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Austrian startup StreamTV partners with Activision for Call of Duty designs

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The Austrian startup StreamTV has established itself as the market leader for stream designs in the gaming and livestreaming sector over the past few years. Now, thanks to the cooperation with Activision®, they offer the first OWN3D Call of Duty official stream designs for the popular game Call of Duty® on own3d.tv (a StreamTV product). This cooperation paves the way for licensed streaming assets.
New licensed Call of Duty stream designs

More official Call of Duty overlays, emotes and badges planned

Worldwide 24-hour Call of Duty Raidathon with streamers to kick things off

Steyr, June 22, 2022 – In 2003, the global publisher Activision launched one of the most popular game series: Call of Duty. Since then, the first-person shooter franchise has been celebrated by millions of gamers, content creators and streamers around the world.Streamers have been showing off their shooter skills live on Twitch, YouTube and other platforms for years. OWN3D (a StreamTV product) is now fulfilling an important need: together with Activision, they present the first officially licensed Call of Duty stream designs.


“This partnership is unique: we are the first and currently the only company that was able to license this kind of product from one of the biggest gaming publishers in the world. From now on, every Call of Duty content creator will have the opportunity to use authentic and
official designs from their favorite game. We are grateful to be able to take this step and are excited to be working with Activision.” – said Thomas Rafelsberger, CEO of StreamTV.


Several Call of Duty overlay packs have been created, featuring some of the most memorable scenes and moments from the series. Streamers will find in there everything they already know from other OWN3D overlay packages: gaming overlays, scene transitions, camera overlays, panels for Twitch, alerts and more. In addition, more Call of Duty stream designs, emotes and badges are in the pipeline.


Worldwide Raidathon with streamers to kick off partnership The launch of this collaboration was marked by a celebratory Call of Duty Raidathon: streamers from around the world used the new overlays live on Twitch while broadcasting Call of Duty. As soon as a content creator finished streaming, they sent a raid to the next content creator also using official Call of Duty overlays, sending the viewers and fans along. This way, viewers got to know new channels and all Call of Duty content creators involved benefited from each other’s support.

OWN3D provided the goods for multiple giveaways during the numerous streams. The special event lasted for a full 24 hours. “Call of Duty is a global phenomenon. What could be more natural than to launch a planet-spanning action? Over 30 streamers brought the new
designs to the screens in a worldwide raidathon at prime time for each of them,” says Call of Duty Raidathon organizer Andreas Mimm, Partnership Manager at StreamTV.
Over 10 000 viewers watched the 24-hour event live. Content creators and their gameplay as well as the designs were the center of attention during the raids. Some of the streamers even surprised the audience: “Spontaneous acts, like composing a new OWN3D alert song live, showcased how much passion the raidathoneers have put into this project. It was heartwarming and phenomenal,” says Mimm, who moderated the event from beginning to end. “The new overlays were well-received by the community and everyone is already curious about the upcoming assets that will be created from OWN3D in the future,” he added.


Image: Some of the official Call of Duty stream designs on own3d.tv
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BLAST

BLAST partners with MATCH on premium fan travel for 2026-27 events

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Deal covers travel and hospitality packages across BLAST’s event slate, starting with BLAST Premier Hong Kong Rivals in November.

BLAST has signed a one-year partnership with MATCH to develop premium fan travel experiences and related commercial opportunities across BLAST events in 2026 and 2027, including the BLAST Premier Hong Kong Rivals 2026. The companies said the work will start immediately, with an initial focus on the BLAST Premier Hong Kong Rivals event in November.

BLAST VP of Destinations and Market Development James Woollard said: “We’re thrilled to partner with MATCH, a company with an unrivalled track record in delivering top-tier fan travel experiences at the biggest sporting events in the world. As BLAST continues to grow globally and attract growing numbers of travelling fans, this partnership represents an exciting opportunity to further elevate the live event experience for fans and audiences across esports.”

MATCH is best known for hospitality and accommodation programmes at major sports events, including four consecutive FIFA World Cups™ from 2010 to 2022, as well as Ryder Cup tournaments, Formula 1 Grands Prix and ATP tennis tournaments. MATCH Director of UK Events and Business Strategy Richard Parker said: “Esports is one of the most exciting growth frontiers in live entertainment, and BLAST stands out as a world-class platform with incredible potential. At MATCH, we see a tremendous opportunity to bring our expertise in creating premium fan experiences into the esports arena. We are very enthusiastic about the possibility of working together with BLAST to deliver innovative, unforgettable experiences for esports fans worldwide.”

BLAST said MATCH will also bring its network of clients, sponsors, federations, agents and media partners to support international attendance and partner activation, alongside MATCH’s technology and operational infrastructure. The announcement follows BLAST’s 2025 live events activity, where the organiser said it delivered 15 arena shows across 10 countries spanning five titles and sold 194,421 tickets.

The post BLAST partners with MATCH on premium fan travel for 2026-27 events appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Counter-strike

Team Vitality opens V.Hub fan zone for IEM Cologne Major

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Team Vitality is launching an official fan zone, V.Hub, to coincide with the 2026 IEM Cologne Major. The venue will run June 18-21 at KWB im Stadtpalais, a short walk from the LANXESS Arena.

Access to V.Hub will be free for fans who sign up, with limited availability. Team Vitality said the space is intended to bring together its community, partners and Counter-Strike fans attending the event.

The fan zone will include dedicated areas hosted by Team Vitality and partners Skin.Club, ASUS ROG, EVNIA and Blacklyte. The club said activations will include hands-on experiences and opportunities to play bespoke Counter-Strike maps.

Team Vitality also plans match watch parties, a pop-up shop for official merchandise and giveaways, including an ASUS ROG x Team Vitality co-branded mousepad. During the playoff stage, the club said V.Hub will be set up for trophy photo opportunities with its Major trophies.

Food and drink will be available on site throughout the event, including vegetarian options.

The post Team Vitality opens V.Hub fan zone for IEM Cologne Major appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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eSports

Esports World Cup 2026 Opens Registration for Last Chance Qualifiers

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The Esports Foundation (EF) announced the official lineup and details for the Last Chance Qualifier (LCQ) tournaments that will award the final spots in eight different competitions at this year’s Esports World Cup, set to be hosted in Paris, France, from July 6 through August 23.

The programme forms the final stage of qualification for EWC 2026, concluding a global Road to EWC that spans more than 230 tournaments and qualification events worldwide and is expected to engage more than 350,000 competitors across publisher ecosystems, regional leagues and official circuits.

The Last Chance Qualifier series consists of eight open tournaments across Counter-Strike 2, EA FC, Rocket League, TEKKEN 8, Chess, Call of Duty: Black Ops 7, FATAL FURY: City of the Wolves and Street Fighter 6.

Held in Paris between July 5 and August 10, the events will award the final qualification spots for 37 solo competitors and six Clubs at the Esports World Cup 2026, including four Clubs in Counter-Strike 2 and one Club each in Rocket League and Call of Duty: Black Ops 7. EA FC qualifiers will advance to the Play-Ins stage, while all other LCQ winners will qualify directly for the main event.

LCQ Schedule and Qualification Slots

• Street Fighter 6 (July 5): 4 players qualify

• Chess (July 9-11): 14 players qualify

• EA FC (July 24-26): 6 players qualify for Play-Ins

• TEKKEN 8 (July 31-August 2): 4 players qualify

• Rocket League (July 31-August 2): 1 Club qualifies

• FATAL FURY: City of the Wolves (August 4-6): 4 players qualify

• Counter-Strike 2 (August 7-9): 4 Clubs qualify

• Call of Duty: Black Ops 7 (August 8-10): 1 Club qualifies

Some of the most remarkable moments in EWC’s history have come as a result of the LCQ. In 2024, EA FC pro João “JafonsogV” Vasconcellos battled through the LCQ before going on to claim the championship, etching his name into esports history. His performance inspired the creation of the Jafonso Award, which is awarded to teams or players that win an EWC championship after qualifying through the LCQ.

In 2025, Team Falcons’ Overwatch roster pulled off that feat to not only claim the first Jafonso Award and the OWCS Midseason Championship, but win what would turn out to be a crucial tournament victory that cemented Falcons’ second straight Club Championship. In the same year, Chess Grandmasters Nihal Sarin and Levon Aronian both reached the playoffs after qualifying for the first EWC Chess main event through the LCQ.

The Esports World Cup 2026 will be hosted at Paris Expo Port de Versailles, in Paris, France, from July 6 through August 23, bringing together more than 2000 players and 200 Clubs from over 100 countries across 25 tournaments and 24 games for a record-breaking $75 million+ prize pool.

The post Esports World Cup 2026 Opens Registration for Last Chance Qualifiers appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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