Compliance Updates
DNSFilter Data Reveals Dangers to Fake Gambling Sites and Illegal Streaming in Lead Up to Super Bowl LIX

DNSFilter has released the information gathered through its DNS content filtering platform regarding gambling traffic, both malicious and legitimate, in the lead up to Super Bowl LIX. The data showcases key threats during the NFL playoff season, particularly in January during the NFL playoffs, where unsanctioned streaming and gambling activities increased.
On the day of the Super Bowl, DNSFilter blocked 57% more malicious content related to gambling and betting compared to the rest of the NFL post-season. Previous high spikes to these malicious betting sites coincided with Super Bowl LVIII and 2024 March Madness.
Since sports betting is now legal in a majority of US states, overall traffic to DNSFilter’s gambling category has increased over the last year. Compared to the same timeframe last February, daily traffic to all gambling sites has increased 71%, surpassing DNSFilter’s overall network growth of 16%.
Other key statistics and insights from DNSFilter’s research, focusing on online threats leading up to the 2025 Super Bowl, include:
Streaming Media and Malware:
A 15% increase in illegal streaming and torrenting traffic related to fake streaming sites during championship weekend compared to the previous average held between May and December 2024, indicating an escalating risk of security issues tied to streaming during major NFL events. This week had the highest traffic to illegal streaming sites ever on the DNSFilter network. Unauthorized streaming is a common risk factor for organizations, especially with unmanaged devices accessing potentially harmful content.
Threats by Domain:
Domains related to the NFL have been seeing increased security threats, with spikes in malicious activity associated with streaming sites, gambling and possibly phishing attacks targeting Super Bowl fans or bettors. Threat domains with “football” in the domain name surged in January, with spikes on January 14, the day after Super Wild Card Weekend, and Super Bowl Sunday.
Fake Betting Site Trends:
A significant 20% of malicious gambling domains identified during the NFL playoffs used a string of numbers in their names, a common tactic for “mirror” sites that attempt to evade detection. If you’re unsure of the legitimacy of a gambling site, this is an indicator that it may be a scam.
Most malicious domains related to betting were categorized as malware, while most traffic came from newly registered domains. A site with a captcha does not necessarily mean it is safe. Some malicious sites will show a captcha before entering because the host is suspicious of the site, but has not taken it down. DNSFilter encountered a handful of fake betting sites with Captchas during this investigation.
TK Keanini, CTO of DNSFilter, said: “Our technology prevents access to unwanted content by identifying and categorizing threats and harmful sites before a connection is made. With real-time insights into evolving tactics, we’re committed to staying a step ahead, safeguarding users from threats tied to high-profile events like the Super Bowl. By continuously educating and protecting users, we can help foster a safer online environment during sporting events and beyond.”
The post DNSFilter Data Reveals Dangers to Fake Gambling Sites and Illegal Streaming in Lead Up to Super Bowl LIX appeared first on Gaming and Gambling Industry in the Americas.
Australia
VGCCC Fines Werribee RSL for Self-exclusion Failures

The Victorian Gambling and Casino Control Commission (VGCCC) has fined the Werribee RSL $30,000 for failing to prevent 2 self-excluded customers from gambling.
VGCCC CEO Suzy Neilan said: “This is the first time the VGCCC has taken disciplinary action against a club or hotel for self-exclusion breaches.
“Self-exclusion programs empower people to manage their gambling by registering to be temporarily or permanently blocked from entering gambling areas of clubs, pubs and casinos.
“By failing to respect a person’s decision to self-exclude, a venue may put customers who have decided to take a break from gambling, or quit altogether, at risk of experiencing gambling harm.”
In January 2024, the VGCCC received an anonymous tip-off that a self-excluded person entered the Werribee RSL gaming room and used the poker machines. The venue self-reported a second breach in May 2024, after realising a different customer had gambled at the venue on at least 4 occasions between February and May 2024.
Ms Neilan said: “Taking disciplinary action is the last resort. We would prefer venues take their harm minimisation responsibilities seriously by complying with their legal obligations, including through the effective implementation of tools like self-exclusion.
“Venues and their staff are the last line of defence for self-excluded customers, who should be able to trust that their decision to self-exclude will be respected. They must have the appropriate controls in place to prevent self-excluded people from entering gaming rooms.”
The VGCCC acknowledged that Werribee RSL cooperated with the investigations and has since taken steps to strengthen its procedures. These include improved and regular staff training, daily audits of the self-exclusion register and greater use of technology to identify self-excluded customers who attempt to enter the gaming room.
This remedial action was taken into consideration in determining the amount of the fine.
The post VGCCC Fines Werribee RSL for Self-exclusion Failures appeared first on European Gaming Industry News.
Compliance Updates
Konami Gaming Awarded Gaming-related Vendor License in the UAE

Konami Gaming Inc. announced successful completion of Gaming-related Vendor Licensing in the United Arab Emirates (UAE), a key emerging market for commercial gaming. Konami Gaming is among the first in the industry to be awarded a Gaming-Related Vendor License by the General Commercial Gaming Regulatory Authority (GCGRA), an independent entity of the UAE Federal Government with exclusive jurisdiction to regulate, license, and supervise all UAE commercial gaming activities. A leading global provider of casino games and casino management systems, Konami has been awarded official license to serve the UAE’s developing gaming market with its award-winning products and services.
“Since Konami Gaming’s inception, our global growth has been achieved with an unwavering commitment to compliance. As the United Arab Emirates expands its economy to the regulated commercial gaming space, Konami is dedicated to supporting this market with the same integrity, innovation, and excellence we bring to all 431 gaming jurisdictions we serve worldwide,” said Tom Jingoli, president & chief operating officer at Konami Gaming.
For a quarter century, casino players have enjoyed Konami Gaming’s slot machines for the Class III gaming space, in which game outcomes are determined by random number generators (RNG). The company has since expanded its world-famous casino entertainment to online gaming and a variety of central determination market sectors. Additionally, Konami Gaming has spent over 20 years delivering its industry-leading SYNKROS casino management system to some of the largest and most diverse gaming destinations on earth, with ultra-reliable 99.99% uptime.
The post Konami Gaming Awarded Gaming-related Vendor License in the UAE appeared first on European Gaming Industry News.
Australia
ACMA: ReadyBet Breaches Gambling Self-exclusion Rules

The Australian Communications and Media Authority (ACMA) has issued ReadyBet with a remedial direction after the company marketed to customers who had registered with BetStop – the National Self-Exclusion Register (NSER).
An ACMA investigation found ReadyBet sent 273 texts and push notifications from its mobile app to self-excluded individuals.
Separately, the company also failed to promote the NSER in 2342 push notifications despite it being mandatory to promote BetStop in any marketing electronic messages.
The ACMA issued the remedial direction so that ReadyBet takes action to prevent it breaching the rules in the future.
Under the remedial direction, ReadyBet must commission an independent review of its marketing systems, including its use of third-party suppliers.
ReadyBet must also engage a provider to deliver training to its staff to avoid messages being sent to self-excluded individuals.
The ACMA may seek civil penalties if ReadyBet does not comply with the remedial direction.
The post ACMA: ReadyBet Breaches Gambling Self-exclusion Rules appeared first on European Gaming Industry News.
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