eSports
India to compete in OXY 2024 for the first time ever, ESFI unveils student roster for Sochi
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Team India (DOTA2) topped the leaderboard of the South Asia Qualifiers for OXY 2024, which were held online from 22nd – 26th Aug 2024 and secured its slot for the main event which will be held from October 21 to 26, 2024 in Sochi, Russia.
The Indian Team put on a stellar performance in the South Asian Qualifiers, dominating across, and secured 1st position amongst Bhutan, Sri Lanka, Nepal, Pakistan and Bangladesh, winning all but one of their matches. Their journey to the top was nothing short of remarkable, securing the top spot and, more significantly, earning their first-ever appearance at the prestigious Sochi-based tournament. The OXY 2024 event organized by the Russian Esports Federation, officially titled “Открытые киберспортивные студенческие игры” (Open Esports Student Games), is poised to be a major international esports competition for students. This year marks India’s debut in this prestigious event, which will feature 38 national teams from around the globe. India’s participation adds an exciting new chapter to the country’s expanding presence in the global esports arena.
ESFI President Shri Vinod Tiwari commented on the response and the NESC24 selection, stating, “India’s participation in OXY 2024 is a tremendous opportunity for our student players, offering them invaluable exposure to high-level competition. This prestigious tournament will not only showcase their skills on a global stage but also mark a significant moment for Indian esports, highlighting our growing presence in the competitive arena.”
Team India was selected via the National Esports Championship 2024 (NESC24), one of India’s largest and most prestigious esports tournaments, took place over 7 days (12th – 19th Aug 2024) and culminated in the crowning of Team Avengers as the winners.
The five-member team, known as Team Avengers, includes Abhishek Yadav, Dhruv Kohli, Subhadeep Das, Nagaraj, and Manav Kunte. They secured their spot by winning the national DOTA 2 championship at the recently concluded NESC24, which was held with OXY 2024 in mind. Team India, led by captain Abhishek Yadav, triumphed in a fiercely contested battle, earning the berth to represent the country in the prestigious international event. This team also was undefeated during the National Esports Championship 2024 (NESC24).
Looking ahead to the Sochi Games, Abhishek expressed, “We’re thrilled to have qualified for OXY 2024 as table toppers from South Asia. Our focus was on delivering our best in the regional qualifiers and securing a spot in the main event in Sochi, Russia, and I am extremely pleased with our dominant showing in the clashes against the region’s best. Qualifying for the main event is a milestone moment for the Indian esports’ community, and we will do everything possible to create a significant impact and showcase our talent on this global stage.”
This will be the third edition of OXY and the Podium finishers will have a substantial prize pool of 5,000,000 Rubbles (approx. INR 45 lacs).
The post India to compete in OXY 2024 for the first time ever, ESFI unveils student roster for Sochi appeared first on European Gaming Industry News.
eSports
Four Countries Shortlisted to Host GOTF 2027
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Phygital International (PI), the exclusive rights holders and custodians of The Games of the Future (GOTF), announced that Brazil, Serbia, South Africa, and Uzbekistan are the shortlisted applicants to host GOTF 2027. The Games of the Future is the world’s leading phygital sports tournament, bringing together sports and esports athletes from around the world.
With the UAE set to host GOTF 2025 and Kazakhstan in 2026, the competition for the 2027 edition has drawn significant interest from nations eager to position themselves as leaders in the world of phygital sports.
Nis Hatt, CEO of Phygital International, said: “We received bids from right around the world which highlights the growing awareness and passion for phygital sports globally. We would like to thank all the nations who bid to host The Games of the Future 2027 and are pleased to announce that Brazil, Serbia, South Africa, and Uzbekistan have been selected as the nations shortlisted as potential hosts.”
Following further evaluations and detailed assessments of each finalist’s proposal, the final decision on the host country for GOTF 2027 will be announced in the summer of 2025.
The post Four Countries Shortlisted to Host GOTF 2027 appeared first on European Gaming Industry News.
Asia
Valorant Added to Hero Esports Asian Champions League
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The HERO ESPORTS Asian Champions League (ACL), Asia’s premier multi-title esports tournament hosted by Hero Esports, has officially announced the addition of VALORANT to its inaugural lineup.
Previously, ACL unveiled six game titles: Dota 2, Counter-Strike 2 (CS2), Honor of Kings, Teamfight Tactics, Delta Force, and Crossfire. With VALORANT joining the roster, the total number of games now stands at seven, with more titles expected to be announced soon.
Through continued collaboration with the Esports World Cup, ACL has revealed that the champions of the ACL CS2 and Honor of Kings Tournaments will secure direct entry to the Esports World Cup. Further collaborations on the remaining titles of the ACL are anticipated.
The ACL VALORANT Tournament will be the only international-level VALORANT tournament held in China during the first half of 2025, attracting top teams from overseas. The Final of the event will take place offline in Shanghai. The event will use world-class production and cutting-edge live broadcasting technology to enhance audience experience.
The ACL is set to take place in the first half of 2025, with the Finals of the ACL CS2 Tournament and Honor of Kings Tournament scheduled for May. The ACL will have a total prize pool of $2 million.
Jonny Wang, CEO of the Asian Champions League, said: “We are excited to announce the addition of VALORANT to the ACL. Our ambition is to make ACL into a truly comprehensive tournament, providing a larger stage for players and teams across various competitions while delivering more exciting content for our audience.”
Danny Tang, Co-Founder and CEO of Hero Esports, said: “We are pleased by the progress of the ACL and its ability to attract top teams and titles to compete across Asia. We look forward to the continued collaboration between Hero Esports, ACL and the Esports World Cup Foundation, which is testament to our shared ambition to shape and empower esports globally.”
The post Valorant Added to Hero Esports Asian Champions League appeared first on European Gaming Industry News.
Asia
Esports World Cup Foundation Announces Strategic Partnership with Tencent
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Partnership to drive EWC’s expansion in China, leveraging Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s global ecosystem
The Esports World Cup Foundation (EWCF) announced a partnership with Tencent, making Tencent E-sports the EWCF’s strategic partner in China to drive the expansion of the Esports World Cup’s presence in the region. This partnership marks a significant milestone in the EWCF’s purpose to unite global esports fans under one competitive umbrella and underscores its commitment to integrating the world’s most important and rapidly growing esports market into the Esports World Cup platform. The agreement was formalized at the Empower Esports Worldwide Series – The Esports Operation and Technology Session in Shenzhen, China.
The collaboration will establish a dedicated Development Team to enhance EWC’s visibility, engagement, and industry collaboration in China, while leveraging EWC’s and Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s global ecosystem. Tencent E-sports will provide marketing expertise, strategic consulting, and operational support to deliver diverse content and experiences.
“The Esports World Cup has created a global stage for competitive gaming, demonstrating its influence not only in China but across the world,” said Mars Hou, Vice President of Tencent Games and General Manager of Tencent E-sports. “Through this partnership, we are committed to elevating EWC’s presence in China and integrating our esports industry with the world’s largest competitive gaming event. We look forward to deepening our collaboration with EWCF to push esports forward on a global scale.”
“The Esports World Cup’s purpose is to create a global platform for esports and gaming fans worldwide, and investing in key growth markets for esports is a core pillar of our mission,” said Thamer Al Shuaibi, Chief of Staff at the Esports World Cup Foundation. “China plays a critical role in this vision, and Tencent’s leadership in gaming and esports positions it as an essential partner. By combining our expertise, we will continue to strengthen esports as an industry, providing new opportunities for Chinese players and Clubs, and bringing the best of the Esports World Cup to Chinese fans.”
Esports World Cup 2025 will once again unite gaming and esports communities in Riyadh, Saudi Arabia, for a global competition that will crown the next Esports World Cup Champion. The tournament’s unique cross-game format will reward Clubs and players competing for a life-changing prize pool in a mix of platforms and genres, bringing together esports’ best players, Clubs and games under one banner in the largest-ever celebration of esports.
The post Esports World Cup Foundation Announces Strategic Partnership with Tencent appeared first on European Gaming Industry News.
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