Latest News
How remakes and remasters are driving the UK gaming economy
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With 37.3 million gamers, the UK gaming industry is the biggest in Europe
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New report finds remastered games to be a driving force behind industry growth
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Gaming is more accessible than ever thanks to the rise of mobile gaming
Nineties teens are 69%1 more likely than the national average to spend between 21 and 28 hours gaming every week. And with this age group 47% more likely to have access to a Nintendo Switch, PS4 (42%) and Xbox One (44%), a new report reveals how developers are tapping into this market to drive the UK gaming economy.
From the impact of remakes and remasters, to how digital downloads are changing the industry, online smartphone retailer, Mobiles.co.uk, has taken an in-depth look at how the UK’s gaming industry is evolving.
The study reveals that the UK gaming industry has experienced huge growth in the past 10 years, with retail sales revenue between 2009 and 2019 increasing by a huge 72.6%2. Further insight also reveals that in 2019, the entire UK video game industry generated a huge £5.35 billion1 in revenue, with £3.77 billion3 of that total generated from video game software sales. But with an impressive 37.3 million4 gamers in the UK alone, what exactly is contributing to this growth?
According to Mobiles.co.uk’s report, the trend for remastered games including Crash Bandicoot N.Sane Trilogy, Resident Evil 2 and The Legend of Zelda Link’s Awakening, all play significant roles in the growth of the gaming industry here in the UK.
The new UKIE UK Top Selling Games List for 2019 revealed the below remakes/remastered games were amongst the top 100 best selling boxed games sold in 2019, while the more recent Final Fantasy VII remake quickly became one of the PS4’s best selling game to date:
|
Rank |
Title |
Monthly Search Volume |
|
16 |
Crash Bandicoot N.SaneTrilogy |
6,6005 |
|
21 |
Resident Evil 2 |
27,1005 |
|
32 |
The Legend of Zelda: Link’s Awakening |
8,1005 |
Still remaining in the top 20 for the UK’s best-selling games of 2019 two years after its release, Crash Bandicoot N.Sane Trilogy receives around 6,600 unique searches every month4, its continuing popularity indicates that British gamers are becoming increasingly nostalgic when it comes to their gaming choices.
Crash Bandicoot also features at number 21 in the 2019 list. The remaster spiked the interest of gamers in the UK with a huge 49% increase in search volume over the past 12 months alone5. With an average of 27,100 monthly searches5, the franchise’s decision to reboot this classic was certainly welcomed by the industry, indicating there is a huge appetite for nostalgic gameplay here in the UK.
The final remaster included in the list of the top-selling games is The Legend of Zelda Link’s Awakening. Originally launched on the Game Boy in 1993, the remake was designed for the Nintendo Switch. As of March 2020, the new Link’s Awakening had sold more than four million copies globally6, and it’s one of the best-selling games of all time for the Nintendo Switch.
Lee Chambers, Psychologist and gaming expert, commented on the research: “Gaming and nostalgia are heavily interconnected, to the point where it fuels trends and shapes the industry direction. Video games are incredible triggers for nostalgia, anchoring us back to an often carefree time, when we had fewer responsibilities and gaming became a social construct as groups of children all sat around in a bedroom socialising while playing.
“The reality of the industry is that nostalgic gamers are now the ones with purchasing power to relive past glories fighting dragons of their youth, while being decision-makers for buying games as presents for their children. And that is gradually shaping the industry, risk aversion for the new, settling for the old. Your average early millennial is approaching 40. They don’t have the time they did as a child to form an emotional bond to a game’s story with life’s distractions, but a remake removes that barrier, making it all the more attractive.”
The new study also reveals the impact digital downloads are having on the industry, with over two thirds (70%)6 of the UK’s total video game sales revenue, generating a total of £2.63 billion6, coming from digital downloads. Even more remarkably, 42%6 of this revenue came directly from mobile games, indicating a shift in the industry towards smartphone gaming.
The report indicates that UK gamers are not only changing the way they purchase games but thanks to recent advancements in smartphone technology – including cinematic displays, advanced GPUs and even the introduction of high-speed 5G – they’re also expanding the devices they play on.
With a projected 2%7 compound annual growth rate, the huge surge in the mobile gaming sector is predicted to maintain its momentum in 2020 and beyond. An estimated 21 million people in the UK played a mobile game in 20197, with 19% of users aged 18 to 24, 37% falling in the 25-34 age bracket and 23% aged 35-447.
Andrew Cartledge, mobile expert at Mobiles.co.uk, says “In the UK, and all across the world, there’s no doubt that the gaming industry is growing at a rapid speed. The excitement for the next remake or remaster makes sure there’s still a place for the old, while the huge shift towards digital assures the industry and its consumers can keep up with the new.
“Mobile gaming is already huge in 2020 and will only get bigger in the years to come. If you’re interested in trying out some of the very best mobile games like PUBG and Fortnite for yourself, make sure you have a powerful handset to play on.”
For the full report on the UK gaming industry, mobile gaming, remasters and more, please visit: https://www.mobiles.co.uk/blog/understanding-the-uk-gaming-industry-mobiles-remasters-and-more/#fn1
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branded content
RubyPlay launches Firerose studio for operator-specific casino games
RubyPlay has launched Firerose, a new studio aimed at building operator-specific casino game experiences, as suppliers and operators push for more branded content to stand out in crowded markets.
The company said Firerose is designed to let operators combine RubyPlay’s existing game catalogue with the studio’s technology and creative resources, using operator-led insight to shape games around an operator’s brand identity rather than standardised supplier content.
RubyPlay said Superbet is among the first operators to launch Firerose-powered titles. The supplier did not disclose game names or specific performance figures, but said early results showed “strong engagement metrics”.
Firerose becomes part of RubyPlay’s multi-studio structure alongside Koala Games, Mad Hat Games, Ruby Studio, and Xslots, which the company said share technology, infrastructure and distribution.
Dima Reiderman , Chief Commercial Officer at RubyPlay, said: ”Firerose represents a deliberate shift in how we think about content creation and partnership. The market is no longer driven solely by volume, but by identity. Operators want experiences that feel native to their brand and help them clearly differentiate in increasingly competitive casino environments.”
Dr. Eyal Loz, CPO at RubyPlay, added: “Firerose was created to put the operator’s voice at the centre of the creative process. Every game starts with their brand, their audience and their story, and our role is to bring that to life through the full weight of RubyPlay’s creative capabilities.
“We’re shaping experiences that players immediately associate with the operator itself. That level of ownership is what allows operators to stand out in increasingly crowded casino environments.”
The post RubyPlay launches Firerose studio for operator-specific casino games appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Latest News
How Online Slot Platforms Are Evolving to Meet Player Demand in 2026
In an extremely saturated marketplace, online casino platforms face stiff competition when it comes to attracting and retaining customers. It’s no longer enough to throw welcome bonuses at players and expect them to stay beyond their first deposit. Expectations have risen, and online casinos have also had to raise the bar too, evolving to meet player demands around speed, usability, and overall experience.
The Shift from Desktop to Mobile-First Experiences
Mobile now accounts for the majority of the market share for web traffic, around 56%. It’s a trend that’s also reflected in the available data on online gambling, which suggests that around 60% of gambling site traffic comes from mobile.
Any online casino that is not optimized for mobile is missing out on a huge percentage of its potential customer base, who won’t stick around for long if their favorite device is not properly supported.
In response, casino platforms have increasingly shifted focus towards simple designs, smooth user interaction, and touch-friendly navigation on a smaller screen. Those without a dedicated app, such as SlotsLV Casino, are instead fully optimized for instant mobile play without the need for any downloads.
Simpler Onboarding and Smooth Transactions
One of the sticking points for potential customers is the time and energy needed to sign up for an online casino site. For the operator, this is balanced by regulatory requirements such as KYC, which need to be finely balanced with a speedy onboarding process.
Deposit and withdrawal methods need to be equally smooth to attract new paying customers. Again, potential players will be quick to leave if they encounter problems making transactions. To adapt, online casino platforms will often offer crypto payments alongside traditional banking options.
Integrated Bonuses and Transparent Incentives
Nearly every online casino offers welcome bonuses, so much so that players have come to expect them. Although no longer a differentiating factor, bonuses are still crucial for attracting and retaining players. The structure and terms have changed.
Players have wised up to the true value of bonuses, taking into consideration conditions like wagering requirements. In response, online casinos tend to outline terms more clearly. Bonuses that stand out in the modern market offer requirements that make cashing out achievable.
In the past, bonuses were focused almost exclusively on attracting new players. Now, online casinos spend a lot more resources and effort on customer retention. This includes bonuses for returning players, such as reward schemes and regular free spin promotions.
With a wider array of ongoing offers, online casinos often integrate their bonuses into a user friendly interface.
User Experience and All-in-One Player Dashboards
With a lot of platforms offering similar deals and wide selections of games, online casinos are now competing to retain customers based on the overall experience they can offer, including faster loading times and an intuitive design that is easy to navigate.
The thousands of games typically available at online casinos need to be categorized in an orderly manner. More than that, though, players want to be able to quickly access their account, scout for active bonuses, save favorites, and change settings, all at the click of a button.
The solution is all-in-one player dashboards. They make online casinos more than just a host for a library of games, giving players instant access to every feature they can imagine.
Technology Driving the Next Phase
The next phase in the evolution of online casino platforms is driven by technology. As backend systems improve, players will feel a noticeable reduction in loading times, smoother transitions when navigating the interface, and less disruptions to gameplay, even during peak hours. This is particularly important for rapid and demanding games like slots.
Platform infrastructure is also evolving to deliver content more efficiently and allow for near-instant updates. This will allow platforms to update games libraries without impacting the site’s usability.
AI may also have a role when it comes to data usage and personalization. Platforms are increasingly using observable activity on player accounts to suggest recommended games or tailored bonuses. This improves both player experience and customer retention.
What Defines a Modern Slot Platform in 2026
A modern slots platform is more than just a collection of games. Players have higher expectations when it comes to onboarding, bonuses, and particularly user experience.
Online casinos need to be not just mobile friendly, but mobile-first in design. A unified dashboard makes navigation easy and keeps players within a central hub that is essential for long term retention. Players have very little tolerance for clunky, outdated interfaces.
Overall, players expect a complete digital experience that is on par with other mobile apps or online services. It’s up to modern slots platforms to deliver and to standout not just by giving out a juicy welcome package, but by offering a trustworthy brand and highly user-friendly platform.
The days of superficial promotions are all but over. As with any mature market, the online slots platforms that rise to the top in 2026 and beyond offer true quality.
The post How Online Slot Platforms Are Evolving to Meet Player Demand in 2026 appeared first on Americas iGaming & Sports Betting News.
B2B gaming licence
Wicked Games wins Swedish B2B gaming licence
Approval from the Swedish Gambling Authority lets the studio supply content to licensed operators in Sweden.
Wicked Games has obtained a Swedish B2B gaming licence, clearing the studio to supply its content to licensed operators in Sweden.
The licence was granted by the Swedish Gambling Authority (Spelinspektionen) and expands Wicked Games’ regulated market footprint in Europe.
“Securing our Swedish licence is a strong validation of the compliance standards and technical readiness behind our business,” said Khadija El Abi, Head of Partnerships at Wicked Games. “Sweden is an important market for us, and this approval allows us to support licensed operators there with content built to stand out in competitive lobbies.”
Wicked Games said the approval supports its broader strategy to grow in regulated jurisdictions and make its content available to more operator partners in key markets.
The post Wicked Games wins Swedish B2B gaming licence appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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