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Tekken hero Abhinav Tejan and eFootball sensation Ibrahim Gulrez lead India’s charge at 15th World Esports Championships

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Two of India’s biggest Esports talents, Abhinav Tejan and Ibrahim Gulrez are set to proudly carry the nation’s flag and fight for glory at the 15th World Esports Championships (WEC) in Iasi, Romania from August 26. While Tejan will be competing in the Tekken 7 title, Gulrez will battle it out in eFootball 2023 for a share of the whopping prize pool of $500,000 (INR 4.12 crore).

Representing India for the sixth time at the prestigious tournament, Tejan will begin his campaign against Turkmenistan, Egypt, and Colombia on the opening day of the group stages. The well-renowned athlete who prevailed in the India Premiership 2023 this year and the South Asia Regional Finals of the Tekken World Tour last year, will then face off against Bulgaria and Turkey on the second day. The Tekken7 group stage matches will be contested in the best-of-3 format

Commenting on his preparations and aim for the tournament, Abhinav Tejan stated, “Representing India at the World Esports Championships is always an honor. I have been focusing on studying my opponents, analyzing their gameplay patterns, and finding ways to counter their strategies. The level of competition at the tournament is fierce, and I understand the responsibility on my shoulders as I represent the country. My aim is to showcase the potential of Indian Esports on the international platform by taking home the medal.”

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Being one of the rising stars of eFootball, Gulrez will be determined to prove his mettle in his debut at the tournament. He will go head-to-head against Kazakhstan, Portugal, and Mali on the opening day before squaring off against Uruguay and Belgium on the next day. The eFootball 2023 group stage matches will be conducted in the best-of-2 series.

Over 100 athletes will be divided into sixteen groups for both the Tekken 7 and eFootball 2023 titles, with the top three participants from each group advancing to the playoffs.

“This is a dream come true for me. I have worked tirelessly to refine my skills, and the opportunity to showcase them at the World Esports Championships is a surreal moment. I want to express my gratitude to ESFI for all of their support and for providing me with the opportunity to represent my country. My focus is to be mentally and physically prepared for some of the best players from all over the globe and give it all to triumph,” said Ibrahim Gulrez.

Both athletes secured their berth at the 15th WEC by remarkably emerging victorious in the National Esports Championships (NESC) 2023, organized by the Esports Federation of India (ESFI) in spite of starting from the loser bracket earlier this year.

“Both Abhinav Tejan and Ibrahim Gulrez have battled their way up by showcasing a champion’s spirit and high-quality gameplay. Their journey reflects the immense talent and perseverance that is present in the Esports community of India. We believe they have what it takes to make India proud on the global stage and we extend our best wishes to them in their pursuit for success,” said Mr. Lokesh Suji, Director, Esports Federation of India & Vice President of the Asian Esports Federation (AESF).

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One of the country’s top sports & Esports communication agencies, Artsmith-Concepts & Visions, will continue its support to the Esports Federation of India as its official communication partner.

The 15th WEC is set to be the largest edition of the tournament to date with at least 130 countries participating in eFootball, DOTA 2, Tekken7, Mobile Legends, PUBG: Mobile, and CS:GO.

eSports

Four Countries Shortlisted to Host GOTF 2027

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Phygital International (PI), the exclusive rights holders and custodians of The Games of the Future (GOTF), announced that Brazil, Serbia, South Africa, and Uzbekistan are the shortlisted applicants to host GOTF 2027. The Games of the Future is the world’s leading phygital sports tournament, bringing together sports and esports athletes from around the world.

With the UAE set to host GOTF 2025 and Kazakhstan in 2026, the competition for the 2027 edition has drawn significant interest from nations eager to position themselves as leaders in the world of phygital sports.

Nis Hatt, CEO of Phygital International, said: “We received bids from right around the world which highlights the growing awareness and passion for phygital sports globally. We would like to thank all the nations who bid to host The Games of the Future 2027 and are pleased to announce that Brazil, Serbia, South Africa, and Uzbekistan have been selected as the nations shortlisted as potential hosts.”

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Following further evaluations and detailed assessments of each finalist’s proposal, the final decision on the host country for GOTF 2027 will be announced in the summer of 2025.

The post Four Countries Shortlisted to Host GOTF 2027 appeared first on European Gaming Industry News.

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Asia

Valorant Added to Hero Esports Asian Champions League

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The HERO ESPORTS Asian Champions League (ACL), Asia’s premier multi-title esports tournament hosted by Hero Esports, has officially announced the addition of VALORANT to its inaugural lineup.

Previously, ACL unveiled six game titles: Dota 2, Counter-Strike 2 (CS2), Honor of Kings, Teamfight Tactics, Delta Force, and Crossfire. With VALORANT joining the roster, the total number of games now stands at seven, with more titles expected to be announced soon.

Through continued collaboration with the Esports World Cup, ACL has revealed that the champions of the ACL CS2 and Honor of Kings Tournaments will secure direct entry to the Esports World Cup. Further collaborations on the remaining titles of the ACL are anticipated.

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The ACL VALORANT Tournament will be the only international-level VALORANT tournament held in China during the first half of 2025, attracting top teams from overseas. The Final of the event will take place offline in Shanghai. The event will use world-class production and cutting-edge live broadcasting technology to enhance audience experience.

The ACL is set to take place in the first half of 2025, with the Finals of the ACL CS2 Tournament and Honor of Kings Tournament scheduled for May. The ACL will have a total prize pool of $2 million.

Jonny Wang, CEO of the Asian Champions League, said: “We are excited to announce the addition of VALORANT to the ACL. Our ambition is to make ACL into a truly comprehensive tournament, providing a larger stage for players and teams across various competitions while delivering more exciting content for our audience.”

Danny Tang, Co-Founder and CEO of Hero Esports, said: “We are pleased by the progress of the ACL and its ability to attract top teams and titles to compete across Asia. We look forward to the continued collaboration between Hero Esports, ACL and the Esports World Cup Foundation, which is testament to our shared ambition to shape and empower esports globally.”

The post Valorant Added to Hero Esports Asian Champions League appeared first on European Gaming Industry News.

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Esports World Cup Foundation Announces Strategic Partnership with Tencent

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Partnership to drive EWC’s expansion in China, leveraging Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s  global ecosystem

The Esports World Cup Foundation (EWCF) announced a partnership with Tencent, making Tencent E-sports the EWCF’s strategic partner in China to drive the expansion of the Esports World Cup’s presence in the region. This partnership marks a significant milestone in the EWCF’s purpose to unite global esports fans under one competitive umbrella and underscores its commitment to integrating the world’s most important and rapidly growing esports market into the Esports World Cup platform. The agreement was formalized at the Empower Esports Worldwide Series – The Esports Operation and Technology Session in Shenzhen, China.

The collaboration will establish a dedicated Development Team to enhance EWC’s visibility, engagement, and industry collaboration in China, while leveraging EWC’s and Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s global ecosystem. Tencent E-sports will provide marketing expertise, strategic consulting, and operational support to deliver diverse content and experiences.

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“The Esports World Cup has created a global stage for competitive gaming, demonstrating its influence not only in China but across the world,” said Mars Hou, Vice President of Tencent Games and General Manager of Tencent E-sports. “Through this partnership, we are committed to elevating EWC’s presence in China and integrating our esports industry with the world’s largest competitive gaming event. We look forward to deepening our collaboration with EWCF to push esports forward on a global scale.”

“The Esports World Cup’s purpose is to create a global platform for esports and gaming fans worldwide, and investing in key growth markets for esports is a core pillar of our mission,” said Thamer Al Shuaibi, Chief of Staff at the Esports World Cup Foundation. “China plays a critical role in this vision, and Tencent’s leadership in gaming and esports positions it as an essential partner. By combining our expertise, we will continue to strengthen esports as an industry, providing new opportunities for Chinese players and Clubs, and bringing the best of the Esports World Cup to Chinese fans.”

Esports World Cup 2025 will once again unite gaming and esports communities in Riyadh, Saudi Arabia, for a global competition that will crown the next Esports World Cup Champion. The tournament’s unique cross-game format will reward Clubs and players competing for a life-changing prize pool in a mix of platforms and genres, bringing together esports’ best players, Clubs and games under one banner in the largest-ever celebration of esports.

The post Esports World Cup Foundation Announces Strategic Partnership with Tencent appeared first on European Gaming Industry News.

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