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Colt Canyon crowned ‘Best Game’ and LUNARK ‘Most Anticipated’ at GameMaker Awards 2021

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The judges have deliberated. Over 33,000 votes have been cast. And we can now reveal that Colt Canyon has been crowned ‘Best Game’ and LUNARK ‘Most Anticipated’ game of the year, at the GameMaker Awards 2021.

Created by German-based developer Retrific, Colt Canyon is a stylish western-themed pixel art shooter combining roguelike elements with real-time combat. The judges were impressed with Colt Canyon’s highly engaging gameplay and heavily pixelated artist style. While in the popular vote, members of the GameMaker and Opera GX communities voted Colt Canyon the clear winner.

The other finalists for ‘Best Game’ included: Chicory: A Colorful Tale, Jet Lancer, Post Void and Cook, Serve, Delicious! 3?!.

The winner of ‘Most Anticipated’ game is LUNARK, from Canari Games. LUNARK is a 2D cinematic platformer, designed in the vein of ’80s and ’90s classics. The game challenges players to run, jump, hang, climb, roll, and shoot their way through a kaleidoscope of different environments. These include mysterious alien ruins, a flying penitentiary, a high-tech megalopolis, and a majestic forest.

The judges were blown away with how the Canari Games team have pushed the creative limits of cutscenes and pixel art in GameMaker, to create a game that is both visually stunning and great to play. Set for release later this year, LUNARK also made a big impression with the voters – who overwhelmingly crowned it the ‘Most Anticipated’ game of 2021.

The other finalists for ‘Most Anticipated’ game included: NYKRA, Jitsu Squad, APICO and Toodee and Topdee.

The GameMaker Awards, in partnership with SpecialEffect, a charity that uses video games to enhance the lives of those people with physical disabilities, celebrate creativity and innovation in Indie game development, honouring the best games created using GameMaker Studio 2 as well as the Indies and Studios that designed them.

From over 200 entries, only 5 games for each category were selected by an expert panel of industry peers, including GameMaker Studio CTO Russell Kay, Opera GX Product Director Maciej Kocemba, and Into Indie Games Editor Harry Cole.

Russell Kay, CTO, GameMaker Studio, said: “This year’s GameMaker Awards has redefined what we’ve come to expect from the indies and studios that choose GameMaker as their creative engine of choice. Each of the finalists have demonstrated  both amazing creativity, plus the technical ability to harness GameMaker’s powerful functionality to design a game that really pushes the boundaries. Given the incredible standard of this year’s entries, I am only glad that the final decision was left in the hands of our loyal GameMaker and Opera GX communities.”

Jonathan Mannshoven of Retrific, said: “Colt Canyon wasn’t a bestseller when it launched last year. It wasn’t free from criticism either. But by working closely with the community, I’ve been able to make many improvements to the game which have helped turn a lot of criticism into positive feedback. Having all that hard work now paying off with Colt Canyon winning ‘Best Game’ at the GameMaker Awards 2021 is an overwhelming and surreal feeling – just incredible!

“GameMaker has always been my engine of choice as it is just so easy to use yet also powerful, enabling me to reach maximum productivity. Which as a solo developer is extremely valuable. Put simply – I wouldn’t be a game developer now if it wasn’t for GameMaker.”

Johan Vinet of Canari Games, added: “LUNARK started as a passion project to create a game in the genre I loved in my youth. Making it a reality became so clear that I decided to quit my job, start my own studio and launch a Kickstarter campaign. Winning the “Most Anticipated Game” award is an incredible recognition from the players and the GameMaker Community, which brings some welcome legitimacy and a massive confidence boost to actually finish the game! Thank you!”

Compliance Updates

European Standard on Markers of Harm Now Published – EGBA Members Commit to Alignment

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The European Gaming and Betting Association (EGBA) welcomes the publication of the European standard on markers of harm in gambling (EN 18144), on 31 May 2026, through the national standardisation bodies of the European Committee for Standardisation (CEN). EGBA and its members support the standard as an important voluntary baseline for identifying risky gambling behaviour, and its members are committed to aligning their player protection frameworks with the standard across Europe.

The standard establishes a strong baseline for consumer protection across Europe, identifying nine core behavioural markers that operators can use to recognise risky gambling patterns before they escalate:

  • changes in stake volume or frequency.
  • speed or intensity of play.
  • deposit frequency, size, or failed deposits.
  • withdrawals and cancelled withdrawals.
  • player-initiated contact.
  • gambling session duration or time-of-day play.
  • use of multiple products.
  • net losses or loss trajectories over time.
  • changes to safety tools such as limits and self-exclusion.

EGBA proposed this initiative to CEN in 2022 and actively participated in its development alongside operators, national authorities, academics, and other harm prevention stakeholders. The resulting standard – the first of its kind in the gambling industry – is grounded in the latest research and received overwhelming approval from national standardisation bodies in October 2025.

EGBA members are already putting the standard into practice in Europe:

• Most members already monitor all nine behavioural indicators, with many having embedded them across all their operations.

• Members apply risk-scoring models to continuously assess player behaviour and flag emerging risk patterns.

• Members are committed to progressive alignment with the standard across all their operations.

“This is an important milestone for player protection in Europe. When widely adopted, this voluntary standard will lead to earlier identification of risky play and, ultimately, better protection for players. Our members are ahead of the curve on implementation – they are already applying many aspects of the standard and are committed to alignment across their European operations. We encourage other operators to adopt the standard and help raise the bar on player protection across Europe,“ said Maarten Haijer, Secretary General of EGBA.

As a voluntary tool, the standard complements existing national regulatory frameworks across Europe. In some jurisdictions, certain markers may not be applicable where they conflict with national law, and implementation will reflect the regulatory realities of each market. EGBA remains committed to supporting its members and the wider industry to drive implementation of the standard across Europe.

The standard (EN 18144) is now available for purchase from national standardisation bodies across Europe.

The post European Standard on Markers of Harm Now Published – EGBA Members Commit to Alignment appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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ELA Games

ELA Games Releases Pinatas Festival World Cup

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ELA Games has released its latest slot game, Pinatas Festival World Cup. Featuring an absorbing narrative, this title shows how the studio naturally adapts popular releases for major calendar moments. The game merges the festive, colourful spirit of a carnival with the thrill of international tournament play, offering players a front-row seat to the action.

The original Pinatas Festival became incredibly popular for its bright, contrasting animation and upbeat Mexican street fiesta theme. With the World Cup being hosted across the Americas, giving the title a seasonal evolution felt like the perfect way to celebrate. The studio took the lively street party atmosphere and expanded it, blending the familiar celebration with the energy of a major tournament.

A Striking Visual Upgrade for the World Cup

The World Cup is unrivalled in its sheer size, uniting billions of fans worldwide and dominating sporting conversation. Releasing the game in the build-up to the big matches gives players the perfect way to embrace the football spirit, tapping into that worldwide anticipation. To match the prestige and scale of the world’s biggest sporting competition, Pinatas Festival World Cup introduces major artistic upgrades crafted specifically for the tournament. The studio has meticulously refined the graphics to deliver a sharp, radiant experience that pops on every spin.

The visual updates feature an extensive cast of characters, each brought to life to represent the passion of the fans. These characters have been outfitted in updated costumes with smoothly integrated, enlarged national flag logos to be perfectly on brand with the atmosphere of the tournament. This attention to detail brings the football energy straight to the screen, allowing players to feel the pride of the games as the action unfolds.

Capturing the Global Energy

Creating an authentic sports-themed title demands a complete understanding of the atmosphere that makes these tournaments so memorable. The development team focused intently on translating the roar and anticipation of a stadium crowd into an all-encompassing entertainment experience.

Marharyta Yerina, Managing Director at ELA Games, said: “Our entire design for Pinatas Festival World Cup completely revolves around capturing the global energy of the tournament. We poured the excitement of the stadium and the passion of the fans into the atmosphere, creating a space that feels like a worldwide celebration of the sport. It is an excellent opportunity to design a World Cup-themed game for our loyal players, making this project particularly enjoyable for our entire team. We really wanted to convey the immense size and feel of the tournament in slot form.”

The post ELA Games Releases Pinatas Festival World Cup appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Arnold Ash sponsors Arthurian League’s 2026 US Tour

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Arnold Ash, the executive recruitment and advisory specialist, has become sponsor of the Arthurian League’s US Tour, culminating in the inaugural Transatlantic Cup – a prestigious fixture between title-winning English and American amateur sides.

Marking 250 years of US independence, the game is scheduled during the 2026 World Cup, taking place on Friday 26 June in Philadelphia, the birthplace of American independence.

US amateur champions West Chester United SC are holders of the 2025 US Adult Soccer Association (USASA) National Amateur Cup. They will host a side representing England’s Arthurian League, which won the 2024 FA Inter-League Cup and features some of the oldest football clubs ever, including former FA Cup winners Old Etonians and Old Carthusians.

Arnold Ash’s logo will appear on the front of the Arthurian side’s white and red England kit. As the team’s headline partner the deal covers the travelling squad’s full 12-day tour with additional matches against New York Athletic Club and Boston Bolts.

The multi award-winning executive recruitment and advisory firm will also benefit from in-stadium branding at the ticketed match at Drexel University’s Vidal Athletic Complex, as well as on the historic event’s online and social channels.

The sponsorship builds on a relationship that saw Arnold Ash sponsor the Arthurian League representative team at the UEFA Regions Cup 2024. Its commitment to grassroots sport and emerging talent has seen the company support a number of charities, including Gloves and Doves, which helps promote unity and coexistence in Israel and the Middle East through the sport of boxing, and sponsor and support rising star boxer ‘Razor Ali’, an Iranian refugee based in London.


Jon Arnold, CEO at Arnold Ash, said:
“Arnold Ash has been a proud sponsor of the Arthurian League representative sides at major events before, but it doesn’t get any bigger than this. The team is hugely talented, made up of the top amateur players England has to offer and – as the best-of-the-best – reflect the Arnold Ash core principles of quality, experience and consistency.

“The World Cup is now underway, but for the next five weeks, the Transatlantic Cup is where the real action is at! We wish both England teams the best of luck stateside!”


Billy Jenkins, Manager of the Arthurian League representative team, said:
“Arnold Ash’s sponsorship is hugely valuable to our team, and we are incredibly grateful for their continued backing of grassroots football.

“We are honoured to participate in the first-ever Transatlantic Cup and just like England’s professional team hope to be lifting prestigious silverware on US soil in the coming weeks.”


The Transatlantic Cup takes place at 7.30pm on Friday 26 June, 2026 at Drexel University, Philadelphia. Tickets cost $15 and are available at
www.wcp.flicket.io.

The post Arnold Ash sponsors Arthurian League’s 2026 US Tour appeared first on Americas iGaming & Sports Betting News.

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