eSports
Team Secret is the Champion of WePlay! Pushka League

Congratulations to the team on the victory in WePlay! Pushka League.
Congratulations to Team Secret on their victory. The team won $70,000 and proved to be the strongest in two very competitive regions. WePlay! Pushka League was officially cast by studios and independent streamers in English, Russian, Ukrainian, Chinese, Portuguese, Polish, Turkish, French, German, and Spanish. The event was featured by Forbes, Reuters, and other prominent media outlets.
According to analytical service Esports Charts, on average over 71,000 viewers were following WePlay! Pushka League. The most viewed match was Team Liquid vs. Virtus.pro that drew over 188,000 viewers at its peak. Esports Charts does not gather data from China.
WePlay! Pushka League Division 1, with a prize pool of $250,000, consisted of invited teams and the winners of online qualifiers.
Division 1 prize pool distribution:
1st place – $70,000 – Team Secret WePlay! Pushka League Division 2 was formed by Open Qualifier winners and the participants of Closed Qualifiers, who didn’t manage to get to Division 1. They competed for a prize pool of $5,000 and two seeds in Division 1 for the next league season.
WePlay! Pushka League Division 2 results:
1st place – $2,000 and Division 1 seed – Vikin.gg WePlay! Pushka League viewers were able to vote for MVP Core and MVP Support on the official tournament page. From the players distinguished by the community, event talents chose the tournament MVPs.
WePlay! Pushka League MVPs: Both MVPs received an additional bonus of $5,000.
“Congratulations to Team Secret on their victory in Pushka League by WePlay! Esports. We already can’t wait to see them playing in the next season. I would like to express gratitude to the players, managers, and other team personnel, thanks to whom we have been enjoying world-class Dota 2 play daily for the last couple of weeks. You are awesome.” – WePlay! Esports Lead Esports Manager Anton “WarLock” Tokarev.
2nd place – $45,000 – VP.Prodigy
3rd place – $30,000 – Team Liquid
4th place – $20,000 – Virtus.pro
5/6th place – $12,500 – Ninjas in Pyjamas
5/6th place – $12,500 – Alliance
7/8th place – $10,000 – HellRaisers
7/8th place – $10,000 – Natus Vincere
9/10th place – $7,000 – OG
9/10th place – $7,000 – FlyToMoon
11/12th place – $5,000 – Team Nigma
11/12th place – $5,000 – Team Spirit
13/14th place – $3,000 – OG Seed
13/14th place – $3,000 – B8
2nd place – $1,500 and Division 1 seed – Team Unique
3/4th place – $750 – Cyber Legacy
3/4th place – $750 – Yolo Knight
5/6th place – Team Empire Hope
5/6th place – Kill Steal Kommando
7/8th place – Aggressive Mode
7/8th place – NOVA
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eSports
Four Countries Shortlisted to Host GOTF 2027

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Phygital International (PI), the exclusive rights holders and custodians of The Games of the Future (GOTF), announced that Brazil, Serbia, South Africa, and Uzbekistan are the shortlisted applicants to host GOTF 2027. The Games of the Future is the worldâs leading phygital sports tournament, bringing together sports and esports athletes from around the world.
With the UAE set to host GOTF 2025 and Kazakhstan in 2026, the competition for the 2027 edition has drawn significant interest from nations eager to position themselves as leaders in the world of phygital sports.
Nis Hatt, CEO of Phygital International, said: âWe received bids from right around the world which highlights the growing awareness and passion for phygital sports globally. We would like to thank all the nations who bid to host The Games of the Future 2027 and are pleased to announce that Brazil, Serbia, South Africa, and Uzbekistan have been selected as the nations shortlisted as potential hosts.â
Following further evaluations and detailed assessments of each finalistâs proposal, the final decision on the host country for GOTF 2027 will be announced in the summer of 2025.
The post Four Countries Shortlisted to Host GOTF 2027 appeared first on European Gaming Industry News.
Asia
Valorant Added to Hero Esports Asian Champions League

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The HERO ESPORTS Asian Champions League (ACL), Asiaâs premier multi-title esports tournament hosted by Hero Esports, has officially announced the addition of VALORANT to its inaugural lineup.
Previously, ACL unveiled six game titles: Dota 2, Counter-Strike 2 (CS2), Honor of Kings, Teamfight Tactics, Delta Force, and Crossfire. With VALORANT joining the roster, the total number of games now stands at seven, with more titles expected to be announced soon.
Through continued collaboration with the Esports World Cup, ACL has revealed that the champions of the ACL CS2 and Honor of Kings Tournaments will secure direct entry to the Esports World Cup. Further collaborations on the remaining titles of the ACL are anticipated.
The ACL VALORANT Tournament will be the only international-level VALORANT tournament held in China during the first half of 2025, attracting top teams from overseas. The Final of the event will take place offline in Shanghai. The event will use world-class production and cutting-edge live broadcasting technology to enhance audience experience.
The ACL is set to take place in the first half of 2025, with the Finals of the ACL CS2 Tournament and Honor of Kings Tournament scheduled for May. The ACL will have a total prize pool of $2 million.
Jonny Wang, CEO of the Asian Champions League, said: âWe are excited to announce the addition of VALORANT to the ACL. Our ambition is to make ACL into a truly comprehensive tournament, providing a larger stage for players and teams across various competitions while delivering more exciting content for our audience.â
Danny Tang, Co-Founder and CEO of Hero Esports, said: âWe are pleased by the progress of the ACL and its ability to attract top teams and titles to compete across Asia. We look forward to the continued collaboration between Hero Esports, ACL and the Esports World Cup Foundation, which is testament to our shared ambition to shape and empower esports globally.â
The post Valorant Added to Hero Esports Asian Champions League appeared first on European Gaming Industry News.
Asia
Esports World Cup Foundation Announces Strategic Partnership with Tencent

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Partnership to drive EWCâs expansion in China, leveraging Tencent E-sportsâ networks and expertise to connect Chinese esports with EWCâs global ecosystem
The Esports World Cup Foundation (EWCF) announced a partnership with Tencent, making Tencent E-sports the EWCFâs strategic partner in China to drive the expansion of the Esports World Cupâs presence in the region. This partnership marks a significant milestone in the EWCFâs purpose to unite global esports fans under one competitive umbrella and underscores its commitment to integrating the worldâs most important and rapidly growing esports market into the Esports World Cup platform. The agreement was formalized at the Empower Esports Worldwide Series â The Esports Operation and Technology Session in Shenzhen, China.
The collaboration will establish a dedicated Development Team to enhance EWCâs visibility, engagement, and industry collaboration in China, while leveraging EWCâs and Tencent E-sportsâ networks and expertise to connect Chinese esports with EWCâs global ecosystem. Tencent E-sports will provide marketing expertise, strategic consulting, and operational support to deliver diverse content and experiences.
âThe Esports World Cup has created a global stage for competitive gaming, demonstrating its influence not only in China but across the world,â said Mars Hou, Vice President of Tencent Games and General Manager of Tencent E-sports. âThrough this partnership, we are committed to elevating EWCâs presence in China and integrating our esports industry with the worldâs largest competitive gaming event. We look forward to deepening our collaboration with EWCF to push esports forward on a global scale.â
âThe Esports World Cupâs purpose is to create a global platform for esports and gaming fans worldwide, and investing in key growth markets for esports is a core pillar of our mission,â said Thamer Al Shuaibi, Chief of Staff at the Esports World Cup Foundation. âChina plays a critical role in this vision, and Tencentâs leadership in gaming and esports positions it as an essential partner. By combining our expertise, we will continue to strengthen esports as an industry, providing new opportunities for Chinese players and Clubs, and bringing the best of the Esports World Cup to Chinese fans.â
Esports World Cup 2025 will once again unite gaming and esports communities in Riyadh, Saudi Arabia, for a global competition that will crown the next Esports World Cup Champion. The tournamentâs unique cross-game format will reward Clubs and players competing for a life-changing prize pool in a mix of platforms and genres, bringing together esportsâ best players, Clubs and games under one banner in the largest-ever celebration of esports.
The post Esports World Cup Foundation Announces Strategic Partnership with Tencent appeared first on European Gaming Industry News.
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