eSports
Children from over 100 countries to take part in Football for Friendship eWorld Championship: final results of draw announced
On November 27, as a result of an online draw, 32 international teams of the annual Gazprom International Children’s Social Programme Football for Friendship Championship were determined. Children from all over the world will compete for the title of Football for Friendship World Champions and for tickets to the 2021 UEFA Champions League Final in Istanbul. For the first time ever, the draw was conducted live by Young Participants, and the broadcast’s special guest was the legendary football player Roberto Carlos.
Matteo de Venecia (Philippines), Kinley Deki Yangzom (Bhutan), Irintsu Rakotomamoni (Madagascar), and Evgenia Gorbunova (Russia) selected 32 international teams (8 groups of 4 teams each). In keeping with tradition, the teams took the names of rare animal species.
Distinguished guests and ambassadors of the project – World Cup winner and 3 times UEFA Champions League Winner Roberto Carlos, Adviser to the President of the Football Union of Russia Alexey Smertin, Head of Football Education Services at UEFA Frank Ludolph, professional FIFA player, currently playing for FC Schalke 04, Tim (Tim “Latka”) Schwartmann – announced the upcoming events. From November 27 to December 9, 2020, Young Participants will be treated to:
- 2020 Online International Football for Friendship Forum and Award, where projects in the field of children’s sports development will be presented (November 30 – December 4, 2020).
- Online Football for Friendship International Children’s Press Center, where Young Journalists study and work (November 28 – December 9, 2020).
- Online International Friendship Camp with a humanitarian and sports programme for children (November 28 – December 6, 2020).
- Qualifying games of the 2020 Football for Friendship eWorld Championship (December 7 – December 8, 2020).
- Football for Friendship Grand Final on December 9, 2020, where the winners and lucky ticket holders for the 2021 UEFA Champions League Final in Istanbul will be determined.
“Football for Friendship is a real social lift, giving the younger generation the opportunity to realize their potential and make their dreams come true. Today, Football for Friendship is once again uniting Young Players, aspiring Young Journalists and simply young people with a passion for sports from all over the world, and everyone here will be able to learn something new, make new friends, and just have an unforgettable experience”, said Roberto Carlos to the Young Participants from different countries.
The Football for Friendship World Championship is traditionally held in different cities shortly before the final matches of the UEFA Champions League. To preserve the event so eagerly awaited by children all over the world, this year it was decided to hold the competition online – in the new Football for Friendship World football simulator.
“Today, we can take pride in a whole generation of grown-up athletes, public figures, journalists and simply goal-oriented young people, who were given amazing opportunities for a professional start by Football for Friendship. I would like to congratulate and wish good luck to all participants of the 2020 Football for Friendship Season”, said Viktor Zubkov, Chairman of the Gazprom Board of Directors, addressing this season’s participants.
Young Participants of the Football for Friendship programme will be the first to play the game. The game app will be made available to the general public on December 10 – World Football Day. You can download it for free for MS Windows, Apple MacOS, Android, iOS.
Online broadcast recording: https://www.youtube.com/watch?v=vZPiwnuELtY.
About the programme:
The International Children’s Social Programme Football for Friendship is implemented by Gazprom since 2013. Over the previous seven seasons, the programme has united over 6 000 participants from 211 countries and regions and over 5 000 000 supporters.
Young Players and Young Journalists are the participants of the programme – boys and girls aged 12 including children with disabilities. Young Players represent different countries and cultures united in the mixed teams. They show that nationality, gender, and physical abilities aren’t a barrier to becoming a team. Young Journalists cover the events of the programme in the International Children’s Press Center. All participants become Young Ambassadors of the programme and continue to share their Football for Friendship experience and promote universal human values: friendship, equality, fairness, health, peace, devotion, victory, traditions, and honour.
UEFA, FIFA, football federations and the world’s leading football clubs, international charity foundations, famous athletes, politicians, and artists support Football for Friendship. The project has received multiple national and international awards in the field of social responsibility, sports, and communications, including the world record for the most nationalities in a football training session in history.
In 2020, Football for Friendship will be held in the online format. A special digital platform will unite over 10 000 players of all ages. It will become the home for international children’s competitions and a playground where anyone will be able to train, join into the international mixed teams and play their favourite game in the Football for Friendship format without leaving the comfort of their home.
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eSports
Vlad Marinescu Re-Elected as 10th IESF President
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The International Esports Federation (IESF) concluded its 17th Ordinary General Meeting (OGM) in Kuala Lumpur, Malaysia, alongside the 17th World Esports Championship Mobile Legends: Bang Bang (MLBB) Finals. Member federations from around the world gathered to review the federation’s annual progress, adopt key motions, and participate in the 10th IESF Elections, marking a milestone moment in the federation’s governance history.
During the election session, Vlad Marinescu was re-elected as the 10th President of the IESF, securing his second term. His re-election reflects the continued confidence of the membership in his leadership and vision for the future of the World of Esports.
“I am truly grateful for the trust placed in me to continue leading the International Esports Federation,” Marinescu said. “As we mark our 10th election cycle, we remain steadfast in our commitment to unity, transparency, and the sustained growth of the World of Esports.”
Delegates reviewed strategic priorities for the year ahead, including enhanced governance standards, expanded athlete development initiatives, and strengthened international cooperation. Voting on member-submitted motions underscored the federation’s collective commitment to advancing integrity, professionalism, and institutional maturity across the esports ecosystem.
The assembly also elected the IESF Board for 2026, comprising:
Board Members:
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HRH Prince Omar Bin Faisal – Jordan
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Afiq Fadhli Bin Narawi – Malaysia
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Elin Yoojung Moen – Norway
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Clint Kennedy – United States
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Flip De Bruyn – Namibia
The OGM concluded as the 17th World Esports Championship MLBB Finals continued, highlighting IESF’s ongoing mission to unite nations through Esports and support athletes, federations, and fans worldwide.
The post Vlad Marinescu Re-Elected as 10th IESF President appeared first on European Gaming Industry News.
Bet builder
GG.BET launches Bet Builder for a new way to bet
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Customers can now use Bet Builder, a format that lets them build their own set of markets on one match into a single bet with higher odds. Bet Builder is available for both esports and sports events. You can try out the new feature with a deposit bonus of up to 150% and a free bet worth up to $50.
Customers can now place a combined bet on a single match by picking various options for how events in the match will play out. For example, in CS2, customers can choose which team will win on a specific map, how many kills a specific player will rack up, how many rounds will be played on a single map, and so on.
To place a Bet Builder bet, pick an event that hasn’t started yet, press the ‘Bet Builder’ button, put together your selection of markets from those available, get higher combo odds, and finish placing the bet in one click. At this initial stage, GG.BET is offering Bet Builder on football, basketball, hockey, CS2, Dota 2, LoL, and VALORANT, with more sports and disciplines to be added down the line.
“GG.BET has always been known for embracing unconventional markets and elaborate betting options. Bet Builder is there to meet customer demand for more interesting formats in a single match. The ability to make predictions right down to a specific round and any other tiny detail of a match is what gives users variety and improves their skills,” the GG.BET press office explained.
GG.BET is offering customers the opportunity to test out the Bet Builder format with a deposit bonus of up to 150% and a free bet of up to $50.
The post GG.BET launches Bet Builder for a new way to bet appeared first on European Gaming Industry News.
Asia
IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur
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The World Esports Championship 2025 (WEC25) is officially open in Kuala Lumpur, welcoming athletes, fans, and delegations from around the globe. With 19 nations taking part in Mobile Legends: Bang Bang (MLBB), this year’s event stands as the most internationally diverse MLBB competition in IESF history.
After a year filled with national and regional qualifiers and preparations from teams around the world, the world’s top esports athletes have arrived in Malaysia’s capital, Kuala Lumpur. The opening ceremony set the tone for the days ahead, offering fans a first glimpse of the excitement and atmosphere surrounding this year’s championship.
“WEC25 reflects the continued growth of esports as a space for connection, competition, and shared passion,” said IESF General Secretary Boban Totovski. “Bringing together 19 nations for MLBB is a milestone not just for the title, but for the entire esports ecosystem. We are proud to bring this edition of the championship to Kuala Lumpur.”
As the competition officially kicks off, the schedule is fully packed with exciting match-ups among Nations, competing for their flag and country. The best from all over the world will have the unique opportunity to become the MLBB World Champion.
IESF extends its gratitude to the Malaysian government and the Ministry for Youth and Sports, partners, athletes, and global supporters who continue to elevate the championship’s reach and impact.
The post IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur appeared first on European Gaming Industry News.
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