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Compliance Updates

Pronet Gaming Awarded Isle of Man’s Software Supplier Licence (B2B)

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Pronet Gaming has been granted an international Isle of Man Software Supplier Licence (B2B) to expand the provision of its award-winning iGaming services to Asian markets.

Awarded by the Isle of Man Gambling Supervision Commission, and facilitated by Amber Gaming the licence arrives on schedule as Pronet Gaming completes a period of significant infrastructure investment, refocusing and enabling the business to best serve operator clients in Asia and beyond.

Jade Zorab, Amber Gaming’s Managing Director, said “We are proud to have supported Pronet Gaming through the software licence process and are excited to see their ongoing success as they continue to expand and evolve their iGaming services within new markets. This is not only testament to the opportunities that the world-renowned Isle of Man software licence provides but also the unparalleled licensing and consultancy support provided by the team at Amber Gaming.”

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Tara Leneghan, Strategic Partnership Manager at Digital Isle of Man, added: “We are delighted to welcome Pronet Gaming to the Island’s thriving ecosystem. Pronet Gaming’s acquisition of a Software Supplier License reflects the island’s attractive proposition, which offers a mature and robust licensing regime and a supportive and experienced ecosystem for gaming companies to flourish.”

With the introduction of a new 360 betting exchange solution added to the full turnkey platform specialist’s product offering, together with the credibility that comes with holding an Isle of Man licence, Pronet Gaming is primed to take its commercial success to new heights.

Alex Leese, CEO at Pronet Gaming, said: “We are thrilled to receive the highly reputed Isle of Man software licence. As we move forward with our expansion plans and enter new partnerships with operators and third parties in Asia, this seal of approval cements us as a globally trusted partner and enables us to build relationships that will be integral to business growth.”

Pronet Gaming has seen rapid growth in recent years having provided a range of operators with casino and sportsbook platform solutions, as well as a range of retail options, in a variety of jurisdictions around the world.

This growth has funded a massive investment in IT, new offices and team development, allowing the business to perfect its offering to markets in Asia, where its services will allow brands to offer localised products to their customers and a genuine point of difference among competitors.

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Australia

VGCCC Fines Werribee RSL for Self-exclusion Failures

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The Victorian Gambling and Casino Control Commission (VGCCC) has fined the Werribee RSL $30,000 for failing to prevent 2 self-excluded customers from gambling.

VGCCC CEO Suzy Neilan said: “This is the first time the VGCCC has taken disciplinary action against a club or hotel for self-exclusion breaches.

“Self-exclusion programs empower people to manage their gambling by registering to be temporarily or permanently blocked from entering gambling areas of clubs, pubs and casinos.

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“By failing to respect a person’s decision to self-exclude, a venue may put customers who have decided to take a break from gambling, or quit altogether, at risk of experiencing gambling harm.”

In January 2024, the VGCCC received an anonymous tip-off that a self-excluded person entered the Werribee RSL gaming room and used the poker machines. The venue self-reported a second breach in May 2024, after realising a different customer had gambled at the venue on at least 4 occasions between February and May 2024.

Ms Neilan said: “Taking disciplinary action is the last resort. We would prefer venues take their harm minimisation responsibilities seriously by complying with their legal obligations, including through the effective implementation of tools like self-exclusion.

“Venues and their staff are the last line of defence for self-excluded customers, who should be able to trust that their decision to self-exclude will be respected. They must have the appropriate controls in place to prevent self-excluded people from entering gaming rooms.”

The VGCCC acknowledged that Werribee RSL cooperated with the investigations and has since taken steps to strengthen its procedures. These include improved and regular staff training, daily audits of the self-exclusion register and greater use of technology to identify self-excluded customers who attempt to enter the gaming room.

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This remedial action was taken into consideration in determining the amount of the fine.

The post VGCCC Fines Werribee RSL for Self-exclusion Failures appeared first on European Gaming Industry News.

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Compliance Updates

Konami Gaming Awarded Gaming-related Vendor License in the UAE

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Konami Gaming Inc. announced successful completion of Gaming-related Vendor Licensing in the United Arab Emirates (UAE), a key emerging market for commercial gaming. Konami Gaming is among the first in the industry to be awarded a Gaming-Related Vendor License by the General Commercial Gaming Regulatory Authority (GCGRA), an independent entity of the UAE Federal Government with exclusive jurisdiction to regulate, license, and supervise all UAE commercial gaming activities. A leading global provider of casino games and casino management systems, Konami has been awarded official license to serve the UAE’s developing gaming market with its award-winning products and services.

“Since Konami Gaming’s inception, our global growth has been achieved with an unwavering commitment to compliance. As the United Arab Emirates expands its economy to the regulated commercial gaming space, Konami is dedicated to supporting this market with the same integrity, innovation, and excellence we bring to all 431 gaming jurisdictions we serve worldwide,” said Tom Jingoli, president & chief operating officer at Konami Gaming.

For a quarter century, casino players have enjoyed Konami Gaming’s slot machines for the Class III gaming space, in which game outcomes are determined by random number generators (RNG). The company has since expanded its world-famous casino entertainment to online gaming and a variety of central determination market sectors. Additionally, Konami Gaming has spent over 20 years delivering its industry-leading SYNKROS casino management system to some of the largest and most diverse gaming destinations on earth, with ultra-reliable 99.99% uptime.

The post Konami Gaming Awarded Gaming-related Vendor License in the UAE appeared first on European Gaming Industry News.

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Australia

ACMA: ReadyBet Breaches Gambling Self-exclusion Rules

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The Australian Communications and Media Authority (ACMA) has issued ReadyBet with a remedial direction after the company marketed to customers who had registered with BetStop – the National Self-Exclusion Register (NSER).

An ACMA investigation found ReadyBet sent 273 texts and push notifications from its mobile app to self-excluded individuals.

Separately, the company also failed to promote the NSER in 2342 push notifications despite it being mandatory to promote BetStop in any marketing electronic messages.

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The ACMA issued the remedial direction so that ReadyBet takes action to prevent it breaching the rules in the future.

Under the remedial direction, ReadyBet must commission an independent review of its marketing systems, including its use of third-party suppliers.

ReadyBet must also engage a provider to deliver training to its staff to avoid messages being sent to self-excluded individuals.

The ACMA may seek civil penalties if ReadyBet does not comply with the remedial direction.

The post ACMA: ReadyBet Breaches Gambling Self-exclusion Rules appeared first on European Gaming Industry News.

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