Compliance Updates
UKGC: Market impact data on gambling behaviour – operator data to Oct 2024
The Gambling Commission has published further data on the gambling industry in Great Britain.
This data, sourced from operators, reflects the period between March 2020 and September 2024, inclusive, and covers online and in-person gambling covering Licensed Betting Operators (LBOs) found on Britain’s high streets.
Comparison should not be made with the industry statistics dataset, as this dataset may include free bets and bonuses and does not include data from all operators.
This release compares Quarter 2 (Q2) of financial year 2024 to 2025, with Q2 of 2023 to 2024, looking at how the market has changed in comparative periods over a year.
The latest operator data shows:
- online total Gross Gambling Yield (GGY) in Q2 (July to September) was £1.32 billion, an increase of 11 percent from Q2 the previous year. The overall number of total bets and/or spins increased 12 percent Year-on-Year (YoY), reaching a new peak for the third consecutive quarter of 25.2 billion, whilst the average monthly active accounts2 in the quarter increased 8 percent
- real event betting GGY increased by 6 percent YoY to £453 million. The number of bets decreased 10 percent, while the average monthly active accounts in Q2 increased 9 percent
- slots GGY increased 16 percent to £680 million YoY. The number of spins increased 13 percent to 23.3 billion while the average monthly active accounts in Q2 increased 16 percent to 4.4 million per month. Although this is a new peak for GGY in this dataset for the slots vertical, it should be noted that one operator has re-classified some of its products into the slot vertical this quarter, which has had an impact on the vertical data
- the number of online slots sessions lasting longer than an hour increased by 9 percent YoY to 10 million. The average session length remained at 17 minutes. Approximately 6.1 percent of all sessions lasted more than one hour compared to 6.6 percent in Q2 the previous year. The number of spins per session has fallen from 147 to 142 YOY, whilst the GGY per session has fallen from £4.20 to £4.13 in the equivalent timeframe
- LBO GGY decreased by 1 percent to £533 million in Q2 2024 to 2025, compared to the same quarter last year, while the number of total bets and spins decreased by 0.1 percent to 3.1 billion.
The post UKGC: Market impact data on gambling behaviour – operator data to Oct 2024 appeared first on European Gaming Industry News.
Compliance Updates
Global Gaming Solutions welcomes the Isle of Man Government’s commitment to the iGaming sector
Global Gaming Solutions has welcomed a statement from the Isle of Man Government reaffirming its commitment to the iGaming sector. It comes after a year that tested confidence across parts of the industry.
The Isle of Man Government highlighted its strong iGaming history in a statement released today by the Department for Enterprise. The Island’s reputation comes from robust regulation, political and economic stability, and close working between Government, regulators and industry. The statement reaffirmed that iGaming remains a core and enduring part of the Isle of Man’s economy, now and into the future.
The Chief Minister said the Government has strengthened its understanding of risk in response to a more complex global environment. He added that additional resources and frameworks are now in place to respond to emerging threats. The statement confirmed that ICE 2026 in Barcelona is the starting point for a coordinated programme of engagement. Digital Isle of Man and other agencies will continue to make the case for the Island as a secure and trusted home for well-regulated iGaming.
Responding to the announcement, Global Gaming Solutions said the statement provides important reassurance for existing licence holders and prospective businesses operating in the sector.
Mark O’Neill, Managing Director of Global Gaming Solutions, said:
“The Isle of Man Government’s reaffirmation of its commitment to the iGaming sector provides important clarity and reassurance for existing licence holders and the wider global industry. The Island’s long-standing focus on robust regulation, awareness and mitigation of emerging risks and constructive engagement with industry continues to underpin its reputation as a trusted and well-governed jurisdiction.”
Global Gaming Solutions added that clear, public affirmation of Government support plays a valuable role in maintaining confidence during periods of change, particularly for jurisdictions with a strong international reputation for regulatory quality and cooperation.
The Isle of Man Government stated that it will continue to work closely with industry. The aim is to support sustainable growth, meet international standards, and secure the sector’s long-term success. The Government will carry out further outreach and information sharing over the coming year to ensure regulatory expectations and emerging risks are clearly understood.
The post Global Gaming Solutions welcomes the Isle of Man Government’s commitment to the iGaming sector appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Compliance Updates
Romanian B2B Licence Granted to iGP, Boosting Its Regulated Operations in Europe
The post Romanian B2B Licence Granted to iGP, Boosting Its Regulated Operations in Europe appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Africa
CT Interactive Bolsters Global Presence with South African Certification
CT Interactive has officially entered the South Africa’s regulated iGaming market, strengthening its presence in one of the region’s fastest-growing gaming jurisdictions.
As part of the certification process, 20 popular titles have been approved for launch in South Africa. The certified portfolio includes top-performing games such as Lucky Clover, Win Storm, 40 Treasures, Wild Clover and Chilli Fruits—titles that have consistently demonstrated strong player engagement across multiple international markets.
“Achieving certification in South Africa is a very important step in our regional expansion strategy. Our portfolio is ideally positioned to meet these expectations and deliver immersive, fully compliant gaming experiences,” said Martin Ivanov, Chief Operating Officer at CT Interactive.
Antonio Donov, Head of Business Development for EMEA and Asia at CT Interactive, said: “South Africa represents a key regulated market with significant long-term potential. This certification allows us to support licensed operators with reliable, engaging, and regulation-ready content tailored to local requirements.”
With this certification, CT Interactive strengthens its position as a trusted provider, bringing South African players a diverse, high-quality portfolio that meets all local regulatory standards.
The post CT Interactive Bolsters Global Presence with South African Certification appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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