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STARK Esports takes over Swiss tech provider skilled AG and reorganizes company structure

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The Esports agency STARK Esports is strategically realigning itself with the separation of the Player Management division and the acquisition of the Swiss company skilled, that focuses on innovative technology solutions.

STARK Esports is strategically realigning in two respects. Since its foundation in 2015, STARK has been responsible for a number of significant milestones and successes in player management, particularly in FIFA Esports. This business division, which has so far been a key element of the company’s external image, will be separated from the existing structures and be bundled under the newly created “RABONA” brand.

From March 2020 onwards, all player management activities will be taken over and continued by the newly founded RABONA GmbH under the representation of its managing director Marc Goroll (38), a long-standing insider and expert of the German FIFA Esports scene. RABONA’s services include the professional support and further development of the talents as well as Esports coaching, bookings and campaign management. In particular, the increased marketing of players and influencers will be a central element of RABONA’s activities

Meanwhile, STARK Esports is pushing ahead its territorial expansion with the takeover of Swiss-based skilled AG. The existing location of skilled in Biberist will be extended by an additional office in Zurich. Skilled will operate under the name STARK Esports Switzerland AG – the product and service portfolio as well as all employees of skilled will be fully taken over and integrated. With this acquisition, STARK Esports is strengthening its competencies in the technology segment and expanding its portfolio with innovative and customer-oriented software and digital solutions for Esports and Gaming. The first products and projects are already in joint development with customers and will be announced soon.

Martin Wyss, Managing Director of STARK Esports GmbH, is looking forward to the transformation with excitement: „Setting up our company in the best possible way for the future is a process that affects many aspects. In our daily work we have become much more than what is visible to the outside. With the restructuring and expansion, the next steps based on our strategy have been taken. Now it is time to let this echo in the market, whether it is in cooperation with brands, publishers or rights holders. With our expertise and power in the fields of consulting, technology, production and creative solutions, we are very well positioned for further expansion and future challenges.“

Marc Goroll, in the past e.g. Marketing & Communications Manager GSA at Electronic Arts, is looking forward to the new challenge as Managing Director of RABONA: “Esports and gaming as well as the closely related talent and influencer scene have developed rapidly in recent years. Therefore we are currently facing the task of further professionalizing the industry, creating the best possible frameworks and of course continuing to set benchmarks. I am looking forward to this challenge as much as to the further development of our talent and our portfolio.”

Michael Bieri, new Managing Director STARK Esports Switzerland AG, comments: “It makes us proud to be part of the STARK Esports family and part of the company’s growth from now on. Our team in Switzerland consists of Esports enthusiasts from the first hour with a lot of community experience and a good sense of what the target groups are really interested in – from Counter-Strike, League of Legends to FIFA. What drives us is the ambition to develop better digital solutions to help the Esports ecosystem grow as a whole. In any case, we see room for improvement in the market.”

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BETBY

BETBY CONTINUES UPWARD TRAJECTORY WITH SOLID Q3 2025 PERFORMANCE RESULTS

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BETBY, a leading sportsbook supplier, has reported another strong quarter, with its Q3 2025 performance underlining consistent growth and sustained engagement across its global partner network. The results highlight the provider’s continued expansion, innovation, and ability to deliver competitive value to operators worldwide.

During the third quarter, BETBY’s sportsbook recorded a 56.07% year-on-year increase in Gross Gaming Revenue (GGR), a 24.92% rise in total bets placed, and a 19.45% increase in active players, aligning with the solid upward trend seen in the company’s H1 results.

Importantly, these results were achieved despite a non-idyllic September, which was marked by uncompetitive margins due to sporting outcomes. This resilience further underscores the company’s ability to maintain growth momentum even in unfavourable market conditions.

This performance further demonstrates the scalability and reliability of BETBY’s sportsbook solution, which continues to attract new partners and drive growth across regulated markets. The supplier’s investment in proprietary trading models, AI-powered tools, and tailored partner support remains central to its strategy.

Betby.Games, BETBY’s proprietary esports feed, also delivered a positive quarter, achieving an 8.43% year-on-year increase in Gross Gaming Revenue (GGR), a 6.18% rise in total bets placed, and an 11.85% growth in active players compared to the same period last year.

Leonid Pertsovskiy, Chief Executive Officer at BETBY, commented: “Q3 once again demonstrates the strength of our products and the trust we’ve built with our partners. We continue to deliver solid results across both sportsbook and esports verticals, driven by innovation, user-centric solutions, and our commitment to excellence. As we approach the end of the year, our focus remains on accelerating growth and reinforcing our position as a Tier-1 provider in the iGaming industry.”

To find out more about BETBY’s cutting-edge sportsbook solution visit booth 4045 during SiGMA Central Europe. Attendees will have the opportunity to engage with BETBY’s team, and discover how the company’s solutions and services can be their winning aspect for their iGaming project.

The post BETBY CONTINUES UPWARD TRAJECTORY WITH SOLID Q3 2025 PERFORMANCE RESULTS appeared first on European Gaming Industry News.

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Beşiktaş Esports

HAVIT Partners with Three Top International Esports Teams to Expand Global Presence

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HAVIT, a leading global consumer tech brand, officially announced strategic partnerships with three internationally renowned esports teams: Brazil’s Vivo Keyd Stars, Turkiye’s Galatasaray Esports and Beşiktaş Esports. This marks a new stage in HAVIT’s global esports expansion, further strengthening its influence in the global esports ecosystem.

HAVIT has achieved remarkable results in the esports sector across both the Turkish and Latin American markets.

In Turkiye, HAVIT’s gaming headsets consistently rank No.1 on the leading platform Trendyol. To further integrate into the local esports ecosystem, HAVIT partners with Galatasaray Esports and Beşiktaş Esports, celebrated for their prestigious legacy and youthful energy, each with a massive fan base. This collaboration not only reinforces HAVIT’s market leadership but also deepens its connection with the local esports community.

Moreover, HAVIT enters the second year of its partnership with Vivo Keyd Stars, Brazil’s leading esports team, providing high-performance gaming gear to support the team’s play. With HAVIT’s gear and their own relentless drive, VKS won the championship in LTA South 2025 Split 3 and will represent Brazil at the 2025 League of Legends World Championship. This partnership underscores both the team’s strength and HAVIT’s commitment to empowering Brazil’s esports development.

Brand Vision: Build a Global Esports Network

This strategic partnership across Brazil and Turkiye is a key step in HAVIT’s regional market expansion and lays a solid foundation for HAVIT’s future presence in wider esports ecosystems of Europe, the Americas and beyond.

“Partnering with these teams is a crucial implementation of HAVIT’s ‘For Fun. For Games. For Champions’ vision. By merging technology with esports, we aim to inspire gamers worldwide to break boundaries and shape the future of gaming,” Doug Pollard said.

The post HAVIT Partners with Three Top International Esports Teams to Expand Global Presence appeared first on European Gaming Industry News.

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2XKO

DATA.BET the First to Launch 2XKO Offering

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Introducing Riot Games’ newest title to the esports landscape

DATA.BET, the award-winning sports betting solution supplier, has pioneered the betting market by launching 2XKO, a new dynamic competitive format.

2XKO marks a new addition to the global esports scene. With its fast-paced, double-elimination structure, it brings a distinctive rhythm of short yet high-stakes matches — a setup that potentially opens new avenues for betting engagement and audience retention as the format evolves.

At this stage, DATA.BET’s coverage focuses on key pre-match markets, including Winner and To Reach the Final for overall tournament outcomes, as well as Winner within individual matches. During the final stages of the competition, the company also plans to expand its offering with Map Winner markets for each map.

What makes 2XKO unique is the combination of short-form, high-intensity gameplay. This setup maximizes player engagement, mirroring the popularity of competitive fighting games worldwide while translating seamlessly into a betting environment.

DATA.BET debuted its 2XKO betting coverage at the upcoming 2 NICE KO tournament in Nice, France (Oct 10–12, 2025), featuring nearly 300 players across top fighting titles.

Bogdan Holovnov, Head of Esports at DATA.BET, said: “Esports thrives on creativity and innovation, and 2XKO is the perfect example of how new formats can drive excitement for players and bettors alike. At DATA.BET, we’re proud to be the first to bring this to market — giving our partners exclusive access to content that captures the speed, intensity, and global appeal of fighting games. This launch reinforces our commitment to expanding esports betting with fresh, high-impact experiences.”

The post DATA.BET the First to Launch 2XKO Offering appeared first on European Gaming Industry News.

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