Compliance Updates
Iforium awarded ISO/IEC 27001 certification

Industry’s leading aggregator awarded gold standard for data protection and system security
Iforium, the global casino aggregation platform provider, has further established its tier one credentials following ISO IEC 27001 certification for the operations behind its award-winning Gameflex platform.
To receive its certification, Iforium’s internal processes were rigorously tested against the Standard’s strict assessment criteria, ensuring it met the 114 controls and 7 clauses required over a nine-month period.
With a series of internal audits undertaken prior to the certification process, the standard ensures that Iforium’s senior management, as well as all its operations and controls, are fully compliant with the data protection practices and procedures set by the International Organisation for Standardisation and the International Electrotechnical Commission.
As a result, Iforium can demonstrate to its tier one operator partners that its global operations are undertaken with the highest certification available for data protection and system security.
The aggregator will also be able to significantly expand the reach of its Gameflex platform across an even greater range of markets, with regulators such as the Swiss Federal Gaming Board requiring full ISO 27001 compliance prior to entry.
Commenting on its certification, Andrew Cairns, COO at Iforium said:
“We are delighted to be awarded ISO 27001 certification for the operations behind the industry’s largest and most popular aggregation platform. We see this as the perfect endorsement to Iforium’s commitment to the security of its systems and client data reflecting the hard work and dedication by the entire Iforium team in this area.
“By committing ourselves to external audits of both our systems and processes, we are able to highlight our credentials as a forward-thinking supplier, as well as setting the highest standards of compliance we believe all aggregators should adhere to.”
Already the recipient of multiple industry awards, Iforium’s Gameflex combines over 10,000 games from more than 100 gaming vendors and is available to multi-channel operators and suppliers via a single API integration.
Powered by cutting-edge data, operators are also able to create real-time tournaments, missions, achievements and insights from any game and any game provider.
The ISO/IEC 27001 certification follows an outstanding year for the industry’s leading aggregator, which saw it expand its regulated European presence, entering the Latam and US markets for the first time following Gameflex platform integration agreements with tier one operators in both Mexico and New Jersey.
Compliance Updates
New Report Details Current Situation of Online Gambling Outside the Licensed Market in Sweden

The Swedish Gambling Authority, Spelinspektionen, has released a new report detailing the current situation of online gambling that takes place outside the licensed market in Sweden. It contains a survey of the key players who engage in illegal gambling and their methods of reaching Swedish players.
The assessment is that the supply of unlicensed online gambling is large and relatively easily accessible. The Swedish Gambling Authority has developed methods to identify unlicensed gambling sites where Swedes play. It is a relatively small group of players, probably fewer than 5% of the total number of players, who demand games that do not have a Swedish gaming license.
Under current legislation, the Swedish Gambling Authority cannot intervene against all gambling sites that do not have a Swedish gambling license. According to the so-called targeting criterion, the authority can currently only intervene against gambling sites that target gambling customers in Sweden through, for example, marketing or that have gambling sites that are designed for the Swedish market.
“We welcome the ongoing investigation into the expanded scope of application, which is to be reported no later than 17 September this year. Despite the problems with the current scope of application, we believe that our interventions, where possible, are important and have an effect. It is therefore important that we continue our work to combat illegal gambling even during the ongoing investigation of the regulations,” said Spelinspektionen’s Director General Camilla Rosenberg.
The post New Report Details Current Situation of Online Gambling Outside the Licensed Market in Sweden appeared first on European Gaming Industry News.
Asia
Karnataka Govt to Introduce New Law to Regulate Online Betting and Gaming

The Karnataka government has announced that it will introduce a new law to regulate online betting and gaming.
Home Minister G Parameshwara said a committee of senior officials and industry representatives has been constituted and it has been given a month’s time to submit a draft of the proposed bill.
“I chaired a meeting regarding online betting and gambling yesterday along with the IT Minister. Representatives from the industry were called. There is nothing to regulate them so far. They have agreed to the introduction of a licence system and a regulation as per law,” he said.
The state government held a high-level meeting to discuss a legal framework for regulating online gaming.
IT-BT Minister Priyank Kharge said that the intent of the legislation is to curb online gambling, betting and games of chance, and protect consumers from fraud while supporting innovation and the sustainable growth of the skill-based gaming industry.
Karnataka is set to introduce a legal framework to ban gambling while permitting skill-based games following a model similar to that of Chhattisgarh.
Kharge said he held a detailed meeting with the state home minister, senior government officials, members of online gaming federations, and industry experts to discuss the proposed framework.
“The legitimate online skill-based gaming industry in India is a sunrise sector worth USD 4 billion, contributing Rs 12,000 crore in taxes and creating over 1.5 lakh jobs. Karnataka alone accounts for 25 percent of the market and contributes Rs 1350 crore annually in taxes, making it a key hub,” he said.
The minister also raised concerns over the growing underground market of offshore gambling and illegal betting.
“Alongside the legitimate sector, there is a parallel underground market that is expanding rapidly, posing risks such as predatory money collection practices, dubious shell companies, financial fraud, data breaches, and cybercrimes,” he said.
Kharge also held discussions with representatives of the E-Gaming Federation (EGF), the All India Gaming Federation (AIGF) and the Federation of Indian Fantasy Sports (FIFS) regarding their collaborative “Code of Ethics” for the industry.
The post Karnataka Govt to Introduce New Law to Regulate Online Betting and Gaming appeared first on European Gaming Industry News.
Compliance Updates
BC.GAME Upgrades to @bcgame Telegram Link for Unified Access and Increased Security

BC.GAME, a prominent cryptocurrency entertainment platform, announced the official upgrade of its Telegram group with a new link: https://t.me/bcgame. This shift represents an important step forward for the platform in terms of brand unification, community operations and user identification paths.
BC.GAME, one of the most active platforms in the crypto entertainment market, has a sizable user base spread across channels such as Telegram, Discord and Twitter. The Telegram community alone has millions of members from many critical areas. Behind each time zone, a committed group of gamers and community administrators keeps the community alive by sharing gaming experiences, uploading the most recent event announcements and assisting new users in swiftly integrating into the distinctive “BC community culture”.
Unifying the group link is both a way to make the platform’s design more consistent and a way to improve the user experience. It’s easier and faster for new players to remember t.me/bcgame than any of the other subdomain names. For current players, it means a clearer official entry point, which makes it less likely that they will run into fake groups.
The post BC.GAME Upgrades to @bcgame Telegram Link for Unified Access and Increased Security appeared first on European Gaming Industry News.
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