esports World Cup Foundation. “China plays a critical role in this vision, and Tencent’s leadership in gaming and esports positions it as an essential partner. By combining our expertise, we will continue to strengthen esports as an industry, providing new opportunities for Chinese players and Clubs, and bringing the best of the Esports World Cup to Chinese fans.”
Esports World Cup 2025 will once again unite gaming and esports communities in Riyadh, Saudi Arabia, for a global competition that will crown the next Esports World Cup Champion. The tournament’s unique cross-game format will reward Clubs and players competing for a life-changing prize pool in a mix of platforms and genres, bringing together esports’ best players, Clubs and games under one banner in the largest-ever celebration of esports.
The post Esports World Cup Foundation Announces Strategic Partnership with Tencent appeared first on European Gaming Industry News.
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