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Barclays Introduces a Cooling Off Time Delay to Its Gambling Block Feature
Barclays has introduced a 72-hour ‘cooling off’ time delay to its gambling block feature, which will help the customers who are looking for additional control over their expenses in gambling websites, apps or in venues. The new feature will make the customers wait for 72 hours for making the next gambling-related payments. Any attempted gambling-related transaction will be automatically rejected.
Sian McIntyre, Managing Director at Barclays said: “We are always looking for new ways to support our customers and make it easier for them to manage their finances.
“Customer feedback on our gambling control showed us there was more we could do to help and we’ve worked closely with them to design the solution. Our customers have told us this 72 hour time delay gives them a real pause for thought and helps when they are tempted to return to gambling.”
Anna Hemmings, Chief Executive of GamCare, said: “The ability to block gambling transactions through your bank card or app is incredibly helpful to those struggling to control their gambling, and is ideally used together with other practical tools such as self-exclusion, blocking software, and specialist support and treatment around the issue.
A recent report from the University of Bristol Personal Finance Research Centre has also highlighted that ‘positive friction’ such as a cooling off period can be even more helpful for users, as this gives time for reflection. GamCare is pleased to see Barclays take this positive step to support their customers and we hope more of the financial sector follows suit.”
Katie Alpin, Interim Chief Executive of the Money and Mental Health Policy Institute, said: “We’ve long campaigned for banks to offer customers gambling blocks with a ‘cooling off’ period, as this can make a huge difference in helping people stay in control of gambling and avoid serious financial problems. We’re delighted that Barclays has taken this step and hope that other banks will follow suit.”
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Amigo Gaming
VeliGames adds 10 studios as content library tops 35,000 games
VeliTech’s aggregator names Amigo Gaming, Playnetic, FA CHAI Gaming and GameBeat among new partners.
VeliGames, the aggregation platform from VeliTech, has expanded its supplier roster with 10 additional content studios, the company said on 14 April 2026. The aggregator now offers “35,000+” games from “160+” suppliers via its Single API.
New providers now available through VeliGames are Amigo Gaming, Playnetic, FA CHAI Gaming, GameBeat, Ready Play Gaming, Slot Mart, Dynabit Gaming, EEAI, IMK 365 and Triple Cherry. VeliGames also distributes its exclusive in-house studios VeliPlay (crash and instant games) and Heaven of 7 (slots).
The company said the expansion is aimed at helping operators diversify and localise their game lobbies for emerging markets through a single integration. VeliGames said its catalogue spans slots, live casino, scratch cards, table and crash games, with tailoring for Asia, Africa and Latin America, including “regionally adjusted pricing” and back-office capabilities.
Irakli Kakhidze, CEO at VeliGames, said: “Our technology is shaped by real-world operator needs, and that’s why VeliGames is a plug-and-play solution that allows operators to access more than 35,000 titles from 160+ providers, plus market-ready customisation, and robust engagement and reporting tools.
“VeliGames has established itself as a partner that understands the business of gaming, not just the code, and these integrations are a testament to that.
“The Single API approach only delivers real value when it is built on battle-tested technology. That has made VeliGames the go-to choice for operators in high-growth markets across the world.”
Revaz Janelidze, Operations Lead at VeliGames, added: “At VeliGames, we live and breathe content, and that’s why we pull out all the stops to constantly bring remarkable providers to our platform.
“These are studios that are pushing boundaries to deliver never seen before themes, mechanics, bonuses and formats, and in doing so are tearing up the rulebook for iGaming content.
“We look forward to seeing our clients strengthen their casino lobbies with the likes of Amigo Gaming, Playnetic and others, while we’re already hard at work on the next round of integrations, so watch this space.”
The post VeliGames adds 10 studios as content library tops 35,000 games appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Broadcaster Video on Demand
Comparasino launches three-month ITVX BVOD ad campaign
Leeds-based casino comparison platform spotlights its Recommendation Engine and Member Zone in exclusive ITVX placement.
Comparasino has launched a three-month Broadcaster Video on Demand (BVOD) advertising campaign running exclusively on ITVX, starting Tuesday 14 April, 2026. The Leeds-based online casino comparison platform said the campaign will run across ITVX premium prime-time programming and hit shows.
Check out the ad here: https://www.youtube.com/watch?v=pqAM4KOi3UQ
The company said the creative focuses on its proprietary Recommendation Engine, positioning it as an alternative to static casino list formats. Comparasino said the tool asks users for preferences such as bonuses, payment methods and minimum deposits, then returns matches from UK Gambling Commission (UKGC)-licensed brands.
Comparasino also pointed to its free-to-join Member Zone, which allows users to save preferences and a list of matches. The company said the portal’s automation engine surfaces new matches in real time as additional casino partners are added, and that members can receive brand-launch news and profile-based bonus offers.
Martyn Hannah, Co-founder and CEO of Comparasino, said: “Advertising on ITVX is a transformative step for us. For too long, the online casino search process has been a ‘one size fits all’ experience. Our mission is to humanise that journey by putting the player’s specific needs first.
“By launching this three-month campaign on a platform as prestigious as ITVX, we’re not just building brand awareness, we are showing the UK public that there is a smarter, safer and more tailored way to play.”
Comparasino said all brands featured on its platform are licensed by the UK Gambling Commission, positioning compliance and player protection as central to its UK-facing proposition.
The post Comparasino launches three-month ITVX BVOD ad campaign appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
blask
Blask data: lottery drives 78% of France’s gambling search demand
New category-level analysis breaks down non-branded iGaming demand by vertical across France, Brazil, India, Italy and Switzerland.
Blask says lottery-related queries account for around 78% of total gambling search demand in France, outweighing online casino (~10%) and live dealer, betting and poker (each ~4%). The company positions the data as evidence that sports betting is not the primary driver of gambling demand in every market.
Blask said the figures come from non-branded search data and are part of a new category-level analysis feature designed to break down demand across verticals and subcategories within each market. The tool is intended to help operators compare player intent across jurisdictions, including “lottery in France, football betting in Brazil, or culturally driven formats in India.”
Outside France, Blask’s data shows Brazil is more betting-led, with online betting at ~52% of demand, which the company attributes largely to football. Lottery represents ~25%, fantasy sports ~11%, while casino (~6%) and live dealer (~2%) remain smaller segments.
India is described as more evenly distributed, with lottery at ~35% and live dealer at ~29%, and online casino, betting and fantasy each at roughly 10%. In Europe, Italy’s demand is reported as seasonally influenced by football, with fantasy sports leading at ~37%, while Switzerland is presented as casino-first, with online casino at ~38%.
Across the markets analysed, Blask said two themes recur: older categories often remain the biggest, and regulation heavily shapes demand. Where certain verticals are restricted, the company said interest tends to shift into adjacent or offshore segments rather than disappearing.
The post Blask data: lottery drives 78% of France’s gambling search demand appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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