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Gaming Corps partners with market leader pioneer Betsson Group

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Swedish game developer Gaming Corps has announced a partnership agreement with market-leading iGaming pioneer Betsson Group. The agreement incorporates development of
an exclusive casino game, bespoke adaptation of the upcoming iJect series of Multiplier Games based on crypto crash game functionality for several Betsson Group brands, as well as distribution of Gaming Corps’ complete iGaming portfolio via aggregator iSoftbet.

Publicly listed Swedish game developer Gaming Corps has entered into a comprehensive partnership agreement with iGaming pioneer Betsson Group. The agreement is chiefly comprised of three parts, the first of which concerns distribution of Gaming Corps’ complete iGaming portfolio to Betsson Group’s fully and partially owned online casinos under brands such as Betsafe, Europebet and NordicBet. The second part concerns the bespoke adaption of upcoming Multiplier Games as well as upcoming Blackjack games for several of the Betsson Group brands. The Gaming Corps Multiplier Games are fast casino games inspired by crypto currency crash games, on route to being launched under the new product brand iJect. The third part concerns bespoke development of a new type of game which will be offered exclusively via Betsson Group online casinos.

“Gaming Corps is demonstrating real innovation with their iGaming portfolio. The upcoming Table Games and iJect series of Multiplier Games resonates with how Betsson Group sees the industry going forward, and together I believe we can position ourselves at the forefront of this development. In addition, we are impressed with the speed at which Gaming Corps has been able to develop new products which has led to partnering on creating an exciting new type of game. It will be interesting to follow how this cooperation unfolds and I am confident that we will build market value for both parties.” says Paul Malt, Head of Games, Betsson Group.

“This agreement constitutes a significant milestone in Gaming Corps’ development and is evidence that the products we have chosen to invest in are leading the Company on the right path. We are incredibly pleased to be entering into a partnership with one of Europe’s leading iGaming companies, a player responsible for driving the industry forward over the course of many years, having left a significant imprint on it, not least here in Sweden. Now we are given the opportunity to not only offer our games to all of Betsson Group’s many players around the world but also, in collaboration with a tremendously industry-savvy team, develop the next generation of casino games. That is a challenge I know our talented team members will meet. I would like to thank Betsson Group for good cooperation, we look forward to working on many exciting projects together in the future.”  says Juha Kauppinen, CEO, Gaming Corps.

The agreement furthermore includes some exclusivity for Betsson Group on Gaming Corps’ upcoming iJect series of Multiplier Games in Italy and Georgia. Distribution of the full Gaming Corps portfolio will be carried out via iSoftbet’s Game Aggregation Platform (GAP).

“As we continue to develop our product portfolio, I believe Gaming Corps is on the right track of offering the type of innovation that large operators are looking for in an increasingly saturated market. With our upcoming products we have let gamification lead the way, and that represents the core of this new partnership with Betsson. I am very excited to get
started on our collaboration.” says Alex Lorimer, Head of Business Development, Gaming Corps

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ICONIC21 launches Arrow Chase, a continuous multiplayer multiplier game

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ICONIC21 has launched Arrow Chase, a new iGaming title the supplier says is designed as a continuous experience rather than a round-based game.

The game is built around an arrow that “endlessly” moves across the screen towards multiplier blocks. ICONIC21 said players choose multiplier blocks to bet on and receive instant payouts when blocks are hit, with the experience running without “rounds, resets” or downtime.

ICONIC21 is also positioning Arrow Chase as a multiplayer product, with all players watching the same on-screen action at the same time. The company said the concept aims to combine timing-driven play associated with crash-style mechanics with a continuous flow.

Edvardas Sadovskis, Chief Product Officer at ICONIC21, said: “Every few years, something comes along that makes the industry stop and reconsider what a game can be. We believe Arrow Chase is one of those moments. We built something with no round, no reset, no interruption, because we believe that is what the next generation of players will come to expect. What comes after it is a conversation we are very much looking forward to having.”

ICONIC21 said Arrow Chase was informed by ongoing discussions with operator partners on player behaviour and demand, and suggested the format could evolve into a new category with naming still to be defined.

The post ICONIC21 launches Arrow Chase, a continuous multiplayer multiplier game appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Betina Todorova Smartico Partnerships Manager

Honoré Gaming and Smartico Join Forces to Drive Player Engagement

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Honoré Gaming, the trailblazing online sportsbook platform and tech provider, has teamed up with Smartico, a specialist in CRM automation and gamification, to improve its player engagement and retention features.

In preparation for the expanded World Cup, the incorporation of Smartico’s sophisticated CRM solution transforms the Honoré Gaming platform into a holistic entertainment ecosystem, signifying a strategic advancement in its progression toward a more intelligent, automated, and player-focused future.

Smartico’s adaptable features will bolster Honoré Gaming’s broader goal of providing operators with top-tier tools to enhance revenue and improve customer analytics, establishing CRM as a fundamental element of its platform offerings. Intelligent interactions will be a crucial factor for achieving favorable outcomes in Honoré’s main markets in French-speaking Africa and Central America, where comprehending player behavior and providing pertinent interactions are vital for long-term growth.

Emphasizing gamification and automation, Honoré Gaming will implement tailored engagement strategies influenced by local market specifics, while adhering to the key elements that contribute to a platform’s success – from deposits to gameplay, winnings, withdrawals, and return play.

Honoré Gaming CEO, Christophe Casanova said: “Smartico’s CRM solution is a critical pillar in our mission to better serve our operators and end users. Our partners can now implement data-driven customer experiences that increase player LTV ahead of a major World Cup summer. The integration of Smartico’s AI-driven technology represents a pivotal shift in Honoré Gaming’s operational scale, transforming its analytical depth and redefining how the platform communicates and interacts with players.”

Betina Todorova, Smartico Partnerships Manager added: “We believe that the combined strengths of our AI-driven technology and Honoré Gaming’s platform will deliver significant value to operators. Working together across African and Central American markets will benefit local partners and ultimately create more engaging player experiences.”

The post Honoré Gaming and Smartico Join Forces to Drive Player Engagement appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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SportVot raises $3.6m to expand sports production platform into Europe, US and West Asia

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SportVot has raised $3.6m in a new investment round as it plans to expand across Europe, Australia, the United States, and West Asia. The company said the funding will support international growth and further development of its AI-led production and analytics capabilities.

The round was led by Indian Angel Network’s IAN Alpha Fund, with participation from Anicut Capital, SucSeed Indovation Fund, LVX (LetsVenture), Capital-A, and other global investors.

SportVot positions its platform as a unified workflow covering capture, production, distribution, and monetisation for competitions outside top-tier broadcast ecosystems. The company said its cloud-based setup supports remote production in real time and includes automated highlights, graphics, insights, multi-angle viewing, decision review systems, and virtual advertising.

The company lists customers and partners including Junior Super Kings (Chennai Super Kings’ Junior’s Tournament), All India Football Federation, Rugby India, the International Table Tennis Federation (Oceania) and the International Padel Federation. It said that since launching operations in 2025 in Australia it has worked with organisations including Table Tennis Australia, Table Tennis Queensland, Netball Victoria, the National Pickleball League and KommunityTV.

SportVot said it has delivered over 500,000 matches across its core markets, reaching more than 100 million viewers in 30+ countries. In Australia, it said it streamed 12,000 matches over the past year across 30+ partner organisations.

Tim Anderson, Managing Director, SportVot Australia, said: “Over the past year, we’ve seen strong adoption from sports organisations across Australia looking to scale how their competitions are captured and distributed. The ability to deliver consistent, high-quality production across different sports and formats has been key. This next phase allows us to build further on that momentum, both within Australia and in closer alignment with global markets.”

Sidhhant Agarwal, Founder & CEO, SportVot, said: “What we are seeing globally is not a lack of sport, but a lack of structured systems to capture and distribute it at scale. Our focus has been to build something that can work across geographies, sports, and formats without adding operational complexity. As we expand into new markets, the goal is to enable more competitions to be seen, experienced, and sustained.”

The post SportVot raises $3.6m to expand sports production platform into Europe, US and West Asia appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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