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NSoft: Why do we have three variations of Lucky Six?

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Do not fix it if it isn’t broken, right? Well, no, not really, and let us tell you why. This is the story on how we upgraded the perfect game by adding necessary variations to global success based on our customers’ feedback and our own know-how.

Lucky Six back story

Our draw-based, bingo-style game Lucky Six is almost as old as the company. It was our firstborn child and the first asset for the foundation of soon to become a successful business in the betting and gaming industry on a global level. Everybody loves Lucky Six. Since the V1, the game was simple, neat, running on any device, with good (configurable) RTP. The RNG driven entertainment soon became a must-have for any betting shop. And yes, it was first made for bet shops.

How to play

A total of 48 numbers are divided into eight groups. Every group has its colour, so the player will find red, green, blue, purple, brown, yellow, orange and black coloured balls with numbers. The player chooses six to ten numbers, and 35 out of 48 numbers will be drawn from the drum.

To win the draw, the player has to guess six numbers correctly.

Evolution of the game

Ever since this basic setup, the game has been continuously renewed, always featuring something new – visual enhancement, better performances, new bonus games, simpler UX, richer statistics, sound effects, etc. It was and still is the ongoing process that resulted in one of the best bingo-style games on the market for the retail distribution channel.

In cooperation with our partners, and betting operators, we have gathered invaluable information from the players themselves, and that is the secret of Lucky Six – the players helped us polish it!

Satellite distributed

Lucky Six is available to the operators and players even in areas with a poor internet connection, thanks to satellite streaming. The satellite stream is performed via the shared channel and with no additional fee for the satellite steam service.

Lightning Lucky Six is born.

After conquering retail, naturally, we have released the game on the online channels: web and mobile. The process demanded the adaptation of the well known and lovable product to the somewhat different surroundings. Online Lucky Six needed to meet quite different expectations of online players. The biggest one was speed-related.

So, fast Lucky Six was born, and it was named accordingly: Lightning Lucky Six.

As we have already mentioned, and as the name itself suggested, the main change of Lucky Six for web and mobile app were speed rounds. The number of markets was optimised as well. This was done in order to keep desired dynamic of the game even with the speeded process and not to overwhelm the players. The entire setup of the Lightning Lucky Six game had the basic premise of creating a fast bet experience for the players. The backend used for the game is similar to one at Lucky Six, with the same flair and simplicity. It can run on almost any device as well.

Although the round duration is configurable in both games, it is evident that the optimal time between rounds for the online is significantly different from the land-based presentations. The payment procedure in a physical shop lasts longer, thus the longer in-between desired time, while online players can only be annoyed with a long delay between rounds.

Optimised markets do not diminish the overall betting experience. On the contrary, it lifts the game and aligns with the desired fast betting experience. Predefined systems 6/7, 6/8, 6/9 and 6/10 in both games give the players more options for winning.

Lucky Six in the Casino category

The expansion of Casino content spin games and video slots is exponential. A lightning-fast!

Online players have easily related to the fast, flashy games, IT games for the online channel.

NSoft has offered and still offers third party integration with leading casino providers covering every aspect of this industry niche. Recently, our Games team have started an exciting journey: the production of our own video slots and casino content. Together with several exciting slots representing the vertical, like Classic Neon, Temple of Horus, and Vice Nights, there is also a spin version of Lucky Six. The game is called Slingshot 6 and proudly represents the latest upgrade of our classic.

Slingshot 6 is a casino game for the online channel. It is a spin game based on bingo which brings diversity into inevitable video slots category and ultra-popular crash categories.

The game’s duration is configurable, but being an on-demand game, there is no waiting time between rounds unless the players choose to have one. The round duration spans from up to 3 sec in turbo mode to 35 seconds.

Similar to Lightning Lucky Six, Slingshot 6 offers optimised betting options, sweetened with the possibility to play on favourites and run the game within one second. A system bet is also available, as well as the bonus symbol, a star, which multiplies the winnings.

User Interface differences

Lucky Six UI differs from the UI made for lightning and casino game categories mainly due to the differences between the number of markets. Still, all of them offer neat design, simplicity, showcase round history, statistics, favourite numbers and appealing drum visualisation.

All games share the same legacy, yet every one of them has its place in the operators’ setting. The popularity of Lucky Six made Lightning Lucky Six desirable online content, which led to a version for the popular casino category.

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FUN88 Launches AI Game Recommendations, Setting New iGaming Standard

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FUN88, a leading online gaming platform, has introduced its latest breakthrough in the iGaming industry: AI-powered recommendations for slot games. This new feature marks a significant step in enhancing user experience, offering tailored game suggestions based on individual preferences and gaming behaviour.

By analysing user data and local market trends, the AI system recommends popular games tailored to regions such as Thailand and Vietnam, ensuring a more personalised and engaging experience for every player.

Key Highlights of the AI Game Recommendations Feature:

• Personalised Recommendations – AI analyses gameplay history and preferences to suggest slot games that best fit each player.

• Enhanced User Experience – A seamless, customised journey that saves players time.

• Available for Vietnam and Thailand Players – The feature is available to registered FUN88 users in these markets, reinforcing the brand’s commitment to innovation.

• Responsible Gaming Focus – AI technology also supports FUN88’s dedication to safe and responsible play.

This launch marks another step forward for FUN88 in combining technology and entertainment to enhance user satisfaction. The new system not only makes gameplay more convenient and exciting but also aligns with FUN88’s long-term vision of offering safe, smart and enjoyable gaming.

Players can now explore the new AI-powered recommendations by registering on FUN88 or logging in to their accounts. Through the FUN88 app, users can easily access their favorite categories, manage their accounts and enjoy exclusive promotions.

The post FUN88 Launches AI Game Recommendations, Setting New iGaming Standard appeared first on European Gaming Industry News.

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AskGamblers Casino Complaint Service

AskGamblers Casino Complaint Service Surpasses $80 Million Returned to Players

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The AskGamblers Casino Complaint Service is a vital wheel in the mechanism of AskGamblers, and lately, that wheel has been spinning faster than ever. After reaching the $70 million milestone only a few months ago, the service has now gone above and beyond once again.

At AskGamblers, every complaint is handled with care and persistence to ensure fair treatment for players facing issues with online casinos. The most recent case involved a user who had difficulties withdrawing their winnings from Jackbit Casino. The amount in question was significant – $3,311,000.

After the AGCCS team reached out to the casino, the issue was resolved in less than two weeks, and the player successfully received their funds.

Since its launch in 2009, AGCCS has now returned over $80 million to players across the globe.

Dijana Radunović, General Manager at AskGamblers, said: “Every time our complaint team reaches a new milestone, I’m reminded of how much passion and effort they put into helping players. We’re proud of them and the impact they’re making – it’s a reminder that fairness in gaming really matters.”

The post AskGamblers Casino Complaint Service Surpasses $80 Million Returned to Players appeared first on European Gaming Industry News.

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ANESAR

ANESAR Holds its 43rd Ordinary General Assembly

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The Spanish Association of Gaming and Recreational Hall Entrepreneurs (ANESAR) has held its 43rd Ordinary General Assembly this Tuesday, November 4, in the Carlos Ferret Salat room of CEOE, in Madrid, where it once again brought together a large representation of members, in a meeting marked by reflection, collaboration and the firm will to continue working with data, arguments and responsibility.

Following the institutional opening by Javier Calderón, Director of Companies and Organisations of CEOE, aspects of mandatory statutory compliance were addressed, such as the approval of minutes, the explanation and approval of accounts and budgets, or the approval of the Annual Report of Activities.

Next, José Vall presented the president’s report, in which he emphasised that, although political decisions are often difficult to understand, “our duty is to continue providing arguments and evidence to defend the sector with rigor, knowledge, and sound judgment.” In this regard, he stressed the need to anticipate events, prepare information and coordinate common messages that reinforce the image of a sector committed to legality, prevention and responsible gaming.

For his part, Juan Lacarra, technical general secretary of ANESAR, reviewed the main current issues from a regulatory and operational perspective, addressing relevant aspects such as sanctioning procedures, opening hours, biometrics and hiring difficulties.

During the Assembly, the “Key Data and Sector Dynamics” were also presented, highlighting that there are currently 3600 gaming arcades (more than 240 have closed in the last four years) and 30,060 slot machines. It was also specified that the average spend per visit is €16, that 85% of people are accompanied by family and friends, and that 60% are men around 30 years old. Regarding employment data, it was explained that the sector supports more than 47,000 jobs, including both direct and indirect workers, making it a significant driver of employment. The ANESAR Training Plan was also emphasised, with 8725 students and 16,539 formal enrollments (data as of October 15, 2025). Furthermore, it was noted that, with a real estate investment of €260 million, gaming arcades represent one of the largest private investments in the leisure sector. A sector that, as was recalled, collects more than 320 million euros in taxes annually, which benefit hundreds of thousands of people, as well as society as a whole.

The Assembly also included the participation of experts in politics and institutional relations, such as Jaime Criado, from the firm ACENTO, who provided insights into the current political situation and its potential impact on the sector. ANESAR Vice Presidents Enric Sanahuja, Raúl Rubio and Antonio Fornés also offered their perspectives on current issues affecting the sector. Finally, Ramón Cubián, Director General of Land and Delegate for Gaming Regulation and Management of the Community of Madrid, accompanied by Gracia Martín Duarte, Deputy Director of Gaming Management and Regulation, and their team, officially closed the 43rd ANESAR Assembly.

The post ANESAR Holds its 43rd Ordinary General Assembly appeared first on European Gaming Industry News.

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