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Bragg Gaming Group Appoints Matej Filipančič as Global Sales Director

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Bragg Gaming Group, a global leader in next-generation iGaming content and content delivery, engagement and player management technology, has announced the appointment of Matej Filipančič to the role of Global Sales Director.

Filipančič, who previously served as Regional Head of Sales and then as Business Development Director at Gaming Innovation Group (GiG) has extensive iGaming industry experience, having previously spent over five years at Bragg as the Company’s Head of Turnkey Solutions.

As Head of Turnkey Solutions, Filipančič was instrumental in adapting Bragg’s PAM platform for new regulated markets, including the Netherlands which has since become the company’s biggest market, and was a key figure in developing the Company’s market performance and strategy.

Returning to Bragg in this newly created role, Filipančič will spearhead Bragg’s global sales strategy, working to drive further growth and expansion of the company’s market-leading aggregation platform, its innovative proprietary content, robust Player Account Management (PAM) system and cutting-edge Fuze AI-powered engagement solutions.

His deep understanding of Bragg’s product suite and his experience in building and strengthening client relationships will be invaluable in his new role.

“I am incredibly excited to take on this new challenge at such a pivotal moment for Bragg Gaming. Bragg is known for its forward-thinking approach, and I am honored to lead the sales team as we showcase our truly innovative content and technology. We have a powerful offering, and I look forward to working closely with our partners to help them succeed and further solidify Bragg’s position as a must-have supplier in the global iGaming space,” said Matej Filipančič.

Bragg Gaming Group Chief Commercial Officer Neill Whyte said: “Matej’s deep industry knowledge and strategic vision will be invaluable as we continue to execute on our growth strategies. His passion for our products and understanding of our partners’ needs make him the ideal leader to drive our business development efforts.

“This appointment reinforces our commitment to expanding our reach and delivering superior value to our partners through our full-spectrum technology and content portfolio.”

Matej Filipančič’s appointment is effective immediately and he will be based at Bragg’s Ljubljana office.

The post Bragg Gaming Group Appoints Matej Filipančič as Global Sales Director appeared first on European Gaming Industry News.

Christer Fahlstedt

Paf has halved its loss limit since 2018

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Nordic gaming operator Paf is taking another decisive step toward responsible gambling by lowering its mandatory annual loss limit for all customers from €16,000 to €15,000. The move is part of a long-term strategy focused on sustainability, player protection, and ethical revenue growth.

With this latest reduction, Paf has now cut its original loss limit—first introduced in 2018 at €30,000—by 50%. The mandatory cap applies across all gaming categories and to every platform operated by the company.

“We are extremely proud that through concrete actions and long-term investments in responsible gaming, we have now halved the first loss limit we introduced in 2018,” said Christer Fahlstedt, CEO of Paf. “It clearly demonstrates that we are serious about our ambition to be a sustainable entertainment company.”

Long-term ambition: €8,000 annual loss limit

The new €15,000 threshold represents another step toward Paf’s previously stated long-term goal of lowering the annual loss limit to €8,000 per player.

“We have been transparent about our ambition to lead the development toward a healthier gaming market,” Fahlstedt added. “Unlike many operators, we are prepared to say no to revenue that comes from unsustainable gaming. However, this transition must happen gradually to ensure long-term stability in a highly competitive market.”

High-intensity player segments phased out

As part of the reduction, Paf will continue to reshape its customer segmentation model. Revenue from the so-called orange segment—players with annual losses between €15,000 and €30,000—will be phased out entirely over time.

Paf has already eliminated revenue from its red segment, which previously consisted of customers losing more than €30,000 annually. The latest changes further reinforce the company’s shift away from high-intensity gambling behavior toward more sustainable play levels.

“Removing the orange segment is a deliberate and important decision,” said Daniela Johansson, Deputy CEO and Chief Responsibility Officer at Paf. “It clearly signals that we do not want revenue that isn’t sustainable over time—especially when our mission is to create long-term benefits for society.”

Call for shared limits across the industry

In addition to mandatory loss limits, Paf customers can set their own voluntary lower limits. While these safeguards have proven effective in curbing harmful behavior, Paf emphasizes that broader industry action is needed.

“Loss limits have a real and measurable impact on player behavior and can stop problems before they escalate,” Fahlstedt said. “But customers can easily switch operators. That’s why common national deposit limits are essential, and why unlicensed gambling must be addressed.”

Paf was the first international gaming operator to introduce mandatory loss limits, and the company continues to advocate for stronger, shared responsibility standards across regulated markets.

The post Paf has halved its loss limit since 2018 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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BLAST

BLAST Names Polymarket Official Prediction Partner for BLAST Premier and BLAST Slam in 2026

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Competitive entertainment company BLAST has announced a new partnership with Polymarket, the world’s largest prediction market, naming the platform its ‘Official Prediction Partner’ throughout 2026. The collaboration will span BLAST’s Counter-Strike and Dota 2 tournament properties, BLAST Premier and BLAST Slam, bringing prediction-driven engagement to fans across multiple global tournaments.

Polymarket will be integrated across seven of BLAST’s global Counter-Strike 2 and Dota 2 events, beginning this week at BLAST Slam VI in Malta. Both Dota and Counter-Strike events will also feature bespoke content pieces used in broadcast as well as desk segments highlighting the platform’s integration into BLAST’s events.

Polymarket will receive prominent visibility across live broadcasts, arena events and digital content, as BLAST continues to expand how fans engage with top-tier competitive entertainment. Polymarket branding will be featured consistently across BLAST’s broadcasts via digital integrations and physical prints.

Beyond broadcast, the partnership extends into live arena events, where Polymarket will be incorporated into the on-site fan experience through features such as the Polymarket Fancam as well as the ability to host creators and streamers within the arena via dedicated event streaming booths.

Alexander Lewin, SVP of Commercial Revenue at BLAST said: “Esports is evolving rapidly into a more interactive, data-driven entertainment experience, and we are delighted to team up with Polymarket to bring exciting new engagement opportunities to our fans all around the world. Together, we’re creating something that feels native to esports culture: fast, live, and deeply connected to the action. This partnership is about enhancing how fans experience competition, whether they’re watching online or inside an arena. We’re proud to join Polymarket’s industry-leading group of partners, alongside the NHL, UFC and the MLS among others, reflecting the growing global recognition of BLAST’s events.”

Matthew Modabber, CMO of Polymarket, said:  “Esports has long been dominated by traditional sportsbooks, but prediction markets open the door to a more transparent and community-driven way for fans to engage with competition. Partnering with BLAST brings that experience to a global audience and helps make prediction markets a natural part of how people watch, debate, and follow competitive gaming. We see this as the beginning of a new chapter for fan participation in esports.”

The BLAST Premier 2026 calendar includes taking Counter-Strike to global destinations, including Rotterdam, Fort Worth and Hong Kong, alongside the continuation of the BLAST Slam circuit. BLAST’s next event is the BLAST Slam VI in Malta (3rd-15th February), with 12 of Dota’s best teams battling at the largest fixed studio in Malta.

The post BLAST Names Polymarket Official Prediction Partner for BLAST Premier and BLAST Slam in 2026 appeared first on Americas iGaming & Sports Betting News.

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Gamblers Connect

NeverEnding Partners with Gamblers Connect to Expand Services

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Gamblers Connect, the acclaimed iGaming media and affiliate platform, is excited to reveal a new strategic partnership with NeverEnding Tech, the “anti-bureaucracy” iGaming content creator that is quickly transforming the video slots industry.

This collaboration unites two entities dedicated to transparency, quick execution, and a mutual goal of advancing the industry through genuine relationships and top-quality content. In an industry frequently hindered by excessive bureaucracy and repetitive communication, NeverEnding has swiftly positioned itself as a nimble alternative—providing rapid decision-making, focused strategy, and performance-oriented results that appeal to current operators.

Gamblers Connect focuses on allies that provide true advantages and a distinct unique selling proposition. NeverEnding’s philosophy of “Games, Growth, and No Excuses” closely matches the company’s mission: providing dependable, high-quality industry insights without any unnecessary details.

This partnership focuses on incorporating NeverEnding’s dynamic portfolio, featuring popular titles such as Ultimate Hot Coins: Hold & Win and Coin Blast Extra, into the Gamblers Connect ecosystem, providing its community with direct access to today’s most effective and captivating slots.

Gjorgje Ristikj, Founder of Gamblers Connect, said: “As we integrate NeverEnding into our platform, players and operators alike can expect a streamlined flow of information regarding their latest releases and technical innovations. NeverEnding’s unique “B2B Backed by B2C Power” model ensures that our partnership isn’t just about visibility; it’s about generating real traction for the games that matter. Together, we are setting a new standard for how content providers and media hubs collaborate: with speed, transparency, and a relentless focus on the future of gaming.”

Ihor Zarechnyi, representing the leadership at NeverEnding, highlighted the importance of this synergy: “Gamblers Connect brings together the people who actually move this industry forward. For NeverEnding, this collaboration is about being present where real conversations happen, exchanging experience, and building partnerships that go beyond logos and announcements.”

The post NeverEnding Partners with Gamblers Connect to Expand Services appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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