eSports
The future of Esports: Video games to be played at Olympics and Glastonbury by 2050, experts predict
How big will the industry be in 30 years time?
With esports now a $1billion industry this year and its popularity still rising, we ask the question – what does the future hold for professional gaming?
A gaming stage at Glastonbury, giant sold out 100,000-seater stadiums and even a place in the Olympics?
That’s where some academics feel esports could be by 2050.
After exclusively speaking to the experts, we’ve created some food for thought about how the industry evolves in decades to come.
Gaming at festivals such as Glastonbury or Coachella?
As many event organisers now look to bring in wider audiences and test the waters, gaming could be on the cards to feature at some of the world’s biggest festivals.
With comedy stages, poetry and circus acts becoming part of the usual attractions, could competitive gaming be an outlet to bring in new audiences?
Lincoln Geraghty, Professor of Media Cultures at University of Portsmouth in the UK, said: “Absolutely, the crossovers are there. Comicon for example in the last 30 years has gone from comic books to games to big marketing launches.
“So I see a space like Glastonbury, that has a subcultural prestige with people interested in explicit music and the relationship of music and games, people might be drawn to it.”
Esports in the Olympics?
Esports games are already broadcasted to millions of people around the world. Last year’s League of Legends World Championship semi-finals were watched live by 3.9million.
But what about on an elite, mainstream level? The Intel World Open was set to precede this year’s Tokyo 2020 Olympics before it was cancelled, a stepping stone for esports to potentially feature in the competition itself.
Professor Geraghty said: “This is something the Olympic committee is looking at and it would almost certainly provide a much safer space for this competition to take place.
“Whether it be a massive tournament on the scale of the World Cup or be included in the Olympics in 30 years time, it won’t be unexpected and won’t be a surprise.”
All colleges and universities to offer esports majors/degrees?
This is unlikely, but not impossible.
There are already cases around the world of university majors and degrees being offered in game design and for specific games themselves.
As more people in higher education take up these courses, the novelty may wear off and that could lead to more awareness of the power games have on society.
Professor Regan Mandryk, Professor in Computer Science at University of Saskatchewan in Canada, said: “You can now go through college on a League of Legends scholarship, that’s going to change the cache of being an esports athlete.
“I would like to see the stigma of it being a “nerdy” activity change. It’s going to be hard, but it will happen by more people being exposed to different aspects of playing.”
Regularly filling 100,000 seater stadiums?
Whether it’s the World Cup or the Super Bowl, thousands of people want to be there to see how sporting events play out.
And this is no different for esports, even now.
The Spodak Arena in Katowice, Poland held 173,000 people to watch the Intel Extreme Masters in 2017.
“People see their heroes in these gamers and esports personalities,” Professor Geraghty added.
“It’s only replacing the footballer on the pitch with a competitor on your computer screen.”
He said: “I wouldn’t be surprised to see a football stadium or convention centres sell out to see a huge gaming tournament.
“As content creators increase in popularity, people will pay to come out and see them in person.”
To better the understanding of mental and physical health
We all understand games can be stressful and frustrating at times, but the techniques used in a lot of the technology is actually helping health professionals understand humans more.
Despite many negative connotations, studies have found games can actually help our mental health, but also be used to understand the physical effects of stress and recovery.
“Gaming can be very good for you. There are lots of ways that it can help you recover from stress,” added Professor Mandryk.
“It can help you disconnect from the pressures around you. It can also help you connect socially with other people.
“We’ve done research that shows gaming can actually combat loneliness.”
But, how do we get the best out games in the future within other areas of society?
Professor Mandryk said: “Part of the answer is to stop being so afraid of games.”
“This is a very powerful median that we can leverage. There is a lot of motivational pull and people are devoting a lot of time to playing games so why aren’t we harnessing what’s great about them to better society.”
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eSports
TEAM VITALITY RETURNS TO FORTNITE WITH WORLD CHAMPION PLAYERS
Team Vitality has officially returned to competitive Fortnite after a three-season absence, unveiling a high-profile roster built around world championship pedigree and international ambitions.
The organisation’s comeback is anchored by two champions from the Fortnite Championship Series, alongside an experienced figure from the French competitive scene who will guide the team’s performance and community engagement.
Championship pedigree joins the roster
Egor “SwizzY” Luciko, a 2025 FNCS World Champion, joins as one of the scene’s most promising young competitors, recognised for his fast-paced mechanical play and strong performances on major stages. He is joined by fellow 2025 FNCS World Champion Aleksa “Queasy” Cvetkovic, widely regarded for his consistency and strategic approach at the highest level of competition.
Former French professional player Clément “Skite” Danglot completes the lineup as Team Manager and Coach. In addition to overseeing competitive operations, Skite will co-stream official matches, offering fans expert analysis throughout the season.
Team Vitality President Fabien “Neo” Devide described the return as a performance-driven project aligned with the organisation’s long-term vision of excellence, combining elite talent with experienced leadership to compete at the highest level.
Strategic focus on global competition
The organisation’s return is closely tied to its ambitions on the international stage, particularly qualification for the Esports World Cup in Riyadh and continued success across FNCS competitions. The announcement follows the introduction of Fortnite Reload mode at the Esports World Cup, which has further strengthened the club’s commitment to the title.
Beyond competition, Team Vitality aims to position its Fortnite revival as a community-focused initiative. Skite’s live broadcasts and analysis are intended to provide fans with deeper insight into the team’s progress from qualification stages through major international events.
Global Operations Director Danny Engels emphasized that the organisation’s return signals broader strategic growth across multiple esports titles, with a clear objective of securing international trophies and reinforcing Team Vitality’s presence at the top tier of global competition.
With a championship-calibre roster and renewed competitive focus, Team Vitality enters a new phase in Fortnite with ambitions to re-establish itself among the world’s elite teams.
The post TEAM VITALITY RETURNS TO FORTNITE WITH WORLD CHAMPION PLAYERS appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
eSports
Reckoning Esports and GodLike Esports to Represent India at the Pokémon UNITE Asia Champions League 2026 in Japan
Indian Pokémon UNITE esports is set for a return to international competition as Reckoning Esports and GodLike Esports secure qualification for the Pokémon UNITE Asia Champions League 2026 in Japan.
Both teams advanced through India’s official Pokémon UNITE competitive circuit, organised by Skyesports in partnership with The Pokémon Company.
Reckoning Esports claimed India’s primary slot by winning the Pokémon UNITE Asia Champions League 2026 – India League, a $20,000 multi-stage online competition featuring ten of the country’s leading esports organisations. The tournament adopted a circuit-based group stage across five matchdays before concluding with King of the Hill Playoffs.
In a tightly contested grand final, Reckoning Esports defeated GodLike Esports 3–2 to secure the championship and confirm their place at the PUACL Finals.
Reckoning Esports player Jeet “Swifty” Kundra said the victory reflected the team’s resilience throughout the season, adding that representing India on the international stage is both an honour and a significant challenge.
GodLike Esports secured India’s second qualification slot through the Pokémon UNITE Winter Tournament 2026 – India, an additional pathway featuring open qualifiers that welcomed both established organisations and emerging teams.
After their narrow India League defeat, GodLike Esports delivered a dominant performance in the single-elimination bracket, drawing on experience to capture the title. Their run included a decisive 3–0 victory over underdog finalist Orange Flag, one of the tournament’s breakout performers.
GodLike Esports player Om “Scepter” Gore said the team used its earlier loss as motivation, emphasizing confidence and consistency as key factors behind their qualification. Founder and CEO Chetan “Kronten” Chandgude described the achievement as a milestone for both the organisation and the wider Indian esports community.
The Pokémon UNITE Asia Champions League 2026 Finals will take place on March 28–29 at Yokohama BUNTAI. Reckoning Esports and GodLike Esports will join 16 teams competing for the championship title and a share of the $200,000 prize pool.
The post Reckoning Esports and GodLike Esports to Represent India at the Pokémon UNITE Asia Champions League 2026 in Japan appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Call of Duty Warzone esports
Team Vitality Expands FPS Dominance Ahead of Esports World Cup 2026 With PUBG, Warzone and CrossFire Entry
Team Vitality Accelerates FPS Expansion Ahead of Esports World Cup 2026
Team Vitality has officially announced a major competitive expansion ahead of the 2026 Esports World Cup (EWC), confirming its entry into three additional shooter titles: PUBG (PC), Call of Duty: Warzone, and CrossFire. The move strengthens the organisation’s growing dominance across FPS and tactical shooter esports, following championship success in Counter-Strike and VALORANT during the 2025 season.
The expansion signals a decisive strategic push as Team Vitality looks to build on its Top 3 overall club finish at the 2025 Esports World Cup, positioning itself as one of the most versatile and ambitious multi-title organisations in global esports.
Call of Duty: Warzone – Vitality Returns With Proven EWC Pedigree
Team Vitality is officially re-entering the competitive Call of Duty: Warzone ecosystem for the 2026 season, assembling a veteran-heavy roster built for immediate impact. The lineup includes Angel “Sage” Quinones, who secured a third-place finish at last year’s Esports World Cup, alongside experienced EWC finalists.
The new Warzone squad begins its EWC qualification journey through the Warzone Resurgence Series, with two pivotal LAN finals scheduled at DreamHack Birmingham and DreamHack Atlanta. Strong performances at these events will be crucial in securing Team Vitality valuable points and a place at the 2026 Esports World Cup.
Call of Duty: Warzone Roster
- Rasim “Blazt” Ogresevic (USA)
- Logan “Skullface” Greifelt (USA)
- Angel “Sage” Quinones (Mexico / Guatemala)
- Ethan “Ebatez” Bates (USA) – Coach
PUBG (PC) – A Strategic Return to a Global Esports Pillar
Team Vitality is making its long-awaited return to PUBG (PC) competition, marking its first appearance in the title since 2019. The roster is anchored by players recently competing under the Nemiga banner, who finished sixth at the PUBG Global Championship, reinforcing Vitality’s intent to compete at the highest international level.
This return also unlocks strategic synergies with Bigetron by Vitality, the organisation’s established PUBG Mobile powerhouse in Southeast Asia. As PUBG’s global ecosystem increasingly bridges PC and Mobile competition, Team Vitality aims to unite its worldwide fanbase and elevate brand visibility across both platforms.
PUBG (PC) Roster
- Aliaksandr “Gedrox” Puchko (Belarus)
- Vladislav “Lev4nte” Tasenko (Russia)
- Andrey “Qw1zzy” Pobedinskiy (Russia)
- Artem “hallomybad” Baskakov (Russia)
- Ramazan “H1RUZEN” Valiullin (Russia) – Coach
- Sergei “MrTok” Britok (Russia) – Manager
CrossFire – Entering a New Region With Championship Ambitions
Expanding into CrossFire for the first time, Team Vitality has acquired ROC Esports’ former lineup, establishing its operations in Egypt with a dedicated gaming house. The squad will compete in the CrossFire West League (EMEA), with two critical competitive splits scheduled for March–April and June–July.
Success in the regional league is expected to be the gateway to qualification for the Esports World Cup, while long-term ambitions stretch further toward the CrossFire Stars World Championship in China. Team Vitality enters the ecosystem as a dangerous challenger, targeting dominance beyond regional competition.
CrossFire Roster
- Youssef “tottziN” Nasser (Egypt)
- Ahmed “SNARE” Salah (Egypt)
- Mohamed “Snake” Ahmed (Egypt)
- Mohamed “Horus” Mahrous (Egypt)
- Abdelrahman “slayer” Fawzy (Egypt)
- Andrei “strey” Solovev (Russia) – Coach
- Kislay “Drolo” Satyaj (India) – General Manager
- Ammar “Apps” Ahmed (Egypt) – Substitute
- Abdelrhman “Bone” Mahmoud (Egypt) – Substitute
Building Toward a New FPS Dynasty
With momentum from a Top 3 finish at the 2025 Esports World Cup, Team Vitality is targeting even greater success in 2026, driven by the belief that every win counts.
Fabien “Neo” Devide, President and Co-founder of Team Vitality, commented that the expansion reflects the organisation’s commitment to elite competition and long-term growth across shooter esports. Corporate Director of Global Operations Danny Engels added that the move strengthens Vitality’s position to build a true multi-title FPS dynasty on the world’s biggest competitive stage.
As the countdown to the 2026 Esports World Cup begins, Team Vitality’s expanded shooter portfolio signals a clear message to rivals: the organisation is all-in on global FPS supremacy.
The post Team Vitality Expands FPS Dominance Ahead of Esports World Cup 2026 With PUBG, Warzone and CrossFire Entry appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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