Compliance Updates
KSA: Spring 2025 Monitoring Report Shows Positive Effect of Responsible Gaming Policy
The measures introduced in October to protect players have had a positive effect: players are losing fewer large amounts and the percentage of extreme losses has fallen sharply. This is evident from the latest monitoring report from the Netherlands Gambling Authority (KSA). The figures also show that the majority of Dutch players still play with legal providers. However, the amount of money circulating in the illegal market has increased.
The gross gaming result (GSR, stakes minus prizes paid out) for the whole of 2024 is 1.47 billion euros. This is a growth of 6% compared to 2023, when the GSR amounted to 1.39 billion. In the second half of 2024, the GSR was 10% lower than in the first half of the year. This could be due on the one hand to a peak during the European Football Championship in June, but also to the introduction of new rules to better protect players, which also include a deposit limit.
Young adults
Young adults (18 to 23 years old) receive extra attention in the monitoring report, because they are a vulnerable target group. Together, they lost 11% of the BSR in the second half of 2024, while they make up 9% of the adult population. They do spend less money on average; they lose an average of €48 per month, compared to €148 for 24+ players. It is striking that young adults gamble relatively more on sports events than older age groups; of the money they spend, 29% goes to sports betting, while for other players this is 22%.
Number of players and accounts
In the last six months, an average of 1.19 million accounts were played per month. This is a slight increase compared to half a year earlier, when there were 1.1 million. In the last quarter, the number of new accounts increased; this could be due to the new measures for safe gaming. A player can have multiple accounts, so the number of accounts is not equal to the number of people gambling. An estimated 788 thousand players were active with legal providers in the last six months, 5.4% of the adult population. Six months earlier, this was 5.5%, so the number of players is stable.
Loss
The average player aged 24 and over lost €148 per month on gambling in the second half of 2024. That is lower than the first six months, when it was €160. Although players have been playing with more accounts since the introduction of the responsible gaming policy, the average loss is lower than before the introduction. The number of accounts with extreme losses has also fallen sharply. Before October 2024, 4% of accounts lost more than €1000 per month, after October that is only 1.2%. Before October 1, 2024, 73% of the BSR came from players with losses of more than 1000 euros. After the introduction of the rules, this percentage has dropped to 23%. This means that providers generate less income from player accounts with large losses.
Canalization
The monitoring report shows that the channelling in terms of players and the channelling in terms of money differ greatly. Of all people who gamble online, the vast majority (91%) do so with legal providers. On the illegal market, significantly more money is spent: of the total amount that Dutch people spend on gambling, 50% is spent with illegal parties.
Problem gamblers
There are no hard figures on the total number of people with a gambling addiction in the Netherlands. There are figures on the number of people who are being treated for a gambling addiction. In 2023, 2456 people were treated. At the time of publication of this report, there was no update of that figure. The total number of players who have excluded themselves from risky gambling with a Gokstop with a registration in the Cruks register was 87,345 people in January 2025. Half of them are under 32 years of age. Of the total number of Cruks registrations, 16% are young adults.
Source: kansspelautoriteit.nl
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B2B Gaming License
Massive Gaming Gains MGA B2B Approval to Accelerate Global iGaming Alliances
Massive Gaming (MVG), an international iGaming content supplier based in Australia, has obtained a B2B Gaming License from the Malta Gaming Authority (MGA), representing a significant achievement in the firm’s growth into regulated global markets.
The MGA license allows Massive Gaming to provide its gaming content and solutions to operators licensed under Malta‘s regulatory framework, enhancing the company’s capacity to partner with associates throughout Europe and other regulated regions.
To facilitate its regulatory growth, Massive Gaming set up MVG Malta, a specialized entity formed during the licensing process, which aids the company’s larger strategy to enhance its presence within the European iGaming landscape.
Massive Gaming expands its gaming lineup through three studios: Slot Mart, Whale House, and Blitzcrown. Each provides a variety of gaming experiences, including classic slot games, content from regulated markets, and new non-traditional gaming formats like crash-style games.
George Cho, Director at Massive Gaming, said: “Securing the MGA B2B license represents an important milestone for Massive Gaming as we continue to expand our presence in regulated markets. This achievement strengthens our ability to collaborate with operators and partners worldwide, and we look forward to building new partnerships as we grow our global distribution network.”
The Malta Gaming Authority is well-known as one of the most esteemed regulatory agencies in the worldwide iGaming sector, offering a strong foundation for compliance, transparency, and player safety.
Having obtained the MGA B2B license, Massive Gaming seeks to enhance its collaborations with operators and platforms looking for premium gaming content in regulated markets.
The post Massive Gaming Gains MGA B2B Approval to Accelerate Global iGaming Alliances appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
AGLC
Bede Gaming cleared for Alberta market entry
The Alberta Gaming, Liquor and Cannabis (AGLC) board has approved Bede Gaming as suitable to hold a conditional one-year iGaming Goods or Services Supplier licence, ahead of Alberta’s regulated gambling market opening later this year.
As one of the first international platform providers to gain regulatory approval, Bede Gaming is now positioned to offer its platform and services to operators targeting Alberta, unlocking new commercial opportunities as the province launches its regulated iGaming ecosystem.
Fully SOC 2 certified, Bede Gaming provides operators with a streamlined entry into the market. Its comprehensive in-house product suite, combined with over 150 third-party integrations, equips businesses with the tools to scale efficiently and sustainably while navigating a newly regulated environment.
Having opened registrations in January 2026, Alberta’s iGaming market is expected to follow a growth trajectory similar to Ontario’s regulated sector, making it an attractive destination for international operators. Bede is proud to be among the first licensed providers preparing for the province’s official market launch.
Colin Cole-Johnson, CEO of Bede Gaming, commented:
“Bede is thrilled to receive conditional regulatory approval to operate in Alberta, putting us in a strong position to support operators as they expand into the province.
“We have a long-standing commitment to the Canadian iGaming market, and this marks an exciting new chapter. Being one of the first applicants recognised by the regulator allows us to offer a truly localised service, and our SOC 2 certification ensures partners can launch quickly and confidently.”
The post Bede Gaming cleared for Alberta market entry appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
AGLC
Bede Gaming cleared for Alberta market entry
The Alberta Gaming, Liquor and Cannabis (AGLC) board has declared Bede Gaming suitable to hold a conditional one-year iGaming Goods or Services Supplier licence when the province opens its regulated gambling market later in the year.
As one of the first international platform providers to be granted approval from the regulator, Bede is now ready to offer its services to operators targeting Alberta when the newly-regulated province officially goes live, creating a range of commercial possibilities for the company moving forward.
Fully SOC 2 certified, the established software provider is well-equipped to help partners secure a quick and hassle-free entry into Alberta, and its suite of in-house products and 150+ third-party integrations provides the perfect toolset for businesses to scale both efficiently and sustainably.
Having begun accepting registrations in January 2026, Alberta is expected to see growth on par with the regulated Ontario iGaming market over the longer term, making it an enticing destination for international operators looking to expand their global outreach; and Bede is honoured to be among the first licensed providers in the run-up to the province officially opening for business.
Colin Cole-Johnson, Chief Executive Officer at Bede Gaming, said: “Bede is delighted to receive conditional regulatory approval to work in Alberta, putting us in a great position to support operators with their upcoming expansions in the province.
“We have a longstanding investment in the Canadian iGaming industry, and I’m eager for the exciting opportunities ahead in this new market. As one of the first applicants to be formally recognised by the regulator, Bede offers a truly localised service to its partners, and the fact that we’re SOC 2 certified will allow them to hit the ground running as soon as they’re ready to launch.”
The post Bede Gaming cleared for Alberta market entry appeared first on Americas iGaming & Sports Betting News.
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