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Gambling in the USA

After being legalized, sports betting in New Jersey can surpass Las Vegas

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Among the major states in the United States, New Jersey has become the “leader” in promoting sports gambling. In early 2012, former New Jersey governor Chris. Christie signed a legal proposal to allow sports betting in New Jersey.

However, due to the obstruction of four major professional sports tournaments in North America and the NCAA Association, this proposal was not established. Over the next few years, New Jersey did not stop trying, and after the sports ban was lifted, the state became one of the most prepared regions in the United States.

On June 13, with the Governor of New Jersey, Phil. Murphy signed a law about legalizing sports betting. New Jersey game revenue in June reached $ 233 million, up 7.3% from $ 217 million in the same period last year.

Meanwhile, Las Vegas game revenue has dropped. Last December, Las Vegas’s revenue for the whole month was $ 571 million, down 3.2% from the same period last year. Since October last year, Las Vegas’s gaming industry has been declining for three consecutive months. 6%. If both states maintain their current positions, New Jersey will overtake Las Vegas in the next few years and become the new largest “gambling city” in the United States.

According to Adam, analytical director of the US DGS game industry. Smo’s analysis, sports betting will become an important tool for New Jersey to overcome Nevada. In the sports betting industry, consumers are willing to gamble on the Internet for the timeliness of the game, instead of going to casinos to place bets. New Jersey is the first region in the country that promotes online gambling. At the same time, the state’s online gambling industry is currently one of the best in the United States.

On the other hand, New Jersey’s population and per capita income are much higher than Nevada. According to 2017 statistics, New Jersey has a population of nearly 9 million and a per capita income of $ 36,000. In contrast, Nevada has a population of less than 3 million and a per capita income of $22,000, the gap between the two sides very clear.

The legalization of sports betting not only boosts the potential for a large service industry for New Jersey but also brings a large tax.

Of course, Las Vegas also has its own advantages. As a “gambling city” in the United States, Las Vegas is well known and most of the state’s tourism revenue comes from tourists each year. In addition, Las Vegas also has dining and entertainment facilities associated with the gambling industry, which is the reason to attract tourists to Nevada.

In the future, Sports Betting Online NJ will be lifted and issued in more places in the United States. Sports gambling has been allowed in New Jersey, Delaware, Mississippi and Nevada, and West Virginia and Rhode Island are also interested in promoting the Sports Betting Act. With a huge market for sports betting, the US gaming industry will welcome the next big highlight.

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Arizona Benefits Fund

Arizona Department of Gaming Reports $44.9 Million in Tribal Gaming Contributions for Q2 FY 2026

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The Arizona Department of Gaming (ADG) has officially announced a total of $44,891,270 in tribal gaming contributions to the Arizona Benefits Fund for the second quarter of Fiscal Year (FY) 2026. This performance marks an approximate 5.6 percent increase compared to the same period in FY 2025, signaling continued strength in the state’s tribal gaming sector.

These contributions are vital to the state’s infrastructure, supporting everything from classroom improvements to emergency medical services.

“The financial support that tribal gaming provides the state of Arizona continues to power local and statewide needs that are vital to healthy and safe communities,” said Jackie Johnson, Director of the ADG. “With nearly $45 million in tribal gaming contributions in the most recent period, the Department is proud to ensure the continuation of important revenue streams that positively impact Arizonans.”

Where the Money Goes: The Arizona Benefits Fund

Under the Arizona Tribal-State Gaming Compact, 88 percent of all tribal gaming contributions are directed into the Arizona Benefits Fund. This revenue is strictly allocated to high-priority state initiatives.

The Q2 FY 2026 distribution breakdown is as follows:

Fund Category Contribution Amount
Instructional Improvement Fund (Education) $22,373,810
Trauma and Emergency Services Fund $11,186,905
ADG Operating Costs $4,040,214
Arizona Wildlife Conservation Fund $3,196,258
State Tourism Fund $3,196,258
Problem Gambling Education & Treatment $897,825
Total to Arizona Benefits Fund $44,891,270

Local Community Impact

Beyond the state-level funds, the remaining 12 percent of tribal contributions are distributed directly by the tribes to specific cities, towns, and counties. these funds are often used for local community services and public safety programs.

Since FY 2004, cumulative contributions from Arizona’s tribes have surpassed $2.5 billion, demonstrating the long-term economic impact of the partnership between the state and its 22 federally recognized tribes.

Regulatory Oversight and Growth

Currently, the ADG regulates 26 Class III casinos across the state in close partnership with tribal authorities. This regulatory framework ensures the integrity of the games while maximizing the benefits delivered to the public.

For those interested in exploring historical data, the ADG maintains a comprehensive archive of cumulative tribal gaming contributions by year.

To learn more about the current landscape of gaming in the state, visit the official Tribal Gaming webpage.

The post Arizona Department of Gaming Reports $44.9 Million in Tribal Gaming Contributions for Q2 FY 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Arizona

Arizona Department of Gaming Reports $44.9 Million in Tribal Gaming Contributions for the Second Quarter of Fiscal Year 2026

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arizona-department-of-gaming-reports-$44.9-million-in-tribal-gaming-contributions-for-the-second-quarter-of-fiscal-year-2026

The Arizona Department of Gaming (ADG) announced today $44,891,270 in tribal gaming contributions to the Arizona Benefits Fund for the second quarter of Fiscal Year (FY) 2026. This represents an approximate 5.6 percent increase when compared to the same quarter of FY 2025.

“The financial support that tribal gaming provides the state of Arizona continues to power local and statewide needs that are vital to healthy and safe communities,” said Jackie Johnson, Director of the ADG. “With nearly $45 million in tribal gaming contributions in the most recent period, the Department is proud to ensure the continuation of important revenue streams that positively impact Arizonans.” 

The Arizona Benefits Fund receives 88 percent of tribal gaming contributions, providing significant dollars to support instructional improvement for schools, trauma and emergency care, tourism, and wildlife conservation throughout the state. If interested in viewing the cumulative tribal gaming contributions by year, please visit our reports webpage: gaming.az.gov/resources/reports.

Tribal gaming contributions to the Arizona Benefits Fund for the second quarter of the State’s FY 2026 are as follows:

Instructional Improvement Fund/Education………………………………………………..$22,373,810

Trauma and Emergency Services Fund………………………………………………………..$11,186,905

Arizona Department of Gaming Operating Costs………………………………………….$4,040,214

Arizona Wildlife Conservation Fund……………………………………………………………$3,196,258

Tourism Fund…………………………………………………………………………………………..$3,196,258

Problem Gambling Education, Treatment and Prevention……………………………..$897,825

Total: Tribal Gaming Contributions to the Arizona Benefits Fund……………………..$44,891,270

Per the Arizona Tribal-State Gaming Compact, the remaining 12 percent is distributed by the tribes to the cities, towns, and counties of their choosing for community services and public safety programs for local governments. Since FY 2004, cumulative contributions have totaled approximately $2.5 billion, benefitting both the state and its cities, towns, and counties.

Currently, there are 26 Class III casinos in Arizona, which ADG regulates in partnership with Arizona tribes. For more information, view our tribal gaming webpage: gaming.az.gov/tribal-gaming-page.

The post Arizona Department of Gaming Reports $44.9 Million in Tribal Gaming Contributions for the Second Quarter of Fiscal Year 2026 appeared first on Americas iGaming & Sports Betting News.

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Activision Blizzard

BLAST Appoints Industry Veteran Steve Rossi as Senior Vice President of Brand Partnerships

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BLAST, a global leader in competitive entertainment, has officially announced the appointment of Steve Rossi as Senior Vice President of Brand Partnerships. Rossi joins the team at a pivotal moment, following a record-breaking 2025 that saw the company expand its footprint into New York City, Malta, and Mumbai.

With over 20 years of experience in strategic partnerships across sports, media, and gaming, Rossi is set to lead BLAST’s next phase of commercial evolution.

A Proven Leader in Global Commercial Strategy

Rossi’s career is defined by his ability to bridge the gap between iconic intellectual properties and Fortune 100 brands. His previous roles include senior leadership positions at:

  • Activision Blizzard: Where he was instrumental in the commercialization and global expansion of Activision Blizzard Esports.

  • National Football League (NFL): Driving integrated sponsorships across the NFL Network and digital platforms.

  • Univision Communications: Designing and activating media partnerships across live and linear platforms.

  • PlayVS: Focusing on the intersection of youth esports and brand engagement.

Based in the newly established New York office, Rossi will oversee BLAST’s global Sponsorship Sales and Partner Management & Activation.

Building on a Record-Breaking 2025

The appointment comes as BLAST continues to scale at an unprecedented rate. In 2025, the company delivered:

  • 15 Arena Events staged across eight different countries.

  • Broadcasts in 30+ Languages reaching fans in over 100 territories.

  • Expanded Portfolio: Continued investment in top-tier titles including Counter-Strike 2, Dota 2, Rainbow Six, PUBG, Rocket League, Fortnite, and Brawl Stars.

“BLAST has built a truly premium proposition at the intersection of entertainment, gaming, sport and culture,” said Steve Rossi. “I’m excited to work with the team to build long-term, high-impact partnerships that deliver real value for brands, publishers and fans alike.”

A Strategic Vision for 2026

Leo Matlock, Chief Business Officer at BLAST, emphasized that Rossi’s leadership will be instrumental as the company evolves its partnership offerings. “Steve brings deep experience across esports, sport, media and entertainment. His ability to scale global commercial partnerships makes him the perfect fit for BLAST at this incredibly exciting time.”

As BLAST enters 2026, the focus remains on delivering fan-first experiences and commercially impactful collaborations that maintain BLAST’s position as a pioneer in the competitive gaming space.

Learn More

To stay updated on BLAST’s upcoming arena events and commercial ventures, visit the official BLAST website.

The post BLAST Appoints Industry Veteran Steve Rossi as Senior Vice President of Brand Partnerships appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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