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GrooveGaming backs Fire&Ice Party for the future of iGaming

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GrooveGaming are sponsoring the historic Fire&Ice party ‘Rhythm & Beats’ on Wednesday February 5 at Troxy to get the party started in the iGaming industry for the next decade along with sister slot-maker Fugaso. The rapidly expanding GrooveGaming are proud to sponsor this iconic event in London’s East End during ICE2020 to host all their friends in the iGaming community to a great night out!

Fire&Ice is the most anticipated event in the igaming social calendar and the largest social igaming networking event. Held at the iconic Troxy in East London, the Art Deco building will welcome 3000 igaming elite for what promises to be the night of the year for all GrooveGaming and Fugaso partners and friends. The party provides a distinctive networking atmosphere allowing attendees to network with great minds in the iGaming business. This event is held every year during the same week as the London Affiliate Conference and ICE Totally gaming.

GrooveGaming has been attracting attention for all the right reasons over the past year, with a meteoric rise that has snowballed into 2020. Created with the aim of easy and fast content delivery for the iGaming industry, GrooveGaming powered ahead in 2019 as the aggregator of choice for a host of big industry names including EveryMatrix, iGP, Digitain, ALEA and Quickfire, amongst others, and with over 2500 casino games available on the platform and a series of aggregated content added to GrooveGaming, operators are able to find the instant integration that has a wealth of curated content to drive player engagement and revenue.

The world’s fastest-growing aggregator GrooveGaming has been in top gear developing powerful market positions in Europe, the Far East, Latin America and Africa, as well as focusing on the technology development that has set the accelerating aggregator apart over the last 12 months. GrooveGaming has carved out a significant space within Europe’s regulated gambling markets, and a recent announcement about a new partnership with Super Spade Games has given a boost to its Far Eastern ambitions, while deals with Jazz Gaming Solutions and Patagonia Entertainment has bolstered its growth prospects in the Latin American market.

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GrooveGaming’s global reach is underpinned by tailoring games lists and promotions for operators working in multiple markets to reflect typical regional player attitudes thereby helping to drive player engagement and revenue. A key reason why GrooveGaming is becoming a supplier of choice around the world is that GrooveGaming is powered by technology innovation which provides operators with the ability to activate a range of features that enhance customer experience and engagement, improve retention, encourage extended play and produce higher yield.

Fugaso, who recently celebrated their third anniversary, is also on a roll, having recently been announced as a finalist in two AskGamblers Award categories which play to the company’s strengths, Best Slots and Best Software Provider, in what is considered the world’s most prestigious casino awards.

Robert Metzger, Head of Business Development at Fugaso said: “Building an emotional connection to customers is at the heart of slots development, so we are proud to support this year’s Fire & Ice party to take the industry into the future.”

Rebecca Sotomora, Head of Sales at GrooveGaming said: “This is an opportunity to host our clients and suppliers at the industry’s most famous event, and a way for GrooveGaming to meet and entertain clients, affiliates, media and all key igaming stakeholders in a fun and relaxing environment with a full evening of partying and entertainment. We look forward to making lots of new friends!”

For further information visit www.groovegaming.com

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CT Interactive Appoints Todor Botsev as Business Development Manager for EMEA and Asia

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CT Interactive has appointed Todor Botsev as its Business Development Manager for ЕМЕА and Аsia.

With over 16 years of experience in the dynamic and rapidly evolving casino industry, Todor specialises in online and offline business operations. His career has encompassed a variety of roles and responsibilities, including managing online and offline casino operations, optimising gaming platforms and developing strategic business initiatives.

Throughout his career, Todor has gained extensive experience in the development and implementation of new gaming products for online and offline casinos, working with a diverse range of gaming platforms and systems. His expert approach to data analysis and market trends enables him to design and execute innovative strategies for customer acquisition and retention, driving sustainable growth and expanding the customer base.

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Todor’s strong leadership skills allow him to effectively manage teams and projects, with a focus on operational efficiency and staff development. His leadership philosophy is built on collaboration and a commitment to delivering the highest standards of customer service.

With his deep understanding of online casino operations and strategic thinking, Todor is a valuable addition to the CT Interactive team.

The post CT Interactive Appoints Todor Botsev as Business Development Manager for EMEA and Asia appeared first on European Gaming Industry News.

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Playtech Executive Chair Brian Mattingley Set to Step Aside

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The chairman of Playtech, the London-listed gambling technology group, is to step down, triggering a search for a successor with a taste for stringent corporate governance challenges.

Egon Zehnder International, the boardroom headhunter, is being appointed to handle the search for Mr Mattingley’s successor, according to a source close to the situation.

A former chairman and chief executive of 888, the London-listed gaming company now known as Evoke, Mr Mattingley was also a founding director of Gala Leisure.

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At Playtech, he has overseen a frenetic period of corporate activity while also finding himself in the eye of a series of storms with shareholders over boardroom pay and wider corporate governance.

The most recent of those came in December when close to a third of investors rebelled over a €100m bonus plan for Mor Weizer, the company’s chief executive, along with other senior executives.

Shareholders give Mr Mattingley credit, however, for helping to navigate the company through a challenging period in the gambling industry, in particular his role last year in securing the sale of Snaitech, its Italian consumer gambling arm, for €2.3bn.

That represented a nearly threefold return on Playtech’s initial investment in the business, triggering total returns to shareholders of up to €1.8bn – a sum almost equivalent to all of the special dividends paid by London-listed companies in 2023.

The sale of Snaitech will transform Playtech into a pure-play business-to-business operation.

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During Mr Mattingley’s three-and-a-half year tenure, shares in the company have risen by about 60%.

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CT Interactive Reflects on Successful Showcase at ICE 2025

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CT Interactive is marking a resounding success following its participation in last week’s ICE 2025 trade show. As a global iGaming provider of innovative gaming solutions, the company used the event to solidify its market presence, seal new partnerships, unveil new gaming content and engage in productive discussions about its ambitious growth plans.

CT Interactive’s showcase at ICE Gaming 2025 reaffirmed its commitment to supporting its partners by expanding its portfolio of games available for their platforms. The company’s efforts to release fresh and engaging content have already been met with enthusiasm, setting the stage for stronger collaborations and greater player satisfaction.

Another highlight of the event was the company’s announcement about its impending certification for the Brazilian market. This milestone will enable CT Interactive to officially enter one of Latin America’s most dynamic and fast-growing regions.

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“We’re thrilled about the opportunities Brazil offers. We have prepared a games list designed to resonate with the preferences of Brazilian players, and we’re eager to bring our portfolio to this exciting market,” Martin Ivanov, COO of CT Interactive, said.

ICE Gaming 2025 also provided an excellent platform for CT Interactive to explore growth opportunities in Eastern Europe. With its strong regulatory framework and growing appetite for online gaming, Ukraine featured prominently in the company’s discussions. CT Interactive is about to conclude a deal with a local partner, significantly boosting its presence in this emerging market.

“The Ukrainian market holds tremendous potential, and we’re keen to expand our footprint there. We are confident that our diverse portfolio of high-quality games will meet the expectations of operators and players alike,” Martin Ivanov said.

The company’s new game releases were another highlight of its ICE Gaming presence. CT Interactive’s cutting-edge titles, designed with captivating visuals and engaging gameplay, were met with widespread acclaim. These releases are expected to captivate players and drive significant revenue growth for its operator partners.

Reflecting on the event’s success, Martin Ivanov stated that CT Interactive’s participation allowed it to strengthen its relationships with partners, explore untapped opportunities and reinforce its position in the gaming industry.

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“The show was an incredible opportunity to engage with our partners, showcase our innovations, and discuss strategies for mutual growth. We leave ICE Gaming 2025 energised and excited for what’s next,” Martin Ivanov added.

The post CT Interactive Reflects on Successful Showcase at ICE 2025 appeared first on European Gaming Industry News.

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