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Romania’s PM Announces “Gambling Reform” – Companies That Do Not Have Their Tax Headquarters in Romania Banned

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No company will be able to operate in the field of gambling if it does not have its tax headquarters in Romania, a project in this regard was introduced in meeting of the Government, Prime Minister Marcel Ciolacu said on Monday, who gave the example of companies with headquarters “through Transnistria”. He accused that during the pandemic “the gambling mafia was at the Government’s table”: “Slots were open all over Romania, while churches and hospitals were closed”.

At the beginning of the government meeting, Ciolacu said that an emergency ordinance in this regard will be introduced in the meeting of the Executive.

“I will also move forward on gambling regulations. I have no problem with the threats from the slot industry, and on Thursday we will issue an emergency ordinance by which all operators will be obliged to have their tax headquarters in Romania,” stated Ciolacu.

He said that the law in the Parliament, which provides for the removal of gambling halls outside the localities, will enter a regime of rapid adoption.

“I am convinced that the state authorities will shed light on how these intermediaries want to pressure certain politicians to make decisions in favor of this industry, as has happened in the past. As they did during the pandemic, when the gambling mafia was at the Government’s table. Slots were open all over Romania, while churches and hospitals were closed,” said Ciolacu.

PM Ciolacu made these statements at the “Carol Davila” University of Medicine and Pharmacy, where he went to the opening of the academic year, he said then that the ban will be applied to companies that do not have their headquarters in Romania: “In the meeting from Thursday I will come with the gambling reform. No company, if it does not have its headquarters in Romania, will no longer be able to have this activity on the territory of Romania”.

Marcel Ciolacu accused on Saturday that there is “a form of blackmail” against him, as well as other officials of the Romanian state, after he proposed the draft law that removes the gambling halls outside the localities. “In my capacity as prime minister, I request the Romanian state to see if we are talking about a violation of the law and blackmail or just a random phenomenon,” added the PSD leader.

The bill that takes gambling halls out of towns was passed in early September by senators. According to the legislative initiative, the license for gambling is granted depending on the number of inhabitants of the locality, proven by a certificate issued by the local public administration authority, so that there is at most one workplace per 20,000 inhabitants.

The draft law aims to amend GEO 77/2009, being initiated by a group of MPs from the PSD and stipulates that the space dedicated to gambling is located no more than 50 meters from the territorial limit of the city/municipality or commune, including the municipality Bucharest.

All betting agencies, casinos or slot machines are targeted, with the exception of Lottery agencies for the sale of their own products. The draft law will go to the Chamber of Deputies, the decision-making body in this case.

Betsson Group

Betsson Group Shortlisted at the Global Regulatory Awards 2025

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Betsson Group has been shortlisted for “Legal Team of the Year” at the upcoming Global Regulatory Awards 2025 (GRAs), while its General Counsel, Corinne Valletta, has been nominated for “Chief Compliance Officer of the Year.”

Organised by Vixio Regulatory Intelligence, the Global Regulatory Awards celebrate excellence across the compliance and responsible gambling sectors, recognising individuals and teams who continuously raise industry standards and champion best practices.

These accolades testify to Betsson’s commitment to raising standards in compliance to ensure a safe and stable business.

The post Betsson Group Shortlisted at the Global Regulatory Awards 2025 appeared first on European Gaming Industry News.

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Andrew Rhodes

UK Gambling Commission Concludes Four-part Series on Illegal Online Gambling

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The UK Gambling Commission has published the fourth and final report in its series exploring the complex and evolving issue of illegal online gambling.

The series — launched earlier this year — set out to improve understanding of consumer engagement with illegal online gambling, the risks it poses and the actions being taken to disrupt it.

Over the past months, the Commission has published three reports examining:

Part 1: Consumer awareness, drivers and motivations

Part 2: Consumer engagement and trends

Part 3: Disruption of illegal online gambling

This report — “Estimating the size of the illegal online gambling market” — explores the challenges of quantifying an activity that is, by its nature, hidden.

Understanding the challenge

The report highlights that while measuring the scale of the illegal online gambling market is essential for effective enforcement and policy-making, doing so presents significant methodological challenges. Reliable data is limited, and assumptions are often required to fill gaps — meaning that confidence in any single estimate is inherently constrained.

The Commission draws parallels with other areas of illicit activity, such as the trade in illegal tobacco, where government departments face similar difficulties estimating financial impact.

Building on progress

Although no single estimate of market size has been published, the Commission’s work to date has built a stronger evidence base and clearer understanding of both consumer behaviour and illegal operator tactics.

The series has found that:

• consumer motivations to use illegal sites are varied — there is no single driver of engagement

• some consumers are unaware that they are gambling illegally, highlighting the need for greater public awareness

• not all activity in the illegal market represents a direct loss to the regulated sector, as some consumers are self-excluded or otherwise unable to gamble legally

• there is currently no evidence of sustained growth in engagement with illegal websites where data has been collected

• a range of disruption and enforcement tactics are being deployed, supported by cross-industry and international collaboration.

A shared responsibility

The Commission emphasises that tackling illegal gambling requires a coordinated response. Efforts to measure, monitor and disrupt the illegal market will depend on continued collaboration across government, industry, digital platforms and financial services.

Chief Executive, Andrew Rhodes said: “Illegal online gambling remains a serious threat to consumers and to the integrity of the regulated market.

“While measuring the full scale of the problem is complex, our understanding is growing — and so too is our ability to disrupt illegal operators.

“Our independent research has strengthened the evidence base, improved transparency, and underlined that progress depends on a collective effort across sectors.”

Next steps

Although this marks the end of the current series, the Commission will continue its programme of research, data collection and enforcement activity.

The post UK Gambling Commission Concludes Four-part Series on Illegal Online Gambling appeared first on European Gaming Industry News.

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ADM

Swintt games go live in Italy after receiving ADM certification

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Rapidly-expanding software provider enters its 13th regulated market following Italian regulator’s approval of Elysium Studios – Driven by Swintt titles

Having previously outlined its intentions to enter more regulated markets throughout 2025, sought-after software provider Swintt has announced that it has now officially been greenlit by Italy’s Agencia delle Dogane e dei Monopoli (ADM) to offer its slots in the country.

The new certification has initially been granted for Elysium Studios – Driven by Swintt titles, and though further approval is planned for both SwinttPremium and SwinttSelect releases in the not-too-distant future, the provider has already put pen to paper with two of Italy’s leading operators.

Launched in 2024 following Swintt’s acquisition of Elysium Studios, Elysium Studios – Driven by Swintt is a cutting-edge collection of releases that incorporates elements of social, mobile and casino gaming to deliver a more engaging experience that’s custom-made for the modern player.

Featuring inventive themes, innovative features and intuitive, mobile-first game mechanics, some of the biggest hits to come from the collaboration to date include the quirky, folk lore-inspired I Hate Fairytales and the swashbuckling skull and bones epic, Pirate Pledge Hold & Win.

Given both titles boast a cast of characters that includes everything from punk rock princesses to salty sea dogs and a huge selection of rewarding bonus rounds, the two games and many more from the Elysium Studios line-up are certain to prove a popular addition among Italian audiences.

With Swintt’s successful acquisition of ADM certification now paving the way for the provider to enter its 13th regulated market, the decision will significantly expand the company’s European footprint and enable it to form further partnerships with Italian operators in the months to come.

David Mann, Chief Executive Officer at Swintt, said: “At Swintt, our focus has always been on ensuring that our content gets put in front of players in as many regulated markets as possible – and acquiring ADM approval to offer our games in Italy is another significant step on this journey.

“As an established iGaming market with a huge emerging player base, we feel our Elysium Studios – Driven by Swintt line-up can make a big impact in the region and we look forward to being able to roll out our other core line-ups very soon.”

The post Swintt games go live in Italy after receiving ADM certification appeared first on European Gaming Industry News.

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