Compliance Updates
LEC Introduces Sporting Financial Regulations
To support the long-term financial stability and competitive balance of the LEC, the league is going to introduce new financial regulations – known as Sporting Financial Regulations (SFR) – for the start of the 2024 LoL Esports Season.
The LEC SFR will encourage teams to maintain the total sum of its five highest-paid player salaries below a certain threshold, with teams exceeding the threshold having to pay an excess fee (SFR Fee).
In doing so, the LEC seeks to create a financially sustainable environment for its pro players, partnered teams, and the league itself, allowing all parties to grow at a healthy and scalable pace, and protect the ecosystem from unsustainable spending practices. In addition, the framework will support the league by creating a better competitive balance and more engaging competition, further enhancing the experience for players and fans.
“In the current economic climate, we are dedicated more than ever to creating a sustainable future for our players, teams, and the LoL Esports ecosystem in EMEA as a whole. The LEC SFR, which will come into effect from the beginning of the 2024 Season, is one way in which we’re continuing to work towards our goal of long-term financial sustainability. By doing this, we aim to encourage teams to operate more sustainable businesses to provide job security for players and ensure we serve our fans for decades to come,” said Maximilian Peter Schmidt, Director of League of Legends Esports EMEA.
SFR will encourage each team to maintain the total sum of salaries (known as SFR Spend) paid to the top five highest-paid players in a team within a certain range. The range includes both an upper spending threshold (SFR Threshold) and a lower spending threshold (SFR Floor), with the lower spending threshold amounting to 50% of the SFR Threshold. Meanwhile, the SFR Threshold is calculated based on a number of considerations, including LEC player salaries, League Revenue Pool of the current and forecasted years, team financial data – such as revenue and expenses – and other market indicators. Teams that exceed the SFR Threshold will be imposed with an SFR Fee.
An exception will be made to teams if a player enters into a contract with the team either during or before the end of the 2023 LEC Season Finals. In this instance, the SFR Spend will be reduced by one-fifth of the SFR Threshold or the actual salary amount; whichever is lower.
The policy will be introduced starting from the 2024 LEC Global Contract Start Date (21 November 2023), with the first cycle running until the 2024 LEC Global Contract End Date (18 November 2024).
Asia
Playson Secures Approval from PAGCOR for Game Distribution in Philippines
Playson, the accomplished digital entertainment supplier, has secured approval from the Philippine Amusement and Gaming Corporation (PAGCOR) for the distribution of its games in the regulated Philippine market.
The approval was achieved through close cooperation between Playson and its aggregation partner, Light & Wonder, enabling Playson’s portfolio to be made available to licensed operators in the Philippines.
The project was delivered in a matter of days through a coordinated effort across Playson’s and Light & Wonder sales, integration, architecture and compliance teams. From a technical perspective, the process was completed with no major market-entry or infrastructure changes needed, as Playson’s platform was already prepared to meet the relevant specifications.
The milestone marks a new regulated market entry for Playson, which already operates in 27 regulated markets worldwide. PAGCOR approval further reinforces the company’s position as a recognised entertainment supplier with a strong and expanding compliant markets’ presence, and for delivering high-quality gaming content to operators and players around the world.
Ben Wood, Chief Commercial Officer at Playson, said: “Securing PAGCOR approval is an important step in Playson’s continued regulated-market growth. The Philippines represents an exciting opportunity for the business, and we are delighted to have achieved this milestone in cooperation with our valued aggregation partner, Light & Wonder.
“This approval reflects the strength of our platform, the readiness of our technology and the expertise of the teams involved. We are proud to bring Playson’s product suite to a new audience and to further strengthen our international presence.”
The post Playson Secures Approval from PAGCOR for Game Distribution in Philippines appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Compliance Updates
Expanse Studios Secures Colombia Market Certification
Expanse Studios, a subsidiary of Meridian Holdings Inc., announced regulatory certification enabling commercial deployment across Colombia’s online gambling market.
Gaming Associates, a UKAS-accredited testing laboratory (accreditation number 9263), certified Gates of Olympia, Candy’s Bonanza, and Leprechaun’s Wish as compliant with technical standards established by Colombian regulatory authorities. This certification authorizes deployment on licensed gaming platforms operating under Coljuegos oversight.
Colombia represents Latin America’s first comprehensively regulated online gambling market, operating under framework legislation established in 2016. According to reports, Colombia’s online gambling market generated $1.29 billion in revenue during 2024, growing at 9.53% CAGR with projections reaching $2.03 billion by 2029. Online casino games and sports betting account for the majority of market activity, with 82% of Colombians participating in games of chance according to industry research.
The market operates under strict regulatory oversight by Coljuegos, Colombia’s gaming authority, requiring comprehensive licensing and technical certification for content providers seeking market access. Colombia’s structured regulatory framework and established licensing infrastructure position the market as strategically valuable for B2B content providers targeting Latin American expansion.
“Colombia is one of the most mature regulated markets in Latin America. Certification here establishes the regulatory foundation we need to scale across the region. The market’s proven that regulated frameworks can work in LatAm—very high player participation shows demand exists when operators can operate legally. That’s the model we’re building toward in other territories,” said Damjan Stamenkovic, CEO of Expanse Studios.
The Colombia certification follows Expanse Studios’ recent regulatory approvals in Estonia, Latvia, and Portugal, continuing the studio’s expansion across regulated markets in Europe and Latin America. With over 1300 B2B operator partnerships globally and a portfolio of 70+ proprietary titles, Expanse continues building distribution infrastructure in jurisdictions where regulatory compliance creates competitive differentiation.
The post Expanse Studios Secures Colombia Market Certification appeared first on Americas iGaming & Sports Betting News.
Compliance Updates
MGA Representative Appointed Co-Chair of GREF InfoStat Working Group
Erika Spiteri Bailey, the Senior Executive of Business Intelligence & Data Analytics at the Malta Gaming Authority (MGA), has been officially appointed as the Co-Chair of the InfoStat Working Group within the Gambling Regulators European Forum (GREF).
Erika Spiteri Bailey will serve in this role alongside Anssi Airas, representing the National Police Board of Finland.
GREF is a forum for European gaming regulators, facilitating the exchange of views and the development of approaches to common regulatory challenges. Within this framework, the InfoStat Working Group provides a platform for regulators to collaborate and exchange insights on the use of data in support of effective policy development and decision‑making across jurisdictions.
In her role as Co-Chair, Erika Spiteri Bailey will contribute to shaping the group’s work programme and fostering cooperation among members, with a focus on strengthening data‑driven regulatory approaches.
The post MGA Representative Appointed Co-Chair of GREF InfoStat Working Group appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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