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Alfa Romeo and Jarno Opmeer lead F1 Esports Pro Series after races in Bahrain, Vietnam & China
The first round of the F1 Esports Series presented by Aramco got underway with three thrilling races in Bahrain, Vietnam and China, as drivers set their sights on the huge $750,000 prize pot, in what is poised to be the biggest and best season yet.
Due to the COVID-19 pandemic drivers are racing remotely for the first time this year, but the popular live shows continue to be broadcast from the Gfinity Esports Arena in London, as we ensure fans don’t miss a moment of the action.
On Wednesday evening drivers took to the Bahrain International Circuit for the season opener, competing at the increased 35% race-length for the first time this year. Alfa Romeo dominated in the only ‘night race’ on the calendar, with Jarno Opmeer and Daniel Bereznay finishing P1 and P2 ahead of Red Bull’s Marcel Kiefer, who joined them on the podium for the first time this season.
Wednesday’s double-header continued with an F1 first as the drivers became the first to race competitively on the brand-new Hanoi Street Circuit in Vietnam, albeit on the F1 2020 official video game developed by Codemasters, rather than the real thing. The multiple long straights and sharp turns made for dramatic racing, which saw last year’s champion David Tonizza come out on top for Ferrari in a tense battle with Renault’s Nicolas Longuet for the win; Jarno Opmeer rounded off the top three.
This year’s first event ended in style with a third and final race in China on Thursday evening, as Jarno Opmeer raced home at the Shanghai International Circuit for his second win of the season. Marcel Kiefer and Daniel Bereznay finished P2 and P3 respectively to crown a successful first round.
This week’s results mean Jarno Opmeer leads the way in the driver standings, whilst Alfa Romeo top the team’s championship.
Attention now turns to the second event, on 4-5 November, as we get set to race for the first time at the Zandvoort Circuit and visit a fan favourite in Canada, the Circuit Gilles Villeneuve, before finishing at the Red Bull Ring in Austria, where this year’s revised F1 2020 schedule began with an entertaining double-header.
Following the first round of action, the overall standings are as follows:
| DRIVER STANDINGS | |||
| Position | Driver | Team | Points |
| 1 | Jarno Opmeer | Alfa Romeo Racing ORLEN F1 Esports | 65 |
| 2 | Marcel Kiefer | Red Bull Racing Esports | 41 |
| 3 | Daniel Bereznay | Alfa Romeo Racing ORLEN F1 Esports | 33 |
| 4 | Nicolas Longuet | Renault Vitality | 28 |
| 5 | Frederik Rasmussen | Red Bull Racing Esports | 28 |
| 6 | David Tonizza | FDA Hublot Esports | 25 |
| 7 | Joni Törmälä | Scuderia AlphaTauri Esports | 20 |
| 8 | Brendon Leigh | Mercedes-AMG Petronas Esports | 18 |
| 9 | Álvaro Carretón | Williams Esports | 14 |
| 10 | Lucas Blakeley | BWT Racing Point F1 Esports | 9 |
| 11 | Enzo Bonito | FDA Hublot Esports | 6 |
| 12 | Daniel Moreno | McLaren Shadow | 6 |
| 13 | Fabrizio Donoso | Renault Vitality | 5 |
| 14 | Cedric Thomé | Haas F1 Team Esports | 4 |
| 15 | Daniele Haddad | BWT Racing Point F1 Esports | 1 |
| 16 | Bono Huis | Mercedes-AMG Petronas Esports | 0 |
| 17 | Bardia Boroumand | Mercedes-AMG Petronas Esports | 0 |
| 18 | Michael Romanidis | Williams Esports | 0 |
| 19 | James Baldwin | McLaren Shadow | 0 |
| 20 | Salih Saltunç | Williams Esports | 0 |
| 21 | Manuel Biancolilla | Scuderia AlphaTauri Esports | 0 |
| 22 | Simon Weigang | Haas F1 Team Esports | 0 |
| TEAM STANDINGS | ||
| Position | Team | Points |
| 1 | Alfa Romeo Racing ORLEN F1 Esports | 98 |
| 2 | Red Bull Racing Esports | 69 |
| 3 | Renault Vitality | 33 |
| 4 | FDA Hublot Esports Team | 31 |
| 5 | Scuderia AlphaTauri Esports Team | 20 |
| 6 | Mercedes-AMG Petronas Esports Team | 18 |
| 7 | Team Williams Esports | 14 |
| 8 | BWT Racing Point F1 Esports | 10 |
| 9 | McLaren Shadow | 6 |
| 10 | Haas F1 Team Esports | 4 |
The live show was streamed online via F1’s official channels on Facebook, YouTube, Twitch and Huya, as well as broadcast by international television partners such as ESPN (US), Sky (UK) and Ziggo (Netherlands).
Following a huge year for F1 Esports, which saw over 30 million people tune in to the Virtual Grand Prix Series, more people than ever want to get involved. The first qualifying event for the 2021 F1 Esports Series is now open until the end of October on F1 2020, the newly-released official videogame developed by Codemasters. For more information visit www.f1esports.com.
Julian Tan, Head of Digital Business Initiatives & Esports at Formula 1 said:
“We’re thrilled to see the Pro Series back underway and to do it safely and remotely as the world continues to navigate the global pandemic. The first event has shown exhilarating racing with three fantastic races giving us five different podium finishers. We’re definitely in for a thrilling season with it all to play for as the F1 teams battle it out for our huge $750,000 prize pot. We can’t wait to see what the rest of the championship has in store for us!”
Frank Sagnier, CEO at Codemasters said:
“The F1 Esports Series presented by Aramco is back with the bang. We have our most competitive line-up to date, and the drivers didn’t disappoint for the opening series of races. Time will tell if a new rival will emerge to break the dominance we’ve seen from the likes of David Tonizza, Frede Rasmussen & Daniel Bereznay last year, or if Brendon Leigh can roar back and reclaim his crown. We’re off to an incredible start, and we can’t wait for the next round of races.”
John Clarke, CEO at Gfinity said:
“What a start to our biggest season so far, we’ve got a great new game, amazing drivers, thrilling racing, all delivered live and remotely. F1 is once again leading the way in delivering great entertainment for fans from around the world who love gaming and motorsport. Everyone involved has risen to the challenge of having the drivers spread across the globe. Get ready for the best season of racing yet.”
For more information on the F1 Esports Series presented by Aramco visit www.f1esports.com.
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Altenar
Altenar powers Gran Fondo Isle of Man in 2026
Altenar, a global leader in sportsbook technology is sponsoring Gran Fondo Isle of Man as title sponsor for the 2026 event, which returns with a refreshed format.
Taking place on July 25-26, this year’s festival embraces the growing popularity of off-road cycling, introducing dedicated gravel and cross-country mountain bike events alongside participation rides designed for cyclists of all ages and abilities.
Based in Ramsey, the weekend culminates with the flagship 100 km races, which take riders across some of the Isle of Man’s most spectacular landscapes before finishing in Port Erin.
The partnership reflects Altenar’s commitment to supporting sport and the local community on the Isle of Man, where the company is headquartered.
Alongside its sponsorship of the Isle of Man Marathon and Half Marathon, backing Gran Fondo Isle of Man forms part of Altenar’s wider investment in initiatives that promote healthy lifestyles while showcasing the island to an international audience.
Elena Zhuli, Event’s Director at Altenar, said:
“We’re delighted to support Gran Fondo Isle of Man as it returns with an exciting new format for 2026. The event has built a fantastic reputation over the years by bringing together riders from around the world while celebrating everything that makes the Isle of Man such a unique place to cycle.
“As a company proudly based here, we’re pleased to continue supporting an event that encourages participation, strengthens the local community and showcases the island on the international stage.”
Since its launch, Gran Fondo Isle of Man has welcomed more than 8,000 participants from countries including Japan, Australia, South Africa and the USA, earning recognition as one of the British Isles’ leading participation cycling events.
The refreshed 2026 format builds on that legacy, combining gravel riding, cross-country mountain biking and family-friendly cycling experiences into a weekend that celebrates the island’s outstanding natural landscape.
The post Altenar powers Gran Fondo Isle of Man in 2026 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
casino
Infingame identifies why some casino promotions achieve 5x higher participation than others
Infingame, a leading aggregator in the iGaming industry, has revealed new operational insights into why some casino promotions significantly outperform others, with the strongest campaigns generating up to five times higher player participation compared to standard bonus-led activities.
According to Infingame, the gap between average and high-performing promotions is widening as operators move away from one-size-fits-all bonus campaigns and begin treating engagement as a data-led lifecycle strategy.
Based on aggregated observations across operator activity, Infingame found that campaigns built around segmentation, clear progression, time-sensitive mechanics, and real-time visibility consistently outperform static promotions. In some cases, segmented tournament and challenge-based campaigns delivered participation rates up to 5x higher than broad campaigns launched across an entire player base.
“The biggest difference is no longer the prize pool,” said Kateryna Korniienko, Promo Tool Manager at Infingame. “Operators often assume that a larger reward automatically means stronger participation, but our data shows that structure, timing, relevance, and visibility have a much greater impact on whether players actually join and return.”
Infingame notes that traditional casino promotions often underperform because they are too broad, too passive, or disconnected from player behaviour. A campaign offering the same reward to new, active, VIP, and lapsed players may reach a large audience, but it rarely creates the same level of response as a campaign tailored to specific player groups.
The strongest-performing promotions usually share four key characteristics. First, they are built around clear player segments. Campaigns targeted at specific groups, such as new depositors, high-frequency players, VIPs, or dormant users, tend to generate higher participation because the mechanic matches the player’s stage in the lifecycle. For example, a reactivation campaign designed for lapsed users requires a very different structure from a leaderboard aimed at competitive regular players.
Second, successful promotions create visible progress. Players are more likely to continue participating when they can track their position, progress, or remaining steps. This is one of the reasons tournaments, missions, and challenges often outperform static cashback or free spin offers. They create a reason to return during the campaign period, not just claim a reward once.
Third, high-performing campaigns use urgency carefully. Shorter campaign windows, Happy Hours, limited-time multipliers, and event-based mechanics can create sharper engagement peaks when used with the right audience. Infingame has observed that time-limited campaigns can increase repeat activity by 30-45% compared to open-ended promotions, particularly when paired with personalised communication.
Fourth, reward relevance matters more than reward size. Operators frequently overinvest in prize pools without adjusting the mechanic to the player segment. Infingame’s observations show that smaller but better-targeted rewards can often deliver stronger cost-per-engagement performance than larger generic campaigns.
“Promotions are becoming much more operationally sophisticated,” Kateryna Korniienko added. “The best operators are not simply launching a tournament or giving out free spins. They are asking who the campaign is for, what behaviour they want to influence, how long the campaign should run, and which reward makes sense for that player group.”
Infingame also identified a growing divide between operators that analyse campaign performance after launch and those that still evaluate promotions mainly by total participation or bonus cost. More advanced operators are now tracking repeat participation, session continuity, reactivation rate, cost per engaged player, and post-campaign retention.
This shift is changing how promotional tools are used across the industry. Tournaments are increasingly being applied not only as acquisition tools, but also as instruments for retention, reactivation, VIP engagement, and content discovery. Challenges and missions are also gaining traction because they allow operators to guide players through specific behaviours, such as trying new games, returning during low-activity periods, or engaging with selected content categories.
Infingame believes the next stage of casino promotion will be defined by flexibility and precision rather than volume. Through its aggregation platform and engagement tools, Infingame enables operators to design customised tournaments, challenges, and promotional campaigns across different player segments, markets, and content categories.
About Infingame
Infingame is a leading game aggregator built to help operators move faster and scale smarter. Through a single API integration, the platform gives access to a portfolio of over 16,000 games from more than 150 providers, allowing partners to launch quickly without dealing with multiple integrations.
Delivered via a single API, Infingame offers unparalleled technical excellence, the industry’s fastest spin times, exclusive tournaments and strategic partnerships with top-tier operators in North America, LatAm and beyond. Spanning a portfolio of slots, crash games, sweepstakes and live casino, book a demo via the LinkedIn page, website or at [email protected].
The post Infingame identifies why some casino promotions achieve 5x higher participation than others appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Amusnet
Shiny Crystals’ Launch Marks Amusnet’s First Step into Instant Games
Amusnet enters the world of instant games with Shiny Crystals, a fast-paced experience that blends strategic decision-making, flexible gameplay and rising anticipation into an exciting new format. Designed with a mobile-first approach, this innovative release invites players to uncover sparkling Crystals, avoid hidden Mines and decide exactly how far they are willing to push their luck.
Set on a concealed grid filled with valuable Crystals and dangerous Mines, Shiny Crystals puts every decision in the player’s hands. Each Crystal uncovered increases the current multiplier, creating a constant balance between risk and reward. The longer the journey continues, the greater the potential grows – but one hidden Mine can bring the round to an instant end, making every choice count.
One of the game’s defining features is its flexible risk system. Before each round, players can select how many Mines will be hidden across the grid, tailoring the gameplay to their preferred level of challenge. Whether opting for a cautious approach or embracing higher-risk strategies, every session offers a different path and fresh possibilities.
Adding another layer of excitement is Crystal Rush, a dynamic time-based feature that activates after uncovering three Crystals in quick succession. Once triggered, consecutive Crystal discoveries award additional multiplier boosts, rewarding quick thinking and confident decisions with even greater momentum.
For players who enjoy a more tactical experience, the Defuse Engine introduces a unique strategic mechanic. Before revealing a tile, players can view its Clarity Score, providing valuable insight into the potential risk before making their next move. When circumstances demand it, the grid can also be reshuffled, creating new opportunities and encouraging thoughtful decision-making throughout every round.
Combining intuitive gameplay, customisable risk levels and innovative mechanics, Shiny Crystals marks an exciting milestone as Amusnet’s very first instant game. Fast, engaging and built around meaningful player choice, it delivers a fresh gaming experience where every revealed Crystal brings new possibilities – and every decision could uncover something extraordinary.
The post Shiny Crystals’ Launch Marks Amusnet’s First Step into Instant Games appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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