Latest News
Testing Software for Betting Terminals

System Test Tool is developed in-house with the idea of standardising and speeding up our internal SSBT testing procedures. It makes sure every system component is connected correctly and in a working state by sequentially testing unit per unit.
Previous NSoft stories have touched on SSBTs from multiple perspectives. From the very beginnings of manufacturing betting terminals at Stark Solutions (a part of NSoft’s cluster), its steep rise in the global betting market with exceptional quality and customer satisfaction, and all the way to the NSoft’s core SSBT software aimed for betting and igaming operators for managing entire terminal fleets with ease. However, there is one particular aspect we haven’t covered yet: how do we make sure assembled SSBTs are ready for shipping and installation in the first place?! Well, that process isn’t always the easiest one. It is enough to imagine batch orders of 80 terminals, each with a dozen of hardware components, peripheral devices, and cables. The number of individual units required for testing is ten times that. The most considerable merit goes to dedicated technicians that patiently assemble and test the working functionality of each unit. However, as a natural step forward, we indeed recognised the importance of improving the process with technology and acted upon it. As a result, our technicians now have a helping hand from a software tool we simply named System Test Tool.
Automatisation of QA process
System Test Tool is developed in-house with the idea of standardising and speeding up our internal SSBT testing procedures. It makes sure every system component is connected correctly and in a working state by sequentially testing unit per unit. The Tool is not a replacement for human touch, but rather an additional layer of reliability that helps us standardise tests across terminals and their units. Simply put, the process is still owned and managed by technicians but guided and controlled by the software.
Core functionalities of System Test Tool
The Tool is based on NSoft’s customised Linux operating system. It contains three core functionalities:
- Scanning the entire system and returning most vital information about system configuration, hardware and peripherals
- Providing structured tests for each logical domain, including displays and touchscreens, printers, barcode, money devices, door switches and card readers
- Generating and submitting done tests in the form of the final report that can be printed and signed as proof of testing.
The great thing about the tool is that it comes in the form of live media. That means we can run the software without affecting the disk content of the host device. Those circumstances make System Test Tool perfect for testing uninstalled and installed devices with no operative struggles beforehand or afterwards. Additionally, there are no limitations on who can perform testing or when. This means that it is even possible to release the tool for our clients in the near future as well. Each submitted test is stored in our database for future reference. At the same time, the uniqueness of each physical machine allows us to track the history of all done tests on a particular betting terminal.
Time saved is money earned.
In the year 2022, we are making this tool a part of the standard testing toolbox at Stark Solutions. Along with other NSoft initiatives, particularly in the domain of system diagnostics, it substantially reduces overall time requirements and testing complexity while improving reliability, standardisation, and transparency.
Sinergy of NSoft software solutions for SSBT and Stark’s neat and powerful machines for land-based betting and gaming business ones again has proven to be the winning combination for the clients.
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eSports
Esports World Cup Foundation Confirms Full Game Lineup, Schedule, and Club Championship Rules for EWC 2025

200 Clubs, 2,000 players, 25 tournaments across 24 games, and a $70M+ prize pool set the stage for the largest celebration of competitive excellence and esports fandom
The Esports World Cup Foundation (EWCF) has finalized the full lineup of games, tournament schedule and Club Championship rules for the Esports World Cup 2025 (EWC), the world’s largest esports event, set to return to Riyadh, Saudi Arabia, from July 7 through August 24. This summer, over 2,000 elite players and 200 top Clubs from more than 100 countries will battle across 25 tournaments in 24 games, for a record-breaking $70+ million life-changing prize pool, the largest in esports history.
The Esports World Cup 2025 will once again unite gaming and esports communities for a global competition that will crown the next Esports World Cup Club Champion, while elevating esports as a global sport and driving long-term growth for the entire ecosystem.
The confirmed EWC 2025 game lineup will include iconic esports titles spanning fan-favorite shooters, battle royales, MOBAs, fighting games, and chess. New additions — CROSSFIRE, FATAL FURY: City of the Wolves, chess and VALORANT — join the prestigious lineup of returning titles, making this the most diverse and competitive EWC yet.
With the schedule locked, the stage is set for seven weeks of world-class competition. The initial wave of tickets are now on sale, and the countdown is on for the biggest celebration of esports, kicking off with the EWC Festival on July 7. Below is the schedule for each EWC tournament.
Week 1 (July 8–13):
VALORANT featured at 2025 Esports World Cup (July 8-13), Apex Legends at 2025 Esports World Cup 10–13), FATAL FURY: City of the Wolves at 2025 Esports World Cup (July 10–12), Rennsport at 2025 Esports World Cup (July 8–11), Dota 2 at 2025 Esports World Cup – Week 1 (July 8-13)
Week 2 (July 15–20):
League of Legends featured at 2025 Esports World Cup (July 16–20), Free Fire at 2025 Esports World Cup (July 16–20), Dota 2 at 2025 Esports World Cup – Week 2 (July 17–19), Mobile Legends: Bang Bang Women’s Invitational at 2025 Esports World Cup (July 15–19), Honor of Kings World Cup at 2025 Esports World Cup – Week 1 (July 15–20)
Week 3 (July 22–27):
Call of Duty: Black Ops 6 at 2025 Esports World Cup (July 24–27), PUBG MOBILE World Cup at 2025 Esports World Cup – Week 1 (July 25-27), Honor of Kings World Cup at 2025 Esports World Cup – Week 2 (July 23-26), StarCraft II at 2025 Esports World Cup (July 22–25), Mobile Legends: Bang Bang Mid Season Cup at 2025 Esports World Cup – Week 1 (July 23–27)
Week 4 (July 29–August 3):
Overwatch Champions Series: MidSeason Championship at 2025 Esports World Cup (July 31–August 3), PUBG MOBILE World Cup at 2025 Esports World Cup – Week 2 (July 29-30 / August 1–3), Mobile Legends: Bang Bang Mid Season Cup at 2025 Esports World Cup – Week 2 (July 30–August 2), Chess at EWC 25 (July 29–August 1)
Week 5 (August 7–10):
EA SPORTS FC 25 at 2025 Esports World Cup (August 7–10), Call of Duty: Warzone at 2025 Esports World Cup (August 6–9), TOM CLANCY’S RAINBOW SIX SIEGE X at 2025 Esports World Cup (August 7–9)
Week 6 (August 11–17):
Rocket League featured at 2025 Esports World Cup (August 14–17), PUBG: BATTLEGROUNDS at 2025 Esports World Cup (August 12–16), TEKKEN 8 at 2025 Esports World Cup (August 13–16), Teamfight Tactics featured at 2025 Esports World Cup (August 14–15)
Week 7 (August 19–24):
Counter-Strike 2 at 2025 Esports World Cup (August 21–24), Street Fighter 6 at 2025 Esports World Cup (August 20–23), CROSSFIRE at 2025 Esports World Cup (August 19–23)
EWC 2025 will unfold across four dedicated arenas, each spotlighting one game at a time to deliver the best fan experience. Select titles will host Last Chance Qualifiers in the Festival zone — giving players one final shot at advancing to the main stage.
The Esports World Cup has introduced a refined tournament schedule to enhance viewership across its expanded lineup. Finals will now take place on Fridays, Saturdays, and Sundays – reducing overlap and ensuring dedicated coverage for each title. Tickets for EWC 2025 are now available to purchase at esportsworldcup.com.
The total $70+ million prize pool is allocated across the Club Championship, Game Championships, MVP Awards, and EWC Qualifiers. Out of this, $27 million is dedicated to the EWC Club Championship — an innovative cross-game format that rewards the top 16 Clubs for their performance across multiple titles, with $7 million reserved for the 2025 champion. Game Championships will feature their own prize pools, totaling over $38 million combined, while standout players will compete for a share of the $450,000 MVP Award pool.
Open to all participating organizations, the Club Championship awards points for top-eight finishes across tournaments. To claim the title, Clubs must secure at least two top-eight placements and win at least one tournament. New for 2025, joint ventures — collaborations between two distinct organizations on a specific roster — will be ineligible for points, with Clubs required to compete under one aligned name throughout the EWC to qualify. The Club that shows both consistency and competitive excellence across the entire EWC calendar, will be crowned the Esports World Cup Club Champion at the EWC 2025 closing ceremony on August 24, 2025.
At EWC 2024, Team Falcons dominated with 5,665 points and three tournament wins to claim the $7 million Club Championship. Team Liquid and Team BDS followed in second and third, with 2,545 and 2,000 points respectively. The top 10 also featured some of the biggest names in global esports: Gaimin Gladiators, T1, Virtus.pro, Team Vitality, Twisted Minds, Gen.G, and LOUD — all delivering standout performances across multiple titles, setting the stage for EWC 2025.
The post Esports World Cup Foundation Confirms Full Game Lineup, Schedule, and Club Championship Rules for EWC 2025 appeared first on European Gaming Industry News.
Conferences in Europe
Speaking the Player’s Language: Promatic Group’s Take on Game Localization in CEE

The Prague Gaming & TECH Summit 2025 brought together some of the brightest minds in the iGaming and tech industries – and the conversation didn’t stop when the curtains closed. As this year’s General Sponsor through its Promatic Games brand, Promatic Group made a powerful impact on-stage and behind the scenes. In a dynamic keynote presentation titled “Localizing Slot Games: Does the Central European Player Need Localized Content?”, Maciej Makuszewski, iGaming Director, and Luka Oblak, Head of Product Design, explored how cultural nuances shape player engagement and game performance across regional markets.
Now, post-event, we caught up with Maciej Makuszewski to delve deeper into the topic of localization, player behavior, and what makes content truly resonate in Central and Eastern Europe.
Maciej, your keynote at the Summit offered compelling insights into how culture and language affect game engagement. What do you believe is the biggest misconception about localization in the iGaming industry today?
It is that it is enough to hire a translator of a game to deliver localized content. This is not the end of the road – on the contrary – this is just the beginning. This may sound like saying the sun rises in the east, but I still would say there can be a lot more attention paid to giving games a local touch.
But coming back to translations, nowadays, even at this basic level, we can observe so many pitfalls and mistakes that could have been avoided if people really had the player at the core of their strategy. I guess we are past this time in history of globalization that unified products and content simply entered new markets with no tailoring whatsoever and there was demand for them, because there hadn’t been much of a choice of anything else. We’d like to see companies try harder when they enter new markets. I hope we will become one that actually gets the hyperlocalization just right.
You and Luka presented some standout cases on localized content. Could you share one example that truly surprised your team – either by outperforming expectations or revealing a cultural insight you hadn’t anticipated?
I guess that would be the transformation of a simple fruit game launched as Red Hot Jackpot in Poland, into a rich animations theme game it became in Nigeria. The nigerian version of Red Hot Jackpot is called Naija Wheels and it is the exact the same math model and game logic as Red Hot Jackpot, but what makes it appealing to the local customers of slot halls in Nigeria is its hyperlocal theme. Naija Wheels is a funny story of things you see in Lagos traffic. So instead of a Cherry symbol you have a symbol of a police officer. Instead of a plum symbol, you have an okada driver from Lagos etc.
Very different game themes, same logics, same business effects – the game is a great performing slot in Poland and a superb hit in Nigeria.
In your view, what are the non-negotiables when designing localized slot content for Central and Eastern European markets? Are there elements developers often overlook?
There are so many local markets in the CEE that it is really hard to unify this. But in a nutshell – we know in our region, highly volatile fruit themed games are very popular. Having said that, it is not a surfire way to success. You may want to localize the content even further through cultural and humor references.
The ROI of local-branded slots is often debated. Based on Promatic Group’s experience, when does it make strategic and commercial sense to invest in hyper-local content – and when is it better to focus on broader appeal?
It all depends why you do this and how you measure the ROI. If you measure a single game ROI this might be a trap. It will very much depend on the math model and features of the particular game. Apart from revenue stream, there are also costs to be considered. If we’re talking about a “game reskin” then certification will be something you can optimize and so on. There are numerous ways to tackle this issue. Sometimes you can come up with a hyper local game and just launch it somewhere else to test if it works, which will boost your revenue stream and the total ROI. All in all we are very happy with our local approach and we intend to stick to it.
Let’s talk about the future. With shifting player expectations and tech advancements like AI personalization, how do you see the localization strategy evolving over the next 2–3 years at Promatic Group?
I would expect this hyperlocalization becomes a commodity in the industry. This will also require a lot of human factor so that it is done the right way. AI will speed things up, but I believe that the human touch will be key. We already have amazing tools, but using them the right way is what will make a great difference.
The post Speaking the Player’s Language: Promatic Group’s Take on Game Localization in CEE appeared first on European Gaming Industry News.
Latest News
TUPLAUS – A BRAND-NEW CASINO FROM ROOTZ

Online casino enthusiasts have an exclusive new product to enjoy: Tuplaus, a state-of-the-art platform offering cutting-edge play experiences with the latest digital technology from Rootz Ltd.
According to the award-winning operator, Tuplaus comes equipped with:
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A dedicated double-up Tuplaus Game, designed to reward the platform’s most loyal players.
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Pay & Play – players can receive their winnings to their bank account within minutes of approval, with instant money transfers 24/7 – 365 days a year.
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No registration is required.
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A huge range of big-name games from world-renowned providers
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Frequent promotions | value adds | Bonus opportunities
Rootz has built a rock-solid reputation as a provider of world-class online casino products based on its proprietary platform. The company has a player-first approach designed around the customer journey and user experience, allowing players to enjoy play experiences according to their preferences.
More about the Tuplaus Game
This game features a high-stakes, high-reward feature that lets players double all their winnings in an engaging and interactive way. It’s inspired by a time-honoured gaming tradition, where risk and reward go hand in hand. This game will appeal to seasoned high rollers or casual players looking for a chance to boost their bankroll, with an unparalleled opportunity to test their luck and strategy. It’s a trip down memory lane for the seasoned player.
The Tuplaus Game is just one offering from this online casino platform, created with the contemporary player in mind, taking into account their online sophistication, appetite for ease of access, and superb gaming experiences.
Rootz CEO, Sam Brown, says: “We’re exceptionally proud of this new product that will serve our players with the latest online casino experience. Our existing products, Wildz, Wheelz, Spinz, Caxino and Chipz already enjoy a convincing market share and we’re optimistic that Tuplaus will meet with the same enthusiasm. We have a wide range of player rewards, bonuses, boosts, and more, including our exclusive Tuplaus reward game. We’re confident players will love the latest addition to the Rootz family of exceptional casino brands.”
The Rootz journey to success
Rootz’s portfolio includes flagship brand Wildz, which has expanded its popular online casino platform to offer a fully-fledged sportsbook. Wildz Sports was launched in November 2024 and includes sporting disciplines that appeal to global consumers, such as horse racing and football. In addition, Wildz Sports offers a pioneering streaming platform with live chat facilities.
The post TUPLAUS – A BRAND-NEW CASINO FROM ROOTZ appeared first on European Gaming Industry News.
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