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Quince Imaging and Esport Supply Announce Partnership

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Quince Imaging, a global leader in experiential, immersive display and systems integration for professional and collegiate athletics teams and esports leagues, today announced partnership with Esport Supply, a System Target company, and the official technology partner of the National Association of Collegiate Esports (NACE).

Quince Imaging, a global leader in experiential, immersive display and systems integration for professional and collegiate athletics teams and esports leagues, today announced partnership with Esport Supply, a System Target company, and the official technology partner of the National Association of Collegiate Esports (NACE).

NACE is a nonprofit membership association organized by and on behalf of its member institutions and is the only governing body of varsity college esports in North America. NACE currently has over 200 varsity esports programs as members, accounting for nearly all (90%) varsity programs across North America.

Esport Supply will support NACE by providing project management and procurement services for member schools looking to grow or establish a collegiate esports program. Quince Imaging will work in tandem with Esport Supply to design and build collegiate competitive gaming facilities, technology infrastructure, and audiovisual concepts to enhance viewership and fan experience across campuses.

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“Partnering with Esport Supply is an incredible opportunity. NACE and Esport Supply are about to make history in advancing the organization of collegiate esports athletics, and we’re thrilled to be standing alongside them,” said CJ Davis, Creative Director at Quince Imaging.

Quince Imaging has become known as a preferred provider of audiovisual, broadcast, display and design for professional esports broadcast studios and battle arenas, including exclusive partnership with one of the biggest esports leagues in North America. As viewership continues to grow, and the industry gains international traction, professional leagues are investing in fan experience to keep pace with the growing audience. In 2018, Quince Imaging helped launch the world’s most sophisticated esports broadcast studio design and in 2019, supported North America’s top esports league in setting the stage for the legendary, international holographic video debut at one of the industry’s biggest annual events. Quince continues to work with the world’s leading esports leagues on multiple projects, with much more innovation expected in 2020.

“We are extremely excited to partner with Quince Imaging to bring their world-class projection mapping, broadcasting, and in-arena experiences to collegiate and professional esport organizations. Quince is a natural fit for our portfolio of esport specific solutions, including interior design networking and gaming hardware. Their work with top tier esports leagues has set the industry standard for live event production and broadcasting. Together, we will design broadcast and live production experiences, making Esport Supply the true single-source provider for all esports league, team and university needs,” said Jake Zinn, Founder, Esport Supply.

Quince Imaging’s unsurpassed technical expertise in providing optimal fan experience for live and broadcast esport viewers is the result of rich history supporting fan experience in traditional athletics venues including stadiums, arenas and fields belonging to teams and leagues within the NBA, NHL, NFL, MLB and NCAA. Quince will leverage the same expertise gleaned from years of experience in tractional venues to enhance fan experience for esports as the industry continues to grow.

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Aquisitions/Mergers

GRID Acquires Bayes Esports Assets

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GRID, a game data and technology platform, has acquired the intellectual property assets of Bayes Esports following the company’s liquidation proceedings and will integrate the technology into its GRID Bet division.

The acquisition integrates strategic technology components developed by Bayes over nearly a decade, including live data trading solutions, prediction models, and fan engagement tools, into the GRID Data Platform. These technologies will now be powered exclusively by official esports data available only on GRID, accelerating product development and driving innovation across GRID’s entire portfolio, with a particular focus on GRID Bet, the company’s comprehensive solution for regulated esports betting.

“The acquisition of Bayes assets further accelerates GRIDs capabilities to create value for rights holders in esports and shape the next phase of esports betting in particular,” said Moritz Maurer, Founder & CEO of GRID.

The post GRID Acquires Bayes Esports Assets appeared first on European Gaming Industry News.

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BETBY

BETBY CELEBRATES SUCCESS AT SBC SUMMIT LISBON 2025 WITH ESPORTS SUPPLIER OF THE YEAR AWARD

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BETBY, a Tier 1 sportsbook supplier, successfully concluded an impactful presence at SBC Summit Lisbon 2025, where its booth became a central hub for clients, partners, and industry professionals. The summit served as a powerful platform for the company to spark new connections, exchange ideas, and engage in discussions on the latest trends shaping the global betting and gaming industry.

Positioned as “the global gaming and betting industry comes to do business,” SBC Summit provided the ideal stage for BETBY to showcase its cutting-edge sportsbook technology and innovative solutions. Visitors to the BETBY booth experienced first-hand the company’s latest tools designed to empower operators with robust, scalable, and future-proof technology.

The highlight of the event came as BETBY was honoured with the prestigious Esports Supplier of the Year Award. This accolade reflects the company’s unwavering commitment to delivering innovative, reliable, and high-performing solutions that address the evolving needs of sportsbook operators worldwide.

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“Being recognised as Esports Supplier of the Year at the SBC Summit is an incredible achievement for our team,” said Leonid Pertsovskiy, CEO at BETBY. “It validates our focus on pushing technological boundaries and our mission to create solutions that bring real value to operators and their players. SBC Summit not only provided BETBY with the opportunity to highlight its achievements but also reaffirmed its position as an industry leader driving innovation in sportsbook technology.”

As BETBY looks ahead, the company is already preparing for its next major industry showcase at the SiGMA Europe Summit in November 2025, which for the first time will be held in Rome. There, BETBY will once again present its cutting-edge tools, insights, and expertise to operators across the globe.

The post BETBY CELEBRATES SUCCESS AT SBC SUMMIT LISBON 2025 WITH ESPORTS SUPPLIER OF THE YEAR AWARD appeared first on European Gaming Industry News.

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ASUS Republic of Gamers

ASUS Republic of Gamers Partners with PlayVS

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ASUS Republic of Gamers (ROG), the ASUS sub-brand creating the world’s best gaming hardware and software, and PlayVS, North America’s leading scholastic and collegiate esports platform, announced a new partnership to deliver premium gaming technology for the PlayVS Championship League (PCL) during the 2025-26 collegiate season. ROG will champion PCL’s marquee live events by equipping athletes with its flagship products including the ROG G700, ROG GM700, along with other ROG products. These desktops, along with future models, will be powering the mainstages of all the tournaments, including floor practice and mainstage setups. ROG gaming PCs will guarantee powerful, industry leading performance for PlayVS’ College league, the largest collegiate esports league in the nation supporting student-participants at over 900 college campuses.

Through this partnership, ROG aims to deepen its commitment to education by supporting esports as a powerful tool for student growth. The initiative helps students foster critical skills like teamwork, communication, and strategic thinking, while also opening doors to careers in STEM, game design and content creation. By delivering elite gaming setups and immersive experiences, ROG drives engagement and empowers the next generation of digital innovators.

“Republic of Gamers has always been about pushing the limits of gaming performance. Partnering with PlayVS and the PCL allows us to empower the next generation of esports athletes with the hardware and experiences they need to reach their full potential, build valuable skills, and prepare for future careers in the digital world,” said Benjamin Yeh, ASUS Computer International President.

Kicking off the partnership, ASUS devices will be powering the inaugural PlayVS College League (PCL) Fall Championships, taking place December 13–14, 2025 at The University of Akron. The first PCL Fall Championships will feature top collegiate esports teams from across the US and Canada over a two-day event. Players will compete on ROG-powered setups in front of a live audience, with matches broadcast on Twitch to thousands of fans worldwide.

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“At PlayVS, we are committed to giving student-athletes the very best environment and experience to showcase their talent. Partnering with ASUS Republic of Gamers ensures our players have access to the most advanced gaming technology available, creating unforgettable live experiences for competitors and fans alike,” said Jon Chapman, CEO at PlayVS.

With this collaboration, PCL Championships will not only showcase elite collegiate competition but also highlight the role of the newest technology shaping the future of esports.

The post ASUS Republic of Gamers Partners with PlayVS appeared first on Gaming and Gambling Industry in the Americas.

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