Asia
Wazdan Secures New Partnership with Salsa Technology, extending their reach in Latin America and Asia
Wazdan is excited to announce a new deal that will see its innovative online slot games integrated onto Salsa Technology’s market-leading Game Aggregation Platform.
This latest venture brings passionate slots producer, Wazdan, to the users of Latin American specialist iGaming platform, Salsa Technology, in a deal that sees Wazdan games available through the Salsa Technology platform, reaching casinos in Latin America and Asia.
Recently rebranded from Patagonia Entertainment, Salsa Technology is an omnichannel iGaming platform, which services both online and land-based operators through its leading Game Aggregating Platform (GAP). Founded out of the Latam region, Salsa Technology is the leading player in this part of the world, with its platform, technology and games portfolio all lab certified for Colombia and Mexico, as well as Asia and soon to be Europe.
Starting as a Video Bingo game development company, Salsa Technology has expanded to become a leader in the Latam iGaming market and increasingly around the globe, while still holding onto its status of producing some of the most renowned Video Bingo titles on the market.
The deal with Wazdan is a content partnership, where Wazdan’s range of first-class, tech-rich games will all be accessible through a single integration with the Salsa Technology Game Aggregation Platform (GAP). Available titles will include the award-winning Larry the Leprechaun and other new releases, such as Butterfly Lovers™, Magic Stars 9, and Dragons Lucky 8™ as well as a host of other player favourites from Los Muertos™ to Valhalla, and the entire Magic Stars series.
Salsa Technology will also gain access to the nine new games previewed at ICE London, once they have been made officially available.
“Salsa Technology is a leader in the Latam market, and we are thrilled to partner with them to offer our games to the users of their GAP. We are excited to continue to expand our reach in Latin America and proud to partner with a strong developer like Salsa Technology to do so,” said Andrzej Hyla, Head of Sales at Wazdan.
Salsa Technology’s Global Business Development Manager Victor Arias followed: “Wazdan works wonders with its creative casino content, and we couldn’t be happier to add these titles to our GAP. Butterfly Lovers™ is the perfect example of Wazdan’s cutting-edge titles.”
Akshat Rathee
Indian Esports 2026: Strategic Growth and the Asian Games Milestone
The Indian esports landscape is transitioning from a period of rapid “spectacle” growth to a phase defined by lasting institutional structure. Following the implementation of the Promotion and Regulation of Online Gaming Act (PROGA), 2026 is set to be the year where regulatory clarity, international competition, and domestic grassroots development converge.
The Impact of PROGA: Policy into Practice
The Promotion and Regulation of Online Gaming Act (PROGA), signed into law in August 2025, has officially moved from policy to practice. Its primary contribution to 2026 is the explicit separation of esports from money-based gaming.
-
Legitimacy: By categorizing esports as a legitimate competitive pursuit, PROGA has unlocked state-level adoption and cleared the way for schools and colleges to integrate gaming into their sports frameworks.
-
Commercial Confidence: With a clear regulatory environment, brands in sectors like FMCG, automotive, and BFSI are now viewing esports as a stable, long-term youth engagement platform rather than a risky experiment.
-
Athlete Pathways: PROGA facilitates the creation of standardized national registries for athletes, ensuring that competitive integrity is maintained across grassroots and professional tiers.
The Asian Games 2026: A Global Stage
The Asian Games 2026 in Aichi and Nagoya, Japan, serves as the most critical milestone for the ecosystem this year.
-
Medal Status: Esports will feature as a full medal event with 11 confirmed titles, including League of Legends, PUBG Mobile (Asian Games Version), and Pokémon UNITE.
-
Indian Prospects: India’s best historical result (quarter-finals in League of Legends at Hangzhou) has set a high bar. For 2026, the focus has shifted toward high-performance training camps and long-term athlete mentorship to secure a podium finish.
-
Multi-Sport Integration: Participation alongside traditional athletes reinforces the narrative that esports is a viable professional career, further encouraging government investment through schemes like Khelo India.
Market Evolution and Key Trends
The Indian gaming market is projected to reach approximately $5.02 billion in 2026, driven by a massive player base exceeding 500 million gamers.
| Trend | Impact in 2026 |
| Mobile Dominance | Over 95% of the market remains mobile-first, fueled by 5G expansion and affordable hardware. |
| Beyond BGMI | 2026 is seeing a push to diversify the market into fighting games, sports simulations, and PC titles to avoid “one-title dependency.” |
| Monetization Shift | Revenue is shifting from pure advertising toward battle passes, subscription models, and in-game progression. |
| Tier II & III Growth | Most new user acquisition is coming from smaller cities, demanding more vernacular and localized content. |
The post Indian Esports 2026: Strategic Growth and the Asian Games Milestone appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Asia
Insurgence Gaming Company Introduces La Imperia, a Community-First All-Female VALORANT Tournament
La Imperia, a new all-female esports IP by The Insurgence Gaming Company, will make its competitive debut this month with an online VALORANT invitational tournament running from December 19 to 21, 2025. Designed as a visibility-first platform for women competitors, the event brings together four invited Indian teams for a three-day broadcast competition.
La Imperia marks the inaugural tournament by the Insurgence Gaming Company, a newly founded esports company led by Jasper Shabin, who previously served as a poject manager at Skyesports. Positioning itself as a community-first tournament operator, the Insurgence Gaming Company aims to refocus attention on grassroots competition and long-term ecosystem building at a time when entry-level and women-led esports pathways remain limited.
The tournament will be played in VALORANT and feature a round-robin group stage followed by single-elimination playoffs, culminating in a BO5 Grand Final. All matches across the three days will be broadcast live on YouTube, along with additional watch-parties.
The four invited teams competing at La Imperia include Huntrix, Sin Sisters, Plushie Gang and MyKil. All teams feature all-female rosters, aligning with La Imperia’s positioning as a dedicated women’s esports IP.
Broadcast production for the event will be handled by Momentum Gaming, serving as the official Broadcast Partner. The on-air talent lineup includes Star Tania, Nekroz, Odawg, and Hikari Jane, who will guide viewers through the tournament across all three days.
Beyond competition, La Imperia is also placing emphasis on player well-being. Sattva by Pallavi joins the tournament as the Mental Health Partner, integrating conversations around mental health and holistic wellness into the event’s broadcast and content output. The partnership reflects a growing recognition of sustainability and mental resilience within competitive gaming environments.
Speaking on the launch, Jasper Shabin, Founder of The Insurgence Gaming Company, said: “La Imperia is built to be a visibility platform first. There is no shortage of talent in the women’s VALORANT scene, but there are very few consistent stages where that talent can be seen, supported, and taken seriously. With the Insurgence Gaming Company, we want to return focus to grassroots competition and create formats that players can grow with, not just compete in once.”
The tournament carries an INR 15,000 prize pool, with the primary focus placed on competitive exposure, broadcast quality, and long-term ecosystem value rather than one-off incentives.
With its inaugural edition, La Imperia sets the foundation for a new women-led esports property in India—one that combines structured competition, professional broadcast standards, and a community-first philosophy.
The post Insurgence Gaming Company Introduces La Imperia, a Community-First All-Female VALORANT Tournament appeared first on Gaming and Gambling Industry Newsroom.
Asia
IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur
Reading Time: < 1 minute
The World Esports Championship 2025 (WEC25) is officially open in Kuala Lumpur, welcoming athletes, fans, and delegations from around the globe. With 19 nations taking part in Mobile Legends: Bang Bang (MLBB), this year’s event stands as the most internationally diverse MLBB competition in IESF history.
After a year filled with national and regional qualifiers and preparations from teams around the world, the world’s top esports athletes have arrived in Malaysia’s capital, Kuala Lumpur. The opening ceremony set the tone for the days ahead, offering fans a first glimpse of the excitement and atmosphere surrounding this year’s championship.
“WEC25 reflects the continued growth of esports as a space for connection, competition, and shared passion,” said IESF General Secretary Boban Totovski. “Bringing together 19 nations for MLBB is a milestone not just for the title, but for the entire esports ecosystem. We are proud to bring this edition of the championship to Kuala Lumpur.”
As the competition officially kicks off, the schedule is fully packed with exciting match-ups among Nations, competing for their flag and country. The best from all over the world will have the unique opportunity to become the MLBB World Champion.
IESF extends its gratitude to the Malaysian government and the Ministry for Youth and Sports, partners, athletes, and global supporters who continue to elevate the championship’s reach and impact.
The post IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur appeared first on European Gaming Industry News.
-
iGaming News 20262 days agoSpinomenal Rings in 2026 with Japanese-Inspired “Kami Reign Ultra Mode”
-
Hold and2 days agoPragmatic Play Rings in 2026 with Joker’s Jewels Hold & Spin™
-
Five Elements Slot2 days agoPG Soft Concludes 2025 with High-Volatility Launch: Mythical Guardians
-
Bespoke Gaming Studio2 days agoCreedRoomz and Casumo Forge Strategic Partnership to Elevate Live Casino Experience
-
Latest News2 days agoFrom ‘Mummyverse’ to Crash Games: Belatra Reviews a Landmark 2025
-
B2B gaming software2 days agoGamblers Connect and BetOxygen Announce Strategic B2B Partnership
-
Button Blind2 days agoStretch Network Boosts Player Engagement with Year-End Platform Enhancements
-
Latest News2 days ago‘Chaos and Soul’: Ebaka Games Plots Global Expansion After Viral Launch



