eSports
CS:GO: how to make money on esports?
Despite still being a relatively young industry, the esports market is worth being invested in.
CS:GO is one of the most popular esports disciplines in the world. According to Statista, the most watched match of the CS:GO tournament, the group stage battle between Natus Vincere and Team Liquid, was watched by a peak audience of over 596,000 viewers. This peak viewer count is no doubt in part due to the coronavirus pandemic which spread across the world in 2020 and 2021. Andreas Højsleth, known by his online alias Xyp9x, a member of Astralis, has earned over $1.88M playing CS:GO competitively. His fellow countryman, Peter Rasmussen, who goes by the alias dupreeh, occupies first place with incomes of around $1.91M.
Still, is it possible to make money if you are not a pro player?
Long story short, the answer is yes. And that’s because CS:GO welcomes gaming amateurs and professionals to a captivating world that is easy to understand and play: two teams of five play as terrorists or counter-terrorists. The terrorists win if they defeat the counter-terrorist side or plant a bomb and have it detonate. The counter-terrorists can win by either deactivating the bomb or killing the terrorist team before the bomb is planted.
As mentioned before, the popularity of the CS:GO discipline is experiencing its ‘golden era’. So, for instance, the monthly number of CS:GO matches on the ESportsBattle platform has increased from 549 in 2020 to 2,214 in 2021.
Because of increased global demand, ESportsBattle decided to expand its horizons and became the first platform to launch 1×1 CS:GO matches, ensuring CS:GO newcomers an opportunity to have a shot at it. Previously, ESportsBattle had only a 5×5 format and later became the first to introduce 2×2 CS:GO matches.
This variety of formats and modes allows pro and amateur players to participate in Esportsbattle tournaments, as well develop their skills.
Another scenario for making money in esports is betting
There are plenty of betting operators who allow their customers to place bets on CS:GO, among them Fortuna, Fonbet, Lootbet, Parimatch, EveryMatrix etc. This is an extremely simple game and one of the best for newcomers to esports.
You can place a bet on the outcome of the competitive game or just choose your favorite event. For instance:
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Match winner (2-way or 3-way)
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Match handicap
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Total maps
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Correct map score
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Map winner (2-way and 3-way)
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Total Rounds
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Rounds Handicap
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Rounds Winner
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Team 1 Total
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Team 2 Total
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Total Rounds Odd/Even
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To Go to Overtime
The number of outcomes and denominations depends on the match format (Bo1, Bo2, Bo3, Bo5).
Of course, there are many more options because each esports discipline has its characteristics that betting companies take into account. It is also possible to bet on the results of an entire tournament or in ‘live’ (when the match is already underway). That is, the variety of esports events available for bettors is second to none.
ESportsBattle — esports tournaments of the most sought-after and profitable disciplines that fill free sportsbook’s airtime with high-quality, engaging, and fast content 24/7, educational project, and own media with events’ overviews popular with players, fans, bettors.
We offer 15,000 events per month in the following disciplines: efootball, ebasketball, eice hockey, CS:GO.
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eSports
NODWIN Gaming’s VALORANT Challengers South Asia 2026 Set for Broadcast Kickoff; Registrations Close March 4
With registrations entering their final phase, NODWIN Gaming, in partnership with Riot Games, is set to kick off the broadcast phase of VALORANT Challengers South Asia (VCSA) 2026, marking the start of another high-stakes competitive season in the region.
The official VCSA 2026 broadcast will stream live on the NODWIN Gaming and Valorant Esports South Asia YouTube channels, bringing fans across South Asia closer to the region’s top VALORANT talent as teams begin their Split 1 campaigns.
Registrations for Split 1 remain open until March 4, 2026, inviting eligible teams across South Asia to compete in the region’s premier VALORANT circuit—the official pathway for teams aiming to reach the VCT Last Chance Qualifier (LCQ).
Register here: https://bit.ly/VCSA2026
Season Overview
The 2026 season introduces a refined multi-stage competitive structure, featuring Open Qualifiers, two Splits, Promotion & Relegation, and a culminating Grand Final to crown the regional champions.
Key Dates – Split 1
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Registration Window: Till March 4, 2026
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Open Qualifiers: March 7 – March 11, 2026
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Split 1 Broadcast Begins: March 16, 2026
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Split 1 Playoffs: April 8 – 9, 2026
Eligibility Requirements
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Minimum Rank: Immortal 1 and above (V25 Act 6)
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Regions: India, Bangladesh, Sri Lanka, Nepal, Bhutan, Afghanistan & Maldives
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Premier Team Seeding: Based on V25 Acts 4, 5 & 6
Tournament Structure Overview
Open Qualifiers & Playoffs
The competition begins with an open circuit designed to spotlight emerging talent across South Asia.
Open Qualifiers
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Single Elimination
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Best-of-Three (Bo3)
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Top 10 teams advance to OQ Playoffs
OQ Playoffs
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Double Elimination
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Bo3
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Top 5 teams qualify for Split 1
The top three teams from VCSA 2025 receive direct invitations to Split 1.
Split 1
Team Composition
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5 teams from OQ Playoffs
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3 direct invite teams
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Total: 8 teams
Format
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Single Round Robin
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Bo3
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28 matches across 14 match days
Advancement
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Top 6 teams advance to Split 2
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Bottom 2 teams move to Promotion & Relegation
Split 2 & Grand Finals
Split 2 will feature eight teams competing in a single round robin format. The top four will advance to the Playoff Stage, where a single-elimination bracket (Bo3, Bo5 Grand Final) will determine the VALORANT Challengers South Asia 2026 champions.
Game Changers South Asia 2026
Running alongside the main circuit, Game Changers South Asia 2026 will feature two competitive splits with open qualifiers, reinforcing inclusive growth within the region’s VALORANT ecosystem. The winner of Split 2 will advance to the Game Changers Pacific Stage.
Building on a Landmark 2025 Season
VCSA 2026 follows a record-breaking 2025 edition, where Velocity Gaming secured the VCT Ascension Pacific slot after a dominant 3–1 Grand Final victory over S8UL at the Ascension Qualifiers LAN.
The 2025 season recorded over 12 million views and peaked at 50,000+ concurrent viewers, cementing VCSA’s position as one of South Asia’s most-watched VALORANT tournaments.
With viewership at an all-time high and competitive standards rising, the 2026 season promises even greater intensity.
From the Organizers
Gautam Virk, Co-Founder & CEO, NODWIN Gaming, said:
“As we head into the broadcast phase of VCSA 2026, the excitement across the ecosystem is palpable. This circuit represents the pinnacle of competitive VALORANT in South Asia, and our structured pathway ensures that every team from open qualifiers to grand finalists earns their position through performance. After the incredible momentum of last season, we are confident that 2026 will further elevate the region’s competitive standard.”
Sukamal Pegu, Head of Esports India and South Asia, Riot Games, added:
“Competing in VCSA continues to be one of the most defining experiences for teams in South Asia. The level of competition, the scale of production, and the passion of the community make this circuit truly special. With the new season underway and the clear path connecting Tier-2 to Tier-1 already announced, we’re excited to see both established rosters and emerging contenders raise the bar even higher.”
With broadcasts set to begin and registrations closing soon, the road to VALORANT Challengers South Asia 2026 is officially underway. Teams across the region are invited to step forward and shape the next chapter of South Asian VALORANT.
The post NODWIN Gaming’s VALORANT Challengers South Asia 2026 Set for Broadcast Kickoff; Registrations Close March 4 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Agganis Arena
RLCS Boston Major Becomes Most Watched Event in Rocket League History
The Rocket League Championship Series (RLCS) Boston Major 2026 has officially become the most-watched event in Rocket League esports history, setting a new benchmark for global engagement and competitive excellence.
Held at Agganis Arena in Boston, the Major concluded with a thrilling all-French Grand Final, where Gentlemates defeated tournament favourites Team Vitality 4:2 to claim the first Major title of the 2026 season.
Record-Breaking Viewership Milestone
The RLCS Boston Major 2026 delivered unprecedented audience numbers:
- Peak Viewers: 624,316 concurrent viewers
- Average Viewership: Over 270,000 viewers
- First RLCS event ever to surpass 600,000 concurrent viewers
This milestone represents a 33.3% increase over the previous all-time peak recorded at the 2022–23 RLCS World Championship, highlighting sustained year-over-year growth and expanding global interest in Rocket League esports.
The event’s performance reinforces RLCS as one of the fastest-growing competitive circuits in modern esports.
A Grand Final Worthy of the Record
The Boston Major culminated in a high-stakes French showdown between Gentlemates and Team Vitality. The 4:2 victory secured Gentlemates’ first Major trophy of the season and signaled a shift in competitive power dynamics heading deeper into 2026.
The all-French final further amplified international audience engagement, particularly across European broadcast markets, contributing significantly to the event’s record-breaking concurrent viewership.
Global Broadcast Reach and Multi-Language Coverage
Beyond peak numbers, the Boston Major showcased:
- Multi-language broadcast streams
- Cross-platform digital distribution
- Strong in-arena attendance
- Expanded regional fan engagement
Hosted in front of thousands of live fans at Agganis Arena, the event combined traditional arena esports spectacle with robust online streaming performance — a formula that continues to fuel RLCS’s accelerating global momentum.
What This Means for Rocket League Esports
The 2026 Boston Major marks a defining moment for the RLCS ecosystem:
- Sustained Global Growth – The consistent upward trend in viewership confirms Rocket League’s staying power within the esports landscape.
- Mainstream Momentum – Breaking the 600K peak threshold positions RLCS among elite-tier esports events globally.
- Competitive Depth – The diversity and intensity of international competition continue to elevate the broadcast product.
- Commercial Validation – Record audience metrics strengthen sponsorship, media rights, and long-term circuit investment potential.
As the 2026 season progresses, the Boston Major sets a new performance benchmark that future Majors and the World Championship will aim to surpass.
The post RLCS Boston Major Becomes Most Watched Event in Rocket League History appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Brazilian Carnival
Esportes da Sorte transforms Carnival 2026 into a nationwide immersive experience
Leading Brazilian iGaming company Esportes da Sorte has transformed Carnival 2026 into a nationwide immersive experience, activating urban art installations, hydration stations and large‑scale attractions across nine cities in Brazil. As part of its expanded cultural engagement strategy, the brand is serving as an official sponsor in key Carnival locations and delivering experiential initiatives designed for revelers in the streets and major public spaces.
Esportes da Sorte’s nationwide platform builds on its history of investing in popular culture and public events, moving beyond traditional branding to create meaningful on‑site activations that enhance the urban environment and respond to the unique character of each city’s Carnival celebrations.
In Rio de Janeiro, the company’s efforts focus on the street Carnival experience with hydration points, cool zones and shaded areas in high‑traffic celebration routes. São Paulo’s megabloc circuits feature water trucks, hydration stations and on‑site urban support.
In Recife Antigo, one of Carnival’s cultural centers, Esportes da Sorte installed a standout Ferris wheel at Marco Zero, offering panoramic views of the festivities and historic landscape. Urban transformations like video mapping on iconic buildings and aerial installations along Rua Marquês de Olinda further blend public space with the Carnival experience.
Other cities such as Olinda and Salvador also feature tailored activations, including sensory design, refreshment tunnels and themed artistic displays that align with local traditions and festival dynamics.
In addition to physical structures, the initiative includes a robust communications strategy, sensory activations, public well‑being supports and content campaigns that amplify the carnival‑street experience across digital and traditional media.
According to Germana Casal, Production Coordinator at the Esportes Gaming Brasil Group, the goal is to “be present in a meaningful way at the country’s biggest popular celebration,” respecting each city’s identity and delivering initiatives that improve the Carnival experience for participants.
Esportes da Sorte’s Carnival 2026 project builds on the brand’s presence at more than 100 Carnival parties and street blocos in 2025, reinforcing its leadership role in Brazil’s largest cultural event and deepening its connection with urban celebration culture nationwide.
The post Esportes da Sorte transforms Carnival 2026 into a nationwide immersive experience appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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