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TaDa Gaming Enlivens Gaming on the Go with Keno Bonus Number

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Favourite lottery style game is updated for mobile first play with significant bonuses.

Drop into the exhilarating world of Keno Bonus Number from TaDa Gaming and experience high octane thrills. This super-fast paced game delivers immersive play in a simple but mesmerising display of colours, pings and wins.

A clearly laid out grid shows the RNG chosen numbers’ location across the top section, the choice of 80 numbers in the centre section and the paytable odds at the bottom. Players have the chance to buy up to five additional numbers depending on the winning odds; plus the Treasure Chest has its own special bonuses to keep the play fast and furious.

Players select one to ten numbers across the sequentially numbered grid of 1 – 80 and the game begins. RNG selects 20 numbers and the grid lights up in a flash of colours.

Purple cells have not been selected; pink shows a player pick but the number did not come up; blue shows the system selected this number but the player did not; and gold is the colour everyone wants to see as this means a win!

A bonus at the end of the round is given depending on the number of winning cells and the corresponding paytable odds, which are shown in an easy to understand, clickable symbol format.

The Treasure Chest icon at the top of the grid has its own bonus offer. Before the game starts, three random numbers, one gold, two purple, are chosen and will transform the corresponding cells into these colours. When the purple bonus is drawn, players receive one additional number but a generous THREE EXTRA NUMBERS for the gold bonus.

Keno Bonus Number allows players to choose their strategy, stick to lucky numbers or set up Autoplay for quick and random chances. Enhanced with crisp graphics, vibrant colours and a clear user interface, players will relish the simple rules and significant win potential.

Sean Liu, Head of Product Management at TaDa Gaming, said: “Keno Bonus Number is mobile first in design. The game’s rapid and immersive play makes it perfect for gaming on the go, while the extra bonus features add a new layer of engagement to an old favourite.”

The post TaDa Gaming Enlivens Gaming on the Go with Keno Bonus Number appeared first on European Gaming Industry News.

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Play’n GO publishes 2025 Sustainability Report with emissions and governance updates

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Play’n GO has published its 2025 Sustainability Report, framing the year as a milestone as the supplier marks 20 years in the gaming industry. The report covers performance across four pillars—Players, Partners, People and Planet—and positions sustainability as tied to product design, operations, and partner expectations.

On climate reporting, the company said it has “achieved and exceeded” its long-term 90% reduction target for Scope 1 and 2 emissions, and reported a 69% absolute reduction in Scope 3 emissions versus its 2023 base year. Play’n GO also said its total material emissions for 2025 were kept below 500 MTCO2e.

The report also points to a move into land-based delivery. In 2025, Play’n GO said it launched its first land-based gaming solution in partnership with Genting UK, positioning the rollout as part of a “player-first, low-footprint approach” for regulated venues.

On responsible entertainment, the company said it continues to reject game mechanics it believes “compromise player trust or wellbeing,” and highlighted participation in discussions on digital wellbeing and cognitive health, including at the United Nations and G7. “We have always believed that great entertainment should be fun, safe and fair,” said Vanessa Björkbacka, Director of CSR at Play’n GO.

The report also outlines internal development and reporting infrastructure. Play’n GO said 43% of employees engaged in AI-related learning during 2025 and that average training time exceeded seven hours per employee globally. It added that reporting was further aligned to the UN Sustainable Development Goals and World Economic Forum Stakeholder Capitalism Metrics, alongside investment in “secure, AI-supported carbon data management.” “As expectations on transparency and accountability continue to rise, we see it as our responsibility to lead,” Björkbacka added.

The post Play’n GO publishes 2025 Sustainability Report with emissions and governance updates appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Casino Guru CRC returns $5.3m to players in Q1 2026

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Casino Guru’s Complaint Resolution Center (CRC) published 3,986 complaints in Q1 2026 and says it resolved 1,321 cases, returning $5,304,894 to players during the quarter.

Casino Guru said March was one of the CRC’s most active months on record, with the second-highest number of published complaints to date. The company added that ongoing cases exceeded 1,300, pointing to rising demand for third-party dispute mediation.

By volume, the most active complaint markets were Germany (657), the United Kingdom (270), Canada (240), Italy (207) and Australia (194), according to the CRC update.

Delayed payments remained the most common player-reported issue. Casino Guru also reported a March shift in complaint mix, with self-exclusion-related complaints rising to the second most frequent category for the first time in CRC history. KYC-related issues and blocked accounts were also among the most common complaint types, often linked to withdrawal delays.

Casino Guru said the quarter’s results reflect the increasing role of independent mediation as players look to third-party platforms to resolve disputes.

The post Casino Guru CRC returns $5.3m to players in Q1 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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RubyPlay launches Firerose studio for operator-specific casino games

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RubyPlay has launched Firerose, a new studio aimed at building operator-specific casino game experiences, as suppliers and operators push for more branded content to stand out in crowded markets.

The company said Firerose is designed to let operators combine RubyPlay’s existing game catalogue with the studio’s technology and creative resources, using operator-led insight to shape games around an operator’s brand identity rather than standardised supplier content.

RubyPlay said Superbet is among the first operators to launch Firerose-powered titles. The supplier did not disclose game names or specific performance figures, but said early results showed “strong engagement metrics”.

Firerose becomes part of RubyPlay’s multi-studio structure alongside Koala Games, Mad Hat Games, Ruby Studio, and Xslots, which the company said share technology, infrastructure and distribution.

Dima Reiderman , Chief Commercial Officer at RubyPlay, said: ”Firerose represents a deliberate shift in how we think about content creation and partnership. The market is no longer driven solely by volume, but by identity. Operators want experiences that feel native to their brand and help them clearly differentiate in increasingly competitive casino environments.”

Dr. Eyal Loz, CPO at RubyPlay, added: “Firerose was created to put the operator’s voice at the centre of the creative process. Every game starts with their brand, their audience and their story, and our role is to bring that to life through the full weight of RubyPlay’s creative capabilities.

“We’re shaping experiences that players immediately associate with the operator itself. That level of ownership is what allows operators to stand out in increasingly crowded casino environments.”

The post RubyPlay launches Firerose studio for operator-specific casino games appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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