Press Releases
LeoVegas Mobile Gaming Group: Updated proposal from nomination committee regarding election of directors
Board member Robin Ramm-Ericson has informed the Nomination Committee that he is declining election for the coming mandate period as below. At the same time, the Nomination Committee has continued its work and propose Hélène Westholm as a new ordinary director.
“LeoVegas is an amazing company and team,” comments Robin Ramm-Ericson, co-founder of LeoVegas Mobile Gaming Group. “I am an entrepreneur, and after nine years on the Board, first as Chairman and later as an ordinary director, I feel it is now time for me to take the next step. Even though I am declining re-election to the Board, naturally I will continue as a founder and engaged owner in supporting the company on its continued journey.”
Gustaf Hagman, Group CEO, comments: “As a co-founder I want to thank Robin for his superb work and partnership in building up LeoVegas. His combination of strategic clarity, operational talent and ability to inspire is unique and laid the foundation for this journey. Everything has its time, and as Robin now declines re-election to the Board I respect this and look forward to his continued engagement in new forms.”
NOMINATION COMMITTEE’S UPDATED PROPOSAL:
The Nomination Committee proposes the re-election of current directors Anna Frick and Fredrik Rüden. In addition, the Committee proposes that Hélène Westholm, Mathias Hallberg, Carl Larsson, Per Norman and Torsten Söderberg be elected as new directors. Per Norman has also been proposed to serve as the new Chairman of the Board. Robin Ramm-Ericson, Mårten Forste and Tuva Palm have declined re-election.
Brief biography about Hélène Westholm:
Education and background: Hélène Westholm has an MBA from Uppsala University and a Certificate in Investor Relations from DI Academy. Hélène has many years of experience in project management in the financial sector, including from Nordstjernan and Erik Penser’s Corporate Finance department. She also has experience as a director on the boards of Svenska Spel, Svensk Bilprovning and Svensk Exportkredit.
Current assignment: Senior advisor in Investor Relations, Oxenstierna & Partners
Born: 1971
Nationality: Swedish
Shareholding in the company, including related natural and legal persons: 0
Special areas of expertise: Hélène Westholm will add industry experience, strategic depth and her solid background in communication and investor relations
LeoVegas’ Annual General Meeting will be held on 8 May 2020 in Stockholm. More information is available at www.leovegasgroup.com under Corporate Governance.
FOR FURTHER INFORMATION, PLEASE CONTACT:
Mårten Forste, Chairman of the Board: +46 (0)8 410 367 66, [email protected]
Philip Doftvik, Director of Investor Relations and Corporate Finance, +46 (0)73 512 07 20, [email protected]
About LeoVegas mobile gaming group
LeoVegas vision and position is ”King of Casino”. The global group LeoVegas offers games on Casino, Live Casino and Sport. The parent company LeoVegas AB (publ.) is located in Sweden and its operations are mainly located in Malta. The company’s shares are listed on Nasdaq Stockholm. www.leovegasgroup.com
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Ariel Reem CEO at Games Valley
Games Valley adds BGaming titles to aggregation platform
Games Valley has signed a content aggregation partnership with BGaming, adding the studio’s online casino portfolio to the Games Valley platform.
Under the agreement, operators connected to Games Valley will be able to access BGaming titles via a single integration. The content slated for distribution includes slots, crash games, casual games and other online casino titles.
Games Valley and BGaming marked the partnership during NEXT Summit Valletta, where both companies supported the BGaming Charity Gala in aid of DAR Bjorn.
Ariel Reem, CEO at Games Valley, said: “BGaming has built a strong reputation as one of the most creative and dynamic studios, with games that combine strong visual identity, engaging mechanics and genuine player appeal. At Games Valley, our role is to help operators access the content that delivers real value to their players and their business, quickly and efficiently through a single integration. We’re delighted to welcome BGaming to the Games Valley platform, and we’re especially pleased that this partnership has grown from a relationship rooted in shared values.”
Marina Ostrovtsova, CEO at BGaming, added: “Games Valley has established itself as a modern and ambitious aggregation partner, helping operators access high-quality casino content with speed, flexibility and reliability. This partnership allows us to bring BGaming’s portfolio to a wider network of operators through a platform that shares our focus on innovation, strong partnerships and long-term industry growth.”
The post Games Valley adds BGaming titles to aggregation platform appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Acquisitions/Merger
RubyPlay agrees to acquire Splash Tech to add jackpots and free-to-play tools
Deal expands RubyPlay beyond content into platform-level engagement; transaction remains subject to regulatory approvals.
RubyPlay has entered into an agreement to acquire 100% of the shares in Splash Tech, as the supplier moves beyond content into platform-level engagement tools. The transaction is subject to regulatory approvals.
RubyPlay said the acquisition will add Splash Tech’s jackpot solution and Free-to-Play casino and sports capabilities to its existing engagement suite, which includes free spins, rewards, missions and tournaments. Following completion, RubyPlay’s operator partners will gain access to the Jackpot and Free-to-Play tools, designed to support engagement across third-party content as well as RubyPlay titles.
The company said Splash Tech’s engagement tools are already live with “some of the biggest operators and platform providers” globally. RubyPlay also said Splash Tech’s real-money jackpot product can turn “any product across all verticals into a jackpot game.”
Tsachi Maimon, CEO of RubyPlay, said: “Through this acquisition, we are moving beyond the traditional content silo to firmly establish RubyPlay as a premium content and engagement platform provider. This elevated market position ensures we are delivering new revenue streams for our partners, providing them with effective ways to address player acquisition and retention.
“Splash Tech has earned a strong reputation within the industry for driving innovation within the engagement tools space, underpinned by its superior expertise, data and content. Bringing the company’s capabilities into our broader offering marks a pivotal moment for RubyPlay’s evolution.”
Adam Wilson, CEO of Splash Tech, said: “Becoming a RubyPlay company will give Splash Tech a stronger foundation for growth, with continuity at the heart of this transition. Existing Splash Tech partners will continue to benefit from the same trusted products, expertise, and relationship focus they expect from us, and we’re looking forward to working alongside new partners with RubyPlay.
“As a global B2B iGaming company with a growing operator network and multi-market reach, RubyPlay brings greater scale, operator insight, and market credibility to support our ambition for further expansion and innovation.”
The post RubyPlay agrees to acquire Splash Tech to add jackpots and free-to-play tools appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Danny Gordon Head of Studio at DEGEN Studios
DEGEN Studios unleashes the Plague City chase
DEGEN Studios has launched Plague City, a Scatter Pays slot built around visible progression, escalating features and a 10,000x max win chase. Every winning combination spreads infection across the reels, creating bigger setups as players build towards Plague Wave Respins, Plague Breakout Free Spins and Super Free Spins.
During the base game, any position that forms part of a winning combination becomes infected, and as wins and cascades continue, the outbreak can spread across more of the reels.
A Med Kit should stop the outbreak. In Plague City, it starts the next stage. Landing a Med Kit while infected positions are active triggers Plague Wave Respins, where infected positions remain active, Wilds become sticky with multipliers, and Respins continue until every infected position has been healed or no further wins occur.
Every Sticky Wild begins with three lives. Each winning cascade reduces a Wild’s life by one, while every newly landed Wild increases the multiplier value of all active Wilds, allowing multiplier chains to continue growing throughout the feature.
The chase escalates further in Plague Breakout Free Spins. Triggered by four, five or six Scatters, every Free Spins feature begins with eight Free Spins. Scatter symbols are replaced by Vaccines, which award retriggers and upgrade the Starting Wild Multiplier, allowing future Wilds to land with increasingly higher multiplier values.
Land six Scatters and the outbreak reaches Super Free Spins, where every newly landed Wild increases the multiplier value of all active Wilds by +2x. From there, the max win chase becomes a race to collect Vaccines, extend the feature and continue landing new Wilds as multiplier chains grow towards 10,000x the bet.
For players looking to accelerate the chase, Buy Bonus and Activate options offer direct entry into Plague Breakout Free Spins, Mystery Buy, or boosted chances of triggering both Free Spins and Plague Wave Respins.
Danny Gordon, Head of Studio at DEGEN Studios, said: “At DEGEN, we’re obsessed with building gameplay that players can actually follow. In Plague City, every mechanic has a purpose. The infection spreads, Vaccines extend the feature, Wild multipliers continue growing and every step brings the max win chase closer.”
The post DEGEN Studios unleashes the Plague City chase appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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