Latest News
High speed gambling reduces self-control even among non-problem gamblers, experimental study shows
High speed gambling can reduce self-control even among non-problem gamblers, according to a study by psychology researchers at Nottingham Trent University (NTU).
The findings reveal how the structure of games – in this case speed of play – can contribute to problem gambling.
As part of the research, 50 regular non-problem gamblers gambled with real money on a simulated slot machine across five speed of play conditions.
Participants were asked to withhold responses when a specific colour cue was present. They performed significantly worse during faster speeds of play, suggesting that rapid play and higher levels of stimulation made them more impulsive with less control over their actions.
Contradictory to the results, when measuring their own self-control, participants perceived themselves to be in control of their actions throughout the experiment.
Lead researcher and senior lecturer in Psychology at NTU’s School of Social Sciences, Dr Andrew Harris, said: “Previous research shows a consistent finding that games with faster speeds are preferred by problem gamblers and are associated with more negative gambling outcomes, such as difficulty quitting the game and increased monetary loss.
“The results here are of particular importance, as they show that when playing faster forms of gambling, self-control is impaired relative to slower speed games, even among non-problem gamblers.”
The findings have implications for gambling legislation and harm-minimisation approaches, with the researchers recommending that cues which may assist self-control be made more prominent.
Dr Harris added: “Recent gambling legislation changes have seen caps in the maximum stake size allowed on fixed odds betting terminals as a harm-minimisation measure, but yet to be considered is the contribution of lower stakes but faster speed gambling games, such as slot machines, and the contribution this has towards gambling-related harm
“Any reduction in speed would need to be balanced with the impact this could have on enjoyment, as this could result in compensatory gambling behaviours, where gamblers might play more gambling lines, bet larger amounts, and play for longer periods of time on slot machines to compensate for the reduced speed of play.
“However, there are a number of useful measures which could be introduced, such as making clocks and monetary spend displays more noticeable to ensure they are regularly processed and attended to by gamblers.”
The full paper, The Relationship Between Gambling Event Frequency, Motor Response Inhibition, Arousal, and Dissociative Experience, has been published in the Journal of Gambling Studies. Researchers include Dr Andrew Harris, Dr Georgina Gous, Bobbie de Wet and Distinguished Professor Mark Griffiths.
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affiliate marketing
Digicode to demo Diger Suite iGaming stack at iGB L!VE London 2026
The company says it will show five modules covering RGS, PAM, payments, affiliates and an AI ops assistant at ExCeL London on 1–2 July.
Digicode will exhibit at iGB L!VE London 2026 on July 1–2 at ExCeL London, where it plans to showcase its Diger Suite modular iGaming technology ecosystem.
The company said the Diger Suite is built to help operators integrate multiple technology partners while maintaining player experience, compliance workflows and operational agility as they expand into regulated markets.
Digicode’s product lineup at the show includes DigerRGS (remote game server for launching, distributing and managing content across jurisdictions), DigerPAM (player account management covering player operations, compliance and responsible gaming controls), and DigerPay (payment orchestration supporting local payment methods and regulatory requirements).
It will also present DigerClick, an affiliate management platform with tracking, partner management, commission automation and analytics, plus DigerCompanion, described as an AI-powered operational assistant for automating customer support and internal workflows.
Digicode said its team will use the event to meet operators, game providers, affiliates and technology partners to discuss platform interoperability, modernization of legacy systems, and approaches to reducing vendor lock-in through modular integrations.
The post Digicode to demo Diger Suite iGaming stack at iGB L!VE London 2026 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
content-supply
Million Games launches Skull King’s Treasure with partner studio Arcane Pixel
High-volatility 6×6 cluster slot goes live to operators and aggregators via Million Games on 30 June 2026.
Million Games has launched Skull King’s Treasure, a high-volatility cluster slot developed in partnership with Million Stars studio Arcane Pixel. The game becomes available to operators and aggregators through the Million Games distribution network on 30 June 2026.
The title is Arcane Pixel’s first release under the Million Games brand. It runs on a 6×6 grid with a cluster pay mechanic, paying on connections of five or more matching symbols and using cascading wins to enable multiple outcomes from a single spin.
Gameplay is built around Wild generation and multiplier progression via the Skull King mechanic. Winning Wild symbols are absorbed to increase the multiplier for subsequent cascades, linking continued wins with increased payout potential.
A Free Spins mode triggers on four or more Scatter symbols and awards up to 10 spins. During Free Spins, the multiplier does not reset between spins.
“With Skull King’s Treasure, Arcane Pixel has delivered a confident first release,” said Thomas Nimstad, CEO of Million Games. “The game combines familiar cluster mechanics with strong multiplier progression, creating a clear and engaging experience with real upside. It’s exactly the kind of partner-driven innovation the Million Stars programme is built to support.” Million Games said the title has a maximum win potential of 10,000x the bet.
The post Million Games launches Skull King’s Treasure with partner studio Arcane Pixel appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
executive-moves
Paysecure hires Entain’s Ganesh Iyer as Head of Product
The payment orchestration platform also appoints Lili Piper as Senior Partnership Manager and adds infrastructure and blockchain leads.
Paysecure has appointed Ganesh Iyer, formerly of Entain, as Head of Product, as the payment orchestration platform looks to scale internationally across iGaming and global ecommerce.
Paysecure said Iyer will lead the next stage of product design. At FTSE 100-listed Entain, he led Global Payments across 20+ regulated markets, managing a team of seven Product Managers and distributed engineering squads.
The company also named Lili Piper as Senior Partnership Manager. Piper previously worked as Business Development Director at Volt.io and Senior Business Development Manager at Paysafe, and will focus on growing revenue from Paysecure’s partner network and adding strategic partners to expand payment method choice for clients.
Paysecure added that it has made further hires over the last two months, including Head of Infrastructure and Head of Blockchain, as it expands its technical footprint.
Ganesh Iyer, Head of Product, Paysecure, commented, “After time at Entain, I am pleased to join the Paysecure team and having worked on the operator side of the orchestration space, I can’t wait to get started. I’m looking forward to refining our products to clearly address the deep needs of our client personas, and surface clear product and functionality feature sets that differentiate us in our market as a challenger brand.”
Amit Hooja, Co-Founder and CEO at Paysecure, said: “We’re excited to welcome Ganesh and our new colleagues to the Paysecure team. Ganesh will spearhead our product development, and there’s a shared sense of purpose towards the work we are doing, which we believe is game changing in the payment orchestration space. We look forward to bringing new products to the market and continue to lead the way in the sector”.
The post Paysecure hires Entain’s Ganesh Iyer as Head of Product appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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