Latest News
From Portal to Witcher 3: The games people cheat at the most!
- Most people want to cheat at the ‘Corridors of time’ puzzle in Destiny 2 with 307,680 yearly Google searches for how to solve it.
- The game puzzle that takes the longest to complete (176.88 minutes on average – approximately 3 hours) is the ‘Water Temple’ in The Legend of Zelda: Ocarina of Time.
- In second and third place are The Elders Scrolls V: Skyrim specials, specifically the Volskygge puzzle that takes approximately 132.62 minutes to complete and the Fahlbtharz Boiler Room puzzle with 104.56 minutes to complete.
Video games are a great way to immerse yourself in a new reality. However, fun and adrenaline aside, certain quests can bring frustration and a high blood pressure too.
With that in mind, OnBuy Gaming sought to find out which popular game puzzles are the hardest to beat and which ones do people cheat the most at. To do so, they tested 2,700 participants on their puzzle-solving skills.
What game puzzle do people cheat at the most?
After many failed attempts at beating a quest, some players decide to take the easy road and ask Google for advice.
Search volume data shows a whopping 307,680 yearly searches for how to beat the ‘Corridors of time’ puzzle in Destiny 2. It is safe to say most people get triggered when they see a hexagon after finishing this quest.
If you’re not good with riddles, then the Magic Lamp part of the Witcher 3 will prove very difficult. In fact, there are 273,240 Googles searches for how to solve this riddle. At least we had Kiera with us to translate it from the elven language.
In third and fourth place we have The Elders Scrolls V: Skyrim puzzles in Volskygge and the Fahlbtharz Boiler Room, with 260,880 and 198,960 Googles searches, respectively.
At the other end of the spectrum, we have the Piano Puzzle in Silent Hill, with 31,320 Google searches from people who want to cheat the game.
Whilst considered as one of the hardest gaming puzzles by players, there are only 50,556 Google searches for how to beat Chamber 18 in Portal.
What game puzzles take the longest to beat?
The puzzle that gives gamers the greatest headache is the ‘Water Temple’ in The Legend of Zelda: Ocarina of Time. Over 20 years old, this puzzle still confuses people, and takes an average of 176.88 minutes to complete – that’s approximately 3 hours!
In second and third place are some of The Elders Scrolls V: Skyrim specials, more exactly the Volskygge puzzle, that takes the average Joe (or Joanne) approximately 132.62 minutes to complete and the Fahlbtharz Boiler Room with 104.56 minutes to complete.
At the other end, we have another classic puzzle found in the King’s Quest. Finding out the gnome’s name took our players an average of 14.72 minutes. (SPOILER: correct answer is ifnkovhgroghprm – or Nikstlitselpmur for friends).
The Pumpkin Puzzle in Borderlands 3 was another one fairly easy to beat, taking players approximately 18.24 minutes to pull the skulls in the right order.
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Compliance Updates
Finland’s Gambling Reform Is Official – What Happens Next?
The wait is over: The Finnish Parliament has officially approved the new gambling legislation. In a decisive plenary session, MPs voted 158 in favor to 9 opposed, with 32 abstaining. The text remained unchanged from the version presented in previous weeks, solidifying the framework for Finland’s transition from a monopoly to a licensed market.
With the political uncertainty resolved, the focus now shifts to implementation. For operators, this means the race to compliance—and market entry—has effectively begun.
The Confirmed Timeline

With the legislation passed, the roadmap to the market opening is now set. Operators must use the coming months to prepare for a rigorous licensing process.
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Early 2026: The application window is expected to open. The regulator will begin accepting and reviewing license applications.
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2026 (Throughout): The “preparatory year.” This period is dedicated to vetting applicants, ensuring technical compliance, and establishing the new supervisory authority.
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January 1, 2027: The regulated Finnish market officially opens. Licensed operators can go live with betting and online casino services.
Entering the Finnish Market with Nordic Legal
Navigating a new jurisdiction is complex, but it doesn’t have to be inefficient. With extensive experience advising on gaming licences across the Nordic markets, Nordic Legal brings a proven, practical approach to the Finnish process.
Efficiency Through Synergy If you already work with us in Denmark or Sweden, we ensure your Finnish licence application isn’t a “start from scratch” project. We build directly on our existing knowledge of your organisation and systems.
Your usual Nordic Legal contact will coordinate directly with our Helsinki team at no extra cost. This integrated approach saves you time and avoids the frustration of duplicating work you’ve already done for other Nordic licenses.
Our Approach We focus on smart compliance:
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Reusing documentation where regulations overlap.
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Anticipating regulatory questions before they are asked.
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Aligning requirements for technical standards and responsible gambling.
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Engaging constructively with the Finnish authority to ensure a smooth process.
The Finnish Licence Application Package
To support your entry, we offer a comprehensive package designed to handle the heavy lifting:
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Translation of all required documents.
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Guidance and completion of complex application forms.
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Full project management from start to submission.
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Direct communication with the Finnish regulator on your behalf.
Next Steps
The window for preparation is narrowing. Contact your usual Nordic Legal advisor today to discuss the new legislation or our Licence Application Package. Alternatively, reach out to us directly to secure your place in Finland’s upcoming regulated market.
The post Finland’s Gambling Reform Is Official – What Happens Next? appeared first on Gaming and Gambling Industry Newsroom.
Gamepop
GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture
Introducing GAMEPOP: The Culture of Play, a new premium bookazine by Red Bull Media House and the world’s first magazine dedicated entirely to video-game culture. Designed as a rich, book-like publication, GAMEPOP rethinks what a magazine can be, capturing the creativity, personalities and ideas shaping modern gaming. GAMEPOP will debut at the Red Bull Tetris World Final in Dubai from December 11 to 13, followed by The Game Awards on December 11. The issue will then be available through select international retailers in the weeks that follow.
Across 180 pages, the issue brings together a wide range of cultural voices, including Japanese game designer Hideo Kojima, leading DC Comics creators, the Oscar-nominated team behind Grand Theft Hamlet and contributors with bylines in Vogue. The bookazine also spotlights standout Red Bull talent, including YouTube star Ludwig, Twitch creators Emiru and Caedrel, and Red Bull athlete MenaRD.
Rather than treating gaming as a standalone medium, GAMEPOP looks at how games influence, and are influenced by, wider culture. Through original photography, long-form features, illustration and visual essays, the publication explores how gaming connects to global trends in style, music, movement, storytelling and performance, and the creative communities driving that conversation.
The issue also includes interactive elements, including a bespoke Choose Your Own Adventure story created exclusively for the launch. A limited collector edition of 150 copies takes the concept a step further, featuring a fully functioning Tetris® device embedded directly into the cover – an industry first that turns the magazine into an object of play.
The post GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture appeared first on Gaming and Gambling Industry Newsroom.
Latest News
Red Rake Gaming Expands Global Presence Through Partnership with QTech Games
Red Rake Gaming is pleased to announce a partnership with QTech Games, a leading aggregator and platform renowned for its strong presence in emerging markets on a global level. This collaboration brings Red Rake’s diverse and visually engaging portfolio of slots to QTech Games’ extensive aggregation platform, giving players across multiple continents access to high-quality, entertainment-focused casino content.
Founded in 2015, QTech Games is celebrating its 10-year anniversary in 2025. Over the past decade, the company has grown from rapid early-stage expansion to become a dominant force into emerging markets worldwide. With a global presence —including a new tech hub in Spain and offices in Malta—and Latin America, QTech Games has established itself as a fully-fledged international powerhouse.
Players can now enjoy titles from the Million Series, the Super Stars Series, and seasonal slots such as Halloween Wins and Christmas Wins, alongside new adventures including Azteca Gold Collect, Sherlock and the Stolen Gems, Beating Alcatraz, Big Size Fishin’, and Midas Wins.
QTech Games CEO, Philip Doftvik, said: “It’s another notch on our belt to have integrated more premium content from Red Rake. Theirs is a growing and constantly innovating library, delivering impressive support to the depth of our broad igaming-vertical spread.”
Nick Barr, Managing Director for Red Rake Gaming Malta, commented: “We are thrilled to partner with QTech Games and bring our portfolio of games to their growing network. Their leadership in emerging markets and innovative approach to aggregation allow us to reach new players and provide them with high-quality gaming experiences featuring unique features and visually engaging content. This collaboration marks an important step in strengthening our presence in key markets and further establishing Red Rake Gaming’s international presence.”
The post Red Rake Gaming Expands Global Presence Through Partnership with QTech Games appeared first on Gaming and Gambling Industry Newsroom.
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