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CS:GO: how to make money on esports?
Despite still being a relatively young industry, the esports market is worth being invested in.
CS:GO is one of the most popular esports disciplines in the world. According to Statista, the most watched match of the CS:GO tournament, the group stage battle between Natus Vincere and Team Liquid, was watched by a peak audience of over 596,000 viewers. This peak viewer count is no doubt in part due to the coronavirus pandemic which spread across the world in 2020 and 2021. Andreas Højsleth, known by his online alias Xyp9x, a member of Astralis, has earned over $1.88M playing CS:GO competitively. His fellow countryman, Peter Rasmussen, who goes by the alias dupreeh, occupies first place with incomes of around $1.91M.
Still, is it possible to make money if you are not a pro player?
Long story short, the answer is yes. And that’s because CS:GO welcomes gaming amateurs and professionals to a captivating world that is easy to understand and play: two teams of five play as terrorists or counter-terrorists. The terrorists win if they defeat the counter-terrorist side or plant a bomb and have it detonate. The counter-terrorists can win by either deactivating the bomb or killing the terrorist team before the bomb is planted.
As mentioned before, the popularity of the CS:GO discipline is experiencing its ‘golden era’. So, for instance, the monthly number of CS:GO matches on the ESportsBattle platform has increased from 549 in 2020 to 2,214 in 2021.
Because of increased global demand, ESportsBattle decided to expand its horizons and became the first platform to launch 1×1 CS:GO matches, ensuring CS:GO newcomers an opportunity to have a shot at it. Previously, ESportsBattle had only a 5×5 format and later became the first to introduce 2×2 CS:GO matches.
This variety of formats and modes allows pro and amateur players to participate in Esportsbattle tournaments, as well develop their skills.
Another scenario for making money in esports is betting
There are plenty of betting operators who allow their customers to place bets on CS:GO, among them Fortuna, Fonbet, Lootbet, Parimatch, EveryMatrix etc. This is an extremely simple game and one of the best for newcomers to esports.
You can place a bet on the outcome of the competitive game or just choose your favorite event. For instance:
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Match winner (2-way or 3-way)
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Match handicap
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Total maps
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Correct map score
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Map winner (2-way and 3-way)
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Total Rounds
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Rounds Handicap
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Rounds Winner
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Team 1 Total
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Team 2 Total
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Total Rounds Odd/Even
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To Go to Overtime
The number of outcomes and denominations depends on the match format (Bo1, Bo2, Bo3, Bo5).
Of course, there are many more options because each esports discipline has its characteristics that betting companies take into account. It is also possible to bet on the results of an entire tournament or in ‘live’ (when the match is already underway). That is, the variety of esports events available for bettors is second to none.
ESportsBattle — esports tournaments of the most sought-after and profitable disciplines that fill free sportsbook’s airtime with high-quality, engaging, and fast content 24/7, educational project, and own media with events’ overviews popular with players, fans, bettors.
We offer 15,000 events per month in the following disciplines: efootball, ebasketball, eice hockey, CS:GO.
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eSports
Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028
Lee “Faker” Sang-hyeok joins Cristiano Ronaldo and Magnus Carlsen in the Esports Foundation’s Ambassador Program.
The Esports Foundation (EF) has appointed Lee “Faker” Sang-hyeok as a Game Ambassador for the Esports World Cup (EWC) and Esports Nations Cup (ENC) through 2028, the organization said on July 15, 2026 in a statement issued from Riyadh and Paris.
EF said Faker joins Cristiano Ronaldo, listed as the Foundation’s Global Ambassador, and Magnus Carlsen as part of the Esports Foundation Ambassador Program. The Foundation said Faker will represent “the perspective of esports players” across its international events, athlete initiatives, media engagements and leadership forums.
“You can’t talk about esports without mentioning Faker. He is the defining athlete of competitive gaming: a champion whose excellence, discipline and longevity have inspired an entire generation,” said Ralf Reichert, Chief Executive Officer of the Esports Foundation. “As our Game Ambassador, Faker represents something fundamental to the Ambassador Program: esports creates its own global sporting icons. Across EWC, ENC and NGSC, he will help ensure that the players who built this sport have a voice in shaping where it goes next.”
Faker said: “Competition has shaped my life, and I am proud to join the Esports Foundation as Game Ambassador. I want to continue competing for the biggest titles with T1 while representing the players and fans who have helped esports grow worldwide. Through the Esports World Cup, Esports Nations Cup and the Foundation’s wider platforms, I hope to inspire the next generation to pursue excellence, remain resilient and believe in how far competitive gaming can take them. There is still much more to achieve.”
EF highlighted Faker’s competitive record, describing him as a six-time League of Legends World Champion, EWC 2024 winner, two-time MSI champion and ten-time domestic champion with T1. The Foundation also said Faker became the first esports athlete to receive the Blue Dragon Medal in 2026, describing it as the Republic of Korea’s highest sporting honor awarded by President Lee Jae-myung.
The post Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Brand Partnerships
Midnite signs as Middlesbrough FC principal partner for 2026/27 season
Midnite has agreed a partnership with Middlesbrough FC that will see the UK bookmaker become the club’s principal partner and front-of-shirt sponsor for the 2026/27 campaign, which Middlesbrough describes as its landmark 150th season.
The companies announced the deal alongside a fan activation at Riverside Stadium on Thursday, July 9, branded “This Season’s On Us”. The initiative offered supporters prizes including 2026/27 season tickets, 2026/27 shirts, match tickets, or a £25 club shop voucher, with fans required to answer Middlesbrough trivia and complete a football challenge.
Middlesbrough former players Craig Hignett and David Wheater attended the event, and, according to the company, took bonus attempts on behalf of participants who missed out.
Andrew Mook, Midnite’s Head of Brand Marketing, said:
“Middlesbrough have a storied history and we’re delighted to announce this partnership during such a monumental year with the club celebrating their 150th anniversary.
“It was great to see so many Middlesbrough fans at the “This Season’s On Us” activation, we hope they enjoyed taking part and meeting club legends, with David Wheater hitting top bins on several occasions and allowing fans to win big with season tickets.
“We can’t wait to get to Riverside Stadium in August to kick-off a new season and we’re excited to say that we have plenty of new and captivating campaigns planned.”
Lee Fryett, Middlesbrough FC Chief Commercial Officer, added:
“We’re delighted to welcome Midnite as our new Principal Partner.
“We’re looking forward to working closely with Midnite to develop engaging campaigns, content and unique experiences that bring our fans even closer to the club.
“We’re confident this partnership will provide real value for our supporters while supporting our ambitions both on and off the pitch.”
The post Midnite signs as Middlesbrough FC principal partner for 2026/27 season appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
AGCO
ThrillTech secures AGCO supplier licence for Ontario launch
ThrillTech has been awarded a Gaming-Related Supplier licence by the Alcohol and Gaming Commission of Ontario (AGCO), clearing the company to launch in Ontario’s regulated market.
The licence allows ThrillTech to deploy its opt-in side bet jackpots technology with regulated online casino, sports betting and lottery operators across the province.
Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing our AGCO licence is a major step in our mission to transform how jackpots are delivered at scale across regulated markets. This latest certification is testament to our robust technology and trusted compliance frameworks, allowing us to continue our global growth trajectory. We are thrilled to bring our proven, compliant jackpot technology to Ontario, empowering locally licensed operators to uplift revenue without cannibalising existing spend.”
The company said its “ThrillPots” mechanics sit as an independent, player-funded side bet and do not alter the underlying game’s return-to-player mathematics.
ThrillTech said the Ontario approval enables its existing multinational partners that also operate in the province to launch its side bet jackpots locally, while it also holds talks with potential new operator partners. The company lists its regulated footprint as including the United Kingdom, Sweden, the Netherlands, Romania, Malta, Gibraltar, Brazil and Peru.
The post ThrillTech secures AGCO supplier licence for Ontario launch appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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